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== Co-Commanders == | == Co-Commanders == | ||
* | |||
* Moskvin | ===Oleg=== | ||
* Zhana | * Agressive AI. | ||
* Tends to build up forces and keeps pressure on opponents. | |||
* Prefers heavy units such as Hammer Tanks, Tesla Troopers, Apocalypse Tanks, and Kirov Airships. | |||
===Moskvin=== | |||
* Agressive AI. | |||
* Tends to rush opponents early game and keeping map control through attrition. | |||
* Prefers strike units and infantry such as Flak Troopers, Sickles, Stingrays. | |||
===Zhana=== | |||
* Tactical AI. | |||
* Tends to counter opponents and attacks at an advantage. | |||
* Prefers air units and bombardment units such as Twinblades, MiG Fighters, and V4 Rocket Launchers. | |||
{{Footer Nav|game=Command & Conquer: Red Alert 3|prevpage=Empire Strategies|nextpage=Soviet Strategies}} | {{Footer Nav|game=Command & Conquer: Red Alert 3|prevpage=Empire Strategies|nextpage=Soviet Strategies}} |
Revision as of 14:23, 7 February 2009
Campaign Characters
- Premier Cherdenko
- General Krukov
- Dr. Gregor Zelinsky
- Natasha
- Dasha
Co-Commanders
Oleg
- Agressive AI.
- Tends to build up forces and keeps pressure on opponents.
- Prefers heavy units such as Hammer Tanks, Tesla Troopers, Apocalypse Tanks, and Kirov Airships.
Moskvin
- Agressive AI.
- Tends to rush opponents early game and keeping map control through attrition.
- Prefers strike units and infantry such as Flak Troopers, Sickles, Stingrays.
Zhana
- Tactical AI.
- Tends to counter opponents and attacks at an advantage.
- Prefers air units and bombardment units such as Twinblades, MiG Fighters, and V4 Rocket Launchers.