From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
 
(22 intermediate revisions by 4 users not shown)
Line 4: Line 4:


{{CnC unit
{{CnC unit
|image=
|image=RA3.Desolator.jpg
|requirements=Barracks
|requirements=Barracks and Battle Lab
|role=Advanced Anti Infantry
|role=Advanced Anti Infantry
|abilities=Unknown
|abilities=Splatter Shot
|upgrades=Unknown
|upgrades=Unknown
|build=Unknown Seconds
|build=Unknown Seconds
|dtype=Toxin Cannons
|dtype=Toxin Cannons
|cost=????
|cost=1500
}}
}}


Armed with a toxin weapon lethal to infantry. Its special ability is to fire a Splattershot that clogs up vehicle parts and makes them vulnerable to the Desolator's toxic spray. Was deployed to support Conscripts in taking out Peacekeepers and Imperial Warriors
Armed with a toxin weapon lethal to infantry. Its special ability is to fire a Splattershot that clogs up vehicle parts and makes them vulnerable to the Desolator's toxic spray. Was deployed to support Conscripts in taking out Peacekeepers and Imperial Warriors.


{{-}}
{{-}}


==Mortar Cycle==
==Mortar Cycle==
{{CnC unit
|image=RA3.MortarCycle.jpg
|requirements=Barracks and War Factory
|role=Light Bombardment
|abilities=Porta Mortar
|upgrades=????
|build=????
|dtype=Molotov Cocktails
|cost=600
}}
A fast-moving unit whose special ability fires devastating shots of Molotov cocktails, and has speed that outruns even the Multigunner IFV.
Can be built at the Barracks and the War Factory.
{{-}}


==Reaper==
==Reaper==
{{CnC unit
|image=RA3.Reaper.jpg
|requirements=War Factory and Super Reactor
|role=Many Roles
|abilities=Proto-Jump
|upgrades=????
|build=????
|dtype=Many Weapons
|cost=1200
}}
Like Twinblades this 4 legged Walker is well armed to the teeth. It can take out aircraft, infantry and even use its special ability to crush tanks. Once it uses its special ability it turns into a defense turret permanently which is effective on repelling most attacks.
This thing is useful when escorting Apocalypse Tanks against enemy aircraft and infantry.
{{-}}


==Grinder==
==Grinder==
{{CnC unit
|image=RA3.Grinder.jpg
|requirements=War Factory and Crusher Crane
|role=Anti-Surface unit
|abilities=speed up
|upgrades=Grinder Threads
|build=????
|dtype=Grinders
|cost=1600
}}
A large Tank that grinds up anything and has tough armor. Its special ability is to speed up, catch up to faster enemies and grind their foes faster. It is also amphibious.
'''Weaknesses'''
The only weakness for this tank is that it cannot target aircraft and it turns very slow so faster foes can evade being grinded up by its grinders.
{{-}}


{{Footer Nav|game=Command & Conquer: Red Alert 3: Uprising|prevpage=New Empire of the Rising Sun units|nextpage=}}
{{Footer Nav|game=Command & Conquer: Red Alert 3: Uprising|prevpage=New Empire of the Rising Sun units|nextpage=}}

Latest revision as of 07:28, 17 August 2010

Desolator[edit]

Advanced Anti Infantry
Cost1500
RequirementsBarracks and Battle Lab
AbilitiesSplatter Shot
UpgradesUnknown
RoleAdvanced Anti Infantry
Build TimeUnknown Seconds
Damage typeToxin Cannons

Armed with a toxin weapon lethal to infantry. Its special ability is to fire a Splattershot that clogs up vehicle parts and makes them vulnerable to the Desolator's toxic spray. Was deployed to support Conscripts in taking out Peacekeepers and Imperial Warriors.

Mortar Cycle[edit]

Light Bombardment
Cost600
RequirementsBarracks and War Factory
AbilitiesPorta Mortar
Upgrades????
RoleLight Bombardment
Build Time????
Damage typeMolotov Cocktails

A fast-moving unit whose special ability fires devastating shots of Molotov cocktails, and has speed that outruns even the Multigunner IFV.

Can be built at the Barracks and the War Factory.

Reaper[edit]

Many Roles
Cost1200
RequirementsWar Factory and Super Reactor
AbilitiesProto-Jump
Upgrades????
RoleMany Roles
Build Time????
Damage typeMany Weapons

Like Twinblades this 4 legged Walker is well armed to the teeth. It can take out aircraft, infantry and even use its special ability to crush tanks. Once it uses its special ability it turns into a defense turret permanently which is effective on repelling most attacks.

This thing is useful when escorting Apocalypse Tanks against enemy aircraft and infantry.

Grinder[edit]

Anti-Surface unit
Cost1600
RequirementsWar Factory and Crusher Crane
Abilitiesspeed up
UpgradesGrinder Threads
RoleAnti-Surface unit
Build Time????
Damage typeGrinders

A large Tank that grinds up anything and has tough armor. Its special ability is to speed up, catch up to faster enemies and grind their foes faster. It is also amphibious.

Weaknesses

The only weakness for this tank is that it cannot target aircraft and it turns very slow so faster foes can evade being grinded up by its grinders.