(Yes!) |
|||
Line 4: | Line 4: | ||
[[Image:SSBB Sheik.jpg|thumb|right|200px|Zelda's Alternate Form, Sheik.]] | [[Image:SSBB Sheik.jpg|thumb|right|200px|Zelda's Alternate Form, Sheik.]] | ||
Zelda's more aggressive form from [[Super Smash Bros. Melee/Sheik|Melee]] has returned | Zelda's more aggressive form from [[Super Smash Bros. Melee/Sheik|Melee]] has returned! | ||
__TOC__ | __TOC__ | ||
For many of the advanced strategies regarding Zelda/Sheik, many players turn to Sheik but that doesn't mean Zelda isn't a good fighter too; they are different and attract different types of people with different playing styles. | For many of the advanced strategies regarding Zelda/Sheik, many players turn to Sheik but that doesn't mean Zelda isn't a good fighter too; they are different and attract different types of people with different playing styles. | ||
Sheik is still the fast and aggresive fighter like in Melee but her attack power is severely weakened. She also lost her old Down Throw chaingrab. This lost of power means most people turn to Zelda when it comes to actual KOing. Regardless, Sheik is still a fun character to use and is pretty good without relying on Zelda. | |||
When using Sheik, try to store as many needles as possible, they usually aren't used to actually attack, more like defend, they can distract people, destroy projectiles that are about to hit you…the list goes on. | When using Sheik, try to store as many needles as possible, they usually aren't used to actually attack, more like defend, they can distract people, destroy projectiles that are about to hit you…the list goes on. | ||
Line 18: | Line 21: | ||
Select Zelda, and both her and Sheik's portraits appear at the bottom of the screen. Zelda's portrait will be glowing. Click on Sheik's portrait with {{control|{{wii|A}}|{{wii|2}}|{{wii-cc|A}}|{{gc|A}}}}, and it will start glowing instead of Zelda's. Also, Zelda's name will be replaced with Sheik's. | Select Zelda, and both her and Sheik's portraits appear at the bottom of the screen. Zelda's portrait will be glowing. Click on Sheik's portrait with {{control|{{wii|A}}|{{wii|2}}|{{wii-cc|A}}|{{gc|A}}}}, and it will start glowing instead of Zelda's. Also, Zelda's name will be replaced with Sheik's. | ||
== | ==Standard Attack== | ||
{{SSBB Move Header|Standard Attack}} | {{SSBB Move Header|Standard Attack}} | ||
|- | |||
|{{SSBB Move||a}} | |||
|Light Speed Jab||She slashes two times then slashes forward very quickly. | |||
|- | |||
|{{SSBB Move|r|a}} | |||
|High Hook||She kicks her leg highly. This move can chain itself together especially on fast fallers and heavies. | |||
|- | |||
|{{SSBB Move|u|a}} | |||
|Split Slice||She holds up her leg then brings it down. Hits two times. | |||
|- | |||
|{{SSBB Move|d|a}} | |||
|Spin Kick||Does a quick spin kick on the ground. | |||
|- | |||
|{{SSBB Move||a|dash}} | |||
|Running Slash||Throws her arms forward then forcefully spread them. | |||
|} | |||
==Smash Attacks== | |||
{{SSBB Move Header|Smash Attack}} | |||
|- | |- | ||
|{{SSBB Move|fs}} | |{{SSBB Move|fs}} | ||
| | |Double Kick||She unleashes two powerful kicks. | ||
|- | |- | ||
|{{SSBB Move|us}} | |{{SSBB Move|us}} | ||
| | |Two-Way Slash||She brings her hands down. This is Sheik's most powerful move and should be used to KO. | ||
|- | |- | ||
|{{SSBB Move|ds}} | |{{SSBB Move|ds}} | ||
| | |Ninja Spin||She does a spinning kick that resembles break-dancing. | ||
|} | |||
==Pummels and Throws== | |||
{{SSBB Move Header|Pummel/Throw}} | |||
|- | |||
|{{SSBB Move||a|grab}} | |||
|Ninja Punch||Sheik punches her opponent. | |||
|- | |||
|{{SSBB Move|r||grab}} | |||
|Ninja Elbow||Sheik elbows her opponent away. | |||
|- | |||
|{{SSBB Move|l||grab}} | |||
|Ninja Kick||Sheik throws the opponent backwards and kicks them. | |||
|- | |||
|{{SSBB Move|u||grab}} | |||
|Ninja Tip||Sheik flips upside-down and kicks the opponent. | |||
|- | |||
|{{SSBB Move|d||grab}} | |||
|Ninja Slam||Sheik throws the opponent into the ground and kicks them downwards. | |||
|} | |||
==Air Attacks== | |||
{{SSBB Move Header|Air Attack}} | |||
|- | |||
|{{SSBB Move||a|air}} | |||
|Drop Kick||Sheik does a kick that gradually gets weaker. | |||
|- | |||
|{{SSBB Move|r|a|air}} | |||
|Ninja Claw||Sheik claws in front of herself. | |||
|- | |||
|{{SSBB Move|l|a|air}} | |||
|Back Kick||Sheik kicks backwards. | |||
|- | |||
|{{SSBB Move|u|a|air}} | |||
|Ninja Drill||Sheik drill kicks above her. | |||
|- | |||
|{{SSBB Move|d|a|air}} | |||
|Ninja Plunge||Sheik drops down while kicking. | |||
|} | |} | ||
Revision as of 12:33, 27 November 2010
Zelda's more aggressive form from Melee has returned!
For many of the advanced strategies regarding Zelda/Sheik, many players turn to Sheik but that doesn't mean Zelda isn't a good fighter too; they are different and attract different types of people with different playing styles.
Sheik is still the fast and aggresive fighter like in Melee but her attack power is severely weakened. She also lost her old Down Throw chaingrab. This lost of power means most people turn to Zelda when it comes to actual KOing. Regardless, Sheik is still a fun character to use and is pretty good without relying on Zelda.
When using Sheik, try to store as many needles as possible, they usually aren't used to actually attack, more like defend, they can distract people, destroy projectiles that are about to hit you…the list goes on.
How to start as Sheik
In Tourney Mode or The Subspace Emissary:
Highlight Zelda on the character-selection screen and tap .
In all other game modes:
Select Zelda, and both her and Sheik's portraits appear at the bottom of the screen. Zelda's portrait will be glowing. Click on Sheik's portrait with , and it will start glowing instead of Zelda's. Also, Zelda's name will be replaced with Sheik's.
Standard Attack
Smash Attacks
Pummels and Throws
Air Attacks
Special Attacks
Wii Remote + Nunchuk | Wii Remote (sideways) | Wii Classic Controller | GameCube Controller | Special Attack | Info |
---|---|---|---|---|---|
Needle Storm | Can store up to 6 needles. A versatile projectile attack. | ||||
+ | + | + | + | Chain | Swing the control stick to whip enemies. Can also be used to tether recover. |
+ | + | + | + | Vanish | Just like in Super Smash Bros. Melee, an explosion occurs where she vanishes, making this an attack as well as a recovery move. |
+ | + | + | + | Transform | By using this move, you will transform into Zelda. |
Taunts
Wii Remote + Nunchuk | Wii Remote (sideways) | Wii Classic Controller | GameCube Controller | Taunt |
---|---|---|---|---|
She does a handstand. | ||||
+ | ( or )+ | or | or | She pulls out her chain. |
+ | She steps back and strikes a pose. |
Final Smash
Light Arrow: Sheik draws a bow and fires the extremely powerful Light Arrow, which moves at light speed though opponents. Some characteristics of this attack are different from Zelda's version of it, such as the way the opponent is thrown when hit.