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Imperial Structures are built differently. All Structures come in nanocores and the nanocore must be deployed to have a structure. Note: The rising sun does not deploy airfields so to use an air force deploy mecha tengus and transform them.

Structures

Empire structures are built by deploying Nano Cores, which are defenseless vehicles. Empire structures also project a small build radius around them, save for base defenses, allowing for the construction of walls. Production structures also require to be upgraded to unlock higher tier units individually.

Construction Yard

Cost5000
RequirementsDeployed MCV
RoleCommand Center
Build TimeDeployed from MCV

The main construction hub, required to build structures. Top secret protocols, as well as Superweapons and Ultimate Weapons require a Construction Yard. Can be packed up into a Mobile Construction Vehicle

Instant Dojo

Cost750
RequirementsNanocore
AbilitiesUpgrade itself to Breakthrough
UpgradesUpgrade itself to Breakthrough
RoleTrain Infantry
Build Time????

Produces Imperial infantry. Can only be built on land.

Instant Generator

Cost1000
RequirementsNanocore
RoleProvides power
Build Time0:10

Grants 100 Power.

Mecha Bay

Cost2000
RequirementsRefinery
AbilitiesUpgrade itself to tier 2
UpgradesUpgrade itself to tier 2
RoleBuild Tanks
Build Time0:20

Produces Imperial vehicles. Can repair up to 3 non-infantry units at any given time. Can only be built on land.

Imperial Docks

Cost1000
RequirementsRefinery
AbilitiesUpgrade itself to tier 2
UpgradesUpgrade itself to tier 2
RoleBuild ships
Build Time0:25

Produces Imperial naval units. Can repair up to 3 non-infantry units at any given time. Can only be built on water.

Ore Refinery

Cost2500
RequirementsInstant Generator
AbilitiesBuild ore collector
Rolecollects ore
Build Time0:25

Turns Ore collected by Ore Collectors into useable credits. Produces Ore Collectors.

Nanotech Mainframe

Cost3000
RequirementsRefinery
Abilitiesnone
Upgradesnone
RoleUnlocks Tier 3 units
Build Time1:00

Tech structure that unlocks higher tier units by allowing level 3 Upgrades for the Imperial Docks, Instant Dojo and Mecha Bay.

Support Structures

Defender-VX

Costs 800. Anti-infantry base defense. Can transform into an anti-air platform.

Wave-Force Tower

Costs 1400. Anti-infantry, anti-armor base defense. Can prematurely discharge its Wave Force Cannon, dealing less potential damage.

Nanoswarm Hive

Costs 3000. Superweapon. The Nanoswarm Hive creates a field of micro drones to surround a large radius. For a duration, the field is impassable by all units including aircraft, and no attacks or special abilities may influence the Nanoswarm, including Ultimate Weapons.

Psionic Decimator

Costs 5000. Ultimate Weapon. The Psionic Decimator obliterates anything caught in its large radius. Deals significantly more damage to units closer to the epicenter of the blast.

Imperial Wall

Costs 10 per segment. Blocks small arms fire and is impassable by infantry and light vehicles. Can be crushed by heavy vehicles.