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===Chain Combos=== | ===Chain Combos=== | ||
A Chain Combo is the ability to string basic attacks together into an uninterruptable combo. Fighters possess at least one style of Chain Combo ability. There are a few different kinds of Chain Combos. The most basic is the weak-to-any combo. You start with either {{cade|LPunch}} or {{cade|LKick}} and follow it up with any medium or hard attack. More complex is the weak-to-strong combo. Here, you may enter {{cade|LPunch}} → {{cade|MPunch}} → {{cade|HPunch}} or you may enter {{cade|LKick}} → {{cade|MKick}} → {{cade|HKick}} in rapid succession for successive hits. The most complicated Chain Combo is known as the Hunter Combo (as it is taken from Vampire Hunter, otherwise known as [[ | A Chain Combo is the ability to string basic attacks together into an uninterruptable combo. Fighters possess at least one style of Chain Combo ability. There are a few different kinds of Chain Combos. The most basic is the weak-to-any combo. You start with either {{cade|LPunch}} or {{cade|LKick}} and follow it up with any medium or hard attack. More complex is the weak-to-strong combo. Here, you may enter {{cade|LPunch}} → {{cade|MPunch}} → {{cade|HPunch}} or you may enter {{cade|LKick}} → {{cade|MKick}} → {{cade|HKick}} in rapid succession for successive hits. The most complicated Chain Combo is known as the Hunter Combo (as it is taken from Vampire Hunter, otherwise known as [[Nightstalkers]]. This allows you to string all six button attacks together in the form of {{cade|LPunch}} → {{cade|LKick}} → {{cade|MPunch}} → {{cade|MKick}} → {{cade|HPunch}} → {{cade|HKick}}. Only certain characters are capable of this kind of combo, and you may omit any part of the chain as long as you proceed from weakest to strongest. Among those capable, certain characters can only use one hard attack or the other when ending their chain combos. | ||
===Aerial Raves=== | ===Aerial Raves=== |