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*'''Spinning Spear:''' Master Hand spins up like with the Hand Drill, but appears in the background spiraling into the foreground and attacking the player. Since the Hand Drill is way more deadly, you should always treat it as a potential Hand Drill until you see him appear at the background. Simply jump and airdodge the attack as he flies through. | *'''Spinning Spear:''' Master Hand spins up like with the Hand Drill, but appears in the background spiraling into the foreground and attacking the player. Since the Hand Drill is way more deadly, you should always treat it as a potential Hand Drill until you see him appear at the background. Simply jump and airdodge the attack as he flies through. | ||
*'''Grab and Squeeze:''' Master Hand follows you around before grabbing you and slowly crushing you. Try to time your dodge around the time you think he'll grab. There'll be a short animation and a sound effect as he grabs, so look and listen for that if you don't have the timing down yet. | *'''Grab and Squeeze:''' Master Hand follows you around before grabbing you and slowly crushing you. Try to time your dodge around the time you think he'll grab. There'll be a short animation and a sound effect as he grabs, so look and listen for that if you don't have the timing down yet. | ||
*'''Smack:''' Master Hand flies up and suddenly smacks the stage from the back. As | *'''Smack:''' Master Hand flies up and suddenly smacks the stage from the back. As sson as he flies up jump an airdodge so you dodge it as his hand passes through you. | ||
*'''Rocket Punch:''' Master Hand flies up, then appears in the background clenched in a fist as he flies into the foreground. Just avoid where he is punching, and use any dodge if you're not confident you can do that. | *'''Rocket Punch:''' Master Hand flies up, then appears in the background clenched in a fist as he flies into the foreground. Just avoid where he is punching, and use any dodge if you're not confident you can do that. | ||
*'''Hand Cannon:''' Master Hand points two fingers and targets you before blasting projectiles at you. Get as high as possible as he can't move while shooting, so you might get him to shoot at nothing overhead. If you can't get him into that position, just jump and airdodge. if you are playing as Fox, Falco, or Wolf you can use your {{wii|Down|Dpad}}{{plus}}{{wii|1}} to reflect the bullets. | *'''Hand Cannon:''' Master Hand points two fingers and targets you before blasting projectiles at you. Get as high as possible as he can't move while shooting, so you might get him to shoot at nothing overhead. If you can't get him into that position, just jump and airdodge. if you are playing as Fox, Falco, or Wolf you can use your {{wii|Down|Dpad}}{{plus}}{{wii|1}} to reflect the bullets. |