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===[[Super Smash Bros. Brawl/Mario|Mario]]=== | ===[[Super Smash Bros. Brawl/Mario|Mario]]=== | ||
Mario's one of your counters, as he has better mobility on the ground and air alike, outshines you at a distance, and his attack speed is as | Mario's one of your counters, as he has better mobility on the ground and air alike, outshines you at a distance, and his attack speed is as fadt as yours. You may have high power, but so does Mario. Your light weight attribute, combined with your foe's powerful attacks, makes you easy for Mario to KO if you're careless. Watch out for his quick smashes (almost on par with yours), and the cape, in addition to the previous stuff. You might want to use more Down and Up Smashes for KOs, as they can still attack the rear, where as Forward Smashes and especially Hammers can leave you open if you're caped. | ||
Mario's copied ability would seem decent, but Kirby's arm is so close to the ground you are required to jump for the fireball to go any real distance. Though it's usually not worth copying, the fireball's angle can manage to help with defensive recovery, although a lost attempt at a mid-air Kirbycide might have been just as valuable. Mario can't down-air you out of a copy. | Mario's copied ability would seem decent, but Kirby's arm is so close to the ground you are required to jump for the fireball to go any real distance. Though it's usually not worth copying, the fireball's angle can manage to help with defensive recovery, although a lost attempt at a mid-air Kirbycide might have been just as valuable. Mario can't down-air you out of a copy. |