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|{{SSBB Move||b}} | |{{SSBB Move||b}} | ||
|Charge Shot|| | |Charge Shot|| Becomes more powerful the longer the button is pressed. It can be reflected, however. | ||
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|{{SSBB Move|r|b}} | |{{SSBB Move|r|b}} | ||
|Missile|| | |Missile||Fires a missile that homes in on the opponent. | ||
Fires a | |||
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|Smash {{SSBB Move/Wii|r|b}} | |Smash {{SSBB Move/Wii|r|b}} | ||
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|Smash {{SSBB Move/Wii-cc|r|b}} | |Smash {{SSBB Move/Wii-cc|r|b}} | ||
|Smash {{SSBB Move/GC|r|b}} | |Smash {{SSBB Move/GC|r|b}} | ||
|Super Missile|| | |Super Missile||Has no homing capabilities, but has increased damage and speed. | ||
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|{{SSBB Move|u|b}} | |{{SSBB Move|u|b}} | ||
|Screw Attack|| | |Screw Attack||A rotating almost "electric" jump attack that can be used as a recovery move. The Screw Attack is quick if it is used on the ground. | ||
A rotating almost "electric" jump attack that can be used as a recovery move. The Screw Attack is quick if it is used on the ground | |||
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|{{SSBB Move|d|b}} | |{{SSBB Move|d|b}} | ||
|Bomb|| | |Bomb||Samus turns into her Morph Ball mode and drops bombs. She can use this move to perform bomb jumps which can be use somewhat as recovery. | ||
Samus turns into her Morph Ball mode and drops | |||
|} | |} | ||