Editing Super Smash Bros. Brawl/Olimar
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*Attacks imbued with incendiary properties | *Attacks imbued with incendiary properties | ||
*Immune to fire | *Immune to fire | ||
*Cannot swim | |||
*Deals fire damage | |||
Obviously used for Pikmin throw. | |||
==Yellow Pikmin== | ==Yellow Pikmin== | ||
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*Small amount of hitstun; good for "combos" | *Small amount of hitstun; good for "combos" | ||
Flies further than the others so used to hit opponents very far away. | |||
==Blue Pikmin== | ==Blue Pikmin== | ||
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Defiantly used for Pikmin throw, not just because it's strong when thrown, but because it's more durable so it can withstand more that's thrown at it. | Defiantly used for Pikmin throw, not just because it's strong when thrown, but because it's more durable so it can withstand more that's thrown at it. | ||
==Purple Pikmin== | ==Purple Pikmin== | ||
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*Slams into enemies instead of latching on when thrown | *Slams into enemies instead of latching on when thrown | ||
Not used for Pikmin throw as much, best for Smash attacks and throws. | |||
The | The Blue Pikmin's backthrow (grabbing, then throwing backwards) is the second-strongest backthrow in the game, and (when used correctly and near an edge) can kill lighter opponents at as little as 100%. | ||
==White Pikmin== | ==White Pikmin== | ||
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*Quick and light | *Quick and light | ||
*When latched onto opponent, poison does additional damage. | *When latched onto opponent, poison does additional damage. | ||
Very very good for Pikmin throw, but slightly rarer than the others. | Very very good for Pikmin throw, but slightly rarer than the others. Poison is good to start off a match, it can do a lot of damage without you having to think twice. | ||
{{-}} | {{-}} | ||
==Standard Attacks== | ==Standard Attacks== | ||
{{SSBB Move Header|Standard Attack}} | {{SSBB Move Header|Standard Attack}} | ||
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== Final Smash == | == Final Smash == | ||
[[Image:SSBB_endofday.jpg|thumb|150px|End of Day]] | [[Image:SSBB_endofday.jpg|thumb|150px|End of Day]] | ||
'''End of Day''': Captain Olimar prepares for the night. He rides his ship into space and wild creatures start attacking the ones who stayed behind. On lift off, if someone is under Olimar, they get pit-falled. The more people the more damage, but that doesn't mean another enemy can't steal your KOs. When time's over, your ship crashes in the stage making a huge explosion. If you are lucky enough you may crash on somebody. This Final | '''End of Day''': Captain Olimar prepares for the night. He rides his ship into space and wild creatures start attacking the ones who stayed behind. On lift off, if someone is under Olimar, they get pit-falled. The more people the more damage, but that doesn't mean another enemy can't steal your KOs. When time's over, your ship crashes in the stage making a huge explosion. If you are lucky enough you may crash on somebody. This Final Snash can also affect a team player since it involves moving the screen away from the main stage. This means in a team battle, teammates will get hoop damage from being offscreen, even when Friendly Fire is off. | ||
{{Footer Nav|game=Super Smash Bros. Brawl|prevpage=Meta Knight|nextpage=Peach}} | {{Footer Nav|game=Super Smash Bros. Brawl|prevpage=Meta Knight|nextpage=Peach}} |