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{{Header Nav|game=Pokémon Gold and Silver}}
{{Header Nav|game=Pokémon Gold and Silver}}
This is probably the biggest town in the game. There are a lot of buildings here, Mr. Psychic's House, Silph Co., the Gym and Copycat's House.
__NOTOC__
'''Saffron City is home to many interesting places including Silph Co. and the Train Station.  The problem at the Power Plant has stopped the train from running...maybe it's a good idea to find the Power Plant and get things straightened out!''''


[[File:Pokemon GS Saffron City.png]]
[[File:Pokemon GSC map Saffron City.png]]
== City Features ==
===Get TM 29===
As in the last game, Mr. Psychic live in the house near the lower right corner of the city.  He reads minds and presents all comers with '''TM 29''' (Psychic).
===A free Upgrade===
You won't get far in Silph Co., but they'll give you a free '''Up-grade''', which will "upgrade" a certain Pokémon when you trade it.
===More freebies at the fighting gym===
The Fighting Dojo's master, Blackbelt Kyo, is still in Johto training.  His acolyte will give you '''Focus Band''', an item that allows a Pokémon to survive any attack without fainting by leaving it with 1 HP.
===The Copycat girl===
This kid is up to old tricks, but if you come back to the house in the upper left corner after restoring the power and head upstairs, you'll find her pouting over a Clefairy Doll lost in {{~|Vermilion City}} (in the Fan Club).  Return it, and she will give you a '''Rail Pass''', which allows you to travel by train between Saffron City in Kanto and {{~|Goldenrod City}} in Johto.  Unlike the boat, the train doesn't follow a schedule, so you can take it whenever you would like.


==Items==
==Saffron City Gym==
*TM29 - Mr Psychic's house
The path to Sabrina, Saffron City's Gym Leader, is a bit confusing. There are many warp pads to step on that will lead you around the nine small rooms, many of which have a Trainer inside, waiting to battle.
*Up-Grade - Silph Co. Guard
*Focus Band - Fighting Dojo
also in the town you can start the copycat magnet train sidequest. first go to the powerplant (route 10 outside rock tunnel) then go to the cerulean city gym and search the water for the machine part. After obtaining the machine part go back to the power plant and talk to the fat manager in the far east of the power plant. After returning the part go to Saffron city, in the upper middle row of houses you will find a house with a red ribbonned women infront of it. go into the house infront of her, and talk to the green ribbonned lady inside. go upstairs and talk to copycat she will tell you that her doll is missing (if you do not fix the powerplant she will just mimic you. '''SO MAKE SURE YOU DO THE ABOVE FIRST!'''). go to Vermillion city fan club and talk to the portley person next to the clefairy doll and he will give you a doll. finally head back to the copycat's house and talk to her. she will give you the magnet train pass.


This Gym is a maze, each direction will be to take the correct panel, first take the only panel and face Medium Rebecca then take the bottom left, bottom right, bottom left, bottom left
To reach Sabrina while encounter the fewest trainers, step on the warp pad at the entrance, then the upper right pad, the lower right pad, the lower left pad, and the lower left pad again.
 
===Trainers===
==Trainers==
*Medium Rebecca - First room
*Medium Rebecca - First room
**{{bp|Drowzee|35|765}}
**{{bp|Drowzee|35|765}}
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**{{bp|Exeggcute|32|672}}
**{{bp|Exeggcute|32|672}}
**{{bp|Exeggcute|35|735}} and [[File:Pokebuck.png]]1120
**{{bp|Exeggcute|35|735}} and [[File:Pokebuck.png]]1120
==Sabrina==
===Sabrina===
If Sabrina gives you trouble, you can always head down to Route 7, load up on Dark-types, and teach Sabrina why Psychic is no longer the unequivocal best type in the game.  Raise your Dark-types to level 40 or higher before attempting to battle.  Or just wear her out with your best Pokémon—she only has three and you can probably outlast them.
*Leader Sabrina
*Leader Sabrina
**{{bp|Espeon|46|1941}}
**{{bp|Espeon|46|1941}}
**{{bp|Mr.Mime|46|1339}}
**{{bp|Mr.Mime|46|1339}}
**{{bp|Alakazam|48|1912}}, Marshbadge and [[File:Pokebuck.png]]4800
**{{bp|Alakazam|48|1912}}, Marshbadge and [[File:Pokebuck.png]]4800
{{Footer Nav|game=Pokémon Gold and Silver|prevpage=Route 6|nextpage=Route 7}}
{{Footer Nav|game=Pokémon Gold and Silver|prevpage=Route 6|nextpage=Route 7}}

Revision as of 00:36, 16 April 2014

Saffron City is home to many interesting places including Silph Co. and the Train Station. The problem at the Power Plant has stopped the train from running...maybe it's a good idea to find the Power Plant and get things straightened out!'

City Features

Get TM 29

As in the last game, Mr. Psychic live in the house near the lower right corner of the city. He reads minds and presents all comers with TM 29 (Psychic).

A free Upgrade

You won't get far in Silph Co., but they'll give you a free Up-grade, which will "upgrade" a certain Pokémon when you trade it.

More freebies at the fighting gym

The Fighting Dojo's master, Blackbelt Kyo, is still in Johto training. His acolyte will give you Focus Band, an item that allows a Pokémon to survive any attack without fainting by leaving it with 1 HP.

The Copycat girl

This kid is up to old tricks, but if you come back to the house in the upper left corner after restoring the power and head upstairs, you'll find her pouting over a Clefairy Doll lost in Template:~ (in the Fan Club). Return it, and she will give you a Rail Pass, which allows you to travel by train between Saffron City in Kanto and Template:~ in Johto. Unlike the boat, the train doesn't follow a schedule, so you can take it whenever you would like.

Saffron City Gym

The path to Sabrina, Saffron City's Gym Leader, is a bit confusing. There are many warp pads to step on that will lead you around the nine small rooms, many of which have a Trainer inside, waiting to battle.

To reach Sabrina while encounter the fewest trainers, step on the warp pad at the entrance, then the upper right pad, the lower right pad, the lower left pad, and the lower left pad again.

Trainers

  • Medium Rebecca - First room
    • Drowzee (lvl. 35, 765 EXP)
    • Hypno (lvl. 35, 1237 EXP) and 1400
  • Psychic Franklin - Only then Bottom Left
    • Kadabra (lvl. 37, 1149 EXP) and 1184
  • Medium Doris - only, bottom left, bottom right , bottom left.
  • Psychic Jared - Only then Bottom Left then Top Left

Sabrina

If Sabrina gives you trouble, you can always head down to Route 7, load up on Dark-types, and teach Sabrina why Psychic is no longer the unequivocal best type in the game. Raise your Dark-types to level 40 or higher before attempting to battle. Or just wear her out with your best Pokémon—she only has three and you can probably outlast them.

  • Leader Sabrina
    • Espeon (lvl. 46, 1941 EXP)
    • Mr.Mime (lvl. 46, 1339 EXP)
    • Alakazam (lvl. 48, 1912 EXP), Marshbadge and 4800