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==Pokémon Gym #2== | ==Pokémon Gym #2== | ||
* {{bp| | * {{bp|Meditite|14}} | ||
* {{bp|Machop|14}} | * {{bp|Machop|14}} | ||
* {{bp| | * {{bp|Meditite|12}} | ||
* {{bp|Machop|12}} | * {{bp|Machop|12}} | ||
* {{bp| | * {{bp|Meditite|12}} | ||
* Gym Leader: Brawly | * Gym Leader: Brawly | ||
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* Brawly, Emerald version | * Brawly, Emerald version | ||
* {{bp|Machop|16}} | * {{bp|Machop|16}} | ||
* {{bp| | * {{bp|Meditite|16}} | ||
* {{bp|Makuhita|19}} | * {{bp|Makuhita|19}} | ||
Revision as of 02:10, 31 January 2011
In the house north of the ship dock, talk to the person; he will give you a Silk Scarf. The person to the east of the gym will give you an Old Rod.
You get HM05 flash from the first hiker you see in Granite Cave.
Pokémon Gym #2
- Meditite (lvl. 14)
- Machop (lvl. 14)
When you enter this gym, it will be pitch black. As you beat more of the trainers in this gym, the illuminated area around you will expand.
This Gym's speciality is Fighting Pokémon. To successfully make it through this gym you may require a Psychic or a Flying Pokémon. Avoid Rock and Steel types. If you have a Combusken, it would have learned the Flying move Peck before evolving; this move will be useful here.