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=== Battle Factory ===
=== Battle Factory ===
[[Image:BattleFactory.png|Battle Factory|thumb]]
Moved to [[Pokémon Ruby and Sapphire/Battle Factory]]
In the Battle Factory, the attendee takes the trainer to a room where the trainer chooses three out of six random rental pokémon on offer. When the trainer is ready to test out the his rental pokémon, the trainer can go into the battle room and battle. If the trainer wins, he can swap one of the his current rental pokémon for one of the Pokémon of the defeated trainer. Once the trainer has won 7 battles against trainers sporting random pokémon, the trainer will be escorted to the entrance room.
 
On the trainer's 21st and 42nd battle in a row without losing, the trainer will come face-to-face with Factory Head Noland. If the trainer beats him, the trainer will earn a Silver/Gold Knowledge Symbol. Like everyone else, Noland will have a team of random Pokémon.
 
Noland's name comes from knowledge, the thing the Battle Factory tests.


=== Battle Arena ===
=== Battle Arena ===

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Template:All Game Nav The Battle Frontier is an island added in Pokémon Emerald that specializes in variations of Pokémon battling. After defeating the Elite Four and obtaining the National Pokedex you need to obtain the Frontier Pass in order to roam freely around the Battle Frontier.

After winning at each of the Battle Frontier locations a certain amount of times, the trainer can fight the location's Leader (collectively known as "The Frontier Brains") for a chance to win silver and gold Battle Frontier badges. When the trainer defeats all of the leaders twice, the trainer gets special Berries and an extra star added to the Trainer's Card.

Battle Frontier Challenges

There are seven challenges in the Battle Frontier, each of which have different rules.

Battle Pike

See Pokémon Ruby and Sapphire/Battle Pike

Battle Dome

Moved to Pokémon Ruby and Sapphire/Battle Dome

Battle Factory

Moved to Pokémon Ruby and Sapphire/Battle Factory

Battle Arena

File:BattleArena.png
Battle Arena

In the Battle Arena, the trainer has a standard three-versus-three battle; however, if he doesn't knock out the opponent's Pokémon in three turns, he is judged on mind (use of offensive moves), skill (effectiveness of moves) and body (ratio of HP at the beginning and end of battle) to decide the outcome. A circle is worth two points, a triangle is worth one point, and a letter X is worth zero points. The Pokémon with less points faints immediately. In the event of a tie, both Pokémon faint. During the battle, the trainer cannot switch between pokémon.

After 27 and 56 consecutive wins in the Arena, the trainer can fight Arena Tycoon Greta. The first time the trainer defeats her, he is given the prize of the Silver Guts Symbol. Later on, the trainer get the Gold Guts Symbol.

Silver Symbol Team:

Gold Symbol Team:

Greta's name is from guts, which the Battle Arena tests.

Battle Palace

File:BattlePalace.png
Battle Palace

In the Battle Palace, the trainer plays a standard, single three-versus-three battle. However, the trainer can't decide which attack that his Pokémon uses. Depending on their nature, they will like certain kinds of moves (offensive, defensive, or supporting). The attitude of the Pokémon may change if their health is low.

After 21 and 42 consecutive wins, the trainer can fight Palace Maven Spenser. Respectively, Spenser will award the trainer the Silver Spirits Symbol or Gold Spirits Symbol, depending on how many times the trainer has seen him previously.

Silver Symbol Team:

Gold Symbol Team:

Spenser's name comes from spirit, which the Battle Palace tests.

Battle Pyramid

See Pokémon Ruby and Sapphire/Battle Pyramid

Battle Tower

File:BattleTower.png
Battle Tower

The Battle Tower consists of battling with other people. The trainer can choose from single battle, double battle, or true double battle (multi) modes. One rotation consists of seven trainers.

After 35 and 70 consecutive wins (1-on-1 only), the trainer can fight the Salon Maiden Anabel. Upon defeating her, she will confer upon the trainer the Silver Ability Symbol (for 35 wins) or the Gold Ability Symbol (for 70 wins).

Silver Symbol Team:

Gold Symbol Team:

Anabel's name coms from ability, which the Battle Tower tests.

Other Points of Interest

Artisan Cave

File:ArtisanCave.png
Artisan Cave

The Artisan Cave is a long cave connecting one end of the Battle Frontier to the other. It starts near the Battle Palace and the exit is right next to the Battle Tower.

The cave is two levels high, contains a Rare Candy, and contains wild Smeargle, which are the only Pokémon you will encounter in that cave.

House

There is a house next to the Battle Tower. Inside, there is a trainer who wants to trade a Skitty for a Meowth. However, the trade should probably only be done if the player doesn't have a Pokémon FireRed or LeafGreen file, due to the fact Skitty is rare in the games it is obtainable in, but Meowth is common in the games it is obtainable in.

Record Hall

The record hall contains all of the records that the trainer set at the Battle Frontier for each ofhe facilities.

If the trainer mix records with another Emerald game, the trainer can also get the Battle Frontier records from the other game.

Catching Sudowoodo

A level 40 Sudowoodo is located in the southeast section of the Battle Frontier; like in Pokémon Gold, Pokémon Silver, and Pokémon Crystal, if it is watered, it will attack. This is one of the only two ways to catch Sudowoodo in the third generation (the other being in Pokémon Colosseum).

Move Tutors

In a house next to the Battle Dome there are two move tutors. They will teach the trainer's Pokémon a selection of attacks for a price in Battle Points.

Move Tutor Moves

Right Tutor
Defense Curl16 B.P.
Snore24 B.P.
Mud Slap24 B.P.
Swift24 B.P.
Icy Wind24 B.P.
Endure48 B.P.
Psych Up48 B.P.
Ice Punch48 B.P.
Thunder Punch48 B.P.
Fire Punch48 B.P.
Left Tutor
Softboiled16 B.P.
Seismic Toss24 B.P.
Dream Eater24 B.P.
Mega Punch24 B.P.
Mega Kick24 B.P.
Body Slam48 B.P.
Rock Slide48 B.P.
Counter48 B.P.
Thunder Wave48 B.P.
Swords Dance48 B.P.

Betting house

After the trainer gets 3 Silver symbols from any facility, in the house under the Battle Pyramid, there will be four people. One of those is a Hiker, and if the trainer talks to him, he will say that he's looking for someone to go in ????? competition. If the trainer says yes to his request, he'll ask the trainer to give him 5, 10, or 15 battle points. If the trainer wins in whatever he asked, the trainer will get double the battle points back. Below is a list of competitions he wants the trainer to enter. They will change everyday, and go in the order below.

List of competitions he wants the trainer to go in

  • Battle Tower-Single
  • Battle Tower-Double
  • Battle Tower-Multi
  • Battle Dome-Single
  • Battle Dome-Double
  • Battle Factory-Single
  • Battle Factory-Double
  • Battle Palace-Single
  • Battle Palace-Double
  • Battle Arena
  • Battle Pike
  • Battle Pyramid

Battle Frontier Shop

The Battle Frontier Shop sells various goods in exchange for Battle Points earned at other parts of the Battle Frontier. the trainer can purchase goods for the trainer's secret base, items for raising the statistics of the trainer's Pokémon, and items that the trainer can equip to the trainer's Pokémon.

List of Items

Far Left Kiosk
Kiss Poster16 B.P.
Kiss Cushion32 B.P.
Smoochum Doll32 B.P.
Togepi Doll48 B.P.
Meowth Doll48 B.P.
Clefairy Doll48 B.P.
Ditto Doll48 B.P.
Cyndaquil Doll80 B.P.
Chikorita Doll80 B.P.
Totodile Doll80 B.P.
Left Kiosk
Lapras Doll128 B.P.
Snorlax Doll128 B.P.
Venusaur Doll256 B.P.
Charizard Doll256 B.P.
Blastoise Doll256 B.P.
Right Kiosk
Protein1 B.P.
Calcium1 B.P
Iron1 B.P.
Zinc1 B.P.
Carbos1 B.P.
HP Up1 B.P.
Far Right Kiosk
Leftovers48 B.P.
White Herb48 B.P.
Quick Claw48 B.P.
Mental Herb48 B.P.
Brightpowder64 B.P.
Choice Band64 B.P.
King's Rock64 B.P.
Focus Band64 B.P.
Scope Lens64 B.P.