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{{Header Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords}} | {{Header Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords}} | ||
{{floatingtoc | {{floatingtoc}} | ||
All mines have Area of Effect: 3.3m radius, and can be created using a {{s|Upgrade items|Lab Station}} with sufficient {{s|Skills|Demolitions}} rank and Chemicals: | All mines have Area of Effect: 3.3m radius, and can be created using a {{s|Upgrade items|Lab Station}} with sufficient {{s|Skills|Demolitions}} rank and Chemicals: | ||
{| {{prettytable|text center=1|notwide=1}} | {| {{prettytable|text center=1|notwide=1}} | ||
!rowspan=2| Mine | !rowspan=2 width=20%| Mine | ||
!colspan=2| [[../Mines#Flash mines|Flash]] | !colspan=2| [[../Mines#Flash mines|Flash]] | ||
!colspan=2| [[../Mines#Frag mines|Frag]] | !colspan=2| [[../Mines#Frag mines|Frag]] | ||
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!colspan=2| [[../Mines#Gas mines|Gas]] | !colspan=2| [[../Mines#Gas mines|Gas]] | ||
|- | |- | ||
! Rank !! Cost | !width=8%| Rank !!width=8%| Cost | ||
! Rank !! Cost | !width=8%| Rank !!width=8%| Cost | ||
! Rank !! Cost | !width=8%| Rank !!width=8%| Cost | ||
! Rank !! Cost | !width=8%| Rank !!width=8%| Cost | ||
! Rank !! Cost | !width=8%| Rank !!width=8%| Cost | ||
|- | |- {{yes}} | ||
! Minor | ! Minor | ||
| 2 || 50 | | 2 || 50 | ||
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| 5 || 50 | | 5 || 50 | ||
| 6 || 50 | | 6 || 50 | ||
|- | |- {{yes2}} | ||
! Average | ! Average | ||
| 8 || 125 | | 8 || 125 | ||
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| 17 || 175 | | 17 || 175 | ||
| 18 || 175 | | 18 || 175 | ||
|- | |- {{no2}} | ||
! Deadly | ! Deadly | ||
| 20 || 200 | | 20 || 200 | ||
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| 23 || 200 | | 23 || 200 | ||
| 24 || 200 | | 24 || 200 | ||
|- | |- {{no}} | ||
! Devastating | ! Devastating | ||
| 26 || 300 | | 26 || 300 | ||
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===Minor Flash Mine=== | ===Minor Flash Mine=== | ||
{{KotOR/Description|Flash Mine| | |||
* Skill Required to Create: {{s|Skills|Demolitions}} (2) | * Skill Required to Create: {{s|Skills|Demolitions}} (2) | ||
* {{s|Combat|Damage}}: None | * {{s|Combat|Damage}}: None | ||
* Secondary: [[../Combat#Debilitated penalty|Stun]] for 9sec | * Secondary: [[../Combat#Debilitated penalty|Stun]] for 9sec | ||
* [[../Saves|Save]] (Will): [[../Difficulty Classes|DC]]15 to negate stun | * [[../Saves|Save]] (Will): [[../Difficulty Classes|DC]]15 to negate stun|Carefully set flash mines can stun any enemies unfortunate enough to step on them. This is the basic model.|II}} | ||
Carefully set flash mines can stun any enemies unfortunate enough to step on them. This is the basic model. | |||
===Average Flash Mine=== | ===Average Flash Mine=== | ||
{{KotOR/Description|Flash Mine| | |||
* Skill Required to Create: {{s|Skills|Demolitions}} (8) | * Skill Required to Create: {{s|Skills|Demolitions}} (8) | ||
* {{s|Combat|Damage}}: None | * {{s|Combat|Damage}}: None | ||
* Secondary: [[../Combat#Debilitated penalty|Stun]] for 9sec | * Secondary: [[../Combat#Debilitated penalty|Stun]] for 9sec | ||
* [[../Saves|Save]] (Will): <s>DC25</s> [[../Difficulty Classes|DC]]15 to negate stun | * [[../Saves|Save]] (Will): <s>DC25</s> [[../Difficulty Classes|DC]]15 to negate stun|This variant of the stun mine is an improvement on the basic model. Larger power cells increase its effectiveness a considerable amount.|II}} | ||
This variant of the stun mine is an improvement on the basic model. Larger power cells increase its effectiveness a considerable amount. | |||
{{KotOR/Source}} | {{KotOR/Source}} | ||
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===Strong Flash Mine=== | ===Strong Flash Mine=== | ||
{{KotOR/Description|Flash Mine| | |||
* Skill Required to Create: {{s|Skills|Demolitions}} (14) | * Skill Required to Create: {{s|Skills|Demolitions}} (14) | ||
* {{s|Combat|Damage}}: None | * {{s|Combat|Damage}}: None | ||
* Secondary: [[../Combat#Debilitated penalty|Stun]] for 9sec | * Secondary: [[../Combat#Debilitated penalty|Stun]] for 9sec | ||
* [[../Saves|Save]] (Will): <s>DC25</s> [[../Difficulty Classes|DC]]15 to negate stun | * [[../Saves|Save]] (Will): <s>DC25</s> [[../Difficulty Classes|DC]]15 to negate stun|This variant of the stun mine is an improvement on the basic model. Larger power cells increase its effectiveness a considerable amount.|II}} | ||
This variant of the stun mine is an improvement on the basic model. Larger power cells increase its effectiveness a considerable amount. | |||
===Blinding Flash Mine=== | ===Blinding Flash Mine=== | ||
{{KotOR/Description|Flash Mine| | |||
* Skill Required to Create: {{s|Skills|Demolitions}} (20) | * Skill Required to Create: {{s|Skills|Demolitions}} (20) | ||
* {{s|Combat|Damage}}: None | * {{s|Combat|Damage}}: None | ||
* Secondary: [[../Combat#Debilitated penalty|Stun]] for 9sec | * Secondary: [[../Combat#Debilitated penalty|Stun]] for 9sec | ||
* [[../Saves|Save]] (Will): <s>DC35</s> [[../Difficulty Classes|DC]]15 to negate stun | * [[../Saves|Save]] (Will): <s>DC35</s> [[../Difficulty Classes|DC]]15 to negate stun|This variant of the stun mine uses a large-capacity capacitor to get a stronger discharge.|II}} | ||
This variant of the stun mine uses a large-capacity capacitor to get a stronger discharge. | |||
{{KotOR/Source}} | {{KotOR/Source}} | ||
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===Devastating Flash Mine=== | ===Devastating Flash Mine=== | ||
{{KotOR/Description|Flash Mine| | |||
* Skill Required to Create: {{s|Skills|Demolitions}} (26) | * Skill Required to Create: {{s|Skills|Demolitions}} (26) | ||
* {{s|Combat|Damage}}: None | * {{s|Combat|Damage}}: None | ||
* Secondary: [[../Combat#Debilitated penalty|Stun]] for 9sec | * Secondary: [[../Combat#Debilitated penalty|Stun]] for 9sec | ||
* [[../Saves|Save]] (Will): <s>DC35</s> [[../Difficulty Classes|DC]]15 to negate stun | * [[../Saves|Save]] (Will): <s>DC35</s> [[../Difficulty Classes|DC]]15 to negate stun|This variant of the stun mine uses a large-capacity capacitor to get a stronger discharge.|II}} | ||
This variant of the stun mine uses a large-capacity capacitor to get a stronger discharge. | |||
==Frag mines== | ==Frag mines== | ||
===Minor Frag Mine=== | ===Minor Frag Mine=== | ||
{{KotOR/Description|Frag Mine| | |||
* Skill Required to Create: {{s|Skills|Demolitions}} (3) | * Skill Required to Create: {{s|Skills|Demolitions}} (3) | ||
* {{s|Combat|Damage}}: Piercing, 18pts | * {{s|Combat|Damage}}: Piercing, 18pts | ||
* [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]15 for half damage | * [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]15 for half damage|Frag mines send blasts of shrapnel through any nearby enemies. This is the basic model.|II}} | ||
Frag mines send blasts of shrapnel through any nearby enemies. This is the basic model. | |||
{{KotOR/Source}} | {{KotOR/Source}} | ||
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===Average Frag Mine=== | ===Average Frag Mine=== | ||
{{KotOR/Description|Frag Mine| | |||
* Skill Required to Create: {{s|Skills|Demolitions}} (9) | * Skill Required to Create: {{s|Skills|Demolitions}} (9) | ||
* {{s|Combat|Damage}}: Piercing, <s>42pts</s> 30pts | * {{s|Combat|Damage}}: Piercing, <s>42pts</s> 30pts | ||
* [[../Saves|Save]] (Reflex): <s>DC25</s> [[../Difficulty Classes|DC]]20 for half damage | * [[../Saves|Save]] (Reflex): <s>DC25</s> [[../Difficulty Classes|DC]]20 for half damage|Like all frag mines, this item sends a blast of shrapnel through any nearby enemies.|II}} | ||
Like all frag mines, this item sends a blast of shrapnel through any nearby enemies. | |||
{{KotOR/Source}} | {{KotOR/Source}} | ||
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===Strong Frag Mine=== | ===Strong Frag Mine=== | ||
{{KotOR/Description|Frag Mine| | |||
* Skill Required to Create: {{s|Skills|Demolitions}} (15) | * Skill Required to Create: {{s|Skills|Demolitions}} (15) | ||
* {{s|Combat|Damage}}: Piercing, 42pts | * {{s|Combat|Damage}}: Piercing, 42pts | ||
* [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]25 for half damage | * [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]25 for half damage|Like all frag mines, this item sends a blast of shrapnel through any nearby enemies.|II}} | ||
Like all frag mines, this item sends a blast of shrapnel through any nearby enemies. | |||
{{KotOR/Source}} | {{KotOR/Source}} | ||
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===Deadly Frag Mine=== | ===Deadly Frag Mine=== | ||
{{KotOR/Description|Frag Mine| | |||
* Skill Required to Create: {{s|Skills|Demolitions}} (21) | * Skill Required to Create: {{s|Skills|Demolitions}} (21) | ||
* {{s|Combat|Damage}}: Piercing, <s>66pts</s> 54pts | * {{s|Combat|Damage}}: Piercing, <s>66pts</s> 54pts | ||
* [[../Saves|Save]] (Reflex): <s>DC35</s> [[../Difficulty Classes|DC]]30 for half damage | * [[../Saves|Save]] (Reflex): <s>DC35</s> [[../Difficulty Classes|DC]]30 for half damage|Like all frag mines, this item sends a blast of shrapnel through any nearby enemies.|II}} | ||
Like all frag mines, this item sends a blast of shrapnel through any nearby enemies. | |||
{{KotOR/Source}} | {{KotOR/Source}} | ||
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===Devastating Frag Mine=== | ===Devastating Frag Mine=== | ||
{{KotOR/Description|Frag Mine| | |||
* Skill Required to Create: {{s|Skills|Demolitions}} (27) | * Skill Required to Create: {{s|Skills|Demolitions}} (27) | ||
* {{s|Combat|Damage}}: Piercing, 66pts | * {{s|Combat|Damage}}: Piercing, 66pts | ||
* [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]35 for half damage | * [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]35 for half damage|Like all frag mines, this item sends a blast of shrapnel through any nearby enemies.|II}} | ||
Like all frag mines, this item sends a blast of shrapnel through any nearby enemies. | |||
==Sonic mines== | ==Sonic mines== | ||
===Minor Sonic Mine=== | ===Minor Sonic Mine=== | ||
{{KotOR/Description|Flash Mine| | |||
* Skill Required to Create: {{s|Skills|Demolitions}} (4) | * Skill Required to Create: {{s|Skills|Demolitions}} (4) | ||
* {{s|Combat|Damage}}: 18 | * {{s|Combat|Damage}}: 18 | ||
* Secondary: [[../Attributes#Dexterity|DEX]] -2 for 30 sec | * Secondary: [[../Attributes#Dexterity|DEX]] -2 for 30 sec | ||
* [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]15 for half damage and to negate DEX loss | * [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]15 for half damage and to negate DEX loss|Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds.|II}} | ||
Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds. | |||
{{KotOR/Source}} | {{KotOR/Source}} | ||
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===Average Sonic Mine=== | ===Average Sonic Mine=== | ||
{{KotOR/Description|Flash Mine| | |||
* Skill Required to Create: {{s|Skills|Demolitions}} (10) | * Skill Required to Create: {{s|Skills|Demolitions}} (10) | ||
* {{s|Combat|Damage}}: 30 | * {{s|Combat|Damage}}: 30 | ||
* Secondary: [[../Attributes#Dexterity|DEX]] -2 for 30 sec | * Secondary: [[../Attributes#Dexterity|DEX]] -2 for 30 sec | ||
* [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]20 for half damage and to negate DEX loss | * [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]20 for half damage and to negate DEX loss|Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds.|II}} | ||
Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds. | |||
{{KotOR/Source}} | {{KotOR/Source}} | ||
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===Strong Sonic Mine=== | ===Strong Sonic Mine=== | ||
{{KotOR/Description|Flash Mine| | |||
* Skill Required to Create: {{s|Skills|Demolitions}} (16) | * Skill Required to Create: {{s|Skills|Demolitions}} (16) | ||
* {{s|Combat|Damage}}: <s>54</s> 42 | * {{s|Combat|Damage}}: <s>54</s> 42 | ||
* Secondary: [[../Attributes#Dexterity|DEX]] -4 for 30 sec | * Secondary: [[../Attributes#Dexterity|DEX]] -4 for 30 sec | ||
* [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]25 for half damage and to negate DEX loss | * [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]25 for half damage and to negate DEX loss|Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds.|II}} | ||
Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds. | |||
{{KotOR/Source}} | {{KotOR/Source}} | ||
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===Deadly Sonic Mine=== | ===Deadly Sonic Mine=== | ||
{{KotOR/Description|Flash Mine| | |||
* Skill Required to Create: {{s|Skills|Demolitions}} (22) | * Skill Required to Create: {{s|Skills|Demolitions}} (22) | ||
* {{s|Combat|Damage}}: 54 | * {{s|Combat|Damage}}: 54 | ||
* Secondary: [[../Attributes#Dexterity|DEX]] -4 for 30 sec | * Secondary: [[../Attributes#Dexterity|DEX]] -4 for 30 sec | ||
* [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]30 for half damage and to negate DEX loss | * [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]30 for half damage and to negate DEX loss|Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds.|II}} | ||
Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds. | |||
{{KotOR/Source}} | {{KotOR/Source}} | ||
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===Devastating Sonic Mine=== | ===Devastating Sonic Mine=== | ||
{{KotOR/Description|Flash Mine| | |||
* Skill Required to Create: {{s|Skills|Demolitions}} (28) | * Skill Required to Create: {{s|Skills|Demolitions}} (28) | ||
* {{s|Combat|Damage}}: 66 | * {{s|Combat|Damage}}: 66 | ||
* Secondary: [[../Attributes#Dexterity|DEX]] -6 for 30 sec | * Secondary: [[../Attributes#Dexterity|DEX]] -6 for 30 sec | ||
* [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]35 for half damage and to negate DEX loss | * [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]35 for half damage and to negate DEX loss|Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds.|II}} | ||
Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds. | |||
==Plasma mines== | ==Plasma mines== | ||
===Minor Plasma Mine=== | ===Minor Plasma Mine=== | ||
{{KotOR/Description|Plasma Mine| | |||
* Skill Required to Create: {{s|Skills|Demolitions}} (5) | * Skill Required to Create: {{s|Skills|Demolitions}} (5) | ||
* {{s|Combat|Damage}}: <s>Heat</s> Energy, 24pts | * {{s|Combat|Damage}}: <s>Heat</s> Energy, 24pts | ||
* [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]15 for half damage | * [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]15 for half damage|When stepped on, plasma mines emit a short burst of intense heat, searing all enemies nearby. This is the basic model.|II}} | ||
When stepped on, plasma mines emit a short burst of intense heat, searing all enemies nearby. This is the basic model. | |||
===Average Plasma Mine=== | ===Average Plasma Mine=== | ||
{{KotOR/Description|Plasma Mine| | |||
* Skill Required to Create: {{s|Skills|Demolitions}} (11) | * Skill Required to Create: {{s|Skills|Demolitions}} (11) | ||
* {{s|Combat|Damage}}: <s>Heat</s> Energy, <s>60pts</s> 42pts | * {{s|Combat|Damage}}: <s>Heat</s> Energy, <s>60pts</s> 42pts | ||
* [[../Saves|Save]] (Reflex): <s>DC25</s> [[../Difficulty Classes|DC]]20 for half damage | * [[../Saves|Save]] (Reflex): <s>DC25</s> [[../Difficulty Classes|DC]]20 for half damage|An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them.|II}} | ||
An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them. | |||
{{KotOR/Source}} | {{KotOR/Source}} | ||
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===Strong Plasma Mine=== | ===Strong Plasma Mine=== | ||
{{KotOR/Description|Plasma Mine| | |||
* Skill Required to Create: {{s|Skills|Demolitions}} (17) | * Skill Required to Create: {{s|Skills|Demolitions}} (17) | ||
* {{s|Combat|Damage}}: <s>Heat</s> Energy, 60pts | * {{s|Combat|Damage}}: <s>Heat</s> Energy, 60pts | ||
* [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]25 for half damage | * [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]25 for half damage|An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them.|II}} | ||
An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them. | |||
{{KotOR/Source}} | {{KotOR/Source}} | ||
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===Deadly Plasma Mine=== | ===Deadly Plasma Mine=== | ||
{{KotOR/Description|Plasma Mine| | |||
* Skill Required to Create: {{s|Skills|Demolitions}} (23) | * Skill Required to Create: {{s|Skills|Demolitions}} (23) | ||
* {{s|Combat|Damage}}: <s>Heat</s> Energy, <s>96pts</s> 78pts | * {{s|Combat|Damage}}: <s>Heat</s> Energy, <s>96pts</s> 78pts | ||
* [[../Saves|Save]] (Reflex): <s>DC35</s> [[../Difficulty Classes|DC]]30 for half damage | * [[../Saves|Save]] (Reflex): <s>DC35</s> [[../Difficulty Classes|DC]]30 for half damage|An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them.|II}} | ||
An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them. | |||
{{KotOR/Source}} | {{KotOR/Source}} | ||
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===Devastating Plasma Mine=== | ===Devastating Plasma Mine=== | ||
{{KotOR/Description|Plasma Mine| | |||
* Skill Required to Create: {{s|Skills|Demolitions}} (29) | * Skill Required to Create: {{s|Skills|Demolitions}} (29) | ||
* {{s|Combat|Damage}}: <s>Heat</s> Energy, 96pts | * {{s|Combat|Damage}}: <s>Heat</s> Energy, 96pts | ||
* [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]35 for half damage | * [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]35 for half damage|An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them.|II}} | ||
An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them. | |||
==Gas mines== | ==Gas mines== | ||
===Minor Gas Mine=== | ===Minor Gas Mine=== | ||
{| | {{KotOR/Description|Gas Mine| | ||
| | |||
* Skill Required to Create: {{s|Skills|Demolitions}} (6) | * Skill Required to Create: {{s|Skills|Demolitions}} (6) | ||
* {{s|Combat|Damage}}: Special | * {{s|Combat|Damage}}: Special | ||
* Secondary: Poison, 3 pts every 3 sec | * Secondary: Poison, 3 pts every 3 sec | ||
* Duration: 30sec | * Duration: 30sec | ||
* [[../Saves|Save]] (Fortitude): [[../Difficulty Classes|DC]]15 for no effect | * [[../Saves|Save]] (Fortitude): [[../Difficulty Classes|DC]]15 for no effect|When stepped on, gas mines saturate the immediate area with poisonous gas. This is the basic model.|II}} | ||
| | |||
When stepped on, gas mines saturate the immediate area with poisonous gas. This is the basic model. | |||
===Average Gas Mine=== | ===Average Gas Mine=== | ||
{| | {{KotOR/Description|Gas Mine| | ||
| | |||
* Skill Required to Create: {{s|Skills|Demolitions}} (12) | * Skill Required to Create: {{s|Skills|Demolitions}} (12) | ||
* {{s|Combat|Damage}}: <s>-1 to all attributes every 6 secs</s> Special | * {{s|Combat|Damage}}: <s>-1 to all attributes every 6 secs</s> Special | ||
* Secondary: Poison, 4 pts every <s>6</s> 3 secs | * Secondary: Poison, 4 pts every <s>6</s> 3 secs | ||
* Duration: <s>36sec</s> 30sec | * Duration: <s>36sec</s> 30sec | ||
* [[../Saves|Save]] (Fortitude): [[../Difficulty Classes|DC]]25 for no effect | * [[../Saves|Save]] (Fortitude): [[../Difficulty Classes|DC]]25 for no effect|When tripped, gas mines release toxic and inherently corrosive chemicals into the air.|II}} | ||
| | |||
When tripped, gas mines release toxic and inherently corrosive chemicals into the air. | |||
{{KotOR/Source}} | {{KotOR/Source}} | ||
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===Strong Gas Mine=== | ===Strong Gas Mine=== | ||
{| | {{KotOR/Description|Gas Mine| | ||
| | |||
* Skill Required to Create: {{s|Skills|Demolitions}} (18) | * Skill Required to Create: {{s|Skills|Demolitions}} (18) | ||
* {{s|Combat|Damage}}: -1 to all [[../Attributes|attributes]] every 6 secs | * {{s|Combat|Damage}}: -1 to all [[../Attributes|attributes]] every 6 secs | ||
* Secondary: Poison, 4 pts every 6 secs | * Secondary: Poison, 4 pts every 6 secs | ||
* Duration: 36sec | * Duration: 36sec | ||
* [[../Saves|Save]] (Fortitude): [[../Difficulty Classes|DC]]25 for no effect | * [[../Saves|Save]] (Fortitude): [[../Difficulty Classes|DC]]25 for no effect|When tripped, gas mines release toxic and inherently corrosive chemicals into the air.|II}} | ||
| | |||
When tripped, gas mines release toxic and inherently corrosive chemicals into the air. | |||
===Deadly Gas Mine=== | ===Deadly Gas Mine=== | ||
{| | {{KotOR/Description|Gas Mine| | ||
| | |||
* Skill Required to Create: {{s|Skills|Demolitions}} (24) | * Skill Required to Create: {{s|Skills|Demolitions}} (24) | ||
* {{s|Combat|Damage}}: <s>-1 to all attributes every 6 secs</s> Special | * {{s|Combat|Damage}}: <s>-1 to all attributes every 6 secs</s> Special | ||
* Secondary: Poison, 5 pts every <s>6</s> 3 secs | * Secondary: Poison, 5 pts every <s>6</s> 3 secs | ||
* Duration: <s>72sec</s> 30sec | * Duration: <s>72sec</s> 30sec | ||
* [[../Saves|Save]] (Fortitude): <s>DC100</s> [[../Difficulty Classes|DC]]30 for no effect | * [[../Saves|Save]] (Fortitude): <s>DC100</s> [[../Difficulty Classes|DC]]30 for no effect|When tripped, gas mines release toxic and inherently corrosive chemicals into the air.|II}} | ||
| | |||
When tripped, gas mines release toxic and inherently corrosive chemicals into the air. | |||
{{KotOR/Source}} | {{KotOR/Source}} | ||
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===Devastating Gas Mine=== | ===Devastating Gas Mine=== | ||
{| | {{KotOR/Description|Gas Mine| | ||
| | |||
* Skill Required to Create: {{s|Skills|Demolitions}} (30) | * Skill Required to Create: {{s|Skills|Demolitions}} (30) | ||
* {{s|Combat|Damage}}: <s>Special</s> -1 to all attributes every 6 secs | * {{s|Combat|Damage}}: <s>Special</s> -1 to all attributes every 6 secs | ||
* Secondary: Poison, 5 pts every <s>3</s> 6 secs | * Secondary: Poison, 5 pts every <s>3</s> 6 secs | ||
* Duration: <s>30</s> 72 sec | * Duration: <s>30</s> 72 sec | ||
* [[../Saves|Save]] (Fortitude): <s>DC30</s> [[../Difficulty Classes|DC]]100 for no effect | * [[../Saves|Save]] (Fortitude): <s>DC30</s> [[../Difficulty Classes|DC]]100 for no effect|When tripped, gas mines release toxic and inherently corrosive chemicals into the air.|II}} | ||
| | |||
When tripped, gas mines release toxic and inherently corrosive chemicals into the air. | |||
{{Footer Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords|prevpage=Grenades|nextpage=Upgrade items}} | {{Footer Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords|prevpage=Grenades|nextpage=Upgrade items}} |
Revision as of 23:39, 24 February 2021
All mines have Area of Effect: 3.3m radius, and can be created using a Lab Station with sufficient Demolitions rank and Chemicals:
Mine | Flash | Frag | Sonic | Plasma | Gas | |||||
---|---|---|---|---|---|---|---|---|---|---|
Rank | Cost | Rank | Cost | Rank | Cost | Rank | Cost | Rank | Cost | |
Minor | 2 | 50 | 3 | 50 | 4 | 50 | 5 | 50 | 6 | 50 |
Average | 8 | 125 | 9 | 125 | 10 | 100 | 11 | 125 | 12 | 125 |
Strong | 14 | 175 | 15 | 175 | 16 | 150 | 17 | 175 | 18 | 175 |
Deadly | 20 | 200 | 21 | 200 | 22 | 200 | 23 | 200 | 24 | 200 |
Devastating | 26 | 300 | 27 | 300 | 28 | 300 | 29 | 300 | 30 | 300 |
Hostile mines can normally be detected with a successful Awareness skill check, then simply avoided or disabled with a successful Demolitions skill check. Lesser Demolitions skill is required to set your own mines, and greater skill allows recovery of hostile mines for your own use.
Maximum 15 mines can be set in the same area. Mines are best set when anticipating combat with melee attackers who can be lured back to trigger them. However, due to the time spent setting them and then luring enemies, they're best used sparingly unless playing solo or confronted by one or two really tough opponents.
Flash mines
Minor Flash Mine
| |
Carefully set flash mines can stun any enemies unfortunate enough to step on them. This is the basic model. |
Average Flash Mine
| |
This variant of the stun mine is an improvement on the basic model. Larger power cells increase its effectiveness a considerable amount. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Jekk'Jekk Tarr Tunnels | Combat Pit | 250 | 2 |
Dantooine | Enclave Sublevel | Stuck Door | 250 | 1 |
Strong Flash Mine
| |
This variant of the stun mine is an improvement on the basic model. Larger power cells increase its effectiveness a considerable amount. |
Blinding Flash Mine
| |
This variant of the stun mine uses a large-capacity capacitor to get a stronger discharge. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Dxun | Jungle | Mandalorian Cache | 400 | 1 |
Devastating Flash Mine
| |
This variant of the stun mine uses a large-capacity capacitor to get a stronger discharge. |
Frag mines
Minor Frag Mine
| |
Frag mines send blasts of shrapnel through any nearby enemies. This is the basic model. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Ebon Hawk | Exterior Hull | Proton Missile, Mines | 100 | 2 |
Telos | Restoration Zone | Hidden Cache | 100 | 5 |
Escaped Criminals | 100 | 2 | ||
Hidden Cache | 100 | 3 | ||
Minefield | 100 | 11 | ||
Czerka Site | Mercenary Droidmaster | 100 | 4 | |
Old Military Base | 100 | 2 |
Average Frag Mine
| |
Like all frag mines, this item sends a blast of shrapnel through any nearby enemies. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Jekk'Jekk Tarr Tunnels | Tunnels | 250 | 4 |
Feraa's Corpse | 250 | 2 | ||
Tunnels | 250 | 3 | ||
Suyin's Corpse | 250 | 2 | ||
Combat Pit | 250 | 2 | ||
Dxun | Mandalorian Ruins | Kex | 250 | Infinite |
Dantooine | Enclave Sublevel | Locked Door (2) | 250 | 2 |
Power Relay Station | 250 | 1 | ||
Khoonda Plains | Khoonda Main Entrance | 250 | 6 | |
Khoonda Garage Entrance | 250 | 6 | ||
Korriban | Secret Tomb | Chasm Room | 250 | 6 |
Telos: Citadel Station | Suburban | Residential Module 082 East | 250 | 5 |
Strong Frag Mine
| |
Like all frag mines, this item sends a blast of shrapnel through any nearby enemies. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Dxun | Jungle Tomb | Perimeter Sensor | 350 | 10 |
Onderon | Royal Palace | East corridor | 350 | 2 |
Deadly Frag Mine
| |
Like all frag mines, this item sends a blast of shrapnel through any nearby enemies. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Goto's Yacht | Exterior Defense | 400 | 10 |
Central Command | 400 | 13 | ||
Bridge | 400 | 10 | ||
Dxun | Jungle | Mandalorian Cache | 400 | 2 |
Onderon | Royal Palace | East corridor | 400 | 1 |
Devastating Frag Mine
| |
Like all frag mines, this item sends a blast of shrapnel through any nearby enemies. |
Sonic mines
Minor Sonic Mine
| |
Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Peragus II | Mining Tunnels | Broken Droid | 100 | 2 |
Superheated Blast Tunnel | 100 | 2 | ||
Corpse | 100 | 2 | ||
Corpse | 100 | 3 | ||
Turbolift to Fuel Depot | 100 | 2 | ||
Damaged Cylinder | 100 | 1 | ||
Dormitories | Corpse | 100 | 2 |
Average Sonic Mine
| |
Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Peragus II | Fuel Depot | Door (3) | 200 | 3 |
Dantooine | Enclave Sublevel | Power Relay Station | 200 | 1 |
Strong Sonic Mine
| |
Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Onderon | Royal Palace | East corridor | 300 | 1 |
Deadly Sonic Mine
| |
Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Dxun | Jungle | Mandalorian Cache | 400 | 2 |
Onderon | Royal Palace | East corridor | 400 | 1 |
Although labeled Devastating, these three mines are only Deadly.
Devastating Sonic Mine
| |
Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds. |
Plasma mines
Minor Plasma Mine
| |
When stepped on, plasma mines emit a short burst of intense heat, searing all enemies nearby. This is the basic model. |
Average Plasma Mine
| |
An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Dxun | Mandalorian Ruins | Kex | 250 | 2 |
Dantooine | Enclave Sublevel | Power Relay Station | 250 | 1 |
Strong Plasma Mine
| |
An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Onderon | Royal Palace | East corridor | 350 | 1 |
Deadly Plasma Mine
| |
An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Dxun | Jungle | Mandalorian Cache | 400 | 2 |
Devastating Plasma Mine
| |
An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them. |
Gas mines
Minor Gas Mine
| |
When stepped on, gas mines saturate the immediate area with poisonous gas. This is the basic model. |
Average Gas Mine
| |
When tripped, gas mines release toxic and inherently corrosive chemicals into the air. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Jekk'Jekk Tarr Tunnels | Vents | 250 | 1 |
Combat Pit | 250 | 2 | ||
Dantooine | Enclave Sublevel | Garden | 250 | 2 |
Strong Gas Mine
| |
When tripped, gas mines release toxic and inherently corrosive chemicals into the air. |
Deadly Gas Mine
| |
When tripped, gas mines release toxic and inherently corrosive chemicals into the air. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Docks | Backpack | 400 | 1 |
Devastating Gas Mine
| |
When tripped, gas mines release toxic and inherently corrosive chemicals into the air. |