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Once your character has reached level 15 and become sufficiently aligned to the light side (75-100) or dark side (0-25) of the Force (signalled by a scene of Visas and her master), speaking to Kreia will open the following dialog:

KotORII Icon Kreia.png Kreia: Ah, you are here. You felt it, did you not?
KotORII Icon Dialog.png 1. Yes, it was a sound, like power. KotORII Icon Dialog.png 2. It was a sound, like a heart, yet like a voice.
KotORII Icon Kreia.png Kreia: The time to hide your presence is coming to a close, and you will need to increase your training. You are ready. Your training must increase, and there are higher mysteries you must learn. But only you must know the path you will take, I cannot choose it for you.

You can now choose to become one of three Prestige classes, analogous to each Jedi class, depending on your alignment:

Jedi class Jedi Prestige class Sith Prestige class
Jedi Guardian Jedi Weapon Master Sith Marauder
Jedi Sentinel Jedi Watchman Sith Assassin
Jedi Consular Jedi Master Sith Lord

Your character's existing class doesn't restrict your choice: for example, a Jedi Consular can become a Jedi Weapon Master if light side, or a Sith Marauder if dark side.

Although Weapon Specialization: Lightsaber can now be selected by any Prestige class, Close Combat feats cannot, and the following feats can no longer be selected by particular classes:

Feats Jedi Weapon Master
Sith Marauder
Jedi Watchman
Sith Assassin
Jedi Master
Sith Lord
Caution, Gear Head and Stealth Run No Yes No
Empathy and Conditioning No Yes Yes
Dual Strike and Regenerate Vitality Yes No Yes

However, you don't need to select a Prestige class now (or ever):

KotORII Icon Dialog.png 4. I need to think about this... I shall return.
KotORII Icon Kreia.png Kreia: Very well, I shall wait. Return when you are ready.

You may need to complete other dialogs with Kreia before she is ready for you to return to this:

KotORII Icon Kreia.png Kreia: Yes? Have you come with questions?
KotORII Icon Dialog.png 1. I am ready to learn the higher mysteries of the Force.

Once a Prestige class has been selected, if you don't need to level up then you now gain enough experience to do so:

KotORII Icon Kreia.png Kreia: It is not some great test you require to be what you strive to be - it is only your decision to find that path that matters. From here on, you guide your destiny. But in order to take the next steps, you must face your past and put it to rest.
KotORII Icon Dialog.png 1. [You have become a Prestige class and taken your first steps to learning the higher mysteries of the Force.]

Jedi[edit]

KotORII Icon Kreia.png Kreia: Is it battle that stirs you, to meet an enemy blade upon blade? Such is the way of the greatest of Jedi warriors, the weapon masters. Or perhaps it is investigating the mysteries of the galaxy, seeking out injustice and harm, and bringing it into the light? Such is the way of the Jedi Watchmen in the time of Ulic Qel-Droma… and Exar Kun. Or perhaps your way lies upon the ancient mysteries… and to teach others the ways of the Force, as I have, the way of the Jedi Masters.
KotORII Icon Dialog.png 1. I wish to become a Weapon Master. KotORII Icon Dialog.png 2. Jedi Watchmen should return to the galaxy, and I will be the first to restore them. KotORII Icon Dialog.png 3. Training and learning the ways of the Force as a Jedi Master.

Jedi Weapon Master[edit]

Vitality
per level
Force
per level
Defense
bonus
Saves Skill points
Fortitude Reflex Will Level 1 Level up
10 6 2 + (2 * [Lvl/5] ) Fast Average Average (1+INT) * 4 1 + INT
Class skills
Computer Use Demolitions Stealth Awareness Persuade Repair Security Treat Injury
No Yes No Yes Yes No No Yes
Feats
Armor Proficiency Weapon Proficiency Action Class
Light Medium Heavy Blaster Pistol Blaster Rifle Melee Weapons Lightsaber
No No No Yes No Yes Yes Increase Melee Damage I Weapon Focus: Lightsaber Greater Prestige Sense Deflect Increase Melee Damage I

Jedi Weapon Masters are the only Jedi class that can select Superior Weapon Focus: Lightsaber and Superior Two-Weapon Fighting, but they cannot select Caution, Close Combat, Conditioning, Empathy, Gear Head or Stealth Run.

Progression
Level Vitality Force Defense
bonus
Saves Feats BBD Powers
Fortitude Reflex Will Granted Selected
1 10 6 2 2 1 1 Increase Melee Damage I Greater Prestige Sense Deflect Yes 1 1
2 20 12 3 2 2 Yes 1 1
3 30 18 3 2 2 Inner Strength I Yes 2 1
4 40 24 4 2 2 No 2 1
5 50 30 4 4 3 3 Yes 3 1
6 60 36 5 3 3 No 3 1
7 70 42 5 4 4 Inner Strength II Yes 4 1
8 80 48 6 4 4 Increase Melee Damage II No 4 1
9 90 54 6 4 4 Yes 5 1
10 100 60 6 7 5 5 No 5 1
11 110 66 7 5 5 Inner Strength III Yes 6 1
12 120 72 8 6 6 No 6 1
13 130 78 8 6 6 Yes 7 1
14 140 84 9 6 6 No 7 1
15 150 90 8 9 7 7 Increase Melee Damage III Yes 8 1
16 160 96 10 7 7 No 8 1
17 170 102 10 8 8 Yes 9 1
18 180 108 11 8 8 No 9 1
19 190 114 11 8 8 Yes 10 1
20 200 120 10 12 9 9 No 10 1

Jedi Watchman[edit]

Vitality
per level
Force
per level
Defense
bonus
Saves Skill points
Fortitude Reflex Will Level 1 Level up
8 8 2 + (2 * [Lvl/5] ) Fast Fast Fast (3+INT) * 4 3 + INT
Class skills
Computer Use Demolitions Stealth Awareness Persuade Repair Security Treat Injury
Yes No Yes Yes Yes No Yes Yes
Feats
Armor Proficiency Weapon Proficiency Action Class
Light Medium Heavy Blaster Pistol Blaster Rifle Melee Weapons Lightsaber
Yes No No Yes Yes Yes Yes Sneak Attack I Weapon Focus: Lightsaber Greater Prestige Sense Sneak Attack I

Jedi Watchmen cannot select Close Combat, Dual Strike or Regenerate Vitality Points.

Progression
Level Vitality Force Defense
bonus
Saves Feats Powers
Fortitude Reflex Will Granted Selected Granted Selected
1 8 8 2 2 2 2 Sneak Attack I Greater Prestige Sense Yes Force Camouflage 1
2 16 16 3 3 3 No 1
3 24 24 3 3 3 Yes 1
4 32 32 4 4 4 Sneak Attack II No 1
5 40 40 4 4 4 4 No 1
6 48 48 5 5 5 Yes 1
7 56 56 5 5 5 Sneak Attack III Yes Improved Force Camouflage 1
8 64 64 6 6 6 No 1
9 72 72 6 6 6 Yes 1
10 80 80 6 7 7 7 Sneak Attack IV No 1
11 88 88 7 7 7 No 1
12 96 96 8 8 8 Yes 1
13 104 104 8 8 8 Sneak Attack V Yes Master Force Camouflage 1
14 112 112 9 9 9 No 1
15 120 120 8 9 9 9 Yes 1
16 128 128 10 10 10 Sneak Attack VI No 1
17 136 136 10 10 10 No 1
18 144 144 11 11 11 Yes 1
19 152 152 11 11 11 Sneak Attack VII Yes 1
20 160 160 10 12 12 12 No 1

Jedi Master[edit]

Vitality
per level
Force
per level
Defense
bonus
Saves Skill points
Fortitude Reflex Will Level 1 Level up
6 10 2 + (2 * [Lvl/8] ) Slow Slow Fast (2+INT) * 4 2 + INT
Class skills
Computer Use Demolitions Stealth Awareness Persuade Repair Security Treat Injury
No No No Yes Yes Yes No Yes
Feats
Armor Proficiency Weapon Proficiency Action Class
Light Medium Heavy Blaster Pistol Blaster Rifle Melee Weapons Lightsaber
No No No No No No Yes Weapon Focus: Lightsaber Prestige Sense Regenerate Force Points Light Side Enlightenment

Jedi Masters cannot select Caution, Close Combat, Gear Head or Stealth Run.

Progression
Level Vitality Force Defense
bonus
Saves Feats Powers
Fortitude Reflex Will Granted Selected Granted Selected
1 6 10 2 0 0 2 Prestige Sense Yes Inspire Followers I 2
2 12 20 0 0 3 No 1
3 18 30 1 1 3 Yes 1
4 24 40 1 1 4 No 2
5 30 50 1 1 4 No Inspire Followers II 1
6 36 60 2 2 5 Yes 1
7 42 70 2 2 5 No 1
8 48 80 4 2 2 6 No 2
9 54 90 3 3 6 Yes 1
10 60 100 3 3 7 No Inspire Followers III 1
11 66 110 3 3 7 No 1
12 72 120 4 4 8 Yes 2
13 78 130 4 4 8 No Inspire Followers IV 1
14 84 140 4 4 9 No 1
15 90 150 5 5 9 Yes 1
16 96 160 6 5 5 10 No 2
17 102 170 5 5 10 No Inspire Followers V 1
18 108 180 6 6 11 Yes 1
19 114 190 6 6 11 No 1
20 120 200 6 6 12 No 2

Sith[edit]

KotORII Icon Kreia.png Kreia: Is it battle that stirs you, to meet an enemy blade upon blade? Such is the way of the greatest of the Sith Marauders, who seek strength in war… and their rage. Or is it the ways of darkness and shadow that you seek, the power that comes from striking unseen and sensing weaknesses in others… the ways of the assassins of the Sith. Or perhaps your way lies with the Sith… and the heart of their darkness. To recognize what strength is, and bring that strength to those that follow you… and those that defy you. The way of a Sith Lord.
KotORII Icon Dialog.png 1. I wish to become a Sith Marauder. KotORII Icon Dialog.png 2. The path of the Sith Assassin is what calls to me. KotORII Icon Dialog.png 3. Training and learning the ways of the Force as a Sith Lord.

Sith Marauder[edit]

Vitality
per level
Force
per level
Defense
bonus
Saves Skill points
Fortitude Reflex Will Level 1 Level up
10 6 2 + (2 * [Lvl/5] ) Fast Average Slow (1+INT) * 4 1 + INT
Class skills
Computer Use Demolitions Stealth Awareness Persuade Repair Security Treat Injury
No Yes No Yes Yes No No Yes
Feats
Armor Proficiency Weapon Proficiency Action Class
Light Medium Heavy Blaster Pistol Blaster Rifle Melee Weapons Lightsaber
Yes No No Yes Yes Yes Yes Increase Combat Damage I Weapon Focus: Lightsaber Greater Prestige Sense Increase Combat Damage I

Sith Marauders are the only Sith class that can select Superior Weapon Focus: Lightsaber and Superior Two-Weapon Fighting, but they cannot select Caution, Close Combat, Conditioning, Empathy, Gear Head or Stealth Run.

Progression
Level Vitality Force Defense
bonus
Saves Feats Powers
Fortitude Reflex Will Granted Selected Granted Selected
1 10 6 2 2 1 0 Increase Combat Damage I Greater Prestige Sense Yes Fury 1
2 20 12 3 2 0 Yes 1
3 30 18 3 2 1 Ignore Pain I Yes 1
4 40 24 4 2 1 No 1
5 50 30 4 4 3 1 Yes Improved Fury 1
6 60 36 5 3 2 No 1
7 70 42 5 4 2 Ignore Pain II Yes 1
8 80 48 6 4 2 Increase Combat Damage II No 1
9 90 54 6 4 3 Yes Master Fury 1
10 100 60 6 7 5 3 No 1
11 110 66 7 5 3 Ignore Pain III Yes 1
12 120 72 8 6 4 No 1
13 130 78 8 6 4 Yes 1
14 140 84 9 6 4 No 1
15 150 90 8 9 7 5 Increase Combat Damage III Yes 1
16 160 96 10 7 5 No 1
17 170 102 10 8 5 Yes 1
18 180 108 11 8 6 No 1
19 190 114 11 8 6 Yes 1
20 200 120 10 12 9 6 No 1

Sith Assassin[edit]

Vitality
per level
Force
per level
Defense
bonus
Saves Skill points
Fortitude Reflex Will Level 1 Level up
8 8 2 + (2 * [Lvl/5] ) Average Fast Slow (3+INT) * 4 3 + INT
Class skills
Computer Use Demolitions Stealth Awareness Persuade Repair Security Treat Injury
Yes Yes Yes Yes Yes No Yes No
Feats
Armor Proficiency Weapon Proficiency Action Class
Light Medium Heavy Blaster Pistol Blaster Rifle Melee Weapons Lightsaber
Yes No No Yes No Yes Yes Sneak Attack I Weapon Focus: Lightsaber Greater Prestige Sense Sneak Attack I

Sith Assassins cannot select Close Combat, Dual Strike or Regenerate Vitality Points.

Progression
Level Vitality Force Defense
bonus
Saves Feats Powers
Fortitude Reflex Will Granted Selected Granted Selected
1 8 8 2 1 2 0 Sneak Attack I Greater Prestige Sense Yes Force Camouflage 1
2 16 16 2 3 0 No 1
3 24 24 2 3 1 Sneak Attack II No 1
4 32 32 2 4 1 Yes 1
5 40 40 4 3 4 1 Sneak Attack III No 1
6 48 48 3 5 2 No 1
7 56 56 4 5 2 Sneak Attack IV Yes Improved Force Camouflage 1
8 64 64 4 6 2 No 1
9 72 72 4 6 3 Sneak Attack V No 1
10 80 80 6 5 7 3 Yes 1
11 88 88 5 7 3 Sneak Attack VI No 1
12 96 96 6 8 4 No 1
13 104 104 6 8 4 Sneak Attack VII Yes Master Force Camouflage 1
14 112 112 6 9 4 No 1
15 120 120 8 7 9 5 Sneak Attack VIII No 1
16 128 128 7 10 5 Yes 1
17 136 136 8 10 5 Sneak Attack IX No 1
18 144 144 8 11 6 No 1
19 152 152 8 11 6 Sneak Attack X Yes 1
20 160 160 10 9 12 6 No 1

Sith Lord[edit]

Vitality
per level
Force
per level
Defense
bonus
Saves Skill points
Fortitude Reflex Will Level 1 Level up
6 10 2 + (2 * [Lvl/8] ) Slow Slow Fast (2+INT) * 4 2 + INT
Class skills
Computer Use Demolitions Stealth Awareness Persuade Repair Security Treat Injury
No No No Yes Yes Yes No Yes
Feats
Armor Proficiency Weapon Proficiency Action Class
Light Medium Heavy Blaster Pistol Blaster Rifle Melee Weapons Lightsaber
No No No No No No Yes Weapon Focus: Lightsaber Prestige Sense Regenerate Force Points Dark Side Corruption

Sith Lords cannot select Caution, Close Combat, Gear Head or Stealth Run.

Progression
Level Vitality Force Defense
bonus
Saves Feats Powers
Fortitude Reflex Will Granted Selected Granted Selected
1 6 10 2 0 0 2 Prestige Sense Yes Crush Opposition I 2
2 12 20 0 0 3 No 1
3 18 30 1 1 3 Yes 1
4 24 40 1 1 4 No 2
5 30 50 1 1 4 No Crush Opposition II 1
6 36 60 2 2 5 Yes 1
7 42 70 2 2 5 No 1
8 48 80 4 2 2 6 No 2
9 54 90 3 3 6 Yes 1
10 60 100 3 3 7 No Crush Opposition III 1
11 66 110 3 3 7 No 1
12 72 120 4 4 8 Yes 2
13 78 130 4 4 8 No Crush Opposition IV 1
14 84 140 4 4 9 No 1
15 90 150 5 5 9 Yes 1
16 96 160 6 5 5 10 No 2
17 102 170 5 5 10 No Crush Opposition V 1
18 108 180 6 6 11 Yes 1
19 114 190 6 6 11 No 1
20 120 200 6 6 12 No 2