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File:KotORII Map Suburban (082 West).png
Map of Residential Module 082 East

Residential Module 082 West[edit | edit source]

You enter from the Residential Module 082 West at the left end of the main hall of Residential Module 082 East, where seven TSF officers are standing in a line across it. As you move forward, the lead TSF officer in the cap speaks to you:

TSF Officer: Thank goodness you're here. We just can't seem to make any progress against the Sith line. After they established their position, they brought out their turrets - they've been devastating our numbers. We've managed to take a few out, but they just keep unloading more of them to replace the destroyed ones. It's up to you to help us throw them back. We've got to get them cleared out of here, and then we're ready for one last charge.
1. I'll see what I can do. 2. Doesn't look like I have a choice. 3. Cover me.
TSF Officer: All right. Everyone, provide covering fire for the Jedi, then advance on the Sith positions. We'll be right behind you. Good luck.

He won't speak again. If you speak to any other TSF officers:

If we can't link up to the rest of our troops, we'll be done for sooner or later.

They'll follow your main character down the hall, but the lead TSF officer is always killed by an explosion.

Entertainment Module 081[edit | edit source]

About midway down the main hallway of Residential Module 082 West there are two blaster turrets, five Sith commandos and two heavy defense turrets standing between you and the shuttle to Entertainment Module 081.

Blaster Turret (main character level 28)
Set 3
Level 21
Class Minion
Alignment 50 (neutral)
Skills
Awareness 3
Attributes
Strength 10 0
Dexterity 16 +3
Constitution 14 +2
Intelligence 10 0
Wisdom 10 0
Charisma 10 0
Vitality 195
Force -
Defense 35
Saves
Fortitude 31
Reflex 32
Will 29
Ranged Main Off hand
Attack 30 -
Energy 3-24-
Threat 20-20,x2-
Melee
Attack - -
Damage --
Threat --
Items and abilities Feats Force powers

Blaster Pistol

Weapon Proficiency: Blaster Pistol

None

Sith Commando (main character level 28)
Set 3
Level 21
Class Minion
Alignment 50 (neutral)
Skills
Awareness 6
Attributes
Strength 12 +1
Dexterity 12 +1
Constitution 12 +1
Intelligence 12 +1
Wisdom 12 +1
Charisma 12 +1
Vitality 174
Force -
Defense 33
Saves
Fortitude 30
Reflex 30
Will 30
Ranged Main Off hand
Attack 29 -
Energy 3-36-
Threat 20-20,x2-
Melee
Attack - -
Damage --
Threat --
Items and abilities Feats Force powers

Blaster Carbine

Weapon Focus: Blaster Rifle

None

Heavy Defense Turret (main character level 28)
Set 3
Level 21
Class Minion
Alignment 50 (neutral)
Skills
Awareness 5
Attributes
Strength 10 0
Dexterity 16 +3
Constitution 16 +3
Intelligence 10 0
Wisdom 10 0
Charisma 10 0
Vitality 267
Force -
Defense 37
Saves
Fortitude 32
Reflex 32
Will 29
Ranged Main Off hand
Attack 31 -
Energy 5-38-
Threat 20-20,x2-
Melee
Attack - -
Damage --
Threat --
Items and abilities Feats Force powers

Blaster Carbine

Weapon Specialization: Blaster Rifle

None

Experience Points (XP) Received:
  • 300 Killed Blaster Turret (2) (level 28)
  • '300 Killed Heavy Defense Turret (2) (level 28)
Experience Points (XP) Received:
  • 300 Killed Sith Commando (5) (level 28)

If you speak to any surviving TSF officers afterward:

Good luck, ma'am. We're counting on you. Good luck, sir. We're counting on you.

All sealed module doors in the main hallway are locked, and the shuttle to Entertainment Module 081 is through the doorway just over midway down its top wall.