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File:KotORII Map Secret Tomb.png
Map of the secret tomb

Shyrack Cave[edit]

The entrance from the Shyrack Cave is in the middle of the left side of the secret tomb. Within the tomb, Force point regeneration rate is doubled for a dark side (alignment 40 or less) character, whereas a light side (60 or more) character regenerates no Force at all unless using items with Regenerate Force Points bonuses.

Cost of Force powers is also reduced by 5 if dark side and increased by 5 if light side, after alignment adjustment but before any Force form increase.

Entry Chamber[edit]

You walk down a hallway to a door which opens as you reach it, letting you enter a chamber and triggering your first vision: Malak, standing before a line of five Jedi. You join them, with Cariaga Sin and Talvon Esan to your left, and Nisotsa, Xaset Terep and Bastila to your right. Malak speaks:

KotORII Icon Dialog.png Malak: Do not heed the words of the Jedi Council. The Republic will fall if we do not act now. Already the Mandalorians have taken three systems along the Rim. They will only grow more powerful with time. Come stand with me. We will use our might to help the Republic in its time of need. Join Revan and I. Together, we will battle this menace.

Cariaga Sin goes over to Malak:

KotORII Icon Dialog.png 3. Enough games, draw your lightsaber and fight!
KotORII Icon Dialog.png Malak: You would... fight your fate, Jedi? Violence before reason, excellent. You make a worthy addition to our ranks.

You engage in combat. Otherwise:

KotOR Icon Dark.png Dark Side Points Gained: -2
3. The strongest of the order went there. I sensed opportunity.
KotOR Icon Dark.png Dark Side Points Gained: -2
4. I wanted to fight, to use my abilities to kill the enemy.
KotORII Icon Dialog.png Malak: A wise decision. Conflict often reveals much hidden within a person... their true strength.

Otherwise:

KotORII Icon Dialog.png 2. I still won't tell you anything. My reasons are my own.
KotORII Icon Dialog.png Malak: This is pointless then. You stand alone in this, Jedi. Soon you will see things my way.

You engage in combat. Otherwise:

KotOR Icon Dark.png Dark Side Points Gained: -2
4. When aren't they wrong? They're misguided fools.
KotORII Icon Dialog.png Malak: You have learned much. You no longer need to obey their hollow teachings.

Otherwise:

KotORII Icon Dialog.png 1. I wouldn't do anything differently. My choices have made me the person I am today. KotOR Icon Dark.png Dark Side Points Gained: -2
3. And miss the carnage of war? Never.
KotORII Icon Dialog.png 2. I would've heeded the Council's warning. KotORII Icon Dialog.png 4. I already told you it was a mistake.
KotOR Icon Journal.png Journal Entry Added: A Hidden Power
You have entered the hidden tomb. The door sealed shut behind you. You'll have to find another exit.

You engage in combat, and every door remains locked until you've defeated Malak. Bastila and the four other Jedi are light side, and like all light characters (Alignment 60 or more) in the secret tomb they're granted Saves: All -100: such a huge penalty ensures they never save against your Force powers (they have none of their own). They simply disappear once they or Malak are defeated, and no experience is received.

Thus you should focus on defeating Malak (although if you can debilitate the others with an area of effect Force power, then you can do so). Malak is dark side, and like all dark characters (Alignment 40 or less) in the secret tomb he's granted Saves: All +60: such a huge bonus makes it almost certain that he'll save against your Force powers, and he'll use some of his own:

He can also use Power Attack. If you are defeated:

[The final attack did not kill you. But you feel the taint of the dark side coursing through you.]
KotORII Icon Dialog.png 1. What is happening to me? KotORII Icon Dialog.png 2. Kreia, what is this? KotORII Icon Dialog.png 3. I feel... weak, like I've lost a part of myself.
KotOR Icon Dark.png Dark Side Points Gained: -6
[No response. You can still feel Kreia through the bond, but for whatever reason, she does not answer.]

In either case, Malak and any surviving Jedi disappear, and you regain 400 Force points:

KotOR Icon Journal.png Journal Entry Added: A Hidden Power
You were confronted with a vision of the past, when Malak recruited you and other Jedi for the Mandalorian Wars. You had to choose whether or not to go with Malak and the others.

The only door that remains locked is the one through which you entered. The hallway beyond the left door turns right, and the chamber beyond the door at its end contains two Shyrack Wyrms, with rubble in the corner to the right of the entrance; the hallway beyond the right door turns left, and the chamber beyond the door at its end contains another two Shyrack Wyrms, with a wicket footlocker by the middle of its back wall.

KotOR Icon Item(s) Received.png Item(s) Received: Rubble
  •  ?
KotOR Icon XP.png Experience Points (XP) Received:
  • ? Killed Shyrack Wyrm (4)
KotOR Icon Item(s) Received.png Item(s) Received: Wicker Footlocker
  •  ?

Shyrack Breeding Grounds[edit]

There are two Shyrack Wyrms in the hallway beyond the door opposite the entrance:

KotOR Icon XP.png Experience Points (XP) Received:
  • ? Killed Shyrack Wyrm (2)

This hallway leads straight to a locked door, with a severed arm holding a datapad on the floor to the right:

KotOR Icon Item(s) Received.png Item(s) Received: Severed Arm Holding Datapad This datapad is blown out and inoperable. However, its final message remains burnt into the display: "The others were confident they could sneak past the shyrak breeding grounds. I was ordered to lock the door and await their return. I hope they can find us a way out of this tomb. These visions threaten to break through all the discipline I've gained in my training."
KotOR Icon Journal.png Journal Entry Added: Jedi Entombed: Bonus Mission
You discovered the datapad of a member of a Jedi expedition to explore the hidden tomb. Further exploration of the tomb may reveal what became of the members of the expedition.
Security Door Lock DC 21 (1) Bash Resist 5 Vitality 40

The breeding grounds contain 10 Shyrack Brood and 2 Shyrack Wyrms:

KotOR Icon XP.png Experience Points (XP) Received:
  • ? Killed Shyrack Brood (10)
KotOR Icon XP.png Experience Points (XP) Received:
  • ? Killed Shyrack Wyrm (2)

Chasm Room[edit]

The hallway exiting the top right corner of the Shyrack breeding grounds leads to a door, which triggers your second vision when opened, of five Republic soldiers led by a captain:

KotORII Icon Dialog.png Republic Captain: Comm says we've lost another heavy droid transport. How can we break through the Mandalorian lines without support? The path is mined and the place is crawling with enemies. I know we've got our orders to press forward, but we're at quarter strength. We can't, General. It's impossible. We need to retreat.
KotORII Icon Dialog.png 1. Only Revan could answer that. Even afterwards no one could piece together exactly what happened. We won, though. KotORII Icon Dialog.png 2. Taking the path was just one of a hundred feints. It was unnecessary for victory. KotOR Icon Dark.png Dark Side Points Gained: -2
3. War calls for blood. Yours was taken that day. Searching for meaning is pointless.
KotORII Icon Dialog.png Republic Captain: We... we will press forward if you ask it. The path is mined. If you ask us to charge, there will be losses, General.
KotORII Icon Dialog.png 3. I stand by my decision. At the time it was the right thing to do. KotORII Icon Dialog.png 4. We have orders, we follow them. KotOR Icon Dark.png Dark Side Points Gained: -2
5. The only casualties that mattered in that war were Jedi. Now charge!
KotORII Icon Dialog.png Republic Captain: I'll tell the men, General. Everyone, you heard the General. Charge, charge!

Otherwise:

Demolitions 1. [Demolitions (6)] Let me go first this time. I'll try and disable the mines. KotORII Icon Dialog.png 2. Not this time, I'll go up there alone.
KotORII Icon Dialog.png Republic Captain: Thank you, General. Thank you.

All doors are locked until the vision ends. The bridge across the middle of the chasm splitting the room is mined:

Awareness Average Frag Mine (6) Detect 15 (-5) Demolitions Disable 20 (0) Recover 30 (10)

If you disable, recover or trigger all of them:

KotORII Icon Dialog.png Republic Captain: And now we fight!

Otherwise, you cannot speak to the soldiers but you can speak to their captain again to order the charge:

KotORII Icon Dialog.png Republic Captain: General! Is the way clear?
KotORII Icon Dialog.png 1. Not yet. KotORII Icon Dialog.png 2. [Lie] Yes, the path is clear. Go ahead, I'll cover you. KotORII Icon Dialog.png 3. I have new orders for you. Charge!
KotORII Icon Dialog.png Republic Captain: I'll tell the men, General. Everyone, you heard the General. Charge, charge!

Six Mandalorians rush into the room ready for battle on the opposite side of the chasm. You, the Republic soldiers and their captain charge across the bridge, triggering any remaining mines as the Mandalorians fire on you before engaging in melee combat.

Even if you made no effort to clear the mines, the Republic soldiers and their captain should still be able to defeat the Mandalorians without you (albeit with heavier losses). However, these Mandalorians are dark side and thus granted Saves: All +60, making it almost certain that they'll save against your Force powers.

If you are defeated then, as with the first vision, the final attack doesn't kill you but you move (much) closer to the dark side of the Force. In either case, any survivors disappear and you regain 400 Force points.

Having crossed the bridge, turn left up the path past the exit in the top right corner to the door in the middle of the top wall, beyond which is a chamber containing a Shyrack Wyrm; from the bridge turn right down the path to the door in the middle of the bottom wall, beyond which is a chamber containing another Shyrack Wyrm, with rubble by the left wall and a wicker footlocker in the back right corner.

KotOR Icon XP.png Experience Points (XP) Received:
  • ? Killed Shyrack Wyrm (2)
KotOR Icon Item(s) Received.png Item(s) Received: Rubble
  •  ?
KotOR Icon Item(s) Received.png Item(s) Received: Wicker Footlocker
  •  ?

Jedi Entombed[edit]

The hallway beyond the door in the top right corner of the chasm room leads to a chamber containing a Hssiss: there are also two Shyrack Wyrms in the hallway beyond the door in the bottom wall on the right, which turns left and ends in a locked door.

KotOR Icon XP.png Experience Points (XP) Received:
  • ? Killed Hssiss
KotOR Icon XP.png Experience Points (XP) Received:
  • ? Killed Shyrack Wyrm (2)
Security Door Lock DC 21 (1) Bash Resist 5 Vitality 40

The chamber beyond has rubble in the corner to the right of the door, and a dead Jedi lying between four pillars in the middle. However, selecting this dead Jedi causes two Hssiss to appear every time (unless the Restored Content Mod is installed), which can be exploited to gain levels.

KotOR Icon Item(s) Received.png Item(s) Received: Rubble
  •  ?
KotOR Icon XP.png Experience Points (XP) Received:
  • ? Killed Hssiss (2)
KotOR Icon Item(s) Received.png Item(s) Received: Dead Jedi This is the journal of the Jedi Nebelish. Most of the data has been purposefully deleted. One entry remains: "The visions. The visions! They thought to trick me by taking the form of my fellow Jedi, but my discipline is so strong - I tricked them back. One fell to the shyrack, and the others fell to my lightsaber."
KotOR Icon Journal.png Journal Entry Added: Jedi Entombed: Bonus Mission
You found the corpse of the Jedi Nebelish. From what you can piece together, it appears several Jedi came to investigate this tomb. Some fell to the tomb's traps, and the rest were slain by Nebelish, who was driven mad by the visions.
KotOR Icon XP.png Experience Points (XP) Received:
  • 200 Found corpse of Jedi Nebelish

Meditation Spot[edit]

Beyond the door in the top wall of the first Hssiss chamber is a hallway leading to a meditation spot, where your third vision, Kreia, awaits. She speaks as you enter:

KotORII Icon Kreia.png Kreia: You are to be commended for making it this far.
KotORII Icon Atton.png Atton: Get away from her! She's a dark Jedi!
KotORII Icon Bao-Dur.png Bao-Dur: Hey, what's the commotion here?
KotORII Icon T3-M4.png T3-M4: Boo? Beep bee bee!
KotORII Icon Kreia.png Kreia: The three of you would challenge me? You sorely underestimate the power of the force.

Handmaiden appears, or Disciple (if he's joined your party):

KotORII Icon Atton.png Atton: Think again, Kreia! Your dark influence will end!
KotORII Icon Kreia.png Kreia: Your "friends" are all arrayed against me. Will you stand for this?
KotORII Icon Dialog.png 1. What they are doing is wrong. I will stand with you, Kreia.
KotORII Icon Kreia.png Kreia: I will be honest with you. I have fallen to the dark side. Does this change your decision?
KotOR Icon Light.png Light Side Points Gained: +4
1. I will protect you, Kreia, so that you may be redeemed later.
KotOR Icon Dark.png Dark Side Points Gained: -2
2. We are on the same side, you and I.
KotORII Icon Dialog.png 3. You are a dark Jedi? Then you must die! KotORII Icon Dialog.png 4. I won't protect a Dark Jedi. I'll just step back and let my friends deal with you.

Otherwise:

KotORII Icon Dialog.png 2. My friends are right, Kreia. You have been manipulating me from the very beginning.
KotORII Icon Kreia.png Kreia: You of all people would judge me so? Am I not worthy of redemption?
KotOR Icon Light.png Light Side Points Gained: +2
1. You are right Kreia. I will defend you, so that you may live to pursue redemption.
KotOR Icon Dark.png Dark Side Points Gained: -2
2. You are beyond redemption, Kreia. Prepare to die!
KotORII Icon Dialog.png 3. Okay, I won't attack you. But I won't stop my companions from doing so.

In either case, if you choose to defend her then the rest of your party is hostile, and if you choose to attack her then only she is hostile. If you choose to do nothing, then everyone is hostile:

KotORII Icon Dialog.png 3. I think I'll just stand back and watch. KotORII Icon Dialog.png 4. You are all just visions anyway. It doesn't matter what I do.
KotORII Icon Kreia.png Kreia: So you will do nothing? Apathy is death. Worse than death, because at least a rotting corpse feeds the beasts and insects.
KotORII Icon Atton.png Atton: Apathy is death.
KotORII Icon Bao-Dur.png Bao-Dur: Apathy is death.
KotORII Icon T3-M4.png T3-M4: Bee bee beep tweet tweet!
KotORII Icon Handmaiden.png Handmaiden: Apathy is death. KotORII Icon Disciple.png Disciple: Apathy is death.
KotORII Icon Kreia.png Kreia: Apathy is death.
KotOR Icon Journal.png Journal Entry Added: A Hidden Power
The third vision pitted all of your companions against Kreia. You had to choose whether to defend an evil Kreia, attack her, or do nothing.

The doors at the ends of the two hallways exiting the chamber are locked until the vision ends. The rest of your party are paper tigers at this point: inflicting any damage dispels them, so if hostile then a single use of a damaging area of effect Force power like Force Wave or Force Storm defeats them all in a single round.

The dark vision of Kreia is much more substantial, although she has no Force powers: however, since she's granted Saves: All +60, it's almost certain that she'll save against your own Force powers. If you defend her then after defeating your party she remains, and if you speak to her then you repeat the previous dialog and combat a second time: this is obviously a glitch. If you are defeated:

KotOR Icon Dark.png Dark Side Points Gained: -6
Defeated by third vision

In either case, you regain 400 Force points.

Burial Chamber[edit]

The hallway exiting the meditation spot to the right leads to a door at the bottom of a slope, which opens to reveal your fourth and final vision: Darth Revan, with a dark vision of yourself to the right. If you've already completed Crafting a Lightsaber, then save game before entering:

KotORII Icon Dialog.png 1. Many people were wondering where the great Revan disappeared to. KotORII Icon Dialog.png 2. So this is where the true Sith Lord is hiding. KotORII Icon Dialog.png 3. It can't be... why are you here?

Darth Revan engages you in combat! The doors in the top, back and bottom walls are locked until the vision ends. He's granted Saves: All +60 so it's almost certain that he'll save against your Force powers, and he can use some of his own:

Hidden Power[edit]

If Darth Revan defeats you then you only receive half the experience gained if you defeat him, otherwise the end is the same:

KotORII Icon Kreia.png Kreia: You've succeeded in this trial. I am impressed.
KotORII Icon Dialog.png 4. I am sick of your counsel - and your voice inside my head.
Influence Lost: Kreia (-8)
KotORII Icon Kreia.png Kreia: We have been linked together in this manner for a reason. The dangers you faced here should have illuminated your need for fellowship.

Otherwise:

KotORII Icon Dialog.png 5. I'm ready to leave.
KotORII Icon Kreia.png Kreia: Search the room you are in. You should be able to unlock a passage that leads outside the tomb.
KotOR Icon Journal.png Journal Entry Added: A Hidden Power
You made it through the trials of the Hidden Tomb.
KotOR Icon XP.png Experience Points (XP) Received:
  • 2000 Defeated Darth Revan
KotOR Icon XP.png Experience Points (XP) Received:
  • 1000 Defeated by Darth Revan
KotOR Icon Item(s) Received.png Item(s) Received: Darth Revan

All doors in the burial chamber are now unlocked, and you regain 400 Force points. You could already have opened the Sith sarcophagus in the middle of the burial chamber to find the mummified Ludo Kressh:

KotOR Icon Item(s) Received.png Item(s) Received: Mummified Ludo Kressh KotOR Icon Item(s) Received.png Item(s) Received: Mummified Ludo Kressh

Now you'll find rubble behind the door in the top wall to the left, and a wicker bin and footlocker behind the door in the bottom wall to the right:

KotOR Icon Item(s) Received.png Item(s) Received: Rubble
  •  ?
KotOR Icon Item(s) Received.png Item(s) Received: Wicker Bin
  •  ?
KotOR Icon Item(s) Received.png Item(s) Received: Wicker Footlocker
  •  ?

Shyrack Cave[edit]

Go through the door in the burial chamber's back wall to return to the Shyrack cave, where a sealed door now prevents you from re-entering the tomb.