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File:KotORII Map Sith Academy.png
Map of the Sith Academy

Valley of Dark Lords[edit]

As you enter from the Valley of Dark Lords, Darth Sion is meditating at the hub of the academy. He stops and stands, speaking to two Sith assassins who appear to either side of him:

KotORII Icon Dialog.png Darth Sion: Her apprentice is here. Find him. KotORII Icon Dialog.png Darth Sion: She is here. Find her.
It's a trap!
It's a trap!
Started the "Trapped" Quest on Korriban
KotOR Icon Journal.png Journal Entry Added: Trapped
When you entered the Sith Academy, the door locked behind you. Search the Academy to find clues of the Jedi Master who came here, and find a way out.

The door in the middle of the top wall behind you is now locked, and you're unable to change your party at this time. A Tuk'ata attacks from each side, with a Deadly Tuk'ata straight ahead: all have Regeneration: 1 and Force Resistance 32, so they'll always resist Force powers unless you're level 11 or higher.

KotOR Icon XP.png Experience Points (XP) Received:
  • ? Killed Tuk'ata (2)
KotOR Icon XP.png Experience Points (XP) Received:
  • ? Killed Deadly Tuk'ata

Across the room from the door is a hallway leading to the hub of the academy: two Sith assassins are at the entrance to the hub at the top of the slope: these assassins are dark side, so like all dark characters (Alignment 40 or less) in the academy they're granted Saves: All +35 (light characters (Alignment 60 or more) are granted Saves: All -35).

KotOR Icon XP.png Experience Points (XP) Received:
  • ? Killed Sith Assassin (2)

After turning back in the direction of the entrance, the door to the Library in the upper left wall of the hub is currently locked, but that in its upper right wall can be bashed or unlocked (but not blasted):

Security Door Lock DC 21 (1) Bash Resist 5 Vitality 20

There are two alcoves to either side of the hallway beyond containing beds; the front left and both back alcoves also contain locked footlockers. As you pass under the arch separating the front and back, four Sith assassins will appear, two in front and two behind.

Security Footlocker (3) Lock DC 21 (1) Bash Resist 5 Vitality 15
KotOR Icon Item(s) Received.png Item(s) Received: Footlocker (3)
  •  ?
KotOR Icon XP.png Experience Points (XP) Received:
  • ? Killed Sith Assassin (4)

The hallway exiting the hub to the right leads to the Training Room and Detention Room on the right side of the academy, but the doors to both are currently locked.

Another hallway exits the lower end of the hub, opposite the entrance from the valley. At the top of the slope is a door which can be bashed or unlocked (but not blasted):

Security Door Lock DC 21 (1) Bash Resist 5 Vitality 20

The hallway beyond is blocked by rubble. As you go back down the slope, a door closes (but does not lock) at the bottom, and three Sith assassins appear to block your return to the hub.

KotOR Icon XP.png Experience Points (XP) Received:
  • ? Killed Sith Assassin (3)

Student Terminal[edit]

The hallway exiting the hub to the left ultimately leads to a Sealed Door at the left end of the academy, but first it passes through what was the student dormitory. There's a bag to the right at the bottom of the slope, just before the first of two junctions.

KotOR Icon Item(s) Received.png Item(s) Received: Bag
  • Datapad: Tuk'ata
  • Belt
These Tuk'ata are getting to be a major obstacle in our hunt for Sith holocrons. We've been trying to use our Stealth Generators to sneak past them, but then some fool bumped into one of them wandering around and got himself eaten. Now the taste of fresh blood has driven the damned beasts wild!

The hallways branching off to either side of the two junctions each have two alcoves in the left wall containing beds. There's a usable computer panel in the first alcove to the left of the first junction, with a locked footlocker in the second alcove; to the right of the first junction there's only another locked footlocker in the second alcove, but as you approach it two Sith assassins appear in front of you.

Security Footlocker (2) Lock DC 21 (1) Bash Resist 5 Vitality 15
KotOR Icon Item(s) Received.png Item(s) Received: Footlocker (2)
  •  ?
KotOR Icon XP.png Experience Points (XP) Received:
  • ? Killed Sith Assassin (2)

Unless one of your party has minimum Computer Use rank 12, you'll need to proceed to the second junction before using the computer panel. Three Tuk'ata and four Deadly Tuk'ata roam the second hallway: there's a locked footlocker in the first alcove to the left of the second junction, and another in the second alcove to the right.

Security Footlocker (2) Lock DC 21 (1) Bash Resist 5 Vitality 15
KotOR Icon Item(s) Received.png Item(s) Received: Footlocker KotOR Icon Item(s) Received.png Item(s) Received: Footlocker
  •  ?
KotOR Icon XP.png Experience Points (XP) Received:
  • ? Killed Tuk'ata (3)
  • ? Killed Deadly Tuk'ata (4)

There's also on unlocked footlocker in the second alcove to the left:

KotOR Icon Item(s) Received.png Item(s) Received: Footlocker
  • Datapad: New Recruits
KotOR Icon Journal.png Journal Entry Added: Trapped
You've discovered a datapad that will help you access the student computer panels in the Academy.
KotOR Icon XP.png Experience Points (XP) Received:
  • 50 Discovered datapad
NOTE TO NEW STUDENTS :
In the absence of many Sith Masters, basic training has been automated. To begin using the training system, access the nearest student terminal and enter "New_Recruit" to create a new User ID.
If you encounter any difficulties, solve them yourself. Students who are too weak to be self-reliant will soon fail here.

You can now return to the computer panel in the first hallway and use it, if you haven't already done so:

KotORII Icon Dialog.png Computer Panel: SITH ACADEMY STUDENT TERMINAL

ENTER STUDENT IDENTIFICATION:
Computer Use 1. [Computer (12)] Bypass login and manually create ID. KotORII Icon Dialog.png 1. Enter 'New Recruit.'
KotOR Icon Journal.png Journal Entry Added: Trapped
You've accessed the Sith Academy automated training system. You'll need to complete a test on the computer panel to gain access to the Training Room. There may be some helpful information in the Library.
KotOR Icon XP.png Experience Points (XP) Received:
  • 50 Accessed Sith Academy automated training system

Otherwise, if you enter the correct login:

Computer Use 1. [Computer (15)] Enter 3401726-B853S5O0X001. KotORII Icon Dialog.png 3. Enter 3401726-B853S5O0X001.

You need to take and pass the Level One written test before you can access the Training Room on the right side of the academy, but accessing learning material first can help:

KotORII Icon Dialog.png 1. Access Learning Material.
KotORII Icon Dialog.png Computer Panel: LEVEL ONE ACCESS GRANTED. KotORII Icon Dialog.png Computer Panel: ERROR: REDUNDANT COMMAND. ACCESS TO LIBRARY ROOM ALREADY GRANTED.
KotORII Icon Dialog.png Computer Panel: LIBRARY ROOM OPENED.

The door to the Library in the upper left wall of the academy's hub is now open, within which you'll find another computer panel, and the thorium charges needed to open the Sealed Door at the left end of the academy.

KotORII Icon Dialog.png 3. Take the Level One written test.
KotORII Icon Dialog.png Computer Panel: LEVEL ONE TEST. MESSAGE FOLLOWS...

The Level One test contains 5 questions. At the end of the test you will be told how many questions you answered correctly. To proceed to level 2, you must correctly answer 4 questions. It is recommended that you study the learning material in the library before proceeding.
KotORII Icon Dialog.png 1. Begin test.
KotOR Icon Journal.png Journal Entry Added: Trapped
You passed the Level One test, and can now access the Training Room.
KotOR Icon XP.png Experience Points (XP) Received:
  • 100 Passed Level One test

You still need to use the computer panel to access the Training Room at the right end of the academy (otherwise the door remains locked): once you've done so, two Sith assassins will appear when you log out, behind you and to your left.

KotORII Icon Dialog.png 2. Access Training Room.
KotOR Icon XP.png Experience Points (XP) Received:
  • ? Killed Sith Assassin (2)

Library[edit]

The door to the library in the upper left wall of the academy's hub remains locked until you use the Student Terminal to access learning materials. Beyond the open door, the passage turns right and three Sith assassins appear as you step onto the ramp into the library, two in front and one behind.

KotOR Icon XP.png Experience Points (XP) Received:
  • ? Killed Sith Assassin (3)

Beyond the ramp there's a useable computer panel by the right wall:

KotORII Icon Dialog.png Computer Panel: ERROR: PRIMARY BUFFER OVERFLOW. DATA CORRUPTED.
KotORII Icon Dialog.png 3. Log out.

Otherwise:

Computer Use 2. [Computer (6)] Connect to secondary buffer.
KotORII Icon Dialog.png Computer Panel: ERROR: KEY BUFFER OVERFLOW
Repair 1. [Repair (8)] Bypass all systems to the secondary buffer. Repair 2. [Repair (6)] Rewire the key buffer to the secondary buffer. Computer Use 3. [Computer (11)] Reset key buffer and then connect to secondary buffer.
KotORII Icon Dialog.png 2. Holocrons. KotORII Icon Dialog.png 4. The Sith Code.
KotORII Icon Dialog.png Computer Panel: HOLOCRONS. MESSAGE FOLLOWS:

The Academy contains a large collection of Sith Holocrons. Basic holocrons containing a variety of historical and training information have recently been made available to students in the Library.

MESSAGE ENDS.
KotORII Icon Dialog.png Computer Panel: THE SITH CODE. MESSAGE FOLLOWS:

Peace is a lie. There is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory my chains are broken.

MESSAGE ENDS.

Learning the Sith code can help you pass the Level One test when you return to the student terminal. Round the corner to the left of the computer panel, there's a military locker with a bag to its right in the back left corner.

Security Military Locker Lock DC 21 (1) Bash Resist 5 Vitality 15

Do not bash this locker: any damage triggers an explosion that destroys it, knocking you down and inflicting 50 points of piercing or bludgeoning damage on Normal (Damage Immunity vs. Slashing has no effect). Surprisingly, blasting it with a mine doesn't cause it to explode.

KotOR Icon Item(s) Received.png Item(s) Received: Military Locker
  • Thorium Charges
KotOR Icon Item(s) Received.png Item(s) Received: Bag
  • Datapad: Thorium Charges
This a set of old thorium charges, a high explosive more powerful than a thermal detonator. The charges are small but could easily blow holes in even the thickest stone. Contractors, READ THIS FIRST! Use the Thorium charges in this locker only as a last resort to clear a blocked door. This structure is very old and unstable, and cave-ins could damage or destroy the artifacts we were sent here to collect.

These charges can be used to open the Sealed Door at the left end of the academy.

Sealed Door[edit]

At the left end of the academy beyond the second junction in the hallway, it ends in a door around the corner to the left. A deadly Tuk'ata stands before a chewed Twi'lek corpse in the corner, and when you reach it four Sith assassins appear behind you.

KotOR Icon XP.png Experience Points (XP) Received:
  • ? Killed Deadly Tuk'ata
KotOR Icon XP.png Experience Points (XP) Received:
  • ? Killed Sith Assassin (4)
KotOR Icon Item(s) Received.png Item(s) Received: Chewed Twi'lek Corpse This is a work log of a Twi'lek treasure hunter. Of interest is the last entry: "Ayjae thinks I'm wasting my time, but I will make it past this damned door, even if I have to blow it to bits with the Thorium charges! We were sent here for the holocrons, and I refuse to be the only one to return empty handed."

The first time you try to open the door, the other two in your party can comment:

KotORII Icon Bao-Dur.png Bao-Dur: Someone did quite a job on this door. Reinforced and welded shut! We're not getting through, that's for sure.
KotORII Icon Atton.png Atton: Hmmm, I'll bet even the Ebon Hawk couldn't blast through this door.
KotORII Icon Handmaiden.png Handmaiden: A lightsaber was used to fuse this door shut. KotORII Icon Disciple.png Disciple: A lightsaber was used to fuse this door shut.
KotORII Icon Visas.png Visas: A dark Jedi left her impression here. This door has been sealed intentionally.
KotORII Icon Mira.png Mira: When someone goes through this much trouble to seal a door, it usually means there's something important on the other side.
KotORII Icon HK-47.png HK-47: Observation: It would take more firepower than we have to access the room beyond this door.
KotORII Icon T3-M4.png T3-M4: Boo... Bee tweet beep? KotORII Icon Dialog.png Door: This heavily reinforced door has been fused shut.
KotORII Icon Dialog.png 1. No, T3, I don't think we can get through this door.

Otherwise:

KotORII Icon Dialog.png 1. Goto, can you fit through the opening above the door? KotORII Icon Dialog.png 2. [Use thorium charges to open door.] KotORII Icon Dialog.png 3. [Leave door alone.]
KotORII Icon G0-T0.png G0-T0: Negative. Even if I were small enough to pass through the opening, I can't hover that far above the ground.

You can find thorium charges in a military locker at the back of the Library. There's a Sith holocron by the back wall opposite the now open door. If Darth Revan wasn't redeemed, then a hologram is displayed:

KotORII Icon Dialog.png Bastila: It has been months since Revan's full memories returned, and unrest grows amongst the Sith.

Otherwise:

[This holocron was very recently broken, a result of the Thorium charges used to blast open the door to this room. Whatever message this holocron contained is now lost.]

There's a bed around the corner to the right, with a footlocker to either side:

KotOR Icon Item(s) Received.png Item(s) Received: Footlocker
  •  ?
KotOR Icon Item(s) Received.png Item(s) Received: Footlocker
  •  ?

Training Room[edit]

The door to the training room is at the right end of the academy to the right, but it remains locked until you've used the Student Terminal to pass the Level One test and access the training room.

The hallway leading to the training room from the academy's hub is lined with four gas nozzles in the floor to either side: once you reach the top of the slope halfway down this hallway, the back left nozzle ahead of you briefly releases some poison gas, then five seconds later the back right nozzle does so, and so on back down the hallway on alternate sides, before returning from the last.

Hugging the opposite wall allows you to pass an active nozzle unaffected, otherwise unless you have Immunity: Poison you'll be afflicted by On Hit: Poison, Virulent Damage, suffering 5 damage every 3 seconds for 30 seconds unless a Fortitude save is made at DC 30. You may also be debilitated while in an active nozzle's area of effect, even if you're immune or you save.

When you first reach the end of the hallway, three Sith assassins appear, one by the doors to either side and another behind you.

KotOR Icon XP.png Experience Points (XP) Received:
  • ? Killed Sith Assassin (3)

Inside the training room there are five starving Tuk'ata in cages around its perimeter, two to the left and three to the right:

[This Tuk'ata looks hungry. Its cage is closed securely. You cannot see a way to open it from here.]

In the middle of the room opposite the door is a computer panel:

KotORII Icon Dialog.png Computer Panel: SITH ACADEMY TRAINING ROOM TERMINAL.

ENTER COMMAND:
Computer Use 2. [Computer(6)] Access system commands. KotORII Icon Dialog.png 3. Log out.

You can only begin the training sequence, but doing so closes and locks the door behind you as all cages open, releasing the five starving Tuk'ata within! If you use the computer panel again, you cannot terminate the training sequence even if you successfully enter your student identification, but three failed attempts will open the doors to the training room, and the Detention Room on the opposite side of the hallway:

KotORII Icon Dialog.png Computer Panel: TRAINING SEQUENCE UNDERWAY.

COMPLETE TRAINING TO PROCEED
KotORII Icon Dialog.png 1. Terminate training sequence.
KotORII Icon Dialog.png Computer Panel: LEVEL 16 AUTHORIZATION REQUIRED.

ENTER STUDENT IDENTIFICATION:
Computer Use 1. [Computer (21)] Enter 3401726-B853S5O0X001. KotORII Icon Dialog.png 5. Enter 3401726-B853S5O0X001.

Completing the training sequence by killing all five starving Tuk'ata does likewise:

KotOR Icon XP.png Experience Points (XP) Received:
  • ? Killed Starving Tuk'ata (5)
KotORII Icon Dialog.png Computer Panel: TRAINING COMPLETE. PROCESSING RESULTS...
KotOR Icon Journal.png Journal Entry Added: Trapped
You've escaped the Training Room and gained access to the Detention Room.
KotOR Icon XP.png Experience Points (XP) Received:
  • 100 Escaped Training Room

If you try to use the computer panel again:

KotORII Icon Dialog.png Computer Panel: REPORT TO DETENTION ROOM FOR DISCIPLINARY ACTION.

Detention Room[edit]

The door to the detention room is at the right end of the academy to the left, but it remains locked until you've entered and escaped the Training Room. As you enter, the other two in your party can comment:

KotORII Icon Disciple.png Disciple: Lonna Vash... I heard stories of her. KotORII Icon Handmaiden.png Handmaiden: Another great Jedi lost.
KotORII Icon Mandalore.png Mandalore: This Jedi hasn't been dead long.
KotORII Icon HK-47.png HK-47: Observation: This body has been dead no more than an hour.
KotORII Icon Visas.png Visas: Ah yes, I felt this Jedi's death shortly after we arrived on Korriban.
KotORII Icon Atton.png Atton: So this is who we came here to find? Looks like this has been a big, dangerous waste of time.
KotORII Icon Mira.png Mira: I think the body was left here as a message to us. KotORII Icon Dialog.png Master Lonna Vash: [Master Lonna Vash lies dead before you.]
KotORII Icon Dialog.png 1. Vash... She was a member of the Jedi Council. KotOR Icon Dark.png Dark Side Points Gained: -2
2. I might have killed her myself. She was one of those responsible for my exile.
KotORII Icon Dialog.png 3. Vash was one of the members of the Jedi Council quickest to reject me. KotORII Icon Dialog.png 4. Let's move on.
KotORII Icon Dialog.png 4. Move on.

Lost Jedi[edit]

KotOR Icon Journal.png Journal Entry Added: Lost Jedi
You encountered the remains of Master Vash on Korriban – it looks like she was held there as bait by the Sith.

You can advance this quest no further on Korriban, so all that remains is to escape the academy.

Traces to Ashes[edit]

KotOR Icon Journal.png Journal Entry Added: Traces to Ashes
You found the corpse of the Jedi Master Lonna Vash. She was a member of the Jedi Council who strongly supported your exile from the Order.
KotOR Icon XP.png Experience Points (XP) Received:
  • 500 Found corpse of Jedi Master Lonna Vash

This quest is now completed. Master Lonna Vash lies dead in the cage to the left of the door to the detention room: if you've already completed Crafting a Lightsaber, then save game before you get items from her.

KotOR Icon Item(s) Received.png Item(s) Received: Master Lonna Vash
  • Datapad: Lonna Vash
KotOR Icon Item(s) Received.png Item(s) Received: Master Lonna Vash
This is the journal of Master Lonna Vash: "I found the Sith that I came to Korriban looking for. I am no fool, but I fell neatly into their trap. Their leader, Darth Sion, is a perversion of the dark side such as I have not seen before. Though he was cunning enough to capture me, he seems otherwise to be a volatile brute, and therefore should be easily coerced.

If I keep my wits about me I have no doubt I will escape this situation. Before I was captured I managed to create a system account under my name on the console in the room here. That will allow me to open the door back to the Valley.

Trapped[edit]

KotOR Icon Journal.png Journal Entry Added: Trapped
You found the remains of Jedi Master Lonna Vash. She was captured and killed by the Sith Assassins.

There's a computer panel by the wall opposite the door to the detention room:

KotORII Icon Dialog.png Computer Panel: SITH ACADEMY DETENTION ROOM TERMINAL

ENTER COMMAND:

You need to access system commands and enter "Lonna Vash" before you can open the front door and escape back to the Valley of Dark Lords. However, before doing so you should make sure you've done everything you want in the academy (save game if you're unsure).

KotORII Icon Dialog.png 2. [Computer] Access system commands.

When you return to the academy's hub, you may notice Darth Sion is now standing with two Sith assassins on the left side opposite. He won't speak until you enter, which gives you a chance to prepare for the encounter:

KotORII Icon Dialog.png Darth Sion: Did you come here for answers? There are none. The call of Korriban is strong, but it is the call of the dead.
KotORII Icon Dialog.png Darth Sion: It is fitting you came here.I have studied you and found nothing but weakness. Yet still she clutches at you, as if you are all that gives her life. KotORII Icon Dialog.png Darth Sion: I have studied you, immersed myself in you. I know the paths you walked in exile. I know your teacher. I know the fires that raged upon the Dxun moon while the Republic died around you. You know war. You know battle. And I know of Malachor. You know what it means to be broken. The one who travels with you will destroy you, as she did me. I can end it before it begins.
KotORII Icon Dialog.png 4. Why don't you stop talking and try it? KotORII Icon Dialog.png 5. Enough words. Let's end this. KotORII Icon Dialog.png 6. If you're here for battle, let's get on with it.

Otherwise:

KotORII Icon Dialog.png Darth Sion: You are a wretched thing, a thing of weakness and fear. You are her apprentice in name only. I am the Master. And that is why you will die.

You can actually just run for the exit to the valley, but you might as well kill the two Sith assassins before you leave.

KotOR Icon XP.png Experience Points (XP) Received:
  • ? Killed Sith Assassin (2)

If you do engage Darth Sion in combat, then once he's been reduced to less than 50% Vitality he restores himself to maximum. Shortly thereafter, Kreia speaks:

KotORII Icon Kreia.png Kreia: Sion. He cannot be defeated... he is not a beast of flesh and blood. This is not a battle that can be won. Flee.
KotORII Icon Dialog.png 1. I won't run from that corpse. KotORII Icon Dialog.png 2. Now you tell me. Anything else you want to share? KotORII Icon Dialog.png 3. Thanks for the information.
KotORII Icon Kreia.png Kreia: There will be another time. But it is not now, not here, while Korriban runs through him.

You run for the exit to the Valley of Dark Lords, leaving Darth Sion and his Sith assassins behind:

KotORII Icon Dialog.png Darth Sion: She protects him. Shields him. Find him. Hunt him wherever he travels. He will not escape me again. I will bring his corpse to her, cast it at her feet. It will be as if killing her children. I will kill all she protects, all she shields, until her hands are drenched in blood. KotORII Icon Dialog.png Darth Sion: Do not harm her. I command it. She... has earned this. She and I will meet again.
Fight Another Day
Fight Another Day
Fled Korriban after fighting Sion
KotOR Icon Journal.png Journal Entry Added: Trapped
You fled from Darth Sion and escaped the traps of the Sith Academy.

The door to the Sith Academy is now locked.