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File:KotORII Map Bumani Exchange Corp.png
Map of the Bumani Exchange Corp.

Residential Module 082 East[edit | edit source]

You enter from Residential 082 East on the bottom left side of Bumani Exchange Corp. Reception has a dividing wall in the middle of it, with a door in its top wall and Vula, the receptionist, standing behind a desk to the left:

Vula: I'm terribly sorry, but there must be some sort of mistake. I don't have a record of your appointment - are you certain it was for today?
Low (Affect Mind) 1. [Force Persuade] There's no mistake. You'll open the door. Persuade 2. [Persuade (9)] Of course. Why else would I have been sent in? Perhaps the mistake is in the system.
Dialog
Vula: [Success] You know what? There must be a mistake in the system. Why don't I open that door for you. What was your name? Vula: [Success] Well, if... very well. What was your name?
1. Name.
Vula: Excuse me. Loppak Slusk's appointment has arrived. Please open the inner door. There you are. Have a good day!
Vula: Loppak Slusk should be waiting within. Have a good day!

The door is opened, and the three Gamorrean guards and their boss on the other side aren't hostile:

[The Gamorrean ignores you. He might not even speak Basic.]

They leave just before you encounter Benok. Otherwise, the door is opened but the Gamorreans are hostile:

Vula: [Failure] Oh... of course... 3. I didn't have an appointment. 4. Just open that door and get out of my way.
Vula: No appointment? Then how did- Why did- oh! Vula: Oh... of course...
Vula: Let me, ah, open the door for you, ah, right away... There's a package here for pickup. There you are. Have a good day!

If you speak to Vula again:

Vula: Please don't kill me! I'm only doing my job!
3. Get out of here and I won't kill you. 4. Fine. But stay out of my way.

Otherwise, killing her is psychotic:

1. No one tries to play me for a fool and gets away with it. 2. You should have picked a safer line of work then.
Dark Side Points Gained: -2
Vula (main character level 9)
Set 2
Level 6
Class Minion
Alignment 50 (neutral)
Skills
Awareness 4
Attributes
Strength 8 -1
Dexterity 12 +1
Constitution 8 -1
Intelligence 10 0
Wisdom 10 0
Charisma 14 +2
Vitality 39
Force -
Defense 17
Saves
Fortitude 8
Reflex 10
Will 9
Ranged Main Off hand
Attack - -
Damage --
Threat --
Melee
Attack 8 -
Bludgeoning 1-1,+1-3 piercing
Threat 20-20,x2-
Items and abilities Feats Force powers

+ Energy Baton On Hit: Stun14

Weapon Proficiency: Melee Weapons Sneak Attack I

None

Experience Points (XP) Received:
  • 200 Killed Vula (level 9)
Gamorrean Boss (main character level 9)
Set 3
Level 6
Class Minion
Alignment 50 (neutral)
Skills
Awareness 7
Attributes
Strength 12 +1
Dexterity 12 +1
Constitution 12 +1
Intelligence 12 +1
Wisdom 12 +1
Charisma 12 +1
Vitality 51
Force -
Defense 18
Saves
Fortitude 12
Reflex 12
Will 12
Ranged Main Off hand
Attack - -
Damage --
Threat --
Melee
Attack 11 -
Slashing 3-21-
Threat 20-20,x2-
Items and abilities Feats Force powers

Gamorrean War Axe

Conditioning Weapon Focus: Melee Weapons Power Attack8

None

Gamorrean Guard (main character level 9)
Set 1
Level 6
Class Minion
Alignment 29 (dark)
Skills
Awareness 1
Attributes
Strength 8 -1
Dexterity 8 -1
Constitution 8 -1
Intelligence 8 -1
Wisdom 8 -1
Charisma 8 -1
Vitality 39
Force -
Defense 14
Saves
Fortitude 7
Reflex 7
Will 7
Ranged Main Off hand
Attack - -
Damage --
Threat --
Melee
Attack 9 -
Slashing 1-19-
Threat 20-20,x2-
Items and abilities Feats Force powers

Gamorrean War Axe

Weapon Focus: Melee Weapons Power Attack4

None

Experience Points (XP) Received:
  • 250 Killed Gamorrean Boss (level 9)
Experience Points (XP) Received:
  • 150 Killed Gamorrean Guard (3) (level 9)

Holding Cells[edit | edit source]

Beyond the door in the Bumani Exchange Corp.'s bottom left corner is the bottom end of the holding cells. There are three force cages by the top left wall, with an Ithorian in the middle one:

Ithorian: Have you come to torment me, like the others?
Dialog
3. Why yes, yes I have. Ithorian: Please, just leave me be.

Otherwise:

1. No, why are you here? 2. [Lie] No, of course not.
Ithorian: Then perhaps you will free me? I was placed in here by two large Gamorreans, and I do not know the reason why. They have not fed me, and they will not allow me to return to my herd.
1. How do I set you free?
Ithorian: I am not sure. I think the force cage was operated remotely. There should be a security panel somewhere.
1. I'll see what I can do. 2. I'll be going now.

Benok[edit | edit source]

Beyond the door in the Bumani Exchange Corp.'s right wall is the top end of a corridor. When you open the door at its bottom end:

Loppak Slusk: You've got a lot of nerve coming here, Jedi, with the bounty we've got on your kind. What do you want?
Dialog
1. I'm not a Jedi. Loppak Slusk: Good - it'll be that much easier to kill you. You're marked, human. Whether you're actually Jedi or not means nothing to me.
1. Wait - aren't I worth more alive? Loppak Slusk: Yes, but I'm not a gambler. You're worth enough dead, and it's easier to ship Goto a corpse in a cargo container than a live prisoner.
3. It's not me that's going to get killed. Loppak Slusk: Yes, yes. Very melodramatic.

Otherwise:

2. I'm here representing Chodo Habat.
Loppak Slusk: You - what? I gave very specific instructions regarding that hammerhead and any of his cronies. Who let this idiot in? Matu, bring me whoever's working the door. Nahata, tell Chodo if he sends anyone else, we'll come after him. And Benok... Dust this foolish Jedi.
Benok: With pleasure.

Otherwise:

5. Luxa sent me to kill you.
Loppak Slusk: Well, she'd better hope you succeed. I've grown weary of that pink tart's constant shrilling and plotting.
1. Don't worry. I will. Loppak Slusk: Yes, yes. Very melodramatic.

Otherwise:

3. I just want my ship back. Loppak Slusk: You - what? I don't have any ship of yours, human.
1. The Ebon Hawk? Luxa said you stole it. 2. Then there's no reason for me to leave you alive.
Loppak Slusk: I'm sure she did, hoping you'd walk right in here. You've been played, human. Loppak Slusk: Yes, yes. Very melodramatic.

Otherwise:

4. You, dead. Loppak Slusk: You and everyone else, human.
Loppak Slusk: Enough of this. Kill her and anyone with her. Loppak Slusk: Enough of this. Kill him and anyone with him.
Benok: With pleasure.

All but Matu have Sneak Attack I, adding 1-6 damage to Sneak Attacks, so avoid turning your back or being flanked:

Benok (main character level 9)
Set 3
Level 6
Class Scoundrel
Alignment 45 (neutral)
Skills
Awareness 5
Attributes
Strength 12 +1
Dexterity 12 +1
Constitution 12 +1
Intelligence 12 +1
Wisdom 12 +1
Charisma 12 +1
Vitality 51
Force -
Defense 27
Saves
Fortitude 10
Reflex 12
Will 10
Ranged Main Off hand
Attack 10 -
Energy 1-8, +1-4 ion
Threat 20-20,x2-
Melee
Attack - -
Damage --
Threat --
Items and abilities Feats Force powers

Reinforced Fiber Armor Benok's Blaster

Armor Proficiency: Light Weapon Proficiency: Blaster Pistol Sneak Attack I

None

Experience Points (XP) Received:
  • 250 Killed Benok (level 9)
Item(s) Received Benok
Matu (main character level 9)
Set 2
Level 6
Class Minion
Alignment 50 (neutral)
Skills
Awareness 3
Attributes
Strength 8 -1
Dexterity 8 -1
Constitution 8 -1
Intelligence 8 -1
Wisdom 8 -1
Charisma 8 -1
Vitality 39
Force -
Defense 15
Saves
Fortitude 8
Reflex 8
Will 8
Ranged Main Off hand
Attack - -
Damage --
Threat --
Melee
Attack 4 2
Piercing 1-51-5
Threat 20-20,x220-20,x2
Items and abilities Feats Force powers

Short Sword(2)

Weapon Proficiency: Melee Weapons Two-Weapon Fighting

None

Nahata (main character level 9)
Set 3
Level 6
Class Minion
Alignment 50 (neutral)
Skills
Awareness 3
Attributes
Strength 8 -1
Dexterity 8 -1
Constitution 8 -1
Intelligence 8 -1
Wisdom 8 -1
Charisma 8 -1
Vitality 39
Force -
Defense 16
Saves
Fortitude 9
Reflex 9
Will 9
Ranged Main Off hand
Attack 8 -
Energy 1-8-
Threat 20-20,x2-
Melee
Attack 8 -
Bludgeoning 1-1, +1-6 piercing
Threat 20-20,x2-
Items and abilities Feats Force powers

Blaster Pistol + Exchange Negotiator On Hit: Stun18

Weapon Proficiency: Blaster Pistol Weapon Proficiency: Melee Weapons Sneak Attack I

None

Exchange Thug (main character level 9)
Set 2
Level 6
Class Minion
Alignment 50 (neutral)
Skills
Awareness 3
Attributes
Strength 8 -1
Dexterity 8 -1
Constitution 8 -1
Intelligence 8 -1
Wisdom 8 -1
Charisma 8 -1
Vitality 39
Force -
Defense 15
Saves
Fortitude 8
Reflex 8
Will 8
Ranged Main Off hand
Attack 8 -
Energy 1-12-
Threat 20-20,x2-
Melee
Attack 8 -
Piercing 1-5-
Threat 20-20,x2-
Items and abilities Feats Force powers

Blaster Carbine + Short Sword

Weapon Proficiency: Blaster Rifle Weapon Proficiency: Melee Weapons Sneak Attack I

None

Exchange Thug (main character level 9)
Set 2
Level 6
Class Minion
Alignment 50 (neutral)
Skills
Awareness 3
Attributes
Strength 8 -1
Dexterity 8 -1
Constitution 8 -1
Intelligence 8 -1
Wisdom 8 -1
Charisma 8 -1
Vitality 39
Force -
Defense 15
Saves
Fortitude 8
Reflex 8
Will 8
Ranged Main Off hand
Attack 8 -
Energy 1-8-
Threat 20-20,x2-
Melee
Attack 8 -
Piercing 1-5-
Threat 20-20,x2-
Items and abilities Feats Force powers

Clothing Blaster Pistol + Short Sword

Weapon Proficiency: Blaster Pistol Weapon Proficiency: Melee Weapons Sneak Attack I

None

Experience Points (XP) Received:
  • 200 Killed Matu (level 9)
Experience Points (XP) Received:
  • 250 Killed Nahata (level 9)
Experience Points (XP) Received:
  • 200 Killed Exchange Thug (2) (level 9)

There's a Lab Station in the bottom right corner.

Slusk's Office[edit | edit source]

There's also a door in the bottom right corner of the room where you encounter Benok:

Security Door Lock DC 21 (1) Bash Resist 5 Vitality 20

The next room contains two Gamorrean guards, with a boss to the right of the door in the top wall, which is locked:

Gamorrean Boss: Luxa said you were strong. I will get you inside. We will see how strong you are!
Gamorrean Boss: Boss! Matu is here with Koobis, from the door. You want to see him now? Yes, I will send him.

The Gamorreans leave before the door opens:

Loppak Slusk: What? Whoever let you get back here better be dead, or they'll be wishing they were when my droids are through with you.
Bodyguard Droid (main character level 9)
Set 3
Level 6
Class Combat Droid
Alignment 50 (neutral)
Skills
Awareness 7
Attributes
Strength 14 +2
Dexterity 10 0
Constitution 14 +2
Intelligence 12 +1
Wisdom 12 +1
Charisma 12 +1
Vitality 57
Force -
Defense 22
Saves
Fortitude 13
Reflex 9
Will 10
Ranged Main Off hand
Attack 9 -
Energy 2-12-
Threat 20-20,x2-
Melee
Attack - -
Damage --
Threat --
Items and abilities Feats Force powers

Droid Impact Armor Mark I Repeating Blaster Rifle

Droid Upgrade Class 1 Weapon Proficiency: Blaster Rifle Rapid Shot

None

Experience Points (XP) Received:
  • 250 Killed Bodyguard Droid (2) (level 9)

Once both droids are destroyed, you enter Slusk's office:

Loppak Slusk: You've handled yourself well getting this far. But you should think things over carefully. I can be a very valuable ally. Just what is it you want? To join the Exchange? Money?
Dialog
1. I just want you to leave the Ithorians alone. 2. You. Dead.
Loppak Slusk: Really, all this trouble just for just that?

Luxa enters with a Gamorrean boss and two guards:

Loppak Slusk: Ah, it seems we have some visitors. I was wondering when you'd show up, Luxa.
Luxa: Slusk.
Loppak Slusk: I assume this was all your doing?
Luxa: I may have had a hand in this, yes.
Loppak Slusk: I suppose I should have known. You always were an ambitious one. Enough with that, though. On to the business at hand. I don't think it's possible that all of us will be leaving this room alive.
1. Can't we talk about this, come to an agreement? 2. That's right, and I'm here to finish the job.
Loppak Slusk: Only if that agreement involves Luxa's... termination. Loppak Slusk: No, wait! Don't kill me. You can be my right hand, the position's just become available.

You can combat Luxa and her Gamorreans first, with Loppak Slusk's help:

4. I'm not looking for a fight. 1. That sounds like a good offer. You have a deal.
Luxa: I guess it's just like they say. If you want something done right, do it yourself.
Luxa (main character level 9)
Set 3
Level 6
Class Scoundrel
Alignment 35 (Dark)
Skills
Awareness 4
Attributes
Strength 10 0
Dexterity 18 +4
Constitution 10 0
Intelligence 16 +3
Wisdom 14 +2
Charisma 18 +4
Vitality 50
Force -
Defense 23
Saves
Fortitude 9
Reflex 15
Will 11
Ranged Main Off hand
Attack 13 -
Energy 1-8-
Threat 20-20,x2-
Melee
Attack 9 -
Bludgeoning 1-1, +1-6 piercing
Threat 20-20,x2-
Items and abilities Feats Force powers

Interface Band Damage Resistance vs. Sonic5/- Blaster Pistol + Exchange Negotiator On Hit: Stun18

Uncanny Dodge I Weapon Proficiency: Blaster Pistol Weapon Proficiency: Melee Weapons Critical Strike6 Sneak Attack IX

None

Luxa has Sneak Attack IX, adding 9-54 damage to Sneak Attacks, so definitely do not turn your back on her.

Experience Points (XP) Received:
  • 250 Killed Gamorrean Boss (level 9)
  • 200 Killed Gamorrean Guard (2) (level 9)
Experience Points (XP) Received:
  • 250 Killed Luxa (level 9)
Item(s) Received Luxa

Otherwise you can combat Loppak Slusk first, with the help of Luxa and her Gamorreans:

2. I'm going to turn down your offer, Slusk. Goodbye. Loppak Slusk: I see. In that case, that'll be the last mistake you ever make.
Concealed Turret (main character level 9)
Set 2
Level 6
Class Minion
Alignment 50 (neutral)
Skills
Awareness 2
Attributes
Strength 8 -1
Dexterity 10 0
Constitution 8 -1
Intelligence 8 -1
Wisdom 8 -1
Charisma 8 -1
Vitality 39
Force -
Defense 16
Saves
Fortitude 8
Reflex 9
Will 8
Ranged Main Off hand
Attack 9 -
Energy 1-8-
Threat 20-20,x2-
Melee
Attack - -
Damage --
Threat --
Items and abilities Feats Force powers

Blaster Pistol

Weapon Proficiency: Blaster Pistol

None

Loppak Slusk (main character level 9)
Set 3
Level 6
Class Minion
Alignment 35 (dark)
Skills
Awareness 2
Attributes
Strength 10 0
Dexterity 14 +2
Constitution 10 0
Intelligence 10 0
Wisdom 10 0
Charisma 10 0
Vitality 45
Force -
Defense 19
Saves
Fortitude 10
Reflex 12
Will 10
Ranged Main Off hand
Attack 12 -
Sonic 1-4,+3-
Threat 20-20,x2-
Melee
Attack - -
Damage --
Threat --
Items and abilities Feats Force powers

Systech Aural Blaster On Hit: Attribute Damage, Dexterity18

Weapon Proficiency: Blaster Pistol

None

Experience Points (XP) Received:
  • 200 Killed Concealed Turret (2) (level 9)
Experience Points (XP) Received:
  • 250 Killed Loppak Slusk (level 9)
Item(s) Received Loppak Slusk

Otherwise you can take them all on at the same time:

3. I don't think so. But don't worry about Luxa, I'll be taking care of her soon enough. 3. I don't think so, Slusk. But don't worry, I'll be killing you both.
Luxa: Not as soon as you might think. Loppak Slusk: Ha! You think you can kill the leaders of the Exchange that easily?

If you helped Loppak Slusk to kill Luxa and her Gamorreans, then Ithorian Diplomacy allows you to make an agreement with him:

Loppak Slusk: Thank you for your assistance. I had suspected Luxa for some time, but I thought I'd let her show her hand.
Dialog
1. I want the Exchange to stop meddling in the Ithorians' restoration effort.
Loppak Slusk: Why would I want to do that? The Ithorians are ruining my profits.
1. Because I asked you to?
Loppak Slusk: Come now, surely you can do better than that? The Exchange isn't trifled with lightly.
1. Better? Look around, you saw what I did here.
Loppak Slusk: I suppose you do make a bit of sense there. Fine, I will allow the Ithorians to do their business, but listen to me when I say this. The Exchange is not bullied. If you push, expect to be pushed back.
You're still here? I'll leave you to show yourself the exit, I don't think we have any more business to discuss.

However, you receive much more experience if you kill him instead:

2. Don't thank me, Slusk. You're next. 2. If you don't, you won't be alive to enjoy your profits.
Loppak Slusk: That's too bad. Hopefully Goto won't have a problem if there's a few holes in you. Loppak Slusk: I believe I'll choose to take my chances.

If you helped Luxa and her Gamorreans to kill Loppak Slusk, then you have to kill her now as well:

Luxa: Well, that's all wrapped up. I've got to thank you for your help.
Dialog
1. Look, I just want the Exchange off Citadel Station.
Luxa: It a shame I have to turn you down after you asked so nicely. But no.
1. Then I guess this is the end of our relationship together. 2. I don't want to hurt you.
Luxa: I always did break a lot of hearts.
Luxa: Slusk's dead, but Goto's still my boss. I'm shipping you to Nar Shaddaa, "Jedi," dead or alive. If you don't want to defend yourself, that's your choice.

Otherwise:

2. The Exchange off Citadel Station, or you'll be joining Slusk soon. 3. One down, one Zeltron to go.
Luxa: Is that supposed to frighten me? Let me let you in on a little secret. Fried squid there isn't half the fighter I am.
Luxa: And if you think I'm going to let Jana Lorso push me around, you're sadly mistaken.
2. I need you out of the picture, and I hope we can settle it peacefully.
Luxa: Unfortunately, that's not an option. It's a shame, but I think you've outlived your usefulness.
Luxa: Sorry, handsome, but even the best relationships have to end sometime.

Otherwise, you can ask where's your ship before killing her:

1. Where's my ship, Luxa?

If you kill both Luxa and Loppak:

Atton: Maybe Nar Shaddaa isn't such a good idea after all...
Dialog
1. Why do you say that? 2. Changed your mind, Atton? Atton: Did we just see what happened?
Atton: The Exchange is one of the most powerful groups on the Smuggler's Moon. If this Goto wants you so badly, it'd probably be a good idea not to show up on his doorstep, wouldn't you say? Not to mention, I'm sure Loppak Slusk has friends on Nar Shaddaa that won't be happy to hear he's gone.
1. We can't worry about that now. We need to get off this Station first. 2. Let's get out of here before someone comes to see what happened. 3. You're as much a part of this as I am.
Atton: Yeah, I just can't help getting into trouble when you're around.
Atton: Yeah, you're right. We'll cross that bridge when we get to it.

There's a footlocker on a table by the top left wall, and two plasteel cylinders by the bottom right wall:

Item(s) Received Footlocker
  • ?
Item(s) Received Plasteel Cylinder (2)
  • ?

There's also a security terminal to the right of the window in the top right wall. If you use it with Stealth mode active and Loppak Slusk is still alive and hostile:

Security Terminal: [You can't access this terminal with Slusk standing there.]

Otherwise, you can use it to deactivate the Ithorian's force cage in the Holding Cells, setting him free (he simply leaves):

Terminal: Welcome to the BUMANI EXCHANGE CORP central computer system:

Please enter security code:
1. [Computer] Bypass secure login.
Terminal: [Success] Welcome, Loppak Slusk.

MAIN COMMAND CONSOLE
Dialog
1. Access remote camera controls. 2. Reception area
Security Terminal: REMOTE CAMERA CONTROLS
1. Holding cells Security Terminal: FORCE CAGE 2 ACTIVATED
1. Deactivate Force Cage 2. Security Terminal: FORCE CAGE 2 DEACTIVATED
2. Log out.

Ebon Hawk: Stolen![edit | edit source]

If you helped Luxa and her Gamorreans kill Loppak Slusk, then asked her where's your ship:

Luxa: Oh, I don't know - I never did. But you won't need it where you're going.
Dialog
1. What are you talking about? 2. I think you might be overestimating your chances. 3. I don't want to fight you.
Luxa: When you've come as far as I've come in the Exchange, it isn't by overestimating your own abilities. Luxa: Slusk's dead, but Goto's still my boss. I'm shipping you to Nar Shaddaa, "Jedi," dead or alive. If you don't want to defend yourself, that's your choice.
Luxa: Slusk's dead, but Goto's still my boss. I'm shipping you to Nar Shaddaa, "Jedi".
Journal Entry Added Ebon Hawk: Stolen!
Luxa revealed that the Exchange had no part in the disappearance of the Ebon Hawk.

Ithorian Diplomacy[edit | edit source]

Journal Entry Added Ithorian Diplomacy
You decided to help Loppak Slusk kill Luxa and her body guards. In return, Slusk agreed to leave the Ithorian restoration effort alone.
Journal Entry Added Ithorian Diplomacy
You killed Loppak Slusk and Luxa, ending the Exchange's interference with the Ithorian restoration effort on Telos.
Experience Points (XP) Received:
  • 300 Ended Exchange interference with Ithorian restoration effort

Luxa & Loppak[edit | edit source]

Journal Entry Added Luxa & Loppak
Loppak Slusk, Exchange boss on Citadel Station, has agreed to leave the Ithorians alone.
Journal Entry Added Luxa & Loppak
You killed Luxa and Loppak Slusk, throwing the Exchange into disarray.
Experience Points (XP) Received:
  • 250 Loppak Slusk agreed to leave Ithorians alone
Experience Points (XP) Received:
  • 1000 Killed Luxa and Loppak Slusk

Return to Chodo Habat in Residential 082 West's Ithorian compound to complete Ithorian Diplomacy, otherwise return to Jana Lorso in Residential 082 East's Czerka offices.