All edges, energy cells and grips can be created using a Workbench with sufficient skill rank and components.
Edges
Devaronian Edge
Edge | Damage Bonus | Massive Criticals | Create Item | |
---|---|---|---|---|
Stealth | Cost | |||
Mild | 1-3 | 4 | 1 | |
Moderate | 2, Slashing | 1-8 | 12 | 20 |
Severe | 2, Slashing | 2-12 | 20 | 130 |
Deadly | 3, Slashing | 2-20 | 28 | 360 |
Devaronian Blood-poison is a gemstone that can release poison into a victim's bloodstream. Application of Devaronian particles on a blade's edge can cause great pain to the weapon's victim. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.
Ionite Edge
Edge | Damage Bonus | Damage Bonus vs. Droid | Create Item | |
---|---|---|---|---|
Security | Cost | |||
Basic | 1, Ion | 1-4, Ion | 6 | 2 |
Improved | 1-4, Ion | 1-6, Ion | 14 | 30 |
Superior | 1-8, Ion | 1-8, Ion | 22 | 173 |
Ionite alloy produces the inverse charge of its surroundings, creating a disrupting effect to electronic systems. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.
Quadranium Edge
Edge | Damage Bonus | Create Item | |
---|---|---|---|
Security | Cost | ||
Quadranium | 2-12, Slashing | 30 | 411 |
Quadranium is an amazingly strong material that is sometimes used for fuel storage containers. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.
Mullinine Edge
Edge | Damage Bonus | Critical Threat | Create Item | |
---|---|---|---|---|
Repair | Cost | |||
Basic | Keen | 8 | 5 | |
Improved | 1-4, Slashing | Keen | 16 | 50 |
Superior | 1-8, Slashing | Keen | 24 | 257 |
Mullinine is an ideal building material for melee weapons as it holds an edge very well. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.
Ostrine Edge
Edge | Damage Resistance | Damage Bonus | Critical Threat | Create Item | |
---|---|---|---|---|---|
Repair | Cost | ||||
Ostrine | Resist 5/- vs. Fire | 2-16, Cold | Keen | 32 | 425 |
Ostrine is a rare mineral that exists on the planet Hargeeva. Ostrine is excellent at absorbing heat and, when refined and applied to a blade, can inflict cold damage.
Neutronium Edge
Edge | Damage Bonus | Massive Criticals | Create Item | |
---|---|---|---|---|
Repair | Cost | |||
Basic | 1-3, Slashing | 10 | 16 | |
Improved | 3, Slashing | 1-4 | 18 | 80 |
Superior | 5, Slashing | 1-6 | 26 | 300 |
Neutronium is a highly durable and resilient material used in the creation of durasteel. It can be used to increase the damage inflicted by a blade. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.
Energy cells
Ion Cell
Ion | Damage Bonus | Damage Bonus vs. Droid | Massive Criticals | Create Item | |
---|---|---|---|---|---|
Security | Cost | ||||
Cell | 1-3, Ion | 1 | 4 | 2 | |
Mark II | 1-6, |
1-6 | 12 | 20 | |
Mark III | 1-4, Ion | 2-12, Ion | 2-12 | 20 | 130 |
Mark IV | 1-6, Ion | 2-20, Ion | 2-16 | 28 | 360 |
Ion cells discharge ions along the length of the blade. Only certain melee weapons, like vibroblades, can utilize energy cells. The modifications require a workbench with adequate tools.
Vibration Cell
Vibration | Attack Modifier | Damage Bonus | Create Item | |
---|---|---|---|---|
Computer Use | Cost | |||
Cell | 1, Slashing | 6 | 2 | |
Mark II | -2 | 1-10, Slashing | 14 | 32 |
Mark III | -2 | 2-12, Slashing | 22 | 195 |
Mark IV | -1 | 2-16, Slashing | 30 | 420 |
Feats Required: Weapon Focus – Melee Weapons
Vibration energy cells increase the amount of damage a weapon can inflict, but make them much harder to wield. Only certain melee weapons, like vibroblades, can utilize energy cells. The modifications require a workbench with adequate tools.
Enhanced Energy Cell
Enhanced Energy | Damage Bonus | Create Item | |
---|---|---|---|
Computer Use | Cost | ||
Cell | 1, Energy | 8 | 4 |
Mark II | 1-3, Energy | 16 | 50 |
Mark III | 1-6, Energy | 24 | 265 |
Mark IV | 2-12, Energy | 32 | 487 |
Enhanced energy cells can stabilize the blade, increasing damage. Only certain melee weapons, like vibroblades, can utilize energy cells. The modifications require a workbench with adequate tools.
Sonic Discharge Cell
Sonic Discharge | Attack Modifier | Damage Bonus | Massive Criticals | Create Item | |
---|---|---|---|---|---|
Stealth | Cost | ||||
Cell | -1 | 2, Sonic | 1-8 | 10 | 12 |
Mark II | -1 | 4, Sonic | 2-12 | 18 | 80 |
Mark III | -1 | 1-10, Sonic | 2-16 | 26 | 302 |
Sonic discharge energy cells release sound waves upon impact. Though the sonic discharge makes the weapon unwieldy, few types of armor protect against this type of attack. Only certain melee weapons, like vibroblades, can utilize energy cells. The modifications require a workbench with adequate tools.
Grips
Agrinium Grip
Grip | Damage Bonus | Create Item | |
---|---|---|---|
Repair | Cost | ||
Agrinium | 1, Slashing | 4 | 1 |
Advanced | 1-4, Slashing | 14 | 30 |
Superior | 1-8, Slashing | 24 | 252 |
This grip, made from the lighter mineral agrinium, balances a weapon towards the point, resulting in heftier swings. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.
Contoured Grip
Grip | Attack Modifier | Damage Penalty | Create Item | |
---|---|---|---|---|
Repair | Cost | |||
Contoured | +1 | -1 | 6 | 3 |
Advanced | +2 | -1 | 16 | 50 |
Superior | +3 | -1 | 26 | 330 |
This shorter grip allows maximum accuracy, but the reduced leverage limits the weapon's power. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.
Zabrak Grip
Grip | Attack Modifier | Defense Bonus | Damage Bonus | Create Item | |
---|---|---|---|---|---|
Repair | Cost | ||||
Zabrak | +1 | -1 | 1, Slashing | 8 | 5 |
Advanced | +3 | -2 | 2, Slashing | 18 | 81 |
Superior | +3 | -1 | 1-8, Slashing | 28 | 375 |
This specialized grip has a reduced crossguard, increasing both accuracy and damage, but making it less useful for parrying. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.
Basket Hilt
Hilt | Attack Modifier | Defense Bonus | Create Item | |
---|---|---|---|---|
Repair | Cost | |||
Basket | -1 | 1 | 10 | 14 |
Advanced | -1 | 2 | 20 | 135 |
Superior | 2 | 30 | 440 |
The basket hilt makes a weapon ideal for parrying, but slightly less wieldy. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.
Nagai Grip
Grip | Attack Modifier | Defense Bonus | Create Item | |
---|---|---|---|---|
Stealth | Cost | |||
Nagai | +1 | 12 | 20 | |
Advanced | +1 | 1 | 22 | 196 |
Superior | +2 | 1 | 32 | 494 |
The Nagai designed this grip to improve a weapon's performance without any side-effects. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.