Onderduiker (talk | contribs) m (→Argazdan Riot Buster: Added Nallek source) |
Onderduiker (talk | contribs) (Added sources and component costs, added icon and used {{KotORII/Description}} for Droid Assassin's Rifle, other minor changes) |
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{{Header Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords}} | {{Header Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords}} | ||
{{floatingtoc | {{floatingtoc}} | ||
All blaster rifles have Feats Required: {{s|Feats|Weapon Proficiency}} - Blaster Rifle. | All blaster rifles have Feats Required: {{s|Feats|Weapon Proficiency}} - Blaster Rifle. | ||
{| {{prettytable| | {| {{prettytable|notwide=1|style=text-align:center}} | ||
! Blaster rifle | ! Blaster rifle | ||
! {{s|Combat|Damage}} | ! {{s|Combat|Damage}} | ||
Line 61: | Line 61: | ||
The more advanced can have additional bonuses. Some blaster rifles can be created using a {{s|Upgrade items|Workbench}} with sufficient {{s|Skills|Repair}} rank and Components: | The more advanced can have additional bonuses. Some blaster rifles can be created using a {{s|Upgrade items|Workbench}} with sufficient {{s|Skills|Repair}} rank and Components: | ||
{| {{prettytable| | {| {{prettytable|notwide=1|style=text-align:center}} | ||
!width=50%| Blaster rifle | !width=50%| Blaster rifle | ||
!width=25%| Rank | !width=25%| Rank | ||
Line 74: | Line 74: | ||
! {{s|Blaster rifles|Disruptor Rifle}} | ! {{s|Blaster rifles|Disruptor Rifle}} | ||
| 16 || 126 | | 16 || 126 | ||
|} | |||
A blaster rifle is normally received from the following: | |||
{| {{prettytable|notwide=1|style=text-align:center}} width=80% | |||
!width=25%| World | |||
!width=37.5%| Area | |||
!width=37.5%| Source | |||
|- | |||
| Nar Shaddaa | |||
| Refugee Quad | |||
| [[../Refugee Quad#Refugee Woes|Saquesh]] ([[../Cheats#Blaster rifles|Code]] (Level + 6)) {{KotORII/Points|Dark}} | |||
|} | |} | ||
{{-}} | {{-}} | ||
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===Blaster Carbine=== | ===Blaster Carbine=== | ||
{{ | {{KotORII/Description|Blaster Carbine| | ||
* {{s|Combat|Damage}}: Energy, 1-12 (1d12) | * {{s|Combat|Damage}}: Energy, 1-12 (1d12) | ||
* Range: 25m | * Range: 25m | ||
* {{s|Combat|Critical Threat}}: 20-20,x2 | * {{s|Combat|Critical Threat}}: 20-20,x2 | ||
* Not Upgradeable|Blaster carbine rifles are inelegant, but effective weapons. They are commonly used by unskilled thugs and mercenaries. | * Not Upgradeable|Blaster carbine rifles are inelegant, but effective weapons. They are commonly used by unskilled thugs and mercenaries.}} | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Landing Pad | | Refugee Landing Pad | ||
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There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
| Telos | | Telos: Citadel Station | ||
| Entertainment | | Entertainment | ||
| {{s|Entertainment|Samhan Dobo}} | | {{s|Entertainment|Samhan Dobo}} | ||
Line 117: | Line 129: | ||
===Zabrak Blaster Carbine=== | ===Zabrak Blaster Carbine=== | ||
{{ | {{KotORII/Description|Zabrak Blaster Carbine| | ||
* {{s|Combat|Damage}}: Energy, 5-27 (2d12,+3) | * {{s|Combat|Damage}}: Energy, 5-27 (2d12,+3) | ||
* Range: 25m | * Range: 25m | ||
* {{s|Combat|Critical Threat}}: 19-20,x2 | * {{s|Combat|Critical Threat}}: 19-20,x2 | ||
* Not Upgradeable|The design of the Zabrak Blaster Carbine is too complicated to allow further upgrading. Fortunately, it has little need for additional enhancement. | * Not Upgradeable|The design of the Zabrak Blaster Carbine is too complicated to allow further upgrading. Fortunately, it has little need for additional enhancement.}} | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Quad | | Refugee Quad | ||
| [[../Refugee Quad#Refugee Woes|Saquesh]] (level 18) {{ | | [[../Refugee Quad#Refugee Woes|Saquesh]] (level 18) {{KotORII/Points|Dark}} | ||
| {{N/a|18800}} || 1 | | {{N/a|18800}} || 1 | ||
|} | |} | ||
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There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
|rowspan=2| Nar Shaddaa | |rowspan=2| Nar Shaddaa | ||
| Refugee Landing Pad | | Refugee Landing Pad | ||
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===Slavemaster Stun Carbine=== | ===Slavemaster Stun Carbine=== | ||
{{ | {{KotORII/Description|Slavemaster Stun Carbine| | ||
* {{s|Combat|Damage}}: 1 | * {{s|Combat|Damage}}: 1 | ||
* Range: 25m | * Range: 25m | ||
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* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Attribute Damage}} {{s|Attributes|Constitution}} [[../Difficulty Classes|DC]] 14 | * {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Attribute Damage}} {{s|Attributes|Constitution}} [[../Difficulty Classes|DC]] 14 | ||
* On Hit: {{s|Difficulty Classes|Stun}} 25% chance, 9 seconds, DC 22 | * On Hit: {{s|Difficulty Classes|Stun}} 25% chance, 9 seconds, DC 22 | ||
* Not Upgradeable|Trandoshan bounty hunters will use this weapon to capture their victims alive. As it is a carbine, it cannot be upgraded.| | * Not Upgradeable|Trandoshan bounty hunters will use this weapon to capture their victims alive. As it is a carbine, it cannot be upgraded.}} | ||
Although the {{s|Gameplay|Equip}} screen displays 1-12 damage, according to the {{s|Gameplay|Combat}} log only 1 damage is normally inflicted. | |||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Quad | | Refugee Quad | ||
| [[../Refugee Quad#Refugee Woes|Saquesh]] (level 19) {{ | | [[../Refugee Quad#Refugee Woes|Saquesh]] (level 19) {{KotORII/Points|Dark}} | ||
| {{N/a|22500}} || 1 | | {{N/a|22500}} || 1 | ||
|} | |} | ||
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There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Docks | | Docks | ||
Line 181: | Line 195: | ||
===Advanced Mining Laser=== | ===Advanced Mining Laser=== | ||
{{ | {{KotORII/Description|Plasma Projector| | ||
* {{s|Combat|Damage}}: Energy, 1-12 (1d12) | * {{s|Combat|Damage}}: Energy, 1-12 (1d12) | ||
* Range: 28m | * Range: 28m | ||
* {{s|Combat|Critical Threat}}: 19-20,x2 | * {{s|Combat|Critical Threat}}: 19-20,x2 | ||
* (Not Upgradeable)|This advanced industrial mining laser can double as a makeshift blaster rifle. | * (Not Upgradeable)|This advanced industrial mining laser can double as a makeshift blaster rifle.}} | ||
{{ | {{KotORII/Source}} | ||
| Peragus II | | Peragus II | ||
| Mining Tunnels | | Mining Tunnels | ||
Line 194: | Line 208: | ||
|} | |} | ||
---- | ---- | ||
{{ | {{KotORII/Description|Plasma Projector| | ||
* Damage: Energy, <s>1-11</s> 1-12 (1d12) | * Damage: Energy, <s>1-11</s> 1-12 (1d12) | ||
* Range: 28m | * Range: 28m | ||
* Critical Threat: 19-20,x2 | * Critical Threat: 19-20,x2 | ||
* Not Upgradeable|This advanced industrial mining laser can double as a makeshift blaster rifle. | * Not Upgradeable|This advanced industrial mining laser can double as a makeshift blaster rifle.}} | ||
Although the description displays Damage: Energy, 1-11, according to the {{s| | Although the description displays Damage: Energy, 1-11, according to the {{s|Gameplay|Equip}} screen and {{s|Gameplay|Combat}} log it's actually no different to any other Advanced Mining Laser. | ||
{{ | {{KotORII/Source}} | ||
| Peragus II | | Peragus II | ||
| Administration Level | | Administration Level | ||
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===Blaster Rifle=== | ===Blaster Rifle=== | ||
{{ | {{KotORII/Description|Blaster Rifle| | ||
* Skill Required to Create: {{s|Skills|Repair}} (7) | * Skill Required to Create: {{s|Skills|Repair}} (7) ([[../Upgrade items#Workbench|Component]] Cost: 5) | ||
* {{s|Combat|Damage}}: Energy, 1-12 (1d12) | * {{s|Combat|Damage}}: Energy, 1-12 (1d12) | ||
* Range: 28m | * Range: 28m | ||
* {{s|Combat|Critical Threat}}: 19-20,x2 | * {{s|Combat|Critical Threat}}: 19-20,x2 | ||
* Fully [[../Upgrade items, ranged|Upgradeable]]|More powerful than the commonly available pistol, the blaster rifle is favored by soldiers throughout the galaxy. Civilian ownership of these weapons is not generally encouraged. Unlike carbines, most rifles can be fully upgraded. | * Fully [[../Upgrade items, ranged|Upgradeable]]|More powerful than the commonly available pistol, the blaster rifle is favored by soldiers throughout the galaxy. Civilian ownership of these weapons is not generally encouraged. Unlike carbines, most rifles can be fully upgraded.}} | ||
{{ | {{KotORII/Source}} | ||
| Telos: Citadel Station | |||
| Entertainment | |||
| [[../Entertainment#Ebon Hawk's I&D|TSF Locker]] | |||
| {{N/a|100}} || 1 | |||
|- | |||
| Ebon Hawk | | Ebon Hawk | ||
| Storage Compartment | | Storage Compartment | ||
| {{s|Party|HK-47}} | | {{s|Party|HK-47}} | ||
| {{N/a|100}} || 1 | |||
|- | |||
| Dxun | |||
| Jungle Landing | |||
| [[../Jungle Landing#Ship Wreckage|Skeletal Corpse]] | |||
| {{N/a|100}} || 1 | | {{N/a|100}} || 1 | ||
|} | |} | ||
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There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
| Telos | | Telos: Citadel Station | ||
| Entertainment | | Entertainment | ||
| {{s|Entertainment|Samhan Dobo}} | | {{s|Entertainment|Samhan Dobo}} | ||
Line 258: | Line 282: | ||
===Arkanian Blaster Rifle=== | ===Arkanian Blaster Rifle=== | ||
{{ | {{KotORII/Description|Arkanian Blaster Rifle| | ||
* {{s|Combat|Damage}}: Energy, 4-15 (1d12,+3) | * {{s|Combat|Damage}}: Energy, 4-15 (1d12,+3) | ||
* Range: 28m | * Range: 28m | ||
* {{s|Combat|Critical Threat}}: 19-20,x2 | * {{s|Combat|Critical Threat}}: 19-20,x2 | ||
* {{s|Combat|Attack}} Modifier: +1 | * {{s|Combat|Attack}} Modifier: +1 | ||
* Upgradeable ([[../Upgrade items, ranged#Targeting|Scope]])|The Arkanian Blaster Rifle's ancient design is still quite powerful by modern standards. However, they cannot be outfitted with modern firing chambers and power cells, limiting them to scopes for upgrade options. | * Upgradeable ([[../Upgrade items, ranged#Targeting|Scope]])|The Arkanian Blaster Rifle's ancient design is still quite powerful by modern standards. However, they cannot be outfitted with modern firing chambers and power cells, limiting them to scopes for upgrade options.}} | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Quad | | Refugee Quad | ||
| [[../Refugee Quad#Refugee Woes|Saquesh]] (level 6) {{ | | [[../Refugee Quad#Refugee Woes|Saquesh]] (level 6) {{KotORII/Points|Dark}} | ||
| {{N/a|1595}} || 1 | | {{N/a|1595}} || 1 | ||
|} | |} | ||
Line 274: | Line 298: | ||
There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
| Telos | | Telos: Citadel Station | ||
| Entertainment | | Entertainment | ||
| {{s|Entertainment|Samhan Dobo}} | | {{s|Entertainment|Samhan Dobo}} | ||
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===Plasma Projector=== | ===Plasma Projector=== | ||
{{ | {{KotORII/Description|Plasma Projector| | ||
* Feats Required: {{s|Feats|Weapon Specialization}} – Blaster Rifle | * Feats Required: {{s|Feats|Weapon Specialization}} – Blaster Rifle | ||
* {{s|Combat|Damage}}: Energy, 2-24 (2d12) | * {{s|Combat|Damage}}: Energy, 2-24 (2d12) | ||
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* {{s|Combat|Critical Threat}}: 17-20,x2 | * {{s|Combat|Critical Threat}}: 17-20,x2 | ||
* {{s|Combat|Attack}} Modifier: -1 | * {{s|Combat|Attack}} Modifier: -1 | ||
* Not Upgradeable|This massive weapon fires a bolt of plasma energy at its target. Difficult to wield except by highly trained marksmen, the plasma projector is also unsuitable for further upgrades. | * Not Upgradeable|This massive weapon fires a bolt of plasma energy at its target. Difficult to wield except by highly trained marksmen, the plasma projector is also unsuitable for further upgrades.}} | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Quad | | Refugee Quad | ||
| [[../Refugee Quad#Refugee Woes|Saquesh]] (level 12) {{ | | [[../Refugee Quad#Refugee Woes|Saquesh]] (level 12) {{KotORII/Points|Dark}} | ||
| {{N/a|8075}} || 1 | | {{N/a|8075}} || 1 | ||
|} | |} | ||
Line 323: | Line 347: | ||
There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
|rowspan=2| Nar Shaddaa | |rowspan=2| Nar Shaddaa | ||
| Refugee Landing Pad | | Refugee Landing Pad | ||
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===Mandalorian Assault Rifle=== | ===Mandalorian Assault Rifle=== | ||
{{ | {{KotORII/Description|Mandalorian Assault Rifle| | ||
* {{s|Combat|Damage}}: Energy, 3-14 (1d12,+2) | * {{s|Combat|Damage}}: Energy, 3-14 (1d12,+2) | ||
* Range: 28m | * Range: 28m | ||
Line 356: | Line 380: | ||
* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Stun}} 25% chance, 6 seconds, [[../Difficulty Classes|DC]] 14 | * {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Stun}} 25% chance, 6 seconds, [[../Difficulty Classes|DC]] 14 | ||
* {{s|Combat|Attack}} Modifier: +2 | * {{s|Combat|Attack}} Modifier: +2 | ||
* Fully [[../Upgrade items, ranged|Upgradeable]]|These weapons are almost overpowered for their size, but the Mandalorians prefer them that way. They do not make a habit of being subtle in their war making. | * Fully [[../Upgrade items, ranged|Upgradeable]]|These weapons are almost overpowered for their size, but the Mandalorians prefer them that way. They do not make a habit of being subtle in their war making.}} | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Quad | | Refugee Quad | ||
| [[../Refugee Quad#Refugee Woes|Saquesh]] (level 13) {{ | | [[../Refugee Quad#Refugee Woes|Saquesh]] (level 13) {{KotORII/Points|Dark}} | ||
| {{N/a|9950}} || 1 | | {{N/a|9950}} || 1 | ||
|- | |- | ||
| Dxun | |rowspan=2| Dxun | ||
| Mandalorian Ruins | |rowspan=2| Mandalorian Ruins | ||
| {{s|Mandalorian Ruins|Kex}} | | {{s|Mandalorian Ruins|Kex}} | ||
| 9950 || 1 | | 9950 || 1 | ||
|- | |||
| [[../Mandalorian Ruins#Explosive Situation|Mandalore]] | |||
| {{N/a|9950}} || 1 | |||
|} | |} | ||
There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
|rowspan=2| Nar Shaddaa | |rowspan=2| Nar Shaddaa | ||
| Refugee Landing Pad | | Refugee Landing Pad | ||
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===Zersium Rifle=== | ===Zersium Rifle=== | ||
{{ | {{KotORII/Description|Zersium Rifle| | ||
* {{s|Combat|Damage}}: Energy, 3-25 (2d12,+1) | * {{s|Combat|Damage}}: Energy, 3-25 (2d12,+1) | ||
* Range: 28m | * Range: 28m | ||
* {{s|Combat|Critical Threat}}: 19-20,x2 | * {{s|Combat|Critical Threat}}: 19-20,x2 | ||
* {{s|Combat|Attack}} Modifier: +1 | * {{s|Combat|Attack}} Modifier: +1 | ||
* Fully [[../Upgrade items, ranged|Upgradeable]]|This rifle is made in part of Zersium, a rare mineral that aids in energy dissipation. This characteristic allows the rifle to utilize more powerful energy bursts without risking the safety of its wielder. | * Fully [[../Upgrade items, ranged|Upgradeable]]|This rifle is made in part of Zersium, a rare mineral that aids in energy dissipation. This characteristic allows the rifle to utilize more powerful energy bursts without risking the safety of its wielder.}} | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Quad | | Refugee Quad | ||
| [[../Refugee Quad#Refugee Woes|Saquesh]] (level 24) {{ | | [[../Refugee Quad#Refugee Woes|Saquesh]] (level 24) {{KotORII/Points|Dark}} | ||
| {{N/a|30000}} || 1 | | {{N/a|30000}} || 1 | ||
|} | |} | ||
Line 410: | Line 437: | ||
There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Docks | | Docks | ||
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===Bowcaster=== | ===Bowcaster=== | ||
{{ | {{KotORII/Description|Bowcaster| | ||
* {{s|Combat|Damage}}: Energy, 2-11 (1d10,+1) | * {{s|Combat|Damage}}: Energy, 2-11 (1d10,+1) | ||
* Range: 28m | * Range: 28m | ||
* {{s|Combat|Critical Threat}}: 19-20,x3 | * {{s|Combat|Critical Threat}}: 19-20,x3 | ||
* Not Upgradeable|The bowcaster is an invention of the Wookiees of Kashyyyk. Also called a laser crossbow, it actually uses a magnetic accelerator to hurl an explosive energy quarrel at its target. | * Not Upgradeable|The bowcaster is an invention of the Wookiees of Kashyyyk. Also called a laser crossbow, it actually uses a magnetic accelerator to hurl an explosive energy quarrel at its target.}} | ||
There's a chance to receive from the following: | {{KotORII/Source}} | ||
| Telos: Citadel Station | |||
| Residential 082 East | |||
| [[../Residential 082 East#Arms Dealing|Trandoshan Bounty Hunter]] {{KotORII/Points|Dark}} | |||
| {{N/a|250}} || 1 | |||
|} | |||
There's also a chance to receive from the following: | |||
{{ | {{KotORII/Source}} | ||
| Telos | | Telos: Citadel Station | ||
| Entertainment | | Entertainment | ||
| {{s|Entertainment|Samhan Dobo}} | | {{s|Entertainment|Samhan Dobo}} | ||
Line 460: | Line 494: | ||
===War Bowcaster=== | ===War Bowcaster=== | ||
{{ | {{KotORII/Description|War Bowcaster| | ||
* {{s|Combat|Damage}}: Energy, 2-11 (1d10,+1) | * {{s|Combat|Damage}}: Energy, 2-11 (1d10,+1) | ||
* Range: 28m | * Range: 28m | ||
* {{s|Combat|Critical Threat}}: 19-20,x3 | * {{s|Combat|Critical Threat}}: 19-20,x3 | ||
* Fully [[../Upgrade items, ranged|Upgradeable]]|The bowcaster is an invention of the Wookiees of Kashyyyk. Also called a laser crossbow, it actually uses a magnetic accelerator to hurl an explosive energy quarrel at its target. This more expensive war bowcaster is suitable for upgrading. | * Fully [[../Upgrade items, ranged|Upgradeable]]|The bowcaster is an invention of the Wookiees of Kashyyyk. Also called a laser crossbow, it actually uses a magnetic accelerator to hurl an explosive energy quarrel at its target. This more expensive war bowcaster is suitable for upgrading.}} | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Quad | | Refugee Quad | ||
| [[../Refugee Quad#Refugee Woes|Saquesh]] (level 5) {{ | | [[../Refugee Quad#Refugee Woes|Saquesh]] (level 5) {{KotORII/Points|Dark}} | ||
| {{N/a|2000}} || 1 | | {{N/a|2000}} || 1 | ||
|} | |} | ||
Line 475: | Line 509: | ||
There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
| Telos | | Telos: Citadel Station | ||
| Entertainment | | Entertainment | ||
| {{s|Entertainment|Samhan Dobo}} | | {{s|Entertainment|Samhan Dobo}} | ||
Line 507: | Line 541: | ||
===Ceremonial Bowcaster=== | ===Ceremonial Bowcaster=== | ||
{{ | {{KotORII/Description|Ceremonial Bowcaster| | ||
* {{s|Combat|Damage}}: Energy, 4-13 (1d10,+3) | * {{s|Combat|Damage}}: Energy, 4-13 (1d10,+3) | ||
* Range: 28m | * Range: 28m | ||
Line 513: | Line 547: | ||
* {{s|Combat|Attack}} Modifier: +3 | * {{s|Combat|Attack}} Modifier: +3 | ||
* Bonus Feat: (Improved) {{s|Feats|Rapid Shot}} | * Bonus Feat: (Improved) {{s|Feats|Rapid Shot}} | ||
* Not Upgradeable|This specialized bowcaster was designed for use in ceremonial hunts. It is capable of an impressive rate of fire even in unskilled hands. Though not suitable for upgrading, few of the weapon's targets would argue that further enhancement is necessary. | * Not Upgradeable|This specialized bowcaster was designed for use in ceremonial hunts. It is capable of an impressive rate of fire even in unskilled hands. Though not suitable for upgrading, few of the weapon's targets would argue that further enhancement is necessary.}} | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Quad | | Refugee Quad | ||
| [[../Refugee Quad#Refugee Woes|Saquesh]] (level 15) {{ | | [[../Refugee Quad#Refugee Woes|Saquesh]] (level 15) {{KotORII/Points|Dark}} | ||
| {{N/a|13750}} || 1 | | {{N/a|13750}} || 1 | ||
|} | |} | ||
Line 524: | Line 558: | ||
There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
|rowspan=2| Nar Shaddaa | |rowspan=2| Nar Shaddaa | ||
| Refugee Landing Pad | | Refugee Landing Pad | ||
Line 548: | Line 582: | ||
===Repeating Blaster Carbine=== | ===Repeating Blaster Carbine=== | ||
{{ | {{KotORII/Description|Repeating Blaster Carbine| | ||
* {{s|Combat|Damage}}: Energy, 2-12 (2d6) | * {{s|Combat|Damage}}: Energy, 2-12 (2d6) | ||
* Range: 28m | * Range: 28m | ||
* {{s|Combat|Critical Threat}}: 20-20,x2 | * {{s|Combat|Critical Threat}}: 20-20,x2 | ||
* Not Upgradeable|This weapon allows the user to fire more quickly than usual, increasing his chances of survival without drastically changing the amount of equipment he would normally carry. | * Not Upgradeable|This weapon allows the user to fire more quickly than usual, increasing his chances of survival without drastically changing the amount of equipment he would normally carry.}} | ||
There's a chance to receive from the following: | There's a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
| Telos | | Telos: Citadel Station | ||
| Entertainment | | Entertainment | ||
| {{s|Entertainment|Samhan Dobo}} | | {{s|Entertainment|Samhan Dobo}} | ||
Line 588: | Line 622: | ||
===Repeating Blaster Rifle=== | ===Repeating Blaster Rifle=== | ||
{{ | {{KotORII/Description|Repeating Blaster Rifle| | ||
* Skill Required to Create: {{s|Skills|Repair}} (13) | * Skill Required to Create: {{s|Skills|Repair}} (13) ([[../Upgrade items#Workbench|Component]] Cost: 87) | ||
* {{s|Combat|Damage}}: Energy, 2-12 (2d6) | * {{s|Combat|Damage}}: Energy, 2-12 (2d6) | ||
* Range: 28m | * Range: 28m | ||
* {{s|Combat|Critical Threat}}: 20-20,x2 | * {{s|Combat|Critical Threat}}: 20-20,x2 | ||
* Fully [[../Upgrade items, ranged|Upgradeable]]|This weapon allows the user to fire more quickly than usual, increasing his chances of survival without drastically changing the amount of equipment he would normally carry. | * Fully [[../Upgrade items, ranged|Upgradeable]]|This weapon allows the user to fire more quickly than usual, increasing his chances of survival without drastically changing the amount of equipment he would normally carry.}} | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Quad | | Refugee Quad | ||
| [[../Refugee Quad#Refugee Woes|Saquesh]] (level 4) {{ | | [[../Refugee Quad#Refugee Woes|Saquesh]] (level 4) {{KotORII/Points|Dark}} | ||
| {{N/a|1750}} || 1 | | {{N/a|1750}} || 1 | ||
|- | |- | ||
Line 609: | Line 643: | ||
There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
| Telos | | Telos: Citadel Station | ||
| Entertainment | | Entertainment | ||
| {{s|Entertainment|Samhan Dobo}} | | {{s|Entertainment|Samhan Dobo}} | ||
Line 645: | Line 679: | ||
===Combat Enforcer=== | ===Combat Enforcer=== | ||
{{ | {{KotORII/Description|Combat Enforcer| | ||
* {{s|Combat|Damage}}: Energy, 2-12 (2d6) | * {{s|Combat|Damage}}: Energy, 2-12 (2d6) | ||
* Range: 28m | * Range: 28m | ||
Line 651: | Line 685: | ||
* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Attribute Damage}} {{s|Attributes|Constitution}} [[../Difficulty Classes|DC]] 10 | * {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Attribute Damage}} {{s|Attributes|Constitution}} [[../Difficulty Classes|DC]] 10 | ||
* {{s|Combat|Attack}} Modifier: -2 | * {{s|Combat|Attack}} Modifier: -2 | ||
* Fully [[../Upgrade items, ranged|Upgradeable]]|This powerful repeating blaster inflicts incredible pain and damage upon its victim, but is difficult to use effectively. Its origin is unclear, though there are some similarities to its design and that of Mandalorian weapons. | * Fully [[../Upgrade items, ranged|Upgradeable]]|This powerful repeating blaster inflicts incredible pain and damage upon its victim, but is difficult to use effectively. Its origin is unclear, though there are some similarities to its design and that of Mandalorian weapons.}} | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Quad | | Refugee Quad | ||
| [[../Refugee Quad#Refugee Woes|Saquesh]] (level 10) {{ | | [[../Refugee Quad#Refugee Woes|Saquesh]] (level 10) {{KotORII/Points|Dark}} | ||
| {{N/a|4825}} || 1 | | {{N/a|4825}} || 1 | ||
|} | |} | ||
Line 662: | Line 696: | ||
There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
|rowspan=2| Nar Shaddaa | |rowspan=2| Nar Shaddaa | ||
| Refugee Landing Pad | | Refugee Landing Pad | ||
Line 689: | Line 723: | ||
===Onderon Repeating Carbine=== | ===Onderon Repeating Carbine=== | ||
{{ | {{KotORII/Description|Onderon Repeating Carbine| | ||
* {{s|Combat|Damage}}: Energy, 5-25 (4d6,+1) | * {{s|Combat|Damage}}: Energy, 5-25 (4d6,+1) | ||
* Range: 28m | * Range: 28m | ||
* {{s|Combat|Critical Threat}}: 20-20,x2 | * {{s|Combat|Critical Threat}}: 20-20,x2 | ||
* {{s|Combat|Attack}} Modifier: +1 | * {{s|Combat|Attack}} Modifier: +1 | ||
* Not Upgradeable|These weapons were employed by the elite troops of Iziz during the Battle of Onderon. The power of these carbines, combined with their high rate of fire, was believed to play a considerable role in the rout of the Mandalorian forces. | * Not Upgradeable|These weapons were employed by the elite troops of Iziz during the Battle of Onderon. The power of these carbines, combined with their high rate of fire, was believed to play a considerable role in the rout of the Mandalorian forces.}} | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Quad | | Refugee Quad | ||
| [[../Refugee Quad#Refugee Woes|Saquesh]] (level 20) {{ | | [[../Refugee Quad#Refugee Woes|Saquesh]] (level 20) {{KotORII/Points|Dark}} | ||
| {{N/a|21775}} || 1 | | {{N/a|21775}} || 1 | ||
|} | |} | ||
Line 705: | Line 739: | ||
There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Docks | | Docks | ||
Line 715: | Line 749: | ||
===Heavy Repeating Blaster=== | ===Heavy Repeating Blaster=== | ||
{{ | {{KotORII/Description|Heavy Repeating Blaster| | ||
* {{s|Combat|Damage}}: Energy, 2-16 (2d8) | * {{s|Combat|Damage}}: Energy, 2-16 (2d8) | ||
* Range: 28m | * Range: 28m | ||
* {{s|Combat|Critical Threat}}: 20-20,x2|No Description Set | * {{s|Combat|Critical Threat}}: 20-20,x2|No Description Set}} | ||
===Heavy Repeating Carbine=== | ===Heavy Repeating Carbine=== | ||
{{ | {{KotORII/Description|Heavy Repeating Carbine| | ||
* {{s|Combat|Damage}}: Energy, 3-22 (2d8+1d6) | * {{s|Combat|Damage}}: Energy, 3-22 (2d8+1d6) | ||
* Range: 28m | * Range: 28m | ||
* {{s|Combat|Critical Threat}}: 20-20,x2 | * {{s|Combat|Critical Threat}}: 20-20,x2 | ||
* Not Upgradeable|This weapon again increases the firepower available to the foot soldier or mercenary, but it is not for the lightly armored who wish to be quick on their feet. As it is a carbine, it cannot be upgraded. | * Not Upgradeable|This weapon again increases the firepower available to the foot soldier or mercenary, but it is not for the lightly armored who wish to be quick on their feet. As it is a carbine, it cannot be upgraded.}} | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Quad | | Refugee Quad | ||
| [[../Refugee Quad#Refugee Woes|Saquesh]] (level 11) {{ | | [[../Refugee Quad#Refugee Woes|Saquesh]] (level 11) {{KotORII/Points|Dark}} | ||
| {{N/a|6750}} || 1 | | {{N/a|6750}} || 1 | ||
|} | |} | ||
Line 736: | Line 770: | ||
There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
|rowspan=2| Nar Shaddaa | |rowspan=2| Nar Shaddaa | ||
| Refugee Landing Pad | | Refugee Landing Pad | ||
Line 763: | Line 797: | ||
===Heavy Repeating Rifle=== | ===Heavy Repeating Rifle=== | ||
{{ | {{KotORII/Description|Heavy Repeating Rifle| | ||
* {{s|Combat|Damage}}: Energy, 3-22 (2d8+1d6) | * {{s|Combat|Damage}}: Energy, 3-22 (2d8+1d6) | ||
* Range: 28m | * Range: 28m | ||
* {{s|Combat|Critical Threat}}: 20-20,x2 | * {{s|Combat|Critical Threat}}: 20-20,x2 | ||
* Fully [[../Upgrade items, ranged|Upgradeable]]|The Heavy Repeating Rifle is one of the most powerful weapons available, delivering rapid bursts of intense energy. | * Fully [[../Upgrade items, ranged|Upgradeable]]|The Heavy Repeating Rifle is one of the most powerful weapons available, delivering rapid bursts of intense energy.}} | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Quad | | Refugee Quad | ||
| [[../Refugee Quad#Refugee Woes|Saquesh]] (level 16) {{ | | [[../Refugee Quad#Refugee Woes|Saquesh]] (level 16) {{KotORII/Points|Dark}} | ||
| {{N/a|15000}} || 1 | | {{N/a|15000}} || 1 | ||
|} | |} | ||
Line 778: | Line 812: | ||
There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
|rowspan=2| Nar Shaddaa | |rowspan=2| Nar Shaddaa | ||
| Refugee Landing Pad | | Refugee Landing Pad | ||
Line 795: | Line 829: | ||
===Mandalorian Heavy Repeater=== | ===Mandalorian Heavy Repeater=== | ||
{{ | {{KotORII/Description|Heavy Repeating Rifle| | ||
* {{s|Combat|Damage}}: Energy, 3-24 (3d8) | * {{s|Combat|Damage}}: Energy, 3-24 (3d8) | ||
* Range: 28m | * Range: 28m | ||
* {{s|Combat|Critical Threat}}: 20-20,x2 +1-10 | * {{s|Combat|Critical Threat}}: 20-20,x2 +1-10 | ||
* Fully [[../Upgrade items, ranged|Upgradeable]]|With this weapon, the Mandalorians again demonstrate a complete lack of subtlety. The only thing better than a big blaster, apparently, is one that shoots faster. | * Fully [[../Upgrade items, ranged|Upgradeable]]|With this weapon, the Mandalorians again demonstrate a complete lack of subtlety. The only thing better than a big blaster, apparently, is one that shoots faster.}} | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Quad | | Refugee Quad | ||
| [[../Refugee Quad#Refugee Woes|Saquesh]] (level 22) {{ | | [[../Refugee Quad#Refugee Woes|Saquesh]] (level 22) {{KotORII/Points|Dark}} | ||
| {{N/a|25950}} || 1 | | {{N/a|25950}} || 1 | ||
|} | |} | ||
Line 810: | Line 844: | ||
There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Docks | | Docks | ||
Line 820: | Line 854: | ||
===Disruptor Carbine=== | ===Disruptor Carbine=== | ||
{{ | {{KotORII/Description|Disruptor Carbine| | ||
* {{s|Combat|Damage}}: Unstoppable, 1-10 (1d10) | * {{s|Combat|Damage}}: Unstoppable, 1-10 (1d10) | ||
* Range: 28m | * Range: 28m | ||
* {{s|Combat|Critical Threat}}: 18-20,x2 | * {{s|Combat|Critical Threat}}: 18-20,x2 | ||
* Not Upgradeable|This disruptor is even more destructive than its pistol counterpart, and is outlawed on just as many worlds. Disruptors reduce solid matter to its constituent molecules. Painfully. Unlike typical blasters, disruptors ignore most types of personal energy shields. | * Not Upgradeable|This disruptor is even more destructive than its pistol counterpart, and is outlawed on just as many worlds. Disruptors reduce solid matter to its constituent molecules. Painfully. Unlike typical blasters, disruptors ignore most types of personal energy shields.}} | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Quad | | Refugee Quad | ||
| [[../Refugee Quad#Refugee Woes|Saquesh]] (levels 1-2) {{ | | [[../Refugee Quad#Refugee Woes|Saquesh]] (levels 1-2) {{KotORII/Points|Dark}} | ||
| {{N/a|900}} || 1 | | {{N/a|900}} || 1 | ||
|- | |- | ||
Line 836: | Line 870: | ||
| {{s|Iziz Spaceport|Margar}} | | {{s|Iziz Spaceport|Margar}} | ||
| 1080 || 1 | | 1080 || 1 | ||
|- | |||
| Dxun | |||
| Sith Tomb | |||
| [[../Sith Tomb#Jungle Tomb|Sith Grenadier]] (2) | |||
| {{N/a|900}} || 1 | |||
|} | |} | ||
There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
| Telos | | Telos: Citadel Station | ||
| Entertainment | | Entertainment | ||
| {{s|Entertainment|Samhan Dobo}} | | {{s|Entertainment|Samhan Dobo}} | ||
Line 872: | Line 911: | ||
===Disruptor Rifle=== | ===Disruptor Rifle=== | ||
{{ | {{KotORII/Description|Disruptor Rifle| | ||
* Skill Required to Create: {{s|Skills|Repair}} (16) | * Skill Required to Create: {{s|Skills|Repair}} (16) ([[../Upgrade items#Workbench|Component]] Cost: 126) | ||
* {{s|Combat|Damage}}: Unstoppable, 1-10 (1d10) | * {{s|Combat|Damage}}: Unstoppable, 1-10 (1d10) | ||
* Range: 28m | * Range: 28m | ||
* {{s|Combat|Critical Threat}}: 18-20,x2 | * {{s|Combat|Critical Threat}}: 18-20,x2 | ||
* Fully [[../Upgrade items, ranged|Upgradeable]]|This disruptor is even more destructive than its pistol counterpart, and is outlawed on just as many worlds. Disruptors reduce solid matter to its constituent molecules. Painfully. Unlike typical blasters, disruptors ignore most types of personal energy shields. Unlike carbines, disruptor rifles can be upgraded. | * Fully [[../Upgrade items, ranged|Upgradeable]]|This disruptor is even more destructive than its pistol counterpart, and is outlawed on just as many worlds. Disruptors reduce solid matter to its constituent molecules. Painfully. Unlike typical blasters, disruptors ignore most types of personal energy shields. Unlike carbines, disruptor rifles can be upgraded.}} | ||
{{ | {{KotORII/Source}} | ||
| Telos: Citadel Station | |||
| Entertainment | |||
| [[../Entertainment#Smuggling|Samhan Dobo]] {{KotORII/Points|Dark}} | |||
| 2535 || 1 | |||
|- | |||
| Telos | |||
| Czerka Site | |||
| [[../Czerka Site#Czerka Encampment|Mercenary Commander]] | |||
| {{N/a|2535}} || 1 | |||
|- | |||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Quad | | Refugee Quad | ||
| [[../Refugee Quad#Refugee Woes|Saquesh]] (level 7) {{ | | [[../Refugee Quad#Refugee Woes|Saquesh]] (level 7) {{KotORII/Points|Dark}} | ||
| {{N/a|2535}} || 1 | |||
|- | |||
| Onderon | |||
| Royal Palace | |||
| [[../Royal Palace#West Security Complex|Footlocker]] | |||
| {{N/a|2535}} || 1 | | {{N/a|2535}} || 1 | ||
|} | |} | ||
Line 888: | Line 942: | ||
There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
| Telos | | Telos: Citadel Station | ||
| Entertainment | | Entertainment | ||
| {{s|Entertainment|Samhan Dobo}} | | {{s|Entertainment|Samhan Dobo}} | ||
Line 920: | Line 974: | ||
===Charric=== | ===Charric=== | ||
{{ | {{KotORII/Description|Charric| | ||
* {{s|Combat|Damage}}: Unstoppable, 1-10 (1d10) | * {{s|Combat|Damage}}: Unstoppable, 1-10 (1d10) | ||
* Range: 28m | * Range: 28m | ||
Line 926: | Line 980: | ||
* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Knockdown}} [[../Difficulty Classes|DC]] 14 | * {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Knockdown}} [[../Difficulty Classes|DC]] 14 | ||
* {{s|Combat|Attack}} Modifier: +4 | * {{s|Combat|Attack}} Modifier: +4 | ||
* Fully [[../Upgrade items, ranged|Upgradeable]]|The Charric is an immensely powerful disruptor rifle. Exceedingly rare, its origin is believed to be somewhere in the Unknown Regions, though what species created it is unknown. The Charric employs maser beams and easily penetrates most armor and shields. As it is such an exotic weapon, it is incompatible with modern upgrades. | * Fully [[../Upgrade items, ranged|Upgradeable]]|The Charric is an immensely powerful disruptor rifle. Exceedingly rare, its origin is believed to be somewhere in the Unknown Regions, though what species created it is unknown. The Charric employs maser beams and easily penetrates most armor and shields. As it is such an exotic weapon, it is incompatible with modern upgrades.}} | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Quad | | Refugee Quad | ||
| [[../Refugee Quad#Refugee Woes|Saquesh]] (level 17) {{ | | [[../Refugee Quad#Refugee Woes|Saquesh]] (level 17) {{KotORII/Points|Dark}} | ||
| {{N/a|16450}} || 1 | | {{N/a|16450}} || 1 | ||
|} | |} | ||
Line 937: | Line 991: | ||
There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Docks | | Docks | ||
Line 950: | Line 1,004: | ||
===Droid Assassin's Rifle=== | ===Droid Assassin's Rifle=== | ||
{| | {{KotORII/Description|Disruptor Rifle| | ||
| | |||
* Useable By: {{s|Party|HK-47}} | * Useable By: {{s|Party|HK-47}} | ||
* {{s|Combat|Damage}}: Unstoppable, 1-10 (1d10) | * {{s|Combat|Damage}}: Unstoppable, 1-10 (1d10) | ||
Line 958: | Line 1,011: | ||
* {{s|Combat|Attack}} Modifier: +5 | * {{s|Combat|Attack}} Modifier: +5 | ||
* Bonus Feat: (Improved, Master) {{s|Feats|Sniper Shot}} | * Bonus Feat: (Improved, Master) {{s|Feats|Sniper Shot}} | ||
| | * (Fully [[../Upgrade items, ranged|Upgradeable]])|This disruptor has all the modifications an assassin droid needs: improved optics, reduced recoil, extended range, and several open ports for even more modular upgrades.}} | ||
| This disruptor has all the modifications an assassin droid needs: improved optics, reduced recoil, extended range, and several open ports for even more modular upgrades. | |||
This | This can only be acquired using [[../Cheats/]] (<code>giveitem d_hk47_01</code>) unless the [[../Restored Content Mod/]] is installed. | ||
==Ion rifles== | ==Ion rifles== | ||
While ion weapons are generally less damaging against organic opponents, they are powerful against droids. Also, ion damage can penetrate some defenses blaster fire cannot. Ion weapons cannot utilize most power pack upgrades. | {| {{prettytable}} | ||
| While ion weapons are generally less damaging against organic opponents, they are powerful against droids. Also, ion damage can penetrate some defenses blaster fire cannot. Ion weapons cannot utilize most power pack upgrades. | |||
|} | |||
===Ion Carbine=== | ===Ion Carbine=== | ||
{{ | {{KotORII/Description|Ion Carbine| | ||
* {{s|Combat|Damage}}: Ion, 1-10 (1d10) | * {{s|Combat|Damage}}: Ion, 1-10 (1d10) | ||
* Ion: +1-10 vs. {{s|Classes|Droid}} | * Ion: +1-10 vs. {{s|Classes|Droid}} | ||
* Range: 28m | * Range: 28m | ||
* {{s|Combat|Critical Threat}}: 20-20,x3 | * {{s|Combat|Critical Threat}}: 20-20,x3 | ||
* Not Upgradeable|Ion Carbines are versatile, low-end rifles. They are sometimes given to combat droids to provide an edge against other droid armies. | * Not Upgradeable|Ion Carbines are versatile, low-end rifles. They are sometimes given to combat droids to provide an edge against other droid armies.}} | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Landing Pad | | Refugee Landing Pad | ||
Line 984: | Line 1,037: | ||
There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
| Telos | | Telos: Citadel Station | ||
| Entertainment | | Entertainment | ||
| {{s|Entertainment|Samhan Dobo}} | | {{s|Entertainment|Samhan Dobo}} | ||
Line 1,012: | Line 1,065: | ||
===Ion Rifle=== | ===Ion Rifle=== | ||
{{ | {{KotORII/Description|Ion Rifle| | ||
* {{s|Combat|Damage}}: Ion, 1-10 (1d10) | * {{s|Combat|Damage}}: Ion, 1-10 (1d10) | ||
* Ion: +1-10 vs. {{s|Classes|Droid}} | * Ion: +1-10 vs. {{s|Classes|Droid}} | ||
* Range: 28m | * Range: 28m | ||
* {{s|Combat|Critical Threat}}: 20-20,x3 | * {{s|Combat|Critical Threat}}: 20-20,x3 | ||
* Upgradeable ([[../Upgrade items, ranged#Targeting|Scope]], [[../Upgrade items, ranged#Firing chambers|Chamber]])|Unlike the less customizable carbines, rifles can be upgraded. Ion weapons cannot utilize most power pack upgrades, however. | * Upgradeable ([[../Upgrade items, ranged#Targeting|Scope]], [[../Upgrade items, ranged#Firing chambers|Chamber]])|Unlike the less customizable carbines, rifles can be upgraded. Ion weapons cannot utilize most power pack upgrades, however.}} | ||
There's a chance to receive from the following: | There's a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
| Telos | | Telos: Citadel Station | ||
| Entertainment | | Entertainment | ||
| {{s|Entertainment|Samhan Dobo}} | | {{s|Entertainment|Samhan Dobo}} | ||
Line 1,053: | Line 1,106: | ||
===Bothan Droid Disruptor=== | ===Bothan Droid Disruptor=== | ||
{{ | {{KotORII/Description|Bothan Droid Disruptor| | ||
* {{s|Combat|Damage}}: Ion, 2-11 (1d10,+1) | * {{s|Combat|Damage}}: Ion, 2-11 (1d10,+1) | ||
* Ion: +2-20 vs. {{s|Classes|Droid}} | * Ion: +2-20 vs. {{s|Classes|Droid}} | ||
Line 1,059: | Line 1,112: | ||
* {{s|Combat|Critical Threat}}: 20-20,x3 | * {{s|Combat|Critical Threat}}: 20-20,x3 | ||
* {{s|Combat|Attack}} Modifier: +1 | * {{s|Combat|Attack}} Modifier: +1 | ||
* Upgradeable ([[../Upgrade items, ranged#Targeting|Scope]], [[../Upgrade items, ranged#Firing chambers|Chamber]])|Droids can be difficult obstacles for a spy, but these weapons take all the guesswork out of dealing with them. | * Upgradeable ([[../Upgrade items, ranged#Targeting|Scope]], [[../Upgrade items, ranged#Firing chambers|Chamber]])|Droids can be difficult obstacles for a spy, but these weapons take all the guesswork out of dealing with them.}} | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Quad | | Refugee Quad | ||
| [[../Refugee Quad#Refugee Woes|Saquesh]] (level 9) {{ | | [[../Refugee Quad#Refugee Woes|Saquesh]] (level 9) {{KotORII/Points|Dark}} | ||
| {{N/a|3765}} || 1 | | {{N/a|3765}} || 1 | ||
|} | |} | ||
Line 1,070: | Line 1,123: | ||
There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
| Telos | | Telos: Citadel Station | ||
| Entertainment | | Entertainment | ||
| {{s|Entertainment|Samhan Dobo}} | | {{s|Entertainment|Samhan Dobo}} | ||
Line 1,102: | Line 1,155: | ||
===Verpine Droid Disruptor=== | ===Verpine Droid Disruptor=== | ||
{{ | {{KotORII/Description|Verpine Droid Disruptor| | ||
* {{s|Combat|Damage}}: Ion, 3-12 (1d10,+2) | * {{s|Combat|Damage}}: Ion, 3-12 (1d10,+2) | ||
* Ion: +2-20 vs. {{s|Classes|Droid}} | * Ion: +2-20 vs. {{s|Classes|Droid}} | ||
Line 1,108: | Line 1,161: | ||
* {{s|Combat|Critical Threat}}: 20-20,x3 | * {{s|Combat|Critical Threat}}: 20-20,x3 | ||
* {{s|Combat|Attack}} Modifier: +2 | * {{s|Combat|Attack}} Modifier: +2 | ||
* Upgradeable ([[../Upgrade items, ranged#Targeting|Scope]], [[../Upgrade items, ranged#Firing chambers|Chamber]])|While they may have borrowed liberally from designs the Bothans initiated, the Verpine say you can't argue with results. These weapons are simply devastating against droids. | * Upgradeable ([[../Upgrade items, ranged#Targeting|Scope]], [[../Upgrade items, ranged#Firing chambers|Chamber]])|While they may have borrowed liberally from designs the Bothans initiated, the Verpine say you can't argue with results. These weapons are simply devastating against droids.}} | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Quad | | Refugee Quad | ||
| [[../Refugee Quad#Refugee Woes|Saquesh]] (level 14) {{ | | [[../Refugee Quad#Refugee Woes|Saquesh]] (level 14) {{KotORII/Points|Dark}} | ||
| {{N/a|10075}} || 1 | | {{N/a|10075}} || 1 | ||
|} | |} | ||
Line 1,119: | Line 1,172: | ||
There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
|rowspan=2| Nar Shaddaa | |rowspan=2| Nar Shaddaa | ||
| Refugee Landing Pad | | Refugee Landing Pad | ||
Line 1,146: | Line 1,199: | ||
===Verpine Droid Disintegrator=== | ===Verpine Droid Disintegrator=== | ||
{{ | {{KotORII/Description|Verpine Droid Disruptor| | ||
* {{s|Combat|Damage}}: Ion, 4-22 (2d10,+2) | * {{s|Combat|Damage}}: Ion, 4-22 (2d10,+2) | ||
* Ion: +3-30 vs. {{s|Classes|Droid}} | * Ion: +3-30 vs. {{s|Classes|Droid}} | ||
Line 1,152: | Line 1,205: | ||
* {{s|Combat|Critical Threat}}: 20-20,x3 | * {{s|Combat|Critical Threat}}: 20-20,x3 | ||
* {{s|Combat|Attack}} Modifier: +2 | * {{s|Combat|Attack}} Modifier: +2 | ||
* Upgradeable ([[../Upgrade items, ranged#Targeting|Scope]], [[../Upgrade items, ranged#Firing chambers|Chamber]])|This weapon is simply the most powerful anti-droid rifle available. | * Upgradeable ([[../Upgrade items, ranged#Targeting|Scope]], [[../Upgrade items, ranged#Firing chambers|Chamber]])|This weapon is simply the most powerful anti-droid rifle available.}} | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Quad | | Refugee Quad | ||
| [[../Refugee Quad#Refugee Woes|Saquesh]] (level 23) {{ | | [[../Refugee Quad#Refugee Woes|Saquesh]] (level 23) {{KotORII/Points|Dark}} | ||
| {{N/a|28000}} || 1 | | {{N/a|28000}} || 1 | ||
|} | |} | ||
Line 1,163: | Line 1,216: | ||
There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Docks | | Docks | ||
Line 1,173: | Line 1,226: | ||
===Sonic Carbine=== | ===Sonic Carbine=== | ||
{{ | {{KotORII/Description|Sonic Carbine| | ||
* {{s|Combat|Damage}}: Sonic, 1-10 (1d10) | * {{s|Combat|Damage}}: Sonic, 1-10 (1d10) | ||
* Range: 28m | * Range: 28m | ||
* {{s|Combat|Critical Threat}}: 20-20,x2 | * {{s|Combat|Critical Threat}}: 20-20,x2 | ||
* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Attribute Damage}} {{s|Attributes|Dexterity}} [[../Difficulty Classes|DC]] 14 | * {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Attribute Damage}} {{s|Attributes|Dexterity}} [[../Difficulty Classes|DC]] 14 | ||
* Not Upgradeable|More powerful than the pistol, the sonic carbine fires a blast of sound that causes a great deal of sensory overload in addition to damage, disorienting the victim. | * Not Upgradeable|More powerful than the pistol, the sonic carbine fires a blast of sound that causes a great deal of sensory overload in addition to damage, disorienting the victim.}} | ||
There's a chance to receive from the following: | There's a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
| Telos | | Telos: Citadel Station | ||
| Entertainment | | Entertainment | ||
| {{s|Entertainment|Samhan Dobo}} | | {{s|Entertainment|Samhan Dobo}} | ||
Line 1,214: | Line 1,267: | ||
===Sonic Rifle=== | ===Sonic Rifle=== | ||
{{ | {{KotORII/Description|Sonic Rifle| | ||
* {{s|Combat|Damage}}: Sonic, 2-14 (1d10+1d4) | * {{s|Combat|Damage}}: Sonic, 2-14 (1d10+1d4) | ||
* Range: 28m | * Range: 28m | ||
* {{s|Combat|Critical Threat}}: 20-20,x2 | * {{s|Combat|Critical Threat}}: 20-20,x2 | ||
* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Attribute Damage}} {{s|Attributes|Dexterity}} [[../Difficulty Classes|DC]] 14 | * {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Attribute Damage}} {{s|Attributes|Dexterity}} [[../Difficulty Classes|DC]] 14 | ||
* Upgradeable ([[../Upgrade items, ranged#Targeting|Scope]])|More powerful than the pistol, the sonic rifle fires a blast of sound that causes a great deal of sensory overload in addition to damage, disorienting the victim. | * Upgradeable ([[../Upgrade items, ranged#Targeting|Scope]])|More powerful than the pistol, the sonic rifle fires a blast of sound that causes a great deal of sensory overload in addition to damage, disorienting the victim.}} | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Quad | | Refugee Quad | ||
| [[../Refugee Quad#Refugee Woes|Saquesh]] (level 3) {{ | | [[../Refugee Quad#Refugee Woes|Saquesh]] (level 3) {{KotORII/Points|Dark}} | ||
| {{N/a|885}} || 1 | | {{N/a|885}} || 1 | ||
|} | |} | ||
Line 1,230: | Line 1,283: | ||
There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
| Telos | | Telos: Citadel Station | ||
| Entertainment | | Entertainment | ||
| {{s|Entertainment|Samhan Dobo}} | | {{s|Entertainment|Samhan Dobo}} | ||
Line 1,266: | Line 1,319: | ||
===Argazdan Riot Buster=== | ===Argazdan Riot Buster=== | ||
{{ | {{KotORII/Description|Argazdan Riot Buster| | ||
* {{s|Combat|Damage}}: Sonic, 1-10 (1d10) | * {{s|Combat|Damage}}: Sonic, 1-10 (1d10) | ||
* Range: 28m | * Range: 28m | ||
Line 1,272: | Line 1,325: | ||
* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Attribute Damage}} {{s|Attributes|Dexterity}} [[../Difficulty Classes|DC]] 14 | * {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Attribute Damage}} {{s|Attributes|Dexterity}} [[../Difficulty Classes|DC]] 14 | ||
* On Hit: {{s|Difficulty Classes|Stun}} 50% chance, 6 seconds, DC 10 | * On Hit: {{s|Difficulty Classes|Stun}} 50% chance, 6 seconds, DC 10 | ||
* Upgradeable ([[../Upgrade items, ranged#Targeting|Scope]])|During the Argazdan's subjugation of the Lorrdians, non-lethal technology was a profitable commodity. The Argazdan Riot Buster knocks its target to the ground and stuns them. | * Upgradeable ([[../Upgrade items, ranged#Targeting|Scope]])|During the Argazdan's subjugation of the Lorrdians, non-lethal technology was a profitable commodity. The Argazdan Riot Buster knocks its target to the ground and stuns them.}} | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Quad | | Refugee Quad | ||
| [[../Refugee Quad#Refugee Woes|Saquesh]] (level 8) {{ | | [[../Refugee Quad#Refugee Woes|Saquesh]] (level 8) {{KotORII/Points|Dark}} | ||
| {{N/a|2945}} || 1 | | {{N/a|2945}} || 1 | ||
|- | |- | ||
Line 1,288: | Line 1,341: | ||
There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
| Telos | | Telos: Citadel Station | ||
| Entertainment | | Entertainment | ||
| {{s|Entertainment|Samhan Dobo}} | | {{s|Entertainment|Samhan Dobo}} | ||
Line 1,320: | Line 1,373: | ||
===Sonic Disruptor=== | ===Sonic Disruptor=== | ||
{{ | {{KotORII/Description|Sonic Disruptor| | ||
* {{s|Combat|Damage}}: Sonic, 1-10 (1d10) | * {{s|Combat|Damage}}: Sonic, 1-10 (1d10) | ||
* Damage Bonus: +1-10 Unstoppable | * Damage Bonus: +1-10 Unstoppable | ||
Line 1,327: | Line 1,380: | ||
* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Attribute Damage}} {{s|Attributes|Dexterity}} [[../Difficulty Classes|DC]] 22 | * {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Attribute Damage}} {{s|Attributes|Dexterity}} [[../Difficulty Classes|DC]] 22 | ||
* On Hit: {{s|Difficulty Classes|Stun}} 25% chance, 6 seconds, DC 18 | * On Hit: {{s|Difficulty Classes|Stun}} 25% chance, 6 seconds, DC 18 | ||
* Upgradeable ([[../Upgrade items, ranged#Targeting|Scope]])|Combining both sonic and disruptor attacks, this rifle tears through enemy defenses. | * Upgradeable ([[../Upgrade items, ranged#Targeting|Scope]])|Combining both sonic and disruptor attacks, this rifle tears through enemy defenses.}} | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Quad | | Refugee Quad | ||
| [[../Refugee Quad#Refugee Woes|Saquesh]] (level 21) {{ | | [[../Refugee Quad#Refugee Woes|Saquesh]] (level 21) {{KotORII/Points|Dark}} | ||
| {{N/a|24750}} || 1 | | {{N/a|24750}} || 1 | ||
|} | |} | ||
Line 1,338: | Line 1,391: | ||
There's also a chance to receive from the following: | There's also a chance to receive from the following: | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Docks | | Docks |
Latest revision as of 22:34, 29 August 2023
All blaster rifles have Feats Required: Weapon Proficiency - Blaster Rifle.
Blaster rifle | Damage | Range | Critical Threat | Bonus |
---|---|---|---|---|
Blaster carbines | Energy 1-12 | 25m | 20-20,x2 | |
Blaster rifles | Energy 1-12 | 28m | 19-20,x2 | |
Bowcasters | Energy 1-10 | 28m | 19-20,x3 | |
Repeating blasters | Energy 2-12 | 28m | 20-20,x2 | |
Heavy repeating blasters | Energy 3-22 | 28m | 20-20,x2 | |
Disruptor rifles | Unstoppable 1-10 | 28m | 18-20,x2 | |
Ion rifles | Ion 1-10 | 28m | 20-20,x3 | Ion: +1-10 vs. Droid |
Sonic rifles | Sonic 1-10 | 28m | 20-20,x2 | On Hit: AD Dex DC 14 |
The more advanced can have additional bonuses. Some blaster rifles can be created using a Workbench with sufficient Repair rank and Components:
Blaster rifle | Rank | Cost |
---|---|---|
Blaster Rifle | 7 | 5 |
Repeating Blaster Rifle | 13 | 87 |
Disruptor Rifle | 16 | 126 |
A blaster rifle is normally received from the following:
World | Area | Source |
---|---|---|
Nar Shaddaa | Refugee Quad | Saquesh (Code (Level + 6)) |
Blaster carbines[edit]
Blaster Carbine[edit]
| |
Blaster carbine rifles are inelegant, but effective weapons. They are commonly used by unskilled thugs and mercenaries. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Landing Pad | Geeda | 36 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Telos: Citadel Station | Entertainment | Samhan Dobo | 35 | 1 |
Nar Shaddaa | Refugee Landing Pad | Oondar | 35 | 1 |
Onderon | Merchant Quarter | Gegorran | 35 | 1 |
Dantooine | Khoonda | Adum Larp | 35 | 1 |
Zabrak Blaster Carbine[edit]
| |
The design of the Zabrak Blaster Carbine is too complicated to allow further upgrading. Fortunately, it has little need for additional enhancement. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Quad | Saquesh (level 18) | 18800 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Landing Pad | Oondar | 18800 | 1 |
Docks | Fassa (level 22) | 18800 | 1 | |
Onderon | Iziz Spaceport | Margar | 22560 | 1 |
Slavemaster Stun Carbine[edit]
| |
Trandoshan bounty hunters will use this weapon to capture their victims alive. As it is a carbine, it cannot be upgraded. |
Although the Equip screen displays 1-12 damage, according to the Combat log only 1 damage is normally inflicted.
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Quad | Saquesh (level 19) | 22500 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Docks | Fassa (level 23) | 22500 | 1 |
Onderon | Iziz Spaceport | Margar | 27000 | 1 |
Blaster rifles[edit]
Advanced Mining Laser[edit]
| |
This advanced industrial mining laser can double as a makeshift blaster rifle. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Peragus II | Mining Tunnels | Corpse | 1 | 1 |
| |
This advanced industrial mining laser can double as a makeshift blaster rifle. |
Although the description displays Damage: Energy, 1-11, according to the Equip screen and Combat log it's actually no different to any other Advanced Mining Laser.
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Peragus II | Administration Level | HK-50 Assassin Droid | 25 | 1 |
Blaster Rifle[edit]
| |
More powerful than the commonly available pistol, the blaster rifle is favored by soldiers throughout the galaxy. Civilian ownership of these weapons is not generally encouraged. Unlike carbines, most rifles can be fully upgraded. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Telos: Citadel Station | Entertainment | TSF Locker | 100 | 1 |
Ebon Hawk | Storage Compartment | HK-47 | 100 | 1 |
Dxun | Jungle Landing | Skeletal Corpse | 100 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Telos: Citadel Station | Entertainment | Samhan Dobo | 100 | 1 |
Nar Shaddaa | Refugee Landing Pad | Oondar | 100 | 1 |
Docks | Fassa (level 2) | 100 | 1 | |
Dxun | Mandalorian Ruins | Kex | 100 | 1 |
Onderon | Merchant Quarter | Gegorran | 100 | 1 |
Dantooine | Khoonda | Adum Larp | 100 | 1 |
Arkanian Blaster Rifle[edit]
| |
The Arkanian Blaster Rifle's ancient design is still quite powerful by modern standards. However, they cannot be outfitted with modern firing chambers and power cells, limiting them to scopes for upgrade options. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Quad | Saquesh (level 6) | 1595 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Telos: Citadel Station | Entertainment | Samhan Dobo | 1595 | 1 |
Nar Shaddaa | Refugee Landing Pad | Oondar | 1595 | 1 |
Docks | Fassa (level 10) | 1595 | 1 | |
Dxun | Mandalorian Ruins | Kex | 1595 | 1 |
Onderon | Iziz Spaceport | Margar | 1914 | 1 |
Dantooine | Khoonda | Adum Larp | 1595 | 1 |
Plasma Projector[edit]
| |
This massive weapon fires a bolt of plasma energy at its target. Difficult to wield except by highly trained marksmen, the plasma projector is also unsuitable for further upgrades. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Quad | Saquesh (level 12) | 8075 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Landing Pad | Oondar | 8075 | 1 |
Docks | Fassa (level 16) | 8075 | 1 | |
Dxun | Mandalorian Ruins | Kex | 8075 | 1 |
Onderon | Iziz Spaceport | Margar | 9690 | 1 |
Dantooine | Khoonda | Adum Larp | 8075 | 1 |
Mandalorian Assault Rifle[edit]
| |
These weapons are almost overpowered for their size, but the Mandalorians prefer them that way. They do not make a habit of being subtle in their war making. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Quad | Saquesh (level 13) | 9950 | 1 |
Dxun | Mandalorian Ruins | Kex | 9950 | 1 |
Mandalore | 9950 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Landing Pad | Oondar | 9950 | 1 |
Docks | Fassa (level 17) | 9950 | 1 | |
Onderon | Iziz Spaceport | Margar | 11940 | 1 |
Dantooine | Khoonda | Adum Larp | 9950 | 1 |
Zersium Rifle[edit]
| |
This rifle is made in part of Zersium, a rare mineral that aids in energy dissipation. This characteristic allows the rifle to utilize more powerful energy bursts without risking the safety of its wielder. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Quad | Saquesh (level 24) | 30000 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Docks | Fassa (level 28) | 30000 | 1 |
Bowcasters[edit]
Bowcaster[edit]
| |
The bowcaster is an invention of the Wookiees of Kashyyyk. Also called a laser crossbow, it actually uses a magnetic accelerator to hurl an explosive energy quarrel at its target. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Telos: Citadel Station | Residential 082 East | Trandoshan Bounty Hunter | 250 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Telos: Citadel Station | Entertainment | Samhan Dobo | 250 | 1 |
Nar Shaddaa | Refugee Landing Pad | Oondar | 250 | 1 |
Docks | Fassa (level 3) | 250 | 1 | |
Dxun | Mandalorian Ruins | Kex | 250 | 1 |
Onderon | Merchant Quarter | Gegorran | 250 | 1 |
Dantooine | Khoonda | Adum Larp | 250 | 1 |
War Bowcaster[edit]
| |
The bowcaster is an invention of the Wookiees of Kashyyyk. Also called a laser crossbow, it actually uses a magnetic accelerator to hurl an explosive energy quarrel at its target. This more expensive war bowcaster is suitable for upgrading. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Quad | Saquesh (level 5) | 2000 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Telos: Citadel Station | Entertainment | Samhan Dobo | 2000 | 1 |
Nar Shaddaa | Refugee Landing Pad | Oondar | 2000 | 1 |
Docks | Fassa (level 9) | 2000 | 1 | |
Dxun | Mandalorian Ruins | Kex | 2000 | 1 |
Onderon | Iziz Spaceport | Margar | 2400 | 1 |
Dantooine | Khoonda | Adum Larp | 2000 | 1 |
Ceremonial Bowcaster[edit]
| |
This specialized bowcaster was designed for use in ceremonial hunts. It is capable of an impressive rate of fire even in unskilled hands. Though not suitable for upgrading, few of the weapon's targets would argue that further enhancement is necessary. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Quad | Saquesh (level 15) | 13750 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Landing Pad | Oondar | 13750 | 1 |
Docks | Fassa (level 19) | 13750 | 1 | |
Dxun | Mandalorian Ruins | Kex | 13750 | 1 |
Onderon | Iziz Spaceport | Margar | 16500 | 1 |
Repeating blasters[edit]
Repeating Blaster Carbine[edit]
| |
This weapon allows the user to fire more quickly than usual, increasing his chances of survival without drastically changing the amount of equipment he would normally carry. |
There's a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Telos: Citadel Station | Entertainment | Samhan Dobo | 350 | 1 |
Nar Shaddaa | Refugee Landing Pad | Oondar | 350 | 1 |
Docks | Fassa (level 4) | 350 | 1 | |
Dxun | Mandalorian Ruins | Kex | 350 | 1 |
Onderon | Merchant Quarter | Gegorran | 350 | 1 |
Dantooine | Khoonda | Adum Larp | 350 | 1 |
Repeating Blaster Rifle[edit]
| |
This weapon allows the user to fire more quickly than usual, increasing his chances of survival without drastically changing the amount of equipment he would normally carry. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Quad | Saquesh (level 4) | 1750 | 1 |
Onderon | Iziz Spaceport | Mandalore | 1750 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Telos: Citadel Station | Entertainment | Samhan Dobo | 1750 | 1 |
Nar Shaddaa | Refugee Landing Pad | Oondar | 1750 | 1 |
Docks | Fassa (level 8) | 1750 | 1 | |
Dxun | Mandalorian Ruins | Kex | 1750 | 1 |
Onderon | Iziz Spaceport | Margar | 2100 | 1 |
Merchant Quarter | Gegorran | 1750 | 1 | |
Dantooine | Khoonda | Adum Larp | 1750 | 1 |
Combat Enforcer[edit]
| |
This powerful repeating blaster inflicts incredible pain and damage upon its victim, but is difficult to use effectively. Its origin is unclear, though there are some similarities to its design and that of Mandalorian weapons. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Quad | Saquesh (level 10) | 4825 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Landing Pad | Oondar | 4825 | 1 |
Docks | Fassa (level 14) | 4825 | 1 | |
Dxun | Mandalorian Ruins | Kex | 4825 | 1 |
Onderon | Iziz Spaceport | Margar | 5790 | 1 |
Dantooine | Khoonda | Adum Larp | 4825 | 1 |
Onderon Repeating Carbine[edit]
| |
These weapons were employed by the elite troops of Iziz during the Battle of Onderon. The power of these carbines, combined with their high rate of fire, was believed to play a considerable role in the rout of the Mandalorian forces. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Quad | Saquesh (level 20) | 21775 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Docks | Fassa (level 24) | 21775 | 1 |
Heavy repeating blasters[edit]
Heavy Repeating Blaster[edit]
| |
No Description Set |
Heavy Repeating Carbine[edit]
| |
This weapon again increases the firepower available to the foot soldier or mercenary, but it is not for the lightly armored who wish to be quick on their feet. As it is a carbine, it cannot be upgraded. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Quad | Saquesh (level 11) | 6750 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Landing Pad | Oondar | 6750 | 1 |
Docks | Fassa (level 15) | 6750 | 1 | |
Dxun | Mandalorian Ruins | Kex | 6750 | 1 |
Onderon | Iziz Spaceport | Margar | 8100 | 1 |
Dantooine | Khoonda | Adum Larp | 6750 | 1 |
Heavy Repeating Rifle[edit]
| |
The Heavy Repeating Rifle is one of the most powerful weapons available, delivering rapid bursts of intense energy. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Quad | Saquesh (level 16) | 15000 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Landing Pad | Oondar | 15000 | 1 |
Docks | Fassa (level 20) | 15000 | 1 | |
Onderon | Iziz Spaceport | Margar | 18000 | 1 |
Mandalorian Heavy Repeater[edit]
| |
With this weapon, the Mandalorians again demonstrate a complete lack of subtlety. The only thing better than a big blaster, apparently, is one that shoots faster. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Quad | Saquesh (level 22) | 25950 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Docks | Fassa (level 26) | 25950 | 1 |
Disruptor rifles[edit]
Disruptor Carbine[edit]
| |
This disruptor is even more destructive than its pistol counterpart, and is outlawed on just as many worlds. Disruptors reduce solid matter to its constituent molecules. Painfully. Unlike typical blasters, disruptors ignore most types of personal energy shields. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Quad | Saquesh (levels 1-2) | 900 | 1 |
Onderon | Iziz Spaceport | Margar | 1080 | 1 |
Dxun | Sith Tomb | Sith Grenadier (2) | 900 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Telos: Citadel Station | Entertainment | Samhan Dobo | 900 | 1 |
Nar Shaddaa | Refugee Landing Pad | Oondar | 900 | 1 |
Docks | Fassa (level 6) | 900 | 1 | |
Dxun | Mandalorian Ruins | Kex | 900 | 1 |
Onderon | Merchant Quarter | Gegorran | 900 | 1 |
Dantooine | Khoonda | Adum Larp | 900 | 1 |
Disruptor Rifle[edit]
| |
This disruptor is even more destructive than its pistol counterpart, and is outlawed on just as many worlds. Disruptors reduce solid matter to its constituent molecules. Painfully. Unlike typical blasters, disruptors ignore most types of personal energy shields. Unlike carbines, disruptor rifles can be upgraded. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Telos: Citadel Station | Entertainment | Samhan Dobo | 2535 | 1 |
Telos | Czerka Site | Mercenary Commander | 2535 | 1 |
Nar Shaddaa | Refugee Quad | Saquesh (level 7) | 2535 | 1 |
Onderon | Royal Palace | Footlocker | 2535 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Telos: Citadel Station | Entertainment | Samhan Dobo | 2535 | 1 |
Nar Shaddaa | Refugee Landing Pad | Oondar | 2535 | 1 |
Docks | Fassa (level 11) | 2535 | 1 | |
Dxun | Mandalorian Ruins | Kex | 2535 | 1 |
Onderon | Iziz Spaceport | Margar | 3042 | 1 |
Dantooine | Khoonda | Adum Larp | 2535 | 1 |
Charric[edit]
| |
The Charric is an immensely powerful disruptor rifle. Exceedingly rare, its origin is believed to be somewhere in the Unknown Regions, though what species created it is unknown. The Charric employs maser beams and easily penetrates most armor and shields. As it is such an exotic weapon, it is incompatible with modern upgrades. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Quad | Saquesh (level 17) | 16450 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Docks | Fassa (level 21) | 16450 | 1 |
Onderon | Iziz Spaceport | Margar | 19740 | 1 |
Droid Assassin's Rifle[edit]
| |
This disruptor has all the modifications an assassin droid needs: improved optics, reduced recoil, extended range, and several open ports for even more modular upgrades. |
This can only be acquired using Cheats (giveitem d_hk47_01
) unless the Restored Content Mod is installed.
Ion rifles[edit]
While ion weapons are generally less damaging against organic opponents, they are powerful against droids. Also, ion damage can penetrate some defenses blaster fire cannot. Ion weapons cannot utilize most power pack upgrades. |
Ion Carbine[edit]
| |
Ion Carbines are versatile, low-end rifles. They are sometimes given to combat droids to provide an edge against other droid armies. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Landing Pad | Geeda | 68 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Telos: Citadel Station | Entertainment | Samhan Dobo | 65 | 1 |
Nar Shaddaa | Refugee Landing Pad | Oondar | 65 | 1 |
Dxun | Mandalorian Ruins | Kex | 65 | 1 |
Onderon | Merchant Quarter | Gegorran | 65 | 1 |
Dantooine | Khoonda | Adum Larp | 65 | 1 |
Ion Rifle[edit]
| |
Unlike the less customizable carbines, rifles can be upgraded. Ion weapons cannot utilize most power pack upgrades, however. |
There's a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Telos: Citadel Station | Entertainment | Samhan Dobo | 580 | 1 |
Nar Shaddaa | Refugee Landing Pad | Oondar | 580 | 1 |
Docks | Fassa (level 5) | 580 | 1 | |
Dxun | Mandalorian Ruins | Kex | 580 | 1 |
Onderon | Merchant Quarter | Gegorran | 580 | 1 |
Dantooine | Khoonda | Adum Larp | 580 | 1 |
Bothan Droid Disruptor[edit]
Droids can be difficult obstacles for a spy, but these weapons take all the guesswork out of dealing with them. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Quad | Saquesh (level 9) | 3765 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Telos: Citadel Station | Entertainment | Samhan Dobo | 3765 | 1 |
Nar Shaddaa | Refugee Landing Pad | Oondar | 3765 | 1 |
Docks | Fassa (level 13) | 3765 | 1 | |
Dxun | Mandalorian Ruins | Kex | 3765 | 1 |
Onderon | Iziz Spaceport | Margar | 4518 | 1 |
Dantooine | Khoonda | Adum Larp | 3765 | 1 |
Verpine Droid Disruptor[edit]
While they may have borrowed liberally from designs the Bothans initiated, the Verpine say you can't argue with results. These weapons are simply devastating against droids. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Quad | Saquesh (level 14) | 10075 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Landing Pad | Oondar | 10075 | 1 |
Docks | Fassa (level 18) | 10075 | 1 | |
Dxun | Mandalorian Ruins | Kex | 10075 | 1 |
Onderon | Iziz Spaceport | Margar | 12090 | 1 |
Dantooine | Khoonda | Adum Larp | 10075 | 1 |
Verpine Droid Disintegrator[edit]
This weapon is simply the most powerful anti-droid rifle available. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Quad | Saquesh (level 23) | 28000 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Docks | Fassa (level 27) | 28000 | 1 |
Sonic rifles[edit]
Sonic Carbine[edit]
| |
More powerful than the pistol, the sonic carbine fires a blast of sound that causes a great deal of sensory overload in addition to damage, disorienting the victim. |
There's a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Telos: Citadel Station | Entertainment | Samhan Dobo | 95 | 1 |
Nar Shaddaa | Refugee Landing Pad | Oondar | 95 | 1 |
Docks | Fassa (level 1) | 95 | 1 | |
Dxun | Mandalorian Ruins | Kex | 95 | 1 |
Onderon | Merchant Quarter | Gegorran | 95 | 1 |
Dantooine | Khoonda | Adum Larp | 95 | 1 |
Sonic Rifle[edit]
| |
More powerful than the pistol, the sonic rifle fires a blast of sound that causes a great deal of sensory overload in addition to damage, disorienting the victim. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Quad | Saquesh (level 3) | 885 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Telos: Citadel Station | Entertainment | Samhan Dobo | 885 | 1 |
Nar Shaddaa | Refugee Landing Pad | Oondar | 885 | 1 |
Docks | Fassa (level 7) | 885 | 1 | |
Dxun | Mandalorian Ruins | Kex | 885 | 1 |
Onderon | Iziz Spaceport | Margar | 1062 | 1 |
Merchant Quarter | Gegorran | 885 | 1 | |
Dantooine | Khoonda | Adum Larp | 885 | 1 |
Argazdan Riot Buster[edit]
| |
During the Argazdan's subjugation of the Lorrdians, non-lethal technology was a profitable commodity. The Argazdan Riot Buster knocks its target to the ground and stuns them. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Quad | Saquesh (level 8) | 2945 | 1 |
Dantooine | Enclave Courtyard | Nallek | 2945 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Telos: Citadel Station | Entertainment | Samhan Dobo | 2945 | 1 |
Nar Shaddaa | Refugee Landing Pad | Oondar | 2945 | 1 |
Docks | Fassa (level 12) | 2945 | 1 | |
Dxun | Mandalorian Ruins | Kex | 2945 | 1 |
Onderon | Iziz Spaceport | Margar | 3534 | 1 |
Dantooine | Khoonda | Adum Larp | 2945 | 1 |
Sonic Disruptor[edit]
| |
Combining both sonic and disruptor attacks, this rifle tears through enemy defenses. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Refugee Quad | Saquesh (level 21) | 24750 | 1 |
There's also a chance to receive from the following:
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Docks | Fassa (level 25) | 24750 | 1 |