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< Star Wars Knights of the Old Republic II: The Sith Lords
Revision as of 14:07, 28 January 2021 by Onderduiker (talk | contribs) (Created stub outline, detail to be added shortly)
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stub

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Attack

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  • Roll 1d20
  • Base

Dual Wield Penalty

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Feats

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Ranged

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  • Close Proximity Ranged Bonus
  • melee on ranged
  • Targeting

Lightsaber Form

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Attribute modifier

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Weapon Focus

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Effect Bonus

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Critical Threat

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Defense

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  • Base 10

Armor

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  • Dex(terity) mod(ifier)

Class

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Feats and effects

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Maximum ceiling 10 restricts the following:

The following are unrestricted:

Dueling bonus is listed separately as feat

Debilitated penalty

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Critical hit

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Damage

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Bonus damage

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Misc. effect damage

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Then Sneak Attack damage, none are multiplied by a critical hit

Damage Immunity

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Sums as expected, despite what descriptions may display.

Shields

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Arms and Shields

Toughness

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Ignore Pain or Inner Strength before Improved Toughness

Damage Resistance

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Only highest value counts

Combat Difficulty

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Vitality

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Regeneration

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