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{{Header Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords}}
{{Header Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords}}
{{floatingtoc}}
{{floatingtoc}}
All of the following are Restricted: not useable by [[../Party#Hanharr|Wookiees]] (or {{s|Classes|Droid}}s).


None of the following are useable by Wookiees or [[Star Wars Knights of the Old Republic II: The Sith Lords/Classes#Droid|droids]].
{{s|Head|Summary}} at end of page.
{{-}}
==Head==
The following require no {{s|Feats|Armor Proficiency}}.


===Bindo's Band===
===Survey Gear===
*[[Star Wars Knights of the Old Republic II: The Sith Lords/Attributes#Charisma|Charisma]]: +3
{{KotORII/Description|Neural Band|
*Damage Immunity: 10% vs. Dark Side, 10% vs. Light Side
* {{s|Combat|Damage Resistance}}: Resist 5/- vs. Sonic
* Skills: {{s|Skills|Awareness}} +1|When surveying new asteroid claims, this headgear is designed to help identify both pockets of Peragian gas and any placed thermal charges in the area. The small sonic generation and receiving gear within the helmet is designed to absorb any high decibel emissions from sonic charges (and sonic grenades).}}
 
{{KotORII/Source}}
| Peragus II
| Mining Tunnels
| [[../Mining Tunnels#Turbolift to Administration Level|Plasteel Cylinder]]
| {{N/a|60}}
| 1
|}
 
===Neural Band===
{{KotORII/Description|Neural Band|
* [[../Saves/]]: Will +2|Developed after the Exar Kun war, this item bolsters the willpower of the user by electrically reinforcing established mental patterns. Republic troops called it "Little Shocky".}}
 
{{KotORII/Source}}
| Nar Shaddaa
| Refugee Landing Pad
| {{s|Refugee Landing Pad|Geeda}}
| 31 || 1
|}
 
There's also a chance to receive from the following:


It is unknown whether this simple band was ever owned by the reclusive Jedi, but it is likely that Jolee would have appreciated its ability to help one walk the line between the light and dark sides of the Force.
{{KotORII/Source}}
| Telos: Citadel Station
| Entertainment
| {{s|Entertainment|Samhan Dobo}}
| 30 || 1
|-
| Nar Shaddaa
| Refugee Landing Pad
| {{s|Refugee Landing Pad|Oondar}}
| 30 || 1
|-
| Onderon
| Merchant Quarter
| {{s|Merchant Quarter|Gegorran}}
| 30 || 1
|-
| Dantooine
| Khoonda
| {{s|Khoonda|Adum Larp}}
| 30 || 1
|}


===Breath Mask===
===Breath Mask===
*Immunity: Poison
{{KotORII/Description|Breath Mask|
* Immunity: {{s|Saves|Poison}}|This is standard issue gear for Republic forces and most professional soldiers, protecting against a variety of gas-based attacks.}}


This is standard issue gear for Republic forces and most professional soldiers, protecting against a variety of gas-based attacks.
{{KotORII/Source}}
| Peragus II
| Dormitories
| [[../Dormitories#Cafeteria|Storage Canister]]
| {{N/a|55}} || 1
|}


===Circlet of Saresh===
There's also a chance to receive from the following:
*Restricted To: Light Side
 
*[[Star Wars Knights of the Old Republic II: The Sith Lords/Attributes#Wisdom|Wisdom]]: +5
{{KotORII/Source}}
| Telos: Citadel Station
| Entertainment
| {{s|Entertainment|Samhan Dobo}}
| 55 || 1
|-
| Nar Shaddaa
| Refugee Landing Pad
| {{s|Refugee Landing Pad|Oondar}}
| 55 || 1
|-
| Dxun
| Mandalorian Ruins
| {{s|Mandalorian Ruins|Kex}}
| 55 || 1
|-
| Onderon
| Merchant Quarter
| {{s|Merchant Quarter|Gegorran}}
| 55 || 1
|-
| Dantooine
| Khoonda
| {{s|Khoonda|Adum Larp}}
| 55 || 1
|}


The wealthy Saresh family of Taris were once known as much for their arrogance and cruelty as for their vast riches and political power. But over the last century many of the family have shown a strong affinity to the Force, and been taken in by the Jedi for training. Foremost among these was Guun Han Saresh, heir to the family fortune. To celebrate Guun Han's acceptance into the Order, his father commissioned the crafting of a powerful headband: the Circlet of Saresh. To prevent this spectacular gift from leading his son down the path of arrogance and pride - an all too real possibility given the Saresh family history - the circlet was fashioned so that only one who is a true servant of the light can use it. The circlet was in Gunn Han's possession when he disappeared shortly after the time of the Great Hunt.
===Rakatan Band===
{{KotORII/Description|Neural Band|
* {{s|Attributes|Wisdom}}: +1|This simple device improves the wearer's ability to perceive the reality of their surroundings. The origin behind the item's name is unknown, but rumor has it that these bands were constructed as a defense against an ancient species of alien deceivers, who made absurd claims of dominance concerning their role in the galaxy. It is said this species of lying primitives went so far as to take credit for almost every major event in galactic history since the discovery of the hyperdrive.}}


===Combat Sensor===
There's a chance to receive from the following:
*[[Star Wars Knights of the Old Republic II: The Sith Lords/Attributes#Dexterity|Dexterity]]: +2
*Bonus Feat: [[Star Wars Knights of the Old Republic II: The Sith Lords/Feats#Weapon Focus|Weapon Focus: Blaster Pistol]]
*Bonus Feat: Weapon Focus: Blaster Rifle


This improved version of the Spacer's Sensor is for wealthier travelers who are expecting combat.
{{KotORII/Source}}
| Telos: Citadel Station
| Entertainment
| {{s|Entertainment|Samhan Dobo}}
| 85 || 1
|-
|rowspan=2| Nar Shaddaa
| Refugee Landing Pad
| {{s|Refugee Landing Pad|Oondar}}
| 85 || 1
|-
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 1)
| {{N/a|85}} || 1
|-
| Dxun
| Mandalorian Ruins
| {{s|Mandalorian Ruins|Kex}}
| 85 || 1
|-
| Onderon
| Merchant Quarter
| {{s|Merchant Quarter|Gegorran}}
| 85 || 1
|-
| Dantooine
| Khoonda
| {{s|Khoonda|Adum Larp}}
| 85 || 1
|}


===Das'skar Hunting Mask===
===Interface Band===
*Attack Modifier: +1
{{KotORII/Description|Interface Band|
*[[Star Wars Knights of the Old Republic II: The Sith Lords/Attributes#Dexterity|Dexterity]]: +1
* {{s|Combat|Damage Resistance}}: Resist 5/- vs. Sonic
*Skills: [[Star Wars Knights of the Old Republic II: The Sith Lords/Skills#Awareness|Awareness]]: +2, [[Star Wars Knights of the Old Republic II: The Sith Lords/Skills#Stealth|Stealth]]: +2
* Skills: {{s|Skills|Computer Use}} +2, {{s|Skills|Demolitions}} +2, {{s|Skills|Security}} +2|This item provides a mental interface to a store of information on electronic systems common to security, demolitions, and general computing functions.}}


Nikto bounty hunters often employ these masks to help them track down prey. Das'skar Hunting Masks were created by Hutts to improve the performance of their minions.
There's a chance to receive from the following:


===Force Focusing Visor===
{{KotORII/Source}}
*[[Star Wars Knights of the Old Republic II: The Sith Lords/Attributes#Charisma|Charisma]]: +1
| Telos: Citadel Station
*[[Star Wars Knights of the Old Republic II: The Sith Lords/Attributes#Wisdom|Wisdom]]: +4
| Entertainment
*Regenerate Force Points: 2
| {{s|Entertainment|Samhan Dobo}}
| 650 || 1
|-
|rowspan=2| Nar Shaddaa
| Refugee Landing Pad
| {{s|Refugee Landing Pad|Oondar}}
| 650 || 1
|-
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 5)
| {{N/a|650}} || 1
|-
| Dxun
| Mandalorian Ruins
| {{s|Mandalorian Ruins|Kex}}
| 650 || 1
|-
|rowspan=2| Onderon
| Iziz Spaceport
| {{s|Iziz Spaceport|Margar}}
| 780 || 1
|-
| Merchant Quarter
| {{s|Merchant Quarter|Gegorran}}
| 650 || 1
|-
| Dantooine
| Khoonda
| {{s|Khoonda|Adum Larp}}
| 650 || 1
|}


Through means unknown, this visor helps the wearer clear their mind of distractions. It is especially potent when worn by a Force sensitive.
===Targeting Visor===
{{KotORII/Description|Targeting Visor|
* {{s|Combat|Attack}} Modifier: +1
* [[../Saves/]]: Reflex +1|Through assorted heads-up displays and sharpened vision, this device increases one's accuracy in combat.}}


===Force Mask===
{{KotORII/Source}}
*[[Star Wars Knights of the Old Republic II: The Sith Lords/Attributes#Charisma|Charisma]]: -4
| Dantooine
*[[Star Wars Knights of the Old Republic II: The Sith Lords/Attributes#Wisdom|Wisdom]]: -4
| Enclave Sublevel
*Force Resistance: Bonus 16
| [[../Enclave Sublevel#Lost in the Shadows|Dead Mercenaries]]
*Saves: Will +4
| {{N/a|850}} || 1
|}


For both good and ill, this mask provides the wearer with some protection from the Force.
There's also a chance to receive from the following:


===Force Shield===
{{KotORII/Source}}
*[[Star Wars Knights of the Old Republic II: The Sith Lords/Attributes#Charisma|Charisma]]: -6
| Telos: Citadel Station
*[[Star Wars Knights of the Old Republic II: The Sith Lords/Attributes#Wisdom|Wisdom]]: -6
| Entertainment
*Damage Resistance: Resist 5/- vs. Dark Side
| {{s|Entertainment|Samhan Dobo}}
*Force Resistance: Bonus 24
| 850 || 1
*Saves: Will +5
|-
|rowspan=2| Nar Shaddaa
| Refugee Landing Pad
| {{s|Refugee Landing Pad|Oondar}}
| 850 || 1
|-
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 6)
| {{N/a|850}} || 1
|-
| Dxun
| Mandalorian Ruins
| {{s|Mandalorian Ruins|Kex}}
| 850 || 1
|-
|rowspan=2| Onderon
| Iziz Spaceport
| {{s|Iziz Spaceport|Margar}}
| 1020 || 1
|-
| Merchant Quarter
| {{s|Merchant Quarter|Gegorran}}
| 850 || 1
|-
| Dantooine
| Khoonda
| {{s|Khoonda|Adum Larp}}
| 850 || 1
|}


This helmet shields the wearer's mind from the Force. It is so potent and successful at its goal that Force sensitives are severely disoriented when they wear it.
===Spacer's Sensor===
{{KotORII/Description|Spacer's Sensor|
* {{s|Attributes|Dexterity}}: +1
* Bonus Feat: {{s|Feats|Weapon Focus}}: Blaster Pistol
* Bonus Feat: Weapon Focus: Blaster Rifle|These visors are often used by smugglers and others who desire better combat skills yet are too focused on other endeavors to learn them normally.}}


===Interface Band===
There's a chance to receive from the following:
*Damage Resistance: Resist 5/- vs. Sonic
*Skills: [[Star Wars Knights of the Old Republic II: The Sith Lords/Skills#Computer Use|Computer Use]]: +2, [[Star Wars Knights of the Old Republic II: The Sith Lords/Skills#Demolitions|Demolitions]]: +2, [[Star Wars Knights of the Old Republic II: The Sith Lords/Skills#Demolitions|Security]]: +2


This item provides a mental interface to a store of information on electronic systems common to security, demolitions, and general computing functions.
{{KotORII/Source}}
| Telos: Citadel Station
| Entertainment
| {{s|Entertainment|Samhan Dobo}}
| 1250 || 1
|-
|rowspan=2| Nar Shaddaa
| Refugee Landing Pad
| {{s|Refugee Landing Pad|Oondar}}
| 1250 || 1
|-
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 8)
| {{N/a|1250}} || 1
|-
| Dxun
| Mandalorian Ruins
| {{s|Mandalorian Ruins|Kex}}
| 1250 || 1
|-
|rowspan=2| Onderon
| Iziz Spaceport
| {{s|Iziz Spaceport|Margar}}
| 1500 || 1
|-
| Merchant Quarter
| {{s|Merchant Quarter|Gegorran}}
| 1250 || 1
|-
| Dantooine
| Khoonda
| {{s|Khoonda|Adum Larp}}
| 1250 || 1
|}


===Matukai Meditation Band===
===Regal Visor===
*[[Star Wars Knights of the Old Republic II: The Sith Lords/Attributes#Wisdom|Wisdom]]: +2
{{KotORII/Description|Regal Visor|
*Damage Immunity: 30% vs. Dark Side
* Skills: {{s|Skills|Persuade}} +2
*Saves: Will +2
* {{s|Attributes|Charisma}}: +1|This attractive headgear includes a voice enhancement module that regulates tone and volume of the wearer's speech. It is employed in diplomatic situations where the slightest error could offend.}}
 
There's a chance to receive from the following:


An improved version of the standard meditation band, this item provides unparalleled protection from the ravaging power of the dark side.
{{KotORII/Source}}
| Telos: Citadel Station
| Entertainment
| {{s|Entertainment|Samhan Dobo}}
| 1500 || 1
|-
|rowspan=2| Nar Shaddaa
| Refugee Landing Pad
| {{s|Refugee Landing Pad|Oondar}}
| 1500 || 1
|-
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 9)
| {{N/a|1500}} || 1
|-
| Dxun
| Mandalorian Ruins
| {{s|Mandalorian Ruins|Kex}}
| 1500 || 1
|-
| Onderon
| Iziz Spaceport
| {{s|Iziz Spaceport|Margar}}
| 1800 || 1
|-
| Dantooine
| Khoonda
| {{s|Khoonda|Adum Larp}}
| 1500 || 1
|}


===Meditation Band===
===Meditation Band===
*[[Star Wars Knights of the Old Republic II: The Sith Lords/Attributes#Wisdom|Wisdom]]: +1
{{KotORII/Description|Spacer's Sensor|
*Damage Immunity: 20% vs. Dark Side
* {{s|Combat|Damage Immunity}}: 20% vs. Dark Side
*Saves: Will +1
* [[../Saves/]]: Will +1
* {{s|Attributes|Wisdom}}: +1|This potent device helps shield one's mind from dark thoughts and influences. It will not protect the user from evil that stems from within, however.}}
 
There's a chance to receive from the following:
 
{{KotORII/Source}}
| Telos: Citadel Station
| Entertainment
| {{s|Entertainment|Samhan Dobo}}
| 2000 || 1
|-
|rowspan=2| Nar Shaddaa
| Refugee Landing Pad
| {{s|Refugee Landing Pad|Oondar}}
| 2000 || 1
|-
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 10)
| {{N/a|2000}} || 1
|-
| Dxun
| Mandalorian Ruins
| {{s|Mandalorian Ruins|Kex}}
| 2000 || 1
|-
| Onderon
| Iziz Spaceport
| {{s|Iziz Spaceport|Margar}}
| 2400 || 1
|-
| Dantooine
| Khoonda
| {{s|Khoonda|Adum Larp}}
| 2000 || 1
|}
 
===Combat Sensor===
{{KotORII/Description|Spacer's Sensor|
* {{s|Attributes|Dexterity}}: +2
* Bonus Feat: {{s|Feats|Weapon Focus}}: Blaster Pistol
* Bonus Feat: Weapon Focus: Blaster Rifle|This improved version of the Spacer's Sensor is for wealthier travelers who are expecting combat.}}


This potent device helps shield one's mind from dark thoughts and influences. It will not protect the user from evil that stems from within, however.
There's a chance to receive from the following:
 
{{KotORII/Source}}
| Telos: Citadel Station
| Entertainment
| {{s|Entertainment|Samhan Dobo}}
| 4000 || 1
|-
|rowspan=2| Nar Shaddaa
| Refugee Landing Pad
| {{s|Refugee Landing Pad|Oondar}}
| 4000 || 1
|-
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 13)
| {{N/a|4000}} || 1
|-
| Dxun
| Mandalorian Ruins
| {{s|Mandalorian Ruins|Kex}}
| 4000 || 1
|-
| Onderon
| Iziz Spaceport
| {{s|Iziz Spaceport|Margar}}
| 4800 || 1
|-
| Dantooine
| Khoonda
| {{s|Khoonda|Adum Larp}}
| 4000 || 1
|}


===Multi-spectral Target Assessor===
===Multi-spectral Target Assessor===
*Attack Bonus: 3
{{KotORII/Description|Spacer's Sensor|
*Bonus Feat: [[Star Wars Knights of the Old Republic II: The Sith Lords/Feats#Precise Shot|Precise Shot I]]
* Feats Required: {{s|Feats|Weapon Specialization}} – Blaster Pistol, Blaster Rifle
*Bonus Feat: Precise Shot II
* {{s|Combat|Attack}} Modifier: +3
*Feat Required: [[Star Wars Knights of the Old Republic II: The Sith Lords/Feats#Weapon Specialization|Weapon *Specialization: Blaster Pistol]]
* Skills: {{s|Skills|Awareness}} +4
*Feat Required: Weapon Specialization: Blaster Rifle
* Bonus Feat: {{s|Feats|Precise Shot}} I, II|This advanced device is only of use to those who are already highly skilled with ranged weapons. The plethora of information relayed provides the trained user with enhanced accuracy.}}
*Skill Bonus: [[Star Wars Knights of the Old Republic II: The Sith Lords/Skills#Awareness|Awareness]]: +4


This advanced device is only of use to those who are already highly skilled with ranged weapons. The plethora of information relayed provides the trained user with enhanced accuracy.
There's a chance to receive from the following:


===Neural Band===
{{KotORII/Source}}
*Saves: Will +2
|rowspan=2| Nar Shaddaa
| Refugee Landing Pad
| {{s|Refugee Landing Pad|Oondar}}
| 5000 || 1
|-
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 14)
| {{N/a|5000}} || 1
|-
| Dxun
| Mandalorian Ruins
| {{s|Mandalorian Ruins|Kex}}
| 5000 || 1
|-
| Onderon
| Iziz Spaceport
| {{s|Iziz Spaceport|Margar}}
| 6000 || 1
|-
| Dantooine
| Khoonda
| {{s|Khoonda|Adum Larp}}
| 5000 || 1
|}


Developed after the Exar Kun war, this item bolsters the willpower of the user by electrically reinforcing established mental patterns. Republic troops called it "Little Shocky".
===Das'skar Hunting Mask===
{{KotORII/Description|Das'skar Hunting Mask|
* {{s|Combat|Attack}} Modifier: +1
* Skills: {{s|Skills|Awareness}} +2, {{s|Skills|Stealth}} +2
* {{s|Attributes|Dexterity}}: +1|Nikto bounty hunters often employ these masks to help them track down prey. Das'skar Hunting Masks were created by Hutts to improve the performance of their minions.}}


===Rakatan Band===
There's a chance to receive from the following:
*[[Star Wars Knights of the Old Republic II: The Sith Lords/Attributes#Wisdom|Wisdom]]: +1


This simple device improves the wearer's ability to perceive the reality of their surroundings. The origin behind the item's name is unknown, but rumor has it that these bands were constructed as a defense against an ancient species of alien deceivers, who made absurd claims of dominance concerning their role in the galaxy. It is said this species of lying primitives went so far as to take credit for almost every major event in galactic history since the discovery of the hyperdrive.
{{KotORII/Source}}
|Nar Shaddaa
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 17)
| {{N/a|10000}} || 1
|-
| Dxun
| Mandalorian Ruins
| {{s|Mandalorian Ruins|Kex}}
| 10000 || 1
|-
| Onderon
| Iziz Spaceport
| {{s|Iziz Spaceport|Margar}}
| 12000 || 1
|-
| Dantooine
| Khoonda
| {{s|Khoonda|Adum Larp}}
| 10000 || 1
|}


===Regal Visor===
===Force Mask===
*[[Star Wars Knights of the Old Republic II: The Sith Lords/Attributes#Charisma|Charisma]]: +1
{{KotORII/Description|Shielding Visor|
*Skill Bonus: [[Star Wars Knights of the Old Republic II: The Sith Lords/Skills#Persuade|Persuade]]: +2
* [[../Saves/]]: Will +4
* {{s|Attributes|Charisma}}: -4
* {{s|Attributes|Wisdom}}: -4
* {{s|Saves|Force Resist}}: +16|For both good and ill, this mask provides the wearer with some protection from the Force.}}


This attractive headgear includes a voice enhancement module that regulates tone and volume of the wearer's speech. It is employed in diplomatic situations where the slightest error could offend.
There's a chance to receive from the following:


===Spacer's Sensor===
{{KotORII/Source}}
*[[Star Wars Knights of the Old Republic II: The Sith Lords/Attributes#Dexterity|Dexterity]]: +1
|rowspan=2| Nar Shaddaa
*Bonus Feat: [[Star Wars Knights of the Old Republic II: The Sith Lords/Feats#Weapon Focus|Blaster Pistol]]
| Refugee Landing Pad
*Bonus Feat: Weapon Focus: Blaster Rifle
| {{s|Refugee Landing Pad|Oondar}}
| 11750 || 1
|-
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 18)
| {{N/a|11750}} || 1
|-
| Dxun
| Mandalorian Ruins
| {{s|Mandalorian Ruins|Kex}}
| 11750 || 1
|-
| Dantooine
| Khoonda
| {{s|Khoonda|Adum Larp}}
| 11750 || 1
|}


These visors are often used by smugglers and others who desire better combat skills yet are too focused on other endeavors to learn them normally.
===Matukai Meditation Band===
{{KotORII/Description|Spacer's Sensor|
* {{s|Combat|Damage Immunity}}: 30% vs. Dark Side
* [[../Saves/]]: Will +2
* {{s|Attributes|Wisdom}}: +2|An improved version of the standard meditation band, this item provides unparalleled protection from the ravaging power of the dark side.}}


===Survey Gear===
There's a chance to receive the following:
*Damage Resistance: Resist 5/- vs. Sonic
*Skill Bonus: [[Star Wars Knights of the Old Republic II: The Sith Lords/Skills#Awareness|Awareness]]: +1


When surveying new asteroid claims, this headgear is designed to help identify both pockets of Peragian gas and any placed thermal charges in the area. The small sonic generation and receiving gear within the helmet is designed to absorb any high decibel emissions from sonic charges (and sonic grenades).
{{KotORII/Source}}
| Nar Shaddaa
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 21)
| {{N/a|17500}} || 1
|}


===Target Assessor===
===Target Assessor===
*Attack Bonus: 2
{{KotORII/Description|Spacer's Sensor|
*[[Star Wars Knights of the Old Republic II: The Sith Lords/Attributes#Dexterity|Dexterity]]: +2
* {{s|Combat|Attack}} Modifier: +2
*Bonus Feat: [[Star Wars Knights of the Old Republic II: The Sith Lords/Feats#Precise Shot|Precise Shot]]
* {{s|Attributes|Dexterity}}: +2
*Bonus Feat: [[Star Wars Knights of the Old Republic II: The Sith Lords/Feats#Targeting|Targeting]]
* Bonus Feat: {{s|Feats|Precise Shot}} I
* Bonus Feat: {{s|Feats|Targeting}} I|Though perhaps not as potent as the multi-spectral version, this device requires no training to use.}}
 
There's a chance to receive from the following:
 
{{KotORII/Source}}
|rowspan=2| Nar Shaddaa
| Refugee Landing Pad
| {{s|Refugee Landing Pad|Oondar}}
| 19250 || 1
|-
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 22)
| {{N/a|19250}} || 1
|}
 
===Circlet of Saresh===
{{KotORII/Description|Regal Visor|
* {{s|Alignment|Restricted}} To: Light Side
* {{s|Attributes|Wisdom}}: +5|The wealthy Saresh family of Taris were once known as much for their arrogance and cruelty as for their vast riches and political power. But over the last century many of the family have shown a strong affinity to the Force, and been taken in by the Jedi for training. Foremost among these was Guun Han Saresh, heir to the family fortune. To celebrate Guun Han's acceptance into the Order, his father commissioned the crafting of a powerful headband: the Circlet of Saresh. To prevent this spectacular gift from leading his son down the path of arrogance and pride - an all too real possibility given the Saresh family history - the circlet was fashioned so that only one who is a true servant of the light can use it. The circlet was in Gunn Han's possession when he disappeared shortly after the time of the Great Hunt.}}
 
There's a chance to receive the following:
 
{{KotORII/Source}}
| Nar Shaddaa
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 23)
| {{N/a|21250}} || 1
|}
 
===Bindo's Band===
{{KotORII/Description|Neural Band|
* {{s|Combat|Damage Immunity}}: 10% vs. Dark Side
* Damage Immunity: 10% vs. Light Side
* {{s|Attributes|Charisma}}: +3|It is unknown whether this simple band was ever owned by the reclusive Jedi, but it is likely that Jolee would have appreciated its ability to help one walk the line between the light and dark sides of the Force.}}
 
There's a chance to receive the following:
 
{{KotORII/Source}}
| Nar Shaddaa
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 24)
| {{N/a|22250}} || 1
|}
 
===Force Shield===
{{KotORII/Description|Shielding Visor|
* {{s|Combat|Damage Resistance}}: Resist 5/- vs. Dark Side
* [[../Saves/]]: Will +5
* {{s|Attributes|Charisma}}: -6
* {{s|Attributes|Wisdom}}: -6
* {{s|Saves|Force Resist}}: +24|This helmet shields the wearer's mind from the Force. It is so potent and successful at its goal that Force sensitives are severely disoriented when they wear it.}}
 
There's a chance to receive the following:
 
{{KotORII/Source}}
| Nar Shaddaa
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 26)
| {{N/a|26750}} || 1
|}


Though perhaps not as potent as the multi-spectral version, this device requires no training to use.
===Force Focusing Visor===
{{KotORII/Description|Interface Band|
* {{s|Attributes|Charisma}}: +1
* {{s|Attributes|Wisdom}}: +4
* [[../Force powers#Regeneration|Regenerate Force Points]]: 2|Through means unknown, this visor helps the wearer clear their mind of distractions. It is especially potent when worn by a Force sensitive.}}


===Targeting Visor===
There's a chance to receive the following:
*Attack Bonus: 1
*Saves: Reflex +1


Through assorted heads-up displays and sharpened vision, this device increases one's accuracy in combat.
{{KotORII/Source}}
| Nar Shaddaa
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 28)
| {{N/a|30000}} || 1
|}


==Light==
==Light==
The following require the [[Star Wars Knights of the Old Republic II: The Sith Lords/Feats#Armor_Proficiency|Armor Proficiency: Light]] feat.
The following require the {{s|Feats|Armor Proficiency}} - Light feat.
 
===Stealth Field Enhancer===
{{KotORII/Description|Stealth Field Enhancer|
* Feats Required: {{s|Feats|Armor Proficiency}}  - Light
* Skills: {{s|Skills|Stealth}} +4|A specialized espionage unit designed to get the most out of a stealth field generator by improving the user's perception of the field while in Stealth Mode.}}
 
{{KotORII/Source}}
| Telos: Citadel Station
| Dock Module
| [[../Dock Module#Restoration Droid|Thug]]
| {{N/a|125}} || 1
|}


===Absorption Visor===
There's also a chance to receive from the following:
*Defence Bonus: 1
*Damage Immunity: 15% vs. Electrical, 15% vs. Energy, 75% vs. Ion, 90% vs. Sonic


A high-tech, combat-oriented modification of simple sonic nullifiers, this device provides near immunity to both sonic and ion attacks.
{{KotORII/Source}}
| Telos: Citadel Station
| Entertainment
| {{s|Entertainment|Samhan Dobo}}
| 125 || 1
|-
|rowspan=2| Nar Shaddaa
| Refugee Landing Pad
| {{s|Refugee Landing Pad|Oondar}}
| 125 || 1
|-
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 2)
| {{N/a|125}} || 1
|-
| Dxun
| Mandalorian Ruins
| {{s|Mandalorian Ruins|Kex}}
| 125 || 1
|-
| Onderon
| Merchant Quarter
| {{s|Merchant Quarter|Gegorran}}
| 125 || 1
|-
| Dantooine
| Khoonda
| {{s|Khoonda|Adum Larp}}
| 125 || 1
|}


===Bothan Perception Visor===
===Bothan Perception Visor===
*Skills: [[Star Wars Knights of the Old Republic II: The Sith Lords/Skills#Awareness|Awareness]]: +3, [[Star Wars Knights of the Old Republic II: The Sith Lords/Skills#Demolitions|Demolitions]]: +2, [[Star Wars Knights of the Old Republic II: The Sith Lords/Attributes#Security|Security]]: +2
{{KotORII/Description|Stealth Field Enhancer|
* Feats Required: {{s|Feats|Armor Proficiency}}  - Light
* Skills: {{s|Skills|Awareness}} +3, {{s|Skills|Demolitions}} +2, {{s|Skills|Security}} +2|Bothans treat information like any other resource, and invest a great deal in devices that help collect it. These Bothan visors are considered to be among the best in the galaxy.}}


Bothans treat information like any other resource, and invest a great deal in devices that help collect it. These Bothan visors are considered to be among the best in the galaxy.
There's a chance to receive from the following:
 
{{KotORII/Source}}
| Telos: Citadel Station
| Entertainment
| {{s|Entertainment|Samhan Dobo}}
| 225 || 1
|-
|rowspan=2| Nar Shaddaa
| Refugee Landing Pad
| {{s|Refugee Landing Pad|Oondar}}
| 225 || 1
|-
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 3)
| {{N/a|225}} || 1
|-
| Dxun
| Mandalorian Ruins
| {{s|Mandalorian Ruins|Kex}}
| 225 || 1
|-
|rowspan=2| Onderon
| Iziz Spaceport
| {{s|Iziz Spaceport|Margar}}
| 270 || 1
|-
| Merchant Quarter
| {{s|Merchant Quarter|Gegorran}}
| 225 || 1
|-
| Dantooine
| Khoonda
| {{s|Khoonda|Adum Larp}}
| 225 || 1
|}
 
===Sonic Nullifiers===
{{KotORII/Description|Sonic Nullifiers|
* Feats Required: {{s|Feats|Armor Proficiency}}  - Light
* {{s|Combat|Damage Resistance}}: Resist 10/- vs. Sonic|Replacing bulky ear protection, these items make use of newly developed counterwave-nullifiers, an innovation pioneered by shipyard workers, not the military.}}
 
{{KotORII/Source}}
| Nar Shaddaa
| Refugee Landing Pad
| {{s|Refugee Landing Pad|Geeda}}
| 420 || 1
|}
 
There's also a chance to receive from the following:
 
{{KotORII/Source}}
| Telos: Citadel Station
| Entertainment
| {{s|Entertainment|Samhan Dobo}}
| 400 || 1
|-
|rowspan=2| Nar Shaddaa
| Refugee Landing Pad
| {{s|Refugee Landing Pad|Oondar}}
| 400 || 1
|-
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 4)
| {{N/a|400}} || 1
|-
| Dxun
| Mandalorian Ruins
| {{s|Mandalorian Ruins|Kex}}
| 400 || 1
|-
|rowspan=2| Onderon
| Iziz Spaceport
| {{s|Iziz Spaceport|Margar}}
| 480 || 1
|-
| Merchant Quarter
| {{s|Merchant Quarter|Gegorran}}
| 400 || 1
|-
| Dantooine
| Khoonda
| {{s|Khoonda|Adum Larp}}
| 400 || 1
|}


===Bothan Sensory Visor===
===Bothan Sensory Visor===
*Skills: [[Star Wars Knights of the Old Republic II: The Sith Lords/Skills#Awareness|Awareness]]: +4, [[Star Wars Knights of the Old Republic II: The Sith Lords/Skills#Demolitions|Demolitions]]: +3, [[Star Wars Knights of the Old Republic II: The Sith Lords/Attributes#Security|Security]]: +3
{{KotORII/Description|Bothan Sensory Visor|
*Immunity: Critical Hits
* Feats Required: {{s|Feats|Armor Proficiency}}  - Light
* Immunity: {{s|Saves|Critical Hits}}
* Skills: {{s|Skills|Awareness}} +4, {{s|Skills|Demolitions}} +3, {{s|Skills|Security}} +3|Bothans place great importance on the tools of the information trade. They would consider these items to be of average quality, though their standards are exceptionally high.}}


Bothans place great importance on the tools of the information trade. They would consider these items to be of average quality, though their standards are exceptionally high.
There's a chance to receive from the following:


===Sonic Nullifiers===
{{KotORII/Source}}
*Damage Resistance: Resist 10/- vs. Sonic
| Telos: Citadel Station
| Entertainment
| {{s|Entertainment|Samhan Dobo}}
| 2500 || 1
|-
|rowspan=2| Nar Shaddaa
| Refugee Landing Pad
| {{s|Refugee Landing Pad|Oondar}}
| 2500 || 1
|-
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 11)
| {{N/a|2500}} || 1
|-
| Dxun
| Mandalorian Ruins
| {{s|Mandalorian Ruins|Kex}}
| 2500 || 1
|-
| Onderon
| Iziz Spaceport
| {{s|Iziz Spaceport|Margar}}
| 3000 || 1
|-
| Dantooine
| Khoonda
| {{s|Khoonda|Adum Larp}}
| 2500 || 1
|}


Replacing bulky ear protection, these items make use of newly developed counterwave-nullifiers, an innovation pioneered by shipyard workers, not the military.
===Absorption Visor===
{{KotORII/Description|Sonic Nullifiers|
* Feats Required: {{s|Feats|Armor Proficiency}}  - Light
* [[../Combat#Feats and effects|Defense]] Bonus: 1
* {{s|Combat|Damage Immunity}}: 15% vs. Electrical, Energy
* Damage Immunity: 75% vs. Ion
* Damage Immunity: 90% vs. Sonic|A high-tech, combat-oriented modification of simple sonic nullifiers, this device provides near immunity to both sonic and ion attacks.}}


===Stealth Field Enhancer===
There's a chance to receive from the following:
*Skill Bonus: [[Star Wars Knights of the Old Republic II: The Sith Lords/Skills#Stealth|Stealth]]: +4


A specialized espionage unit designed to get the most out of a stealth field generator by improving the user's perception of the field while in Stealth Mode.
{{KotORII/Source}}
| Nar Shaddaa
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 27)
| {{N/a|28500}} || 1
|}


==Medium==
==Medium==
The following require the [[Star Wars Knights of the Old Republic II: The Sith Lords/Feats#Armor Proficiency|Armor Proficiency: Medium]] feat.
The following require the {{s|Feats|Armor Proficiency}} - Medium feat.
 
===Shielding Visor===
{{KotORII/Description|Shielding Visor|
* Feats Required: {{s|Feats|Armor Proficiency}} - Medium
* [[../Combat#Feats and effects|Defense]] Bonus: 1
* {{s|Combat|Damage Immunity}}: 5% vs. Electrical, Energy, Ion|Intersystem travel is commonplace, but the inherent dangers should not be forgotten, especially in times of war. Many consider these to be essential equipment for spacefarers.}}
 
There's a chance to receive from the following:
 
{{KotORII/Source}}
| Telos: Citadel Station
| Entertainment
| {{s|Entertainment|Samhan Dobo}}
| 1000 || 1
|-
|rowspan=2| Nar Shaddaa
| Refugee Landing Pad
| {{s|Refugee Landing Pad|Oondar}}
| 1000 || 1
|-
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 7)
| {{N/a|1000}} || 1
|-
| Dxun
| Mandalorian Ruins
| {{s|Mandalorian Ruins|Kex}}
| 1000 || 1
|-
|rowspan=2| Onderon
| Iziz Spaceport
| {{s|Iziz Spaceport|Margar}}
| 1200 || 1
|-
| Merchant Quarter
| {{s|Merchant Quarter|Gegorran}}
| 1000 || 1
|-
| Dantooine
| Khoonda
| {{s|Khoonda|Adum Larp}}
| 1000 || 1
|}


===Arkanian Blinders===
===Arkanian Blinders===
*Defence Bonus: 1
{{KotORII/Description|Shielding Visor|
*Damage Immunity: 10% vs. Fire
* Feats Required: {{s|Feats|Armor Proficiency}} - Medium
*Immunity: Stun, Fear, Horror
* [[../Combat#Feats and effects|Defense]] Bonus: 1
* {{s|Combat|Damage Immunity}}: 10% vs. Fire
* Immunity: {{s|Saves|Stun, Fear, Horror}}|Due to their high-sensitivity to infrared light, Arkanians developed IR Blinders for when they travel to worlds with suns that are high in such light emissions. This technology was adapted to filter out excessive amounts of any electro-magnetic energies, thus preventing any "ocular-overload".}}


Due to their high-sensitivity to infrared light, Arkanians developed IR Blinders for when they travel to worlds with suns that are high in such light emissions. This technology was adapted to filter out excessive amounts of any electro-magnetic energies, thus preventing any "ocular-overload".
There's a chance to receive from the following:
 
{{KotORII/Source}}
| Telos: Citadel Station
| Entertainment
| {{s|Entertainment|Samhan Dobo}}
| 3250 || 1
|-
|rowspan=2| Nar Shaddaa
| Refugee Landing Pad
| {{s|Refugee Landing Pad|Oondar}}
| 3250 || 1
|-
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 12)
| {{N/a|3250}} || 1
|-
| Dxun
| Mandalorian Ruins
| {{s|Mandalorian Ruins|Kex}}
| 3250 || 1
|-
| Onderon
| Iziz Spaceport
| {{s|Iziz Spaceport|Margar}}
| 3900 || 1
|-
| Dantooine
| Khoonda
| {{s|Khoonda|Adum Larp}}
| 3250 || 1
|}


===Consciousness Helm===
===Consciousness Helm===
*Defence Bonus: 1
{{KotORII/Description|Shielding Visor|
*[[Star Wars Knights of the Old Republic II: The Sith Lords/Attributes#Constitution|Constitution]]: +2
* Feats Required: {{s|Feats|Armor Proficiency}} - Medium
* [[../Combat#Feats and effects|Defense]] Bonus: 1
* {{s|Attributes|Constitution}}: +2|This helmet's name is derived not from any cerebral effect, but on its ability to help keep its wearer conscious.}}


This helmet's name is derived not from any cerebral effect, but on its ability to help keep its wearer conscious.
There's a chance to receive from the following:


===Enchanced Shielding Visor===
{{KotORII/Source}}
*Defense Bonus: 3
| Nar Shaddaa
*Damage Immunity: 15% vs. Electrical, 15% vs. Energy, 15% vs. Ion
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 15)
| {{N/a|6750}} || 1
|-
| Dxun
| Mandalorian Ruins
| {{s|Mandalorian Ruins|Kex}}
| 6750 || 1
|-
| Onderon
| Iziz Spaceport
| {{s|Iziz Spaceport|Margar}}
| 8100 || 1
|-
| Dantooine
| Khoonda
| {{s|Khoonda|Adum Larp}}
| 6750 || 1
|}


A vastly improved version of the inexpensive shielding visor, this premium helmet provides physical protection from a variety of sources.
===Rebreather Mask===
{{KotORII/Description|Breath Mask|
* Feats Required: {{s|Feats|Armor Proficiency}} - Medium
* Immunity: {{s|Saves|Poison}}
* {{s|Attributes|Constitution}}: +1
* {{s|Combat|Regeneration}}: 1|A solid improvement of the standard Breath Mask, the Rebreather also adds vigor-enhancing airborne stimulants to the regulated oxygen stream.}}


===Rebreather Mask===
There's a chance to receive from the following:
*[[Star Wars Knights of the Old Republic II: The Sith Lords/Attributes#Constitution|Constitution]]: +1
 
*Immunity: Poison
{{KotORII/Source}}
*Regeneration: 1
|rowspan=2| Nar Shaddaa
| Refugee Landing Pad
| {{s|Refugee Landing Pad|Oondar}}
| 8500 || 1
|-
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 16)
| {{N/a|8500}} || 1
|-
| Dxun
| Mandalorian Ruins
| {{s|Mandalorian Ruins|Kex}}
| 8500 || 1
|-
| Onderon
| Iziz Spaceport
| {{s|Iziz Spaceport|Margar}}
| 10200 || 1
|-
| Dantooine
| Khoonda
| {{s|Khoonda|Adum Larp}}
| 8500 || 1
|}
 
===Stabilizer Mask===
{{KotORII/Description|Stabilizer Mask|
* Feats Required: {{s|Feats|Armor Proficiency}} - Medium
* Immunity: {{s|Saves|Stun, Fear, Horror}}
* [[../Saves/]]: All +2|This mask uses micro-bursts of electricity to regulate the user's mental patterns. It effectively fortifies both mind and body against attack.}}


A solid improvement of the standard Breath Mask, the Rebreather also adds vigor-enhancing airborne stimulants to the regulated oxygen stream.
There's a chance to receive from the following:


===Shielding Visor===
{{KotORII/Source}}
*Damage Immunity: 5% vs. Electrical
|rowspan=2| Nar Shaddaa
*Damage Immunity: 5% vs. Energy
| Refugee Landing Pad
*Damage Immunity: 5% vs. Ion
| {{s|Refugee Landing Pad|Oondar}}
*Defense Bonus: 1
| 15000 || 1
|-
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 20)
| {{N/a|15000}} || 1
|}


Intersystem travel is commonplace, but the inherent dangers should not be forgotten, especially in times of war. Many consider these to be essential equipment for spacefarers.
===Enhanced Shielding Visor===
{{KotORII/Description|Shielding Visor|
* Feats Required: {{s|Feats|Armor Proficiency}} - Medium
* [[../Combat#Feats and effects|Defense]] Bonus: 3
* {{s|Combat|Damage Immunity}}: 15% vs. Electrical, Energy, Ion|A vastly improved version of the inexpensive shielding visor, this premium helmet provides physical protection from a variety of sources.}}


===Stabilizer Mask===
There's a chance to receive from the following:
*Immunity: Stun, Fear, Horror
*Saves: All +2


This mask uses micro-bursts of electricity to regulate the user's mental patterns. It effectively fortifies both mind and body against attack.
{{KotORII/Source}}
| Nar Shaddaa
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 25)
| {{N/a|24750}} || 1
|}


==Heavy==
==Heavy==
The following require the [[Star Wars Knights of the Old Republic II: The Sith Lords/Feats#Armor Proficiency|Armor Proficiency: Heavy]] feat.
The following requires the {{s|Feats|Armor Proficiency}} - Heavy feat.


===Sith Mask===
===Sith Mask===
*Bonus Feat: [[Star Wars Knights of the Old Republic II: The Sith Lords/Feats#Weapon Focus|Lightsaber]]
{{KotORII/Description|Das'skar Hunting Mask|
*Immunity: Stun, Fear, Horror
* Feats Required: {{s|Feats|Armor Proficiency}} - Heavy
*Regenerate Force Points: 1
* Immunity: {{s|Saves|Stun, Fear, Horror}}
* Bonus Feat: {{s|Feats|Weapon Focus}}: Lightsaber
* [[../Force powers#Regeneration|Regenerate Force Points]]: 1|This mask blocks outside mental influence and other sensory noise, allowing the user to focus their abilities inward with no distraction.}}
 
There's a chance to receive from the following:
 
{{KotORII/Source}}
| Nar Shaddaa
| Docks
| [[../Docks#Fassa's Freighters|Fassa]] (level 19)
| {{N/a|13000}} || 1
|-
| Dxun
| Mandalorian Ruins
| {{s|Mandalorian Ruins|Kex}}
| 13000 || 1
|}


This mask blocks outside mental influence and other sensory noise, allowing the user to focus their abilities inward with no distraction.
==Summary==
{| {{prettytable|sortable=1|style=text-align:center}}
!rowspan=2 width=8%| Code
!rowspan=2 width=25%| Head
!rowspan=2 width=8%| Req
!colspan=4| [[../Attributes/]]
!rowspan=2 width=13%| Other bonus(es)
!rowspan=2 width=13%|
!rowspan=2 width=13%|
|-
!width=5%| [[../Attributes#Dexterity|D]]
!width=5%| [[../Attributes#Constitution|C]]
!width=5%| [[../Attributes#Wisdom|W]]
!width=5%| [[../Attributes#Charisma|C]]
|-
!  !! {{s|Head|Survey Gear}} !!
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{KotORII/Damage|Resistance|Sonic|5|T}}
|colspan=2| [[../Skills/]]: [[File:KotORII Skill Awareness.png|16px|Awareness]]+1
|-
! 01 !! {{s|Head|Neural Band}} !!
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}}
|
|
| [[../Saves/]]: Will +2
|-
! 02 !! {{s|Head|Breath Mask}} !!
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{KotORII/Immunity|Poison|T}}
|
|
|-
! 03 !! {{s|Head|Rakatan Band}} !!
| {{N/a|}} || {{N/a|}} || +1 || {{N/a|}}
|colspan=3 {{N/a|}}
|-
! 04 !! {{s|Head|Stealth Field Enhancer}} !! {{KotORII/Armor|Light|P|T}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}}
|
|colspan=2| Skills: [[File:KotORII Skill Stealth.png|16px|Stealth]]+4
|-
! 05 !! {{s|Head|Bothan Perception Visor}} !! {{KotORII/Armor|Light|P|T}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}}
|
|colspan=2| Skills: [[File:KotORII Skill Awareness.png|16px|Awareness]]+3 [[File:KotORII Skill Demolitions.png|16px|Demolitions]] [[File:KotORII Skill Security.png|16px|Security]]+2
|-
! 06 !! {{s|Head|Sonic Nullifiers}} !! {{KotORII/Armor|Light|P|T}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{KotORII/Damage|Resistance|Sonic|10|T}}
|
|
|-
! 07 !! {{s|Head|Interface Band}} !!
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{KotORII/Damage|Resistance|Sonic|5|T}}
|colspan=2| Skills: [[File:KotORII Skill Computer Use.png|16px|Computer Use]] [[File:KotORII Skill Demolitions.png|16px|Demolitions]] [[File:KotORII Skill Security.png|16px|Security]]+2
|-
! 08 !! {{s|Head|Targeting Visor}} !!
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{s|Combat|Attack}}: +1
|colspan=2| Saves: Reflex +1
|-
! 09 !! {{s|Head|Shielding Visor}} !! {{KotORII/Armor|Medium|P|T}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}}
|
| {{KotORII/Damage|Immunity|Electrical, Energy, Ion|5|T}}
| [[../Combat#Feats and Effects|Defense]]: +1
|-
! 10 !! {{s|Head|Spacer's Sensor}} !!
| +1 || {{N/a|}} || {{N/a|}} || {{N/a|}}
|
|
| Feat: {{KotORII/Weapon|Focus|Blaster Pistol|T}} {{KotORII/Weapon|Focus|Blaster Rifle|T}}
|-
! 11 !! {{s|Head|Regal Visor}} !!
| {{N/a|}} || {{N/a|}} || {{N/a|}} || +1
|
|colspan=2| Skills: [[File:KotORII Skill Persuade.png|16px|Persuade]]+2
|-
! 12 !! {{s|Head|Meditation Band}} !!
| {{N/a|}} || {{N/a|}} || +1 || {{N/a|}}
|
| {{KotORII/Damage|Immunity|Dark Side|20|T}}
| Saves: Will +1
|-
! 13 !! {{s|Head|Bothan Sensory Visor}} !! {{KotORII/Armor|Light|P|T}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{KotORII/Immunity|Critical Hits|T}}
|colspan=2| Skills: [[File:KotORII Skill Awareness.png|16px|Awareness]]+4 [[File:KotORII Skill Demolitions.png|16px|Demolitions]] [[File:KotORII Skill Security.png|16px|Security]]+3
|-
! 14 !! {{s|Head|Arkanian Blinders}} !! {{KotORII/Armor|Medium|P|T}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{KotORII/Immunity|Stun, Fear, Horror|T}}
| {{KotORII/Damage|Immunity|Fire|10|T}}
| Defense: +1
|-
! 15 !! {{s|Head|Combat Sensor}} !!
| +2 || {{N/a|}} || {{N/a|}} || {{N/a|}}
|
|
| Feat: {{KotORII/Weapon|Focus|Blaster Pistol|T}} {{KotORII/Weapon|Focus|Blaster Rifle|T}}
|-
! 16 !! [[../Head#Multi-spectral Target Assessor|Multi-spectral Trgt Assessor]]
! {{KotORII/Weapon|Specialization|Blaster Pistol|P|T}} {{KotORII/Weapon|Specialization|Blaster Rifle|P|T}}
| {{N/a|}} || +1 || {{N/a|}} || {{N/a|}}
| Attack: +3
| Skills: [[File:KotORII Skill Awareness.png|16px|Awareness]]+4
| Feat: {{KotORII/Feat|Precise Shot|Precise Shot I|T}} {{KotORII/Feat|Precise Shot|Precise Shot II|T}}
|-
! 17 !! {{s|Head|Consciousness Helm}} !! {{KotORII/Armor|Medium|P|T}}
| {{N/a|}} || +2 || {{N/a|}} || {{N/a|}}
|
|
| Defense: +1
|-
! 18 !! {{s|Head|Rebreather Mask}} !! {{KotORII/Armor|Medium|P|T}}
| {{N/a|}} || +1 || {{N/a|}} || {{N/a|}}
| {{KotORII/Immunity|Poison|T}}
| {{KotORII/Regeneration|1|T}}
|
|-
! 19 !! {{s|Head|Das'skar Hunting Mask}} !!
| +1 || {{N/a|}} || {{N/a|}} || {{N/a|}}
| Attack: +1
|colspan=2| Skills: [[File:KotORII Skill Awareness.png|16px|Awareness]] [[File:KotORII Skill Stealth.png|16px|Stealth]]+2
|-
! 20 !! {{s|Head|Force Mask}} !!
| {{N/a|}} || {{N/a|}} || {{no2|-4}} || {{no2|-4}}
|
| {{KotORII/Power|Force Resist|FR=16||T}}
| Saves: Will +4
|-
! 21 !! {{s|Head|Sith Mask}} !! {{KotORII/Armor|Heavy|P|T}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{KotORII/Immunity|Stun, Fear, Horror|T}}
| {{KotORII/Regeneration|1|F|T}}
| Feat: {{KotORII/Weapon|Focus|Lightsaber|T}}
|-
! 22 !! {{s|Head|Stabilizer Mask}} !! {{KotORII/Armor|Medium|P|T}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{KotORII/Immunity|Stun, Fear, Horror|T}}
|
| Saves: All +2
|-
! 23 !! {{s|Head|Matukai Meditation Band}} !!
| {{N/a|}} || {{N/a|}} || +2 || {{N/a|}}
|
| {{KotORII/Damage|Immunity|Dark Side|30|T}}
| Saves: Will +2
|-
! 24 !! {{s|Head|Target Assessor}} !!
| +2 || {{N/a|}} || {{N/a|}} || {{N/a|}}
| Attack: +2
|
| Feat: {{KotORII/Feat|Precise Shot|Precise Shot I|T}} {{KotORII/Feat|Targeting|Targeting I|T}}
|-
! 25 !! {{s|Head|Circlet of Saresh}} !! {{KotORII/Restricted|Light|T}}
| {{N/a|}} || {{N/a|}} || +5 || {{N/a|}}
|colspan=3 {{N/a|}}
|-
! 26 !! {{s|Head|Bindo's Band}} !!
| {{N/a|}} || {{N/a|}} || {{N/a|}} || +3
|
| {{KotORII/Damage|Immunity|Dark Side||T}} {{KotORII/Damage|Immunity|Light Side|10|T}}
|
|-
! 27 !! {{s|Head|Enhanced Shielding Visor}} !! {{KotORII/Armor|Medium|P|T}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}}
|
| {{KotORII/Damage|Immunity|Electrical, Energy, Ion|15|T}}
| Defense: +3
|-
! 28 !! {{s|Head|Force Shield}} !!
| {{N/a|}} || {{N/a|}} || {{no2|-6}} || {{no2|-6}}
| {{KotORII/Damage|Resistance|Dark Side|5|T}}
| {{KotORII/Power|Force Resist|FR=24||T}}
| Saves: Will +5
|-
! 29 !! {{s|Head|Absorption Visor}} !! {{KotORII/Armor|Light|P|T}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}}
|colspan=2| {{KotORII/Damage|Immunity|Electrical, Energy|15|T}} {{KotORII/Damage|Immunity|Ion|75|T}} {{KotORII/Damage|Immunity|Sonic|90|T}}
| Defense: +1
|-
! 30 !! {{s|Head|Force Focusing Visor}} !!
| {{N/a|}} || {{N/a|}} || +4 || +1
|
| {{KotORII/Regeneration|2|F|T}}
|
|}


{{Footer Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords|prevpage=Implants|nextpage=Hands}}
{{Footer Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords|prevpage=Implants|nextpage=Hands}}

Latest revision as of 19:37, 29 August 2023

All of the following are Restricted: not useable by Wookiees (or Droids).

Summary at end of page.

Head[edit]

The following require no Armor Proficiency.

Survey Gear[edit]

KotORII Item Neural Band.png
When surveying new asteroid claims, this headgear is designed to help identify both pockets of Peragian gas and any placed thermal charges in the area. The small sonic generation and receiving gear within the helmet is designed to absorb any high decibel emissions from sonic charges (and sonic grenades).
World Area Source Cost Amount
Peragus II Mining Tunnels Plasteel Cylinder 60 1

Neural Band[edit]

KotORII Item Neural Band.png
Developed after the Exar Kun war, this item bolsters the willpower of the user by electrically reinforcing established mental patterns. Republic troops called it "Little Shocky".
World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Geeda 31 1

There's also a chance to receive from the following:

World Area Source Cost Amount
Telos: Citadel Station Entertainment Samhan Dobo 30 1
Nar Shaddaa Refugee Landing Pad Oondar 30 1
Onderon Merchant Quarter Gegorran 30 1
Dantooine Khoonda Adum Larp 30 1

Breath Mask[edit]

KotORII Item Breath Mask.png
This is standard issue gear for Republic forces and most professional soldiers, protecting against a variety of gas-based attacks.
World Area Source Cost Amount
Peragus II Dormitories Storage Canister 55 1

There's also a chance to receive from the following:

World Area Source Cost Amount
Telos: Citadel Station Entertainment Samhan Dobo 55 1
Nar Shaddaa Refugee Landing Pad Oondar 55 1
Dxun Mandalorian Ruins Kex 55 1
Onderon Merchant Quarter Gegorran 55 1
Dantooine Khoonda Adum Larp 55 1

Rakatan Band[edit]

KotORII Item Neural Band.png
This simple device improves the wearer's ability to perceive the reality of their surroundings. The origin behind the item's name is unknown, but rumor has it that these bands were constructed as a defense against an ancient species of alien deceivers, who made absurd claims of dominance concerning their role in the galaxy. It is said this species of lying primitives went so far as to take credit for almost every major event in galactic history since the discovery of the hyperdrive.

There's a chance to receive from the following:

World Area Source Cost Amount
Telos: Citadel Station Entertainment Samhan Dobo 85 1
Nar Shaddaa Refugee Landing Pad Oondar 85 1
Docks Fassa (level 1) 85 1
Dxun Mandalorian Ruins Kex 85 1
Onderon Merchant Quarter Gegorran 85 1
Dantooine Khoonda Adum Larp 85 1

Interface Band[edit]

KotORII Item Interface Band.png
This item provides a mental interface to a store of information on electronic systems common to security, demolitions, and general computing functions.

There's a chance to receive from the following:

World Area Source Cost Amount
Telos: Citadel Station Entertainment Samhan Dobo 650 1
Nar Shaddaa Refugee Landing Pad Oondar 650 1
Docks Fassa (level 5) 650 1
Dxun Mandalorian Ruins Kex 650 1
Onderon Iziz Spaceport Margar 780 1
Merchant Quarter Gegorran 650 1
Dantooine Khoonda Adum Larp 650 1

Targeting Visor[edit]

KotORII Item Targeting Visor.png
Through assorted heads-up displays and sharpened vision, this device increases one's accuracy in combat.
World Area Source Cost Amount
Dantooine Enclave Sublevel Dead Mercenaries 850 1

There's also a chance to receive from the following:

World Area Source Cost Amount
Telos: Citadel Station Entertainment Samhan Dobo 850 1
Nar Shaddaa Refugee Landing Pad Oondar 850 1
Docks Fassa (level 6) 850 1
Dxun Mandalorian Ruins Kex 850 1
Onderon Iziz Spaceport Margar 1020 1
Merchant Quarter Gegorran 850 1
Dantooine Khoonda Adum Larp 850 1

Spacer's Sensor[edit]

KotORII Item Spacer's Sensor.png
These visors are often used by smugglers and others who desire better combat skills yet are too focused on other endeavors to learn them normally.

There's a chance to receive from the following:

World Area Source Cost Amount
Telos: Citadel Station Entertainment Samhan Dobo 1250 1
Nar Shaddaa Refugee Landing Pad Oondar 1250 1
Docks Fassa (level 8) 1250 1
Dxun Mandalorian Ruins Kex 1250 1
Onderon Iziz Spaceport Margar 1500 1
Merchant Quarter Gegorran 1250 1
Dantooine Khoonda Adum Larp 1250 1

Regal Visor[edit]

KotORII Item Regal Visor.png
This attractive headgear includes a voice enhancement module that regulates tone and volume of the wearer's speech. It is employed in diplomatic situations where the slightest error could offend.

There's a chance to receive from the following:

World Area Source Cost Amount
Telos: Citadel Station Entertainment Samhan Dobo 1500 1
Nar Shaddaa Refugee Landing Pad Oondar 1500 1
Docks Fassa (level 9) 1500 1
Dxun Mandalorian Ruins Kex 1500 1
Onderon Iziz Spaceport Margar 1800 1
Dantooine Khoonda Adum Larp 1500 1

Meditation Band[edit]

KotORII Item Spacer's Sensor.png
This potent device helps shield one's mind from dark thoughts and influences. It will not protect the user from evil that stems from within, however.

There's a chance to receive from the following:

World Area Source Cost Amount
Telos: Citadel Station Entertainment Samhan Dobo 2000 1
Nar Shaddaa Refugee Landing Pad Oondar 2000 1
Docks Fassa (level 10) 2000 1
Dxun Mandalorian Ruins Kex 2000 1
Onderon Iziz Spaceport Margar 2400 1
Dantooine Khoonda Adum Larp 2000 1

Combat Sensor[edit]

KotORII Item Spacer's Sensor.png
This improved version of the Spacer's Sensor is for wealthier travelers who are expecting combat.

There's a chance to receive from the following:

World Area Source Cost Amount
Telos: Citadel Station Entertainment Samhan Dobo 4000 1
Nar Shaddaa Refugee Landing Pad Oondar 4000 1
Docks Fassa (level 13) 4000 1
Dxun Mandalorian Ruins Kex 4000 1
Onderon Iziz Spaceport Margar 4800 1
Dantooine Khoonda Adum Larp 4000 1

Multi-spectral Target Assessor[edit]

KotORII Item Spacer's Sensor.png
This advanced device is only of use to those who are already highly skilled with ranged weapons. The plethora of information relayed provides the trained user with enhanced accuracy.

There's a chance to receive from the following:

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Oondar 5000 1
Docks Fassa (level 14) 5000 1
Dxun Mandalorian Ruins Kex 5000 1
Onderon Iziz Spaceport Margar 6000 1
Dantooine Khoonda Adum Larp 5000 1

Das'skar Hunting Mask[edit]

KotORII Item Das'skar Hunting Mask.png
Nikto bounty hunters often employ these masks to help them track down prey. Das'skar Hunting Masks were created by Hutts to improve the performance of their minions.

There's a chance to receive from the following:

World Area Source Cost Amount
Nar Shaddaa Docks Fassa (level 17) 10000 1
Dxun Mandalorian Ruins Kex 10000 1
Onderon Iziz Spaceport Margar 12000 1
Dantooine Khoonda Adum Larp 10000 1

Force Mask[edit]

KotORII Item Shielding Visor.png
For both good and ill, this mask provides the wearer with some protection from the Force.

There's a chance to receive from the following:

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Oondar 11750 1
Docks Fassa (level 18) 11750 1
Dxun Mandalorian Ruins Kex 11750 1
Dantooine Khoonda Adum Larp 11750 1

Matukai Meditation Band[edit]

KotORII Item Spacer's Sensor.png
An improved version of the standard meditation band, this item provides unparalleled protection from the ravaging power of the dark side.

There's a chance to receive the following:

World Area Source Cost Amount
Nar Shaddaa Docks Fassa (level 21) 17500 1

Target Assessor[edit]

KotORII Item Spacer's Sensor.png
Though perhaps not as potent as the multi-spectral version, this device requires no training to use.

There's a chance to receive from the following:

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Oondar 19250 1
Docks Fassa (level 22) 19250 1

Circlet of Saresh[edit]

KotORII Item Regal Visor.png
The wealthy Saresh family of Taris were once known as much for their arrogance and cruelty as for their vast riches and political power. But over the last century many of the family have shown a strong affinity to the Force, and been taken in by the Jedi for training. Foremost among these was Guun Han Saresh, heir to the family fortune. To celebrate Guun Han's acceptance into the Order, his father commissioned the crafting of a powerful headband: the Circlet of Saresh. To prevent this spectacular gift from leading his son down the path of arrogance and pride - an all too real possibility given the Saresh family history - the circlet was fashioned so that only one who is a true servant of the light can use it. The circlet was in Gunn Han's possession when he disappeared shortly after the time of the Great Hunt.

There's a chance to receive the following:

World Area Source Cost Amount
Nar Shaddaa Docks Fassa (level 23) 21250 1

Bindo's Band[edit]

KotORII Item Neural Band.png
It is unknown whether this simple band was ever owned by the reclusive Jedi, but it is likely that Jolee would have appreciated its ability to help one walk the line between the light and dark sides of the Force.

There's a chance to receive the following:

World Area Source Cost Amount
Nar Shaddaa Docks Fassa (level 24) 22250 1

Force Shield[edit]

KotORII Item Shielding Visor.png
This helmet shields the wearer's mind from the Force. It is so potent and successful at its goal that Force sensitives are severely disoriented when they wear it.

There's a chance to receive the following:

World Area Source Cost Amount
Nar Shaddaa Docks Fassa (level 26) 26750 1

Force Focusing Visor[edit]

KotORII Item Interface Band.png
Through means unknown, this visor helps the wearer clear their mind of distractions. It is especially potent when worn by a Force sensitive.

There's a chance to receive the following:

World Area Source Cost Amount
Nar Shaddaa Docks Fassa (level 28) 30000 1

Light[edit]

The following require the Armor Proficiency - Light feat.

Stealth Field Enhancer[edit]

KotORII Item Stealth Field Enhancer.png
A specialized espionage unit designed to get the most out of a stealth field generator by improving the user's perception of the field while in Stealth Mode.
World Area Source Cost Amount
Telos: Citadel Station Dock Module Thug 125 1

There's also a chance to receive from the following:

World Area Source Cost Amount
Telos: Citadel Station Entertainment Samhan Dobo 125 1
Nar Shaddaa Refugee Landing Pad Oondar 125 1
Docks Fassa (level 2) 125 1
Dxun Mandalorian Ruins Kex 125 1
Onderon Merchant Quarter Gegorran 125 1
Dantooine Khoonda Adum Larp 125 1

Bothan Perception Visor[edit]

KotORII Item Stealth Field Enhancer.png
Bothans treat information like any other resource, and invest a great deal in devices that help collect it. These Bothan visors are considered to be among the best in the galaxy.

There's a chance to receive from the following:

World Area Source Cost Amount
Telos: Citadel Station Entertainment Samhan Dobo 225 1
Nar Shaddaa Refugee Landing Pad Oondar 225 1
Docks Fassa (level 3) 225 1
Dxun Mandalorian Ruins Kex 225 1
Onderon Iziz Spaceport Margar 270 1
Merchant Quarter Gegorran 225 1
Dantooine Khoonda Adum Larp 225 1

Sonic Nullifiers[edit]

KotORII Item Sonic Nullifiers.png
Replacing bulky ear protection, these items make use of newly developed counterwave-nullifiers, an innovation pioneered by shipyard workers, not the military.
World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Geeda 420 1

There's also a chance to receive from the following:

World Area Source Cost Amount
Telos: Citadel Station Entertainment Samhan Dobo 400 1
Nar Shaddaa Refugee Landing Pad Oondar 400 1
Docks Fassa (level 4) 400 1
Dxun Mandalorian Ruins Kex 400 1
Onderon Iziz Spaceport Margar 480 1
Merchant Quarter Gegorran 400 1
Dantooine Khoonda Adum Larp 400 1

Bothan Sensory Visor[edit]

KotORII Item Bothan Sensory Visor.png
Bothans place great importance on the tools of the information trade. They would consider these items to be of average quality, though their standards are exceptionally high.

There's a chance to receive from the following:

World Area Source Cost Amount
Telos: Citadel Station Entertainment Samhan Dobo 2500 1
Nar Shaddaa Refugee Landing Pad Oondar 2500 1
Docks Fassa (level 11) 2500 1
Dxun Mandalorian Ruins Kex 2500 1
Onderon Iziz Spaceport Margar 3000 1
Dantooine Khoonda Adum Larp 2500 1

Absorption Visor[edit]

KotORII Item Sonic Nullifiers.png
A high-tech, combat-oriented modification of simple sonic nullifiers, this device provides near immunity to both sonic and ion attacks.

There's a chance to receive from the following:

World Area Source Cost Amount
Nar Shaddaa Docks Fassa (level 27) 28500 1

Medium[edit]

The following require the Armor Proficiency - Medium feat.

Shielding Visor[edit]

KotORII Item Shielding Visor.png
Intersystem travel is commonplace, but the inherent dangers should not be forgotten, especially in times of war. Many consider these to be essential equipment for spacefarers.

There's a chance to receive from the following:

World Area Source Cost Amount
Telos: Citadel Station Entertainment Samhan Dobo 1000 1
Nar Shaddaa Refugee Landing Pad Oondar 1000 1
Docks Fassa (level 7) 1000 1
Dxun Mandalorian Ruins Kex 1000 1
Onderon Iziz Spaceport Margar 1200 1
Merchant Quarter Gegorran 1000 1
Dantooine Khoonda Adum Larp 1000 1

Arkanian Blinders[edit]

KotORII Item Shielding Visor.png
Due to their high-sensitivity to infrared light, Arkanians developed IR Blinders for when they travel to worlds with suns that are high in such light emissions. This technology was adapted to filter out excessive amounts of any electro-magnetic energies, thus preventing any "ocular-overload".

There's a chance to receive from the following:

World Area Source Cost Amount
Telos: Citadel Station Entertainment Samhan Dobo 3250 1
Nar Shaddaa Refugee Landing Pad Oondar 3250 1
Docks Fassa (level 12) 3250 1
Dxun Mandalorian Ruins Kex 3250 1
Onderon Iziz Spaceport Margar 3900 1
Dantooine Khoonda Adum Larp 3250 1

Consciousness Helm[edit]

KotORII Item Shielding Visor.png
This helmet's name is derived not from any cerebral effect, but on its ability to help keep its wearer conscious.

There's a chance to receive from the following:

World Area Source Cost Amount
Nar Shaddaa Docks Fassa (level 15) 6750 1
Dxun Mandalorian Ruins Kex 6750 1
Onderon Iziz Spaceport Margar 8100 1
Dantooine Khoonda Adum Larp 6750 1

Rebreather Mask[edit]

KotORII Item Breath Mask.png
A solid improvement of the standard Breath Mask, the Rebreather also adds vigor-enhancing airborne stimulants to the regulated oxygen stream.

There's a chance to receive from the following:

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Oondar 8500 1
Docks Fassa (level 16) 8500 1
Dxun Mandalorian Ruins Kex 8500 1
Onderon Iziz Spaceport Margar 10200 1
Dantooine Khoonda Adum Larp 8500 1

Stabilizer Mask[edit]

KotORII Item Stabilizer Mask.png
This mask uses micro-bursts of electricity to regulate the user's mental patterns. It effectively fortifies both mind and body against attack.

There's a chance to receive from the following:

World Area Source Cost Amount
Nar Shaddaa Refugee Landing Pad Oondar 15000 1
Docks Fassa (level 20) 15000 1

Enhanced Shielding Visor[edit]

KotORII Item Shielding Visor.png
A vastly improved version of the inexpensive shielding visor, this premium helmet provides physical protection from a variety of sources.

There's a chance to receive from the following:

World Area Source Cost Amount
Nar Shaddaa Docks Fassa (level 25) 24750 1

Heavy[edit]

The following requires the Armor Proficiency - Heavy feat.

Sith Mask[edit]

KotORII Item Das'skar Hunting Mask.png
This mask blocks outside mental influence and other sensory noise, allowing the user to focus their abilities inward with no distraction.

There's a chance to receive from the following:

World Area Source Cost Amount
Nar Shaddaa Docks Fassa (level 19) 13000 1
Dxun Mandalorian Ruins Kex 13000 1

Summary[edit]

Code Head Req Attributes Other bonus(es)
D C W C
Survey Gear Damage Resistance vs. Sonic5/- Skills: Awareness+1
01 Neural Band Saves: Will +2
02 Breath Mask Immunity: Poison
03 Rakatan Band +1
04 Stealth Field Enhancer Feats Required: Armor Proficiency - Light Skills: Stealth+4
05 Bothan Perception Visor Feats Required: Armor Proficiency - Light Skills: Awareness+3 Demolitions Security+2
06 Sonic Nullifiers Feats Required: Armor Proficiency - Light Damage Resistance vs. Sonic10/-
07 Interface Band Damage Resistance vs. Sonic5/- Skills: Computer Use Demolitions Security+2
08 Targeting Visor Attack: +1 Saves: Reflex +1
09 Shielding Visor Feats Required: Armor Proficiency - Medium Damage Immunity vs. Electrical, Energy, Ion5% Defense: +1
10 Spacer's Sensor +1 Feat: Weapon Focus: Blaster Pistol Weapon Focus: Blaster Rifle
11 Regal Visor +1 Skills: Persuade+2
12 Meditation Band +1 Damage Immunity vs. Dark Side20% Saves: Will +1
13 Bothan Sensory Visor Feats Required: Armor Proficiency - Light Immunity: Critical Hits Skills: Awareness+4 Demolitions Security+3
14 Arkanian Blinders Feats Required: Armor Proficiency - Medium Immunity: Stun, Fear, Horror Damage Immunity vs. Fire10% Defense: +1
15 Combat Sensor +2 Feat: Weapon Focus: Blaster Pistol Weapon Focus: Blaster Rifle
16 Multi-spectral Trgt Assessor Feats Required: Weapon Proficiency - Blaster Pistol Feats Required: Weapon Proficiency - Blaster Rifle +1 Attack: +3 Skills: Awareness+4 Feat: Precise Shot I Precise Shot II
17 Consciousness Helm Feats Required: Armor Proficiency - Medium +2 Defense: +1
18 Rebreather Mask Feats Required: Armor Proficiency - Medium +1 Immunity: Poison Regeneration1
19 Das'skar Hunting Mask +1 Attack: +1 Skills: Awareness Stealth+2
20 Force Mask -4 -4 Force Resist 16 Saves: Will +4
21 Sith Mask Feats Required: Armor Proficiency - Heavy Immunity: Stun, Fear, Horror Regenerate Force Points1 Feat: Weapon Focus: Lightsaber
22 Stabilizer Mask Feats Required: Armor Proficiency - Medium Immunity: Stun, Fear, Horror Saves: All +2
23 Matukai Meditation Band +2 Damage Immunity vs. Dark Side30% Saves: Will +2
24 Target Assessor +2 Attack: +2 Feat: Precise Shot I Targeting I
25 Circlet of Saresh Restricted to: Light Side +5
26 Bindo's Band +3 Damage Immunity vs. Dark Side Damage Immunity vs. Light Side10%
27 Enhanced Shielding Visor Feats Required: Armor Proficiency - Medium Damage Immunity vs. Electrical, Energy, Ion15% Defense: +3
28 Force Shield -6 -6 Damage Resistance vs. Dark Side5/- Force Resist 24 Saves: Will +5
29 Absorption Visor Feats Required: Armor Proficiency - Light Damage Immunity vs. Electrical, Energy15% Damage Immunity vs. Ion75% Damage Immunity vs. Sonic90% Defense: +1
30 Force Focusing Visor +4 +1 Regenerate Force Points2