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Onderduiker (talk | contribs) (Added and corrected sources and chemical costs, replaced KotOR templates with KotORII templates, other format changes) |
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All mines have Area of Effect: 3.3m radius, and can be created using a {{s|Upgrade items|Lab Station}} with sufficient {{s|Skills|Demolitions}} rank and Chemicals: | All mines have Area of Effect: 3.3m radius, and can be created using a {{s|Upgrade items|Lab Station}} with sufficient {{s|Skills|Demolitions}} rank and Chemicals: | ||
{| {{prettytable| | {| {{prettytable|notwide=1|style=text-align:center}} | ||
!rowspan=2 width=20%| Mine | !rowspan=2 width=20%| Mine | ||
!colspan=2| [[../Mines#Flash mines|Flash]] | !colspan=2| [[../Mines#Flash mines|Flash]] | ||
Line 60: | Line 60: | ||
===Minor Flash Mine=== | ===Minor Flash Mine=== | ||
{{ | {{KotORII/Description|Flash Mine| | ||
* Skill Required to Create: {{s|Skills|Demolitions}} (2) | * Skill Required to Create: {{s|Skills|Demolitions}} (2) ([[../Upgrade items#Lab Station|Chemical]] Cost: 50) | ||
* {{s|Combat|Damage}}: None | * {{s|Combat|Damage}}: None | ||
* Secondary: [[../Combat#Debilitated penalty|Stun]] for 9sec | * Secondary: [[../Combat#Debilitated penalty|Stun]] for 9sec | ||
* [[../Saves|Save]] (Will): [[../Difficulty Classes|DC]]15 to negate stun|Carefully set flash mines can stun any enemies unfortunate enough to step on them. This is the basic model. | * [[../Saves|Save]] (Will): [[../Difficulty Classes|DC]]15 to negate stun|Carefully set flash mines can stun any enemies unfortunate enough to step on them. This is the basic model.}} | ||
===Average Flash Mine=== | ===Average Flash Mine=== | ||
{{ | {{KotORII/Description|Flash Mine| | ||
* Skill Required to Create: {{s|Skills|Demolitions}} (8) | * Skill Required to Create: {{s|Skills|Demolitions}} (8) ([[../Upgrade items#Lab Station|Chemical]] Cost: 125) | ||
* {{s|Combat|Damage}}: None | * {{s|Combat|Damage}}: None | ||
* Secondary: [[../Combat#Debilitated penalty|Stun]] for 9sec | * Secondary: [[../Combat#Debilitated penalty|Stun]] for 9sec | ||
* [[../Saves|Save]] (Will): <s>DC25</s> [[../Difficulty Classes|DC]]15 to negate stun|This variant of the stun mine is an improvement on the basic model. Larger power cells increase its effectiveness a considerable amount. | * [[../Saves|Save]] (Will): <s>DC25</s> [[../Difficulty Classes|DC]]15 to negate stun|This variant of the stun mine is an improvement on the basic model. Larger power cells increase its effectiveness a considerable amount.}} | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Jekk'Jekk Tarr Tunnels | | Jekk'Jekk Tarr Tunnels | ||
Line 82: | Line 82: | ||
| Enclave Sublevel | | Enclave Sublevel | ||
| [[../Enclave Sublevel#Droid Bay|Stuck Door]] | | [[../Enclave Sublevel#Droid Bay|Stuck Door]] | ||
| {{N/a|250}} || 1 | |||
|- | |||
|rowspan=2| Onderon | |||
|rowspan=2| Sky Ramp | |||
| [[../Sky Ramp#Merchant Quarter 2|Ramp]] | |||
| {{N/a|250}} || 2 | |||
|- | |||
| [[../Sky Ramp#Turret Tower 2|Ramp]] | |||
| {{N/a|250}} || 1 | | {{N/a|250}} || 1 | ||
|} | |} | ||
===Strong Flash Mine=== | ===Strong Flash Mine=== | ||
{{ | {{KotORII/Description|Flash Mine| | ||
* Skill Required to Create: {{s|Skills|Demolitions}} (14) | * Skill Required to Create: {{s|Skills|Demolitions}} (14) ([[../Upgrade items#Lab Station|Chemical]] Cost: 175) | ||
* {{s|Combat|Damage}}: None | * {{s|Combat|Damage}}: None | ||
* Secondary: [[../Combat#Debilitated penalty|Stun]] for 9sec | * Secondary: [[../Combat#Debilitated penalty|Stun]] for 9sec | ||
* [[../Saves|Save]] (Will): <s>DC25</s> [[../Difficulty Classes|DC]]15 to negate stun|This variant of the stun mine is an improvement on the basic model. Larger power cells increase its effectiveness a considerable amount. | * [[../Saves|Save]] (Will): <s>DC25</s> [[../Difficulty Classes|DC]]15 to negate stun|This variant of the stun mine is an improvement on the basic model. Larger power cells increase its effectiveness a considerable amount.}} | ||
===Blinding Flash Mine=== | ===Blinding Flash Mine=== | ||
{{ | {{KotORII/Description|Flash Mine| | ||
* Skill Required to Create: {{s|Skills|Demolitions}} (20) | * Skill Required to Create: {{s|Skills|Demolitions}} (20) ([[../Upgrade items#Lab Station|Chemical]] Cost: 200) | ||
* {{s|Combat|Damage}}: None | * {{s|Combat|Damage}}: None | ||
* Secondary: [[../Combat#Debilitated penalty|Stun]] for 9sec | * Secondary: [[../Combat#Debilitated penalty|Stun]] for 9sec | ||
* [[../Saves|Save]] (Will): <s>DC35</s> [[../Difficulty Classes|DC]]15 to negate stun|This variant of the stun mine uses a large-capacity capacitor to get a stronger discharge. | * [[../Saves|Save]] (Will): <s>DC35</s> [[../Difficulty Classes|DC]]15 to negate stun|This variant of the stun mine uses a large-capacity capacitor to get a stronger discharge.}} | ||
{{ | {{KotORII/Source}} | ||
| Dxun | |rowspan=2| Dxun | ||
| Jungle | |rowspan=2| Jungle | ||
| [[../Jungle#Dxun Landing|Dxun Cache]] | |||
| {{N/a|400}} || 1 | |||
|- | |||
| {{s|Jungle|Mandalorian Cache}} | | {{s|Jungle|Mandalorian Cache}} | ||
| {{N/a|400}} || 1 | | {{N/a|400}} || 1 | ||
Line 107: | Line 118: | ||
===Devastating Flash Mine=== | ===Devastating Flash Mine=== | ||
{{ | {{KotORII/Description|Flash Mine| | ||
* Skill Required to Create: {{s|Skills|Demolitions}} (26) | * Skill Required to Create: {{s|Skills|Demolitions}} (26) ([[../Upgrade items#Lab Station|Chemical]] Cost: 300) | ||
* {{s|Combat|Damage}}: None | * {{s|Combat|Damage}}: None | ||
* Secondary: [[../Combat#Debilitated penalty|Stun]] for 9sec | * Secondary: [[../Combat#Debilitated penalty|Stun]] for 9sec | ||
* [[../Saves|Save]] (Will): <s>DC35</s> [[../Difficulty Classes|DC]]15 to negate stun|This variant of the stun mine uses a large-capacity capacitor to get a stronger discharge. | * [[../Saves|Save]] (Will): <s>DC35</s> [[../Difficulty Classes|DC]]15 to negate stun|This variant of the stun mine uses a large-capacity capacitor to get a stronger discharge.}} | ||
==Frag mines== | ==Frag mines== | ||
===Minor Frag Mine=== | ===Minor Frag Mine=== | ||
{{ | {{KotORII/Description|Average Frag Mine| | ||
* Skill Required to Create: {{s|Skills|Demolitions}} (3) | * Skill Required to Create: {{s|Skills|Demolitions}} (3) ([[../Upgrade items#Lab Station|Chemical]] Cost: 50) | ||
* {{s|Combat|Damage}}: Piercing, 18pts | * {{s|Combat|Damage}}: Piercing, 18pts | ||
* [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]15 for half damage|Frag mines send blasts of shrapnel through any nearby enemies. This is the basic model. | * [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]15 for half damage|Frag mines send blasts of shrapnel through any nearby enemies. This is the basic model.}} | ||
{{ | {{KotORII/Source}} | ||
|rowspan=6| Telos | |rowspan=6| Telos | ||
|rowspan=4| Restoration Zone | |rowspan=4| Restoration Zone | ||
Line 132: | Line 138: | ||
| {{N/a|100}} || 5 | | {{N/a|100}} || 5 | ||
|- | |- | ||
| [[../Restoration Zone# | | [[../Restoration Zone#Escaped Criminals|Passage]] | ||
| {{N/a|100}} || 2 | | {{N/a|100}} || 2 | ||
|- | |- | ||
| [[../Restoration Zone# | | [[../Restoration Zone#Escaped Criminals|Hidden Cache]] | ||
| {{N/a|100}} || 3 | | {{N/a|100}} || 3 | ||
|- | |- | ||
Line 150: | Line 156: | ||
===Average Frag Mine=== | ===Average Frag Mine=== | ||
{{ | {{KotORII/Description|Average Frag Mine| | ||
* Skill Required to Create: {{s|Skills|Demolitions}} (9) | * Skill Required to Create: {{s|Skills|Demolitions}} (9) ([[../Upgrade items#Lab Station|Chemical]] Cost: 125) | ||
* {{s|Combat|Damage}}: Piercing, <s>42pts</s> 30pts | * {{s|Combat|Damage}}: Piercing, <s>42pts</s> 30pts | ||
* [[../Saves|Save]] (Reflex): <s>DC25</s> [[../Difficulty Classes|DC]]20 for half damage|Like all frag mines, this item sends a blast of shrapnel through any nearby enemies. | * [[../Saves|Save]] (Reflex): <s>DC25</s> [[../Difficulty Classes|DC]]20 for half damage|Like all frag mines, this item sends a blast of shrapnel through any nearby enemies.}} | ||
{{ | {{KotORII/Source}} | ||
|rowspan= | |rowspan=4| Nar Shaddaa | ||
|rowspan= | |rowspan=4| Jekk'Jekk Tarr Tunnels | ||
| {{s|Jekk'Jekk Tarr Tunnels|Vents}} | | {{s|Jekk'Jekk Tarr Tunnels|Vents}} | ||
| {{N/a|250}} || 12 | | {{N/a|250}} || 12 | ||
Line 166: | Line 172: | ||
| [[../Jekk'Jekk Tarr Tunnels#Beast Pen|Mira / Hanharr]] | | [[../Jekk'Jekk Tarr Tunnels#Beast Pen|Mira / Hanharr]] | ||
| {{N/a|250}} || 3 | | {{N/a|250}} || 3 | ||
|- | |||
| [[../Jekk'Jekk Tarr Tunnels#Beast Pen|Old Beast Tender Corpse]] | |||
| {{N/a|250}} || 2 | |||
|- | |- | ||
| Dxun | | Dxun | ||
Line 184: | Line 193: | ||
|- | |- | ||
|rowspan=2| Khoonda Plains | |rowspan=2| Khoonda Plains | ||
| [[../Defense of Khoonda#Khoonda: Traps| | | [[../Defense of Khoonda#Khoonda: Traps|West minefield]] | ||
| {{N/a|250}} || 6 | | {{N/a|250}} || 6 | ||
|- | |- | ||
| [[../Defense of Khoonda#Khoonda: Traps| | | [[../Defense of Khoonda#Khoonda: Traps|East minefield]] | ||
| {{N/a|250}} || 6 | | {{N/a|250}} || 6 | ||
|- | |||
| Onderon | |||
| Sky Ramp | |||
| [[../Sky Ramp#Turret Tower 2|Ramp]] | |||
| {{N/a|250}} || 3 | |||
|- | |- | ||
| Korriban | | Korriban | ||
Line 196: | Line 210: | ||
|- | |- | ||
| Telos: Citadel Station | | Telos: Citadel Station | ||
| Suburban | | Suburban (082 West) | ||
| | | [[../Suburban (082 West)#Residential Module 082 East|Hall]] | ||
| {{N/a|250}} || 5 | | {{N/a|250}} || 5 | ||
|} | |} | ||
===Strong Frag Mine=== | ===Strong Frag Mine=== | ||
{{ | {{KotORII/Description|Average Frag Mine| | ||
* Skill Required to Create: {{s|Skills|Demolitions}} (15) | * Skill Required to Create: {{s|Skills|Demolitions}} (15) ([[../Upgrade items#Lab Station|Chemical]] Cost: 175) | ||
* {{s|Combat|Damage}}: Piercing, 42pts | * {{s|Combat|Damage}}: Piercing, 42pts | ||
* [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]25 for half damage|Like all frag mines, this item sends a blast of shrapnel through any nearby enemies. | * [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]25 for half damage|Like all frag mines, this item sends a blast of shrapnel through any nearby enemies.}} | ||
{{ | {{KotORII/Source}} | ||
| Dxun | | Dxun | ||
| Jungle Tomb | | Jungle Tomb | ||
Line 215: | Line 229: | ||
| Onderon | | Onderon | ||
| Royal Palace | | Royal Palace | ||
| [[../Royal Palace#Dining Room| | | [[../Royal Palace#Dining Room|South hall]] | ||
| {{N/a|350}} || 2 | | {{N/a|350}} || 2 | ||
|} | |} | ||
===Deadly Frag Mine=== | ===Deadly Frag Mine=== | ||
{{ | {{KotORII/Description|Average Frag Mine| | ||
* Skill Required to Create: {{s|Skills|Demolitions}} (21) | * Skill Required to Create: {{s|Skills|Demolitions}} (21) ([[../Upgrade items#Lab Station|Chemical]] Cost: 200) | ||
* {{s|Combat|Damage}}: Piercing, <s>66pts</s> 54pts | * {{s|Combat|Damage}}: Piercing, <s>66pts</s> 54pts | ||
* [[../Saves|Save]] (Reflex): <s>DC35</s> [[../Difficulty Classes|DC]]30 for half damage|Like all frag mines, this item sends a blast of shrapnel through any nearby enemies. | * [[../Saves|Save]] (Reflex): <s>DC35</s> [[../Difficulty Classes|DC]]30 for half damage|Like all frag mines, this item sends a blast of shrapnel through any nearby enemies.}} | ||
{{ | {{KotORII/Source}} | ||
|rowspan=3| Nar Shaddaa | |rowspan=3| Nar Shaddaa | ||
|rowspan=3| Goto's Yacht | |rowspan=3| Goto's Yacht | ||
| {{s|Goto's Yacht| | | {{s|Goto's Yacht|Central Command}} | ||
| {{N/a|400}} || 10 | | {{N/a|400}} || 10 | ||
|- | |- | ||
| {{s|Goto's Yacht| | | {{s|Goto's Yacht|Interior Defense}} | ||
| {{N/a|400}} || 13 | | {{N/a|400}} || 13 | ||
|- | |- | ||
Line 244: | Line 258: | ||
| Onderon | | Onderon | ||
| Royal Palace | | Royal Palace | ||
| [[../Royal Palace#Dining Room| | | [[../Royal Palace#Dining Room|South hall]] | ||
| {{N/a|400}} || 1 | | {{N/a|400}} || 1 | ||
|} | |} | ||
===Devastating Frag Mine=== | ===Devastating Frag Mine=== | ||
{{ | {{KotORII/Description|Average Frag Mine| | ||
* Skill Required to Create: {{s|Skills|Demolitions}} (27) | * Skill Required to Create: {{s|Skills|Demolitions}} (27) ([[../Upgrade items#Lab Station|Chemical]] Cost: 300) | ||
* {{s|Combat|Damage}}: Piercing, 66pts | * {{s|Combat|Damage}}: Piercing, 66pts | ||
* [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]35 for half damage|Like all frag mines, this item sends a blast of shrapnel through any nearby enemies. | * [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]35 for half damage|Like all frag mines, this item sends a blast of shrapnel through any nearby enemies.}} | ||
==Sonic mines== | ==Sonic mines== | ||
===Minor Sonic Mine=== | ===Minor Sonic Mine=== | ||
{{ | {{KotORII/Description|Flash Mine| | ||
* Skill Required to Create: {{s|Skills|Demolitions}} (4) | * Skill Required to Create: {{s|Skills|Demolitions}} (4) ([[../Upgrade items#Lab Station|Chemical]] Cost: 50) | ||
* {{s|Combat|Damage}}: 18 | * {{s|Combat|Damage}}: 18 | ||
* Secondary: [[../Attributes#Dexterity|DEX]] -2 for 30 sec | * Secondary: [[../Attributes#Dexterity|DEX]] -2 for 30 sec | ||
* [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]15 for half damage and to negate DEX loss|Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds. | * [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]15 for half damage and to negate DEX loss|Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds.}} | ||
{{ | {{KotORII/Source}} | ||
|rowspan=7| Peragus II | |rowspan=7| Peragus II | ||
|rowspan=6| Mining Tunnels | |rowspan=6| Mining Tunnels | ||
Line 275: | Line 289: | ||
| {{N/a|100}} || 2 | | {{N/a|100}} || 2 | ||
|- | |- | ||
| [[../Mining Tunnels# | | [[../Mining Tunnels#High Security Door|Corpse]] | ||
| {{N/a|100}} || 3 | | {{N/a|100}} || 3 | ||
|- | |- | ||
| | | [[../Mining Tunnels#Turbolift to Fuel Depot|Corridor]] | ||
| {{N/a|100}} || 2 | | {{N/a|100}} || 2 | ||
|- | |- | ||
Line 285: | Line 299: | ||
|- | |- | ||
| Dormitories | | Dormitories | ||
| [[../Dormitories# | | [[../Dormitories#Shift Assignment Console|Corpse]] | ||
| {{N/a|100}} || 2 | | {{N/a|100}} || 2 | ||
|} | |} | ||
===Average Sonic Mine=== | ===Average Sonic Mine=== | ||
{{ | {{KotORII/Description|Flash Mine| | ||
* Skill Required to Create: {{s|Skills|Demolitions}} (10) | * Skill Required to Create: {{s|Skills|Demolitions}} (10) ([[../Upgrade items#Lab Station|Chemical]] Cost: 100) | ||
* {{s|Combat|Damage}}: 30 | * {{s|Combat|Damage}}: 30 | ||
* Secondary: [[../Attributes#Dexterity|DEX]] -2 for 30 sec | * Secondary: [[../Attributes#Dexterity|DEX]] -2 for 30 sec | ||
* [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]20 for half damage and to negate DEX loss|Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds. | * [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]20 for half damage and to negate DEX loss|Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds.}} | ||
{{ | {{KotORII/Source}} | ||
| Peragus II | |rowspan=2| Peragus II | ||
| Fuel Depot | | Fuel Depot | ||
| [[../Fuel | | [[../Fuel Depot#Fuel Control Station|Fuel lines]] (3) | ||
| {{N/a|200}} || | | {{N/a|200}} || 1 | ||
|- | |||
| Hangar Bay | |||
| [[../Hangar Bay#Decontamination Area|Ramps]] | |||
| {{N/a|200}} || 6 | |||
|- | |- | ||
| Dantooine | | Dantooine | ||
| Enclave Sublevel | | Enclave Sublevel | ||
| {{s|Enclave Sublevel|Power Relay Station}} | | {{s|Enclave Sublevel|Power Relay Station}} | ||
| {{N/a|200}} || 1 | |||
|- | |||
| Onderon | |||
| Sky Ramp | |||
| [[../Sky Ramp#Turret Tower 2|Ramp]] | |||
| {{N/a|200}} || 1 | | {{N/a|200}} || 1 | ||
|} | |} | ||
===Strong Sonic Mine=== | ===Strong Sonic Mine=== | ||
{{ | {{KotORII/Description|Flash Mine| | ||
* Skill Required to Create: {{s|Skills|Demolitions}} (16) | * Skill Required to Create: {{s|Skills|Demolitions}} (16) ([[../Upgrade items#Lab Station|Chemical]] Cost: 150) | ||
* {{s|Combat|Damage}}: <s>54</s> 42 | * {{s|Combat|Damage}}: <s>54</s> 42 | ||
* Secondary: [[../Attributes#Dexterity|DEX]] -4 for 30 sec | * Secondary: [[../Attributes#Dexterity|DEX]] -4 for 30 sec | ||
* [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]25 for half damage and to negate DEX loss|Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds. | * [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]25 for half damage and to negate DEX loss|Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds.}} | ||
{{ | {{KotORII/Source}} | ||
| Onderon | | Onderon | ||
| Royal Palace | | Royal Palace | ||
| [[../Royal Palace#Dining Room| | | [[../Royal Palace#Dining Room|South hall]] | ||
| {{N/a|300}} || 1 | | {{N/a|300}} || 1 | ||
|} | |} | ||
===Deadly Sonic Mine=== | ===Deadly Sonic Mine=== | ||
{{ | {{KotORII/Description|Flash Mine| | ||
* Skill Required to Create: {{s|Skills|Demolitions}} (22) | * Skill Required to Create: {{s|Skills|Demolitions}} (22) ([[../Upgrade items#Lab Station|Chemical]] Cost: 200) | ||
* {{s|Combat|Damage}}: 54 | * {{s|Combat|Damage}}: 54 | ||
* Secondary: [[../Attributes#Dexterity|DEX]] -4 for 30 sec | * Secondary: [[../Attributes#Dexterity|DEX]] -4 for 30 sec | ||
* [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]30 for half damage and to negate DEX loss|Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds. | * [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]30 for half damage and to negate DEX loss|Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds.}} | ||
{{ | {{KotORII/Source}} | ||
| Peragus II | |||
| Fuel Depot | |||
| [[../Rescue#Fuel Depot Sub-Level|Corpse]] | |||
| {{N/a|400}} || 3 | |||
|- | |||
| Dxun | | Dxun | ||
| Jungle | | Jungle | ||
Line 337: | Line 365: | ||
| Onderon | | Onderon | ||
| Royal Palace | | Royal Palace | ||
| [[../Royal Palace#Dining Room| | | [[../Royal Palace#Dining Room|South hall]] | ||
| {{N/a|400}} || 1 | | {{N/a|400}} || 1 | ||
|} | |} | ||
Although labeled Devastating, | Although labeled Devastating, those last three mines are only Deadly. | ||
===Devastating Sonic Mine=== | ===Devastating Sonic Mine=== | ||
{{ | {{KotORII/Description|Flash Mine| | ||
* Skill Required to Create: {{s|Skills|Demolitions}} (28) | * Skill Required to Create: {{s|Skills|Demolitions}} (28) ([[../Upgrade items#Lab Station|Chemical]] Cost: 300) | ||
* {{s|Combat|Damage}}: 66 | * {{s|Combat|Damage}}: 66 | ||
* Secondary: [[../Attributes#Dexterity|DEX]] -6 for 30 sec | * Secondary: [[../Attributes#Dexterity|DEX]] -6 for 30 sec | ||
* [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]35 for half damage and to negate DEX loss|Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds. | * [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]35 for half damage and to negate DEX loss|Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds.}} | ||
==Plasma mines== | ==Plasma mines== | ||
===Minor Plasma Mine=== | ===Minor Plasma Mine=== | ||
{{ | {{KotORII/Description|Plasma Mine| | ||
* Skill Required to Create: {{s|Skills|Demolitions}} (5) | * Skill Required to Create: {{s|Skills|Demolitions}} (5) ([[../Upgrade items#Lab Station|Chemical]] Cost: 50) | ||
* {{s|Combat|Damage}}: <s>Heat</s> Energy, 24pts | * {{s|Combat|Damage}}: <s>Heat</s> Energy, 24pts | ||
* [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]15 for half damage|When stepped on, plasma mines emit a short burst of intense heat, searing all enemies nearby. This is the basic model. | * [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]15 for half damage|When stepped on, plasma mines emit a short burst of intense heat, searing all enemies nearby. This is the basic model.}} | ||
===Average Plasma Mine=== | ===Average Plasma Mine=== | ||
{{ | {{KotORII/Description|Plasma Mine| | ||
* Skill Required to Create: {{s|Skills|Demolitions}} (11) | * Skill Required to Create: {{s|Skills|Demolitions}} (11) ([[../Upgrade items#Lab Station|Chemical]] Cost: 125) | ||
* {{s|Combat|Damage}}: <s>Heat</s> Energy, <s>60pts</s> 42pts | * {{s|Combat|Damage}}: <s>Heat</s> Energy, <s>60pts</s> 42pts | ||
* [[../Saves|Save]] (Reflex): <s>DC25</s> [[../Difficulty Classes|DC]]20 for half damage|An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them. | * [[../Saves|Save]] (Reflex): <s>DC25</s> [[../Difficulty Classes|DC]]20 for half damage|An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them.}} | ||
{{ | {{KotORII/Source}} | ||
| Dxun | | Dxun | ||
| Mandalorian Ruins | | Mandalorian Ruins | ||
Line 373: | Line 401: | ||
| Enclave Sublevel | | Enclave Sublevel | ||
| {{s|Enclave Sublevel|Power Relay Station}} | | {{s|Enclave Sublevel|Power Relay Station}} | ||
| {{N/a|250}} || 1 | |||
|- | |||
|rowspan=2| Onderon | |||
|rowspan=2| Sky Ramp | |||
| [[../Sky Ramp#Merchant Quarter 2|Ramp]] | |||
| {{N/a|250}} || 1 | |||
|- | |||
| [[../Sky Ramp#Turret Tower 2|Ramp]] | |||
| {{N/a|250}} || 1 | | {{N/a|250}} || 1 | ||
|} | |} | ||
===Strong Plasma Mine=== | ===Strong Plasma Mine=== | ||
{{ | {{KotORII/Description|Plasma Mine| | ||
* Skill Required to Create: {{s|Skills|Demolitions}} (17) | * Skill Required to Create: {{s|Skills|Demolitions}} (17) ([[../Upgrade items#Lab Station|Chemical]] Cost: 175) | ||
* {{s|Combat|Damage}}: <s>Heat</s> Energy, 60pts | * {{s|Combat|Damage}}: <s>Heat</s> Energy, 60pts | ||
* [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]25 for half damage|An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them. | * [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]25 for half damage|An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them.}} | ||
{{ | {{KotORII/Source}} | ||
| Onderon | | Onderon | ||
| Royal Palace | | Royal Palace | ||
| [[../Royal Palace#Dining Room| | | [[../Royal Palace#Dining Room|South hall]] | ||
| {{N/a|350}} || 1 | | {{N/a|350}} || 1 | ||
|} | |} | ||
===Deadly Plasma Mine=== | ===Deadly Plasma Mine=== | ||
{{ | {{KotORII/Description|Plasma Mine| | ||
* Skill Required to Create: {{s|Skills|Demolitions}} (23) | * Skill Required to Create: {{s|Skills|Demolitions}} (23) ([[../Upgrade items#Lab Station|Chemical]] Cost: 200) | ||
* {{s|Combat|Damage}}: <s>Heat</s> Energy, <s>96pts</s> 78pts | * {{s|Combat|Damage}}: <s>Heat</s> Energy, <s>96pts</s> 78pts | ||
* [[../Saves|Save]] (Reflex): <s>DC35</s> [[../Difficulty Classes|DC]]30 for half damage|An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them. | * [[../Saves|Save]] (Reflex): <s>DC35</s> [[../Difficulty Classes|DC]]30 for half damage|An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them.}} | ||
{{ | {{KotORII/Source}} | ||
| Dxun | | Dxun | ||
| Jungle | | Jungle | ||
| {{s|Jungle|Mandalorian Cache}} | | {{s|Jungle|Mandalorian Cache}} | ||
| {{N/a|400}} || | | {{N/a|400}} || 3 | ||
|} | |} | ||
===Devastating Plasma Mine=== | ===Devastating Plasma Mine=== | ||
{{ | {{KotORII/Description|Plasma Mine| | ||
* Skill Required to Create: {{s|Skills|Demolitions}} (29) | * Skill Required to Create: {{s|Skills|Demolitions}} (29) ([[../Upgrade items#Lab Station|Chemical]] Cost: 300) | ||
* {{s|Combat|Damage}}: <s>Heat</s> Energy, 96pts | * {{s|Combat|Damage}}: <s>Heat</s> Energy, 96pts | ||
* [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]35 for half damage|An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them. | * [[../Saves|Save]] (Reflex): [[../Difficulty Classes|DC]]35 for half damage|An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them.}} | ||
==Gas mines== | ==Gas mines== | ||
===Minor Gas Mine=== | ===Minor Gas Mine=== | ||
{{ | {{KotORII/Description|Average Gas Mine| | ||
* Skill Required to Create: {{s|Skills|Demolitions}} (6) | * Skill Required to Create: {{s|Skills|Demolitions}} (6) ([[../Upgrade items#Lab Station|Chemical]] Cost: 50) | ||
* {{s|Combat|Damage}}: Special | * {{s|Combat|Damage}}: Special | ||
* Secondary: Poison, 3 pts every 3 sec | * Secondary: Poison, 3 pts every 3 sec | ||
* Duration: 30sec | * Duration: 30sec | ||
* [[../Saves|Save]] (Fortitude): [[../Difficulty Classes|DC]]15 for no effect|When stepped on, gas mines saturate the immediate area with poisonous gas. This is the basic model. | * [[../Saves|Save]] (Fortitude): [[../Difficulty Classes|DC]]15 for no effect|When stepped on, gas mines saturate the immediate area with poisonous gas. This is the basic model.}} | ||
===Average Gas Mine=== | ===Average Gas Mine=== | ||
{{ | {{KotORII/Description|Average Gas Mine| | ||
* Skill Required to Create: {{s|Skills|Demolitions}} (12) | * Skill Required to Create: {{s|Skills|Demolitions}} (12) ([[../Upgrade items#Lab Station|Chemical]] Cost: 125) | ||
* {{s|Combat|Damage}}: <s>-1 to all attributes every 6 secs</s> Special | * {{s|Combat|Damage}}: <s>-1 to all attributes every 6 secs</s> Special | ||
* Secondary: Poison, 4 pts every <s>6</s> 3 secs | * Secondary: Poison, 4 pts every <s>6</s> 3 secs | ||
* Duration: <s>36sec</s> 30sec | * Duration: <s>36sec</s> 30sec | ||
* [[../Saves|Save]] (Fortitude): [[../Difficulty Classes|DC]]25 for no effect|When tripped, gas mines release toxic and inherently corrosive chemicals into the air. | * [[../Saves|Save]] (Fortitude): [[../Difficulty Classes|DC]]25 for no effect|When tripped, gas mines release toxic and inherently corrosive chemicals into the air.}} | ||
{{ | {{KotORII/Source}} | ||
|rowspan=2| Nar Shaddaa | |rowspan=2| Nar Shaddaa | ||
|rowspan=2| Jekk'Jekk Tarr Tunnels | |rowspan=2| Jekk'Jekk Tarr Tunnels | ||
Line 442: | Line 478: | ||
===Strong Gas Mine=== | ===Strong Gas Mine=== | ||
{{ | {{KotORII/Description|Average Gas Mine| | ||
* Skill Required to Create: {{s|Skills|Demolitions}} (18) | * Skill Required to Create: {{s|Skills|Demolitions}} (18) ([[../Upgrade items#Lab Station|Chemical]] Cost: 175) | ||
* {{s|Combat|Damage}}: -1 to all [[../Attributes|attributes]] every 6 secs | * {{s|Combat|Damage}}: -1 to all [[../Attributes|attributes]] every 6 secs | ||
* Secondary: Poison, 4 pts every 6 secs | * Secondary: Poison, 4 pts every 6 secs | ||
* Duration: 36sec | * Duration: 36sec | ||
* [[../Saves|Save]] (Fortitude): [[../Difficulty Classes|DC]]25 for no effect|When tripped, gas mines release toxic and inherently corrosive chemicals into the air. | * [[../Saves|Save]] (Fortitude): [[../Difficulty Classes|DC]]25 for no effect|When tripped, gas mines release toxic and inherently corrosive chemicals into the air.}} | ||
===Deadly Gas Mine=== | ===Deadly Gas Mine=== | ||
{{ | {{KotORII/Description|Average Gas Mine| | ||
* Skill Required to Create: {{s|Skills|Demolitions}} (24) | * Skill Required to Create: {{s|Skills|Demolitions}} (24) ([[../Upgrade items#Lab Station|Chemical]] Cost: 200) | ||
* {{s|Combat|Damage}}: <s>-1 to all attributes every 6 secs</s> Special | * {{s|Combat|Damage}}: <s>-1 to all attributes every 6 secs</s> Special | ||
* Secondary: Poison, 5 pts every <s>6</s> 3 secs | * Secondary: Poison, 5 pts every <s>6</s> 3 secs | ||
* Duration: <s>72sec</s> 30sec | * Duration: <s>72sec</s> 30sec | ||
* [[../Saves|Save]] (Fortitude): <s>DC100</s> [[../Difficulty Classes|DC]]30 for no effect|When tripped, gas mines release toxic and inherently corrosive chemicals into the air. | * [[../Saves|Save]] (Fortitude): <s>DC100</s> [[../Difficulty Classes|DC]]30 for no effect|When tripped, gas mines release toxic and inherently corrosive chemicals into the air.}} | ||
{{ | {{KotORII/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Docks | | Docks | ||
| [[../Docks#Overtaxed Ithorian|Backpack]] | | [[../Docks#Overtaxed Ithorian|Backpack]] | ||
| {{N/a|400}} | | {{N/a|400}} || 1 | ||
| 1 | |- | ||
| Dxun | |||
| Jungle | |||
| [[../Jungle#Dxun Landing|Dxun Cache]] | |||
| {{N/a|400}} || 1 | |||
|} | |} | ||
===Devastating Gas Mine=== | ===Devastating Gas Mine=== | ||
{{ | {{KotORII/Description|Average Gas Mine| | ||
* Skill Required to Create: {{s|Skills|Demolitions}} (30) | * Skill Required to Create: {{s|Skills|Demolitions}} (30) ([[../Upgrade items#Lab Station|Chemical]] Cost: 300) | ||
* {{s|Combat|Damage}}: <s>Special</s> -1 to all attributes every 6 secs | * {{s|Combat|Damage}}: <s>Special</s> -1 to all attributes every 6 secs | ||
* Secondary: Poison, 5 pts every <s>3</s> 6 secs | * Secondary: Poison, 5 pts every <s>3</s> 6 secs | ||
* Duration: <s>30</s> 72 sec | * Duration: <s>30</s> 72 sec | ||
* [[../Saves|Save]] (Fortitude): <s>DC30</s> [[../Difficulty Classes|DC]]100 for no effect|When tripped, gas mines release toxic and inherently corrosive chemicals into the air. | * [[../Saves|Save]] (Fortitude): <s>DC30</s> [[../Difficulty Classes|DC]]100 for no effect|When tripped, gas mines release toxic and inherently corrosive chemicals into the air.}} | ||
{{Footer Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords|prevpage=Grenades|nextpage=Upgrade items}} | {{Footer Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords|prevpage=Grenades|nextpage=Upgrade items}} |
Latest revision as of 14:13, 28 August 2023
All mines have Area of Effect: 3.3m radius, and can be created using a Lab Station with sufficient Demolitions rank and Chemicals:
Mine | Flash | Frag | Sonic | Plasma | Gas | |||||
---|---|---|---|---|---|---|---|---|---|---|
Rank | Cost | Rank | Cost | Rank | Cost | Rank | Cost | Rank | Cost | |
Minor | 2 | 50 | 3 | 50 | 4 | 50 | 5 | 50 | 6 | 50 |
Average | 8 | 125 | 9 | 125 | 10 | 100 | 11 | 125 | 12 | 125 |
Strong | 14 | 175 | 15 | 175 | 16 | 150 | 17 | 175 | 18 | 175 |
Deadly | 20 | 200 | 21 | 200 | 22 | 200 | 23 | 200 | 24 | 200 |
Devastating | 26 | 300 | 27 | 300 | 28 | 300 | 29 | 300 | 30 | 300 |
Hostile mines can normally be detected with a successful Awareness skill check, then simply avoided or disabled with a successful Demolitions skill check. Lesser Demolitions skill is required to set your own mines, and greater skill allows recovery of hostile mines for your own use.
Maximum 15 mines can be set in the same area. Mines are best set when anticipating combat with melee attackers who can be lured back to trigger them. However, due to the time spent setting them and then luring enemies, they're best used sparingly unless playing solo or confronted by one or two really tough opponents.
Flash mines[edit]
Minor Flash Mine[edit]
Carefully set flash mines can stun any enemies unfortunate enough to step on them. This is the basic model. |
Average Flash Mine[edit]
This variant of the stun mine is an improvement on the basic model. Larger power cells increase its effectiveness a considerable amount. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Jekk'Jekk Tarr Tunnels | Combat Pit | 250 | 2 |
Dantooine | Enclave Sublevel | Stuck Door | 250 | 1 |
Onderon | Sky Ramp | Ramp | 250 | 2 |
Ramp | 250 | 1 |
Strong Flash Mine[edit]
This variant of the stun mine is an improvement on the basic model. Larger power cells increase its effectiveness a considerable amount. |
Blinding Flash Mine[edit]
This variant of the stun mine uses a large-capacity capacitor to get a stronger discharge. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Dxun | Jungle | Dxun Cache | 400 | 1 |
Mandalorian Cache | 400 | 1 |
Devastating Flash Mine[edit]
This variant of the stun mine uses a large-capacity capacitor to get a stronger discharge. |
Frag mines[edit]
Minor Frag Mine[edit]
| |
Frag mines send blasts of shrapnel through any nearby enemies. This is the basic model. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Telos | Restoration Zone | Hidden Cache | 100 | 5 |
Passage | 100 | 2 | ||
Hidden Cache | 100 | 3 | ||
Minefield | 100 | 11 | ||
Czerka Site | Mercenary Droidmaster | 100 | 4 | |
Old Military Base | 100 | 2 |
Average Frag Mine[edit]
| |
Like all frag mines, this item sends a blast of shrapnel through any nearby enemies. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Jekk'Jekk Tarr Tunnels | Vents | 250 | 12 |
Combat Pit | 250 | 2 | ||
Mira / Hanharr | 250 | 3 | ||
Old Beast Tender Corpse | 250 | 2 | ||
Dxun | Mandalorian Ruins | Kex | 250 | Infinite |
Dantooine | Enclave Sublevel | Locked Door | 250 | 1 |
Power Relay Station | 250 | 1 | ||
Locked Door | 250 | 1 | ||
Khoonda Plains | West minefield | 250 | 6 | |
East minefield | 250 | 6 | ||
Onderon | Sky Ramp | Ramp | 250 | 3 |
Korriban | Secret Tomb | Chasm Room | 250 | 6 |
Telos: Citadel Station | Suburban (082 West) | Hall | 250 | 5 |
Strong Frag Mine[edit]
| |
Like all frag mines, this item sends a blast of shrapnel through any nearby enemies. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Dxun | Jungle Tomb | Perimeter Sensor | 350 | 10 |
Onderon | Royal Palace | South hall | 350 | 2 |
Deadly Frag Mine[edit]
| |
Like all frag mines, this item sends a blast of shrapnel through any nearby enemies. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Goto's Yacht | Central Command | 400 | 10 |
Interior Defense | 400 | 13 | ||
Bridge | 400 | 10 | ||
Dxun | Jungle | Mandalorian Cache | 400 | 2 |
Onderon | Royal Palace | South hall | 400 | 1 |
Devastating Frag Mine[edit]
| |
Like all frag mines, this item sends a blast of shrapnel through any nearby enemies. |
Sonic mines[edit]
Minor Sonic Mine[edit]
Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Peragus II | Mining Tunnels | Broken Droid | 100 | 2 |
Superheated Blast Tunnel | 100 | 2 | ||
Corpse | 100 | 2 | ||
Corpse | 100 | 3 | ||
Corridor | 100 | 2 | ||
Damaged Cylinder | 100 | 1 | ||
Dormitories | Corpse | 100 | 2 |
Average Sonic Mine[edit]
Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Peragus II | Fuel Depot | Fuel lines (3) | 200 | 1 |
Hangar Bay | Ramps | 200 | 6 | |
Dantooine | Enclave Sublevel | Power Relay Station | 200 | 1 |
Onderon | Sky Ramp | Ramp | 200 | 1 |
Strong Sonic Mine[edit]
Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Onderon | Royal Palace | South hall | 300 | 1 |
Deadly Sonic Mine[edit]
Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Peragus II | Fuel Depot | Corpse | 400 | 3 |
Dxun | Jungle | Mandalorian Cache | 400 | 2 |
Onderon | Royal Palace | South hall | 400 | 1 |
Although labeled Devastating, those last three mines are only Deadly.
Devastating Sonic Mine[edit]
Sonic mines both inflict damage and can mildly stun their target, leaving them off-balance for many seconds. |
Plasma mines[edit]
Minor Plasma Mine[edit]
| |
When stepped on, plasma mines emit a short burst of intense heat, searing all enemies nearby. This is the basic model. |
Average Plasma Mine[edit]
| |
An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Dxun | Mandalorian Ruins | Kex | 250 | 2 |
Dantooine | Enclave Sublevel | Power Relay Station | 250 | 1 |
Onderon | Sky Ramp | Ramp | 250 | 1 |
Ramp | 250 | 1 |
Strong Plasma Mine[edit]
| |
An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Onderon | Royal Palace | South hall | 350 | 1 |
Deadly Plasma Mine[edit]
| |
An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Dxun | Jungle | Mandalorian Cache | 400 | 3 |
Devastating Plasma Mine[edit]
| |
An extremely volatile mixture of incendiary chemicals makes all plasma mines a danger to all to trigger them. |
Gas mines[edit]
Minor Gas Mine[edit]
| |
When stepped on, gas mines saturate the immediate area with poisonous gas. This is the basic model. |
Average Gas Mine[edit]
| |
When tripped, gas mines release toxic and inherently corrosive chemicals into the air. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Jekk'Jekk Tarr Tunnels | Vents | 250 | 1 |
Combat Pit | 250 | 2 | ||
Dantooine | Enclave Sublevel | Garden | 250 | 2 |
Strong Gas Mine[edit]
| |
When tripped, gas mines release toxic and inherently corrosive chemicals into the air. |
Deadly Gas Mine[edit]
| |
When tripped, gas mines release toxic and inherently corrosive chemicals into the air. |
World | Area | Source | Cost | Amount |
---|---|---|---|---|
Nar Shaddaa | Docks | Backpack | 400 | 1 |
Dxun | Jungle | Dxun Cache | 400 | 1 |
Devastating Gas Mine[edit]
| |
When tripped, gas mines release toxic and inherently corrosive chemicals into the air. |