From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(→‎Crystal, Hurrikaine: Updated Footer Nav links, added Name Crystal section (content moved from Alignment page))
m (→‎Name Crystal: Revised)
Line 597: Line 597:
This crystal is bound to {{s|Character generation|Name}}. Its power reflects that of its master.
This crystal is bound to {{s|Character generation|Name}}. Its power reflects that of its master.


You get this crystal from the Glowing Crystal Formation in the middle of the Crystal Chamber at the back of the Crystal Cave on Dantooine. Your [[../Alignment|alignment]] affects its color:
You acquire this crystal from the Glowing Crystal Formation in the middle of the Crystal Chamber at the back of the Crystal Cave on Dantooine. The color in its description is affected by your [[../Alignment|alignment]]:


{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=25%|Alignment
!width=25%|Alignment
!width=15%|0
!width=15%|Very dark (0)
!width=15%|1-39
!width=15%|Dark (1-39)
!width=15%|40-60
!width=15%|Neutral (40-60)
!width=15%|51-99
!width=15%|Light (51-99)
!width=15%|100
!width=15%|Very light (100)
|-
|-
!Your Crystal color
!Color
|Black
|Black
|Dark
|Dark
Line 615: Line 615:
|}
|}


Since your Crystal is a [[../Upgrade items, lightsaber#Power crystals|power crystal]] its color does not affect the color of your [[../Lightsabers|lightsaber]], but it reflects the bonuses it grants.
Since this is a [[../Upgrade items, lightsaber#Power crystals|power crystal]], its color doesn't affect the color of your [[../Lightsabers|lightsaber]], but it reflects the bonuses it grants. Its description also reflects the bonuses granted based on your character level:


[[File:KotORII Portrait Kreia.png|left|64px|Kreia|link=Star Wars Knights of the Old Republic II: The Sith Lords/Party#Kreia]]
{| {{prettytable|text center=1}}
!width=13%|Level
!width=87%|Description
|-
! 1-11
| The crystal is opaque.
|-
! 12-14
| The crystal is translucent.
|-
! 15-17
| The crystal glows very faintly.
|-
! 18-20
| The crystal glows dimly.
|-
! 21-23
| The crystal glows moderately.
|-
! 24-26
| The crystal glows brightly.
|-
! 27-29
| The crystal glows brilliantly.
|-
! 30-32
| The crystal glows intensely.
|-
! 33-50
| The crystal radiates an immense amount of light, almost blinding anyone who looks at it.
|}
 
{{s|Party|Kreia}} can refocus your crystal to change or upgrade its bonuses:
 
[[File:KotORII Portrait Kreia.png|left|64px|Kreia]]


;That crystal is bonded to you. Through you it acquires its character and strength. And through it, your power is enhanced.
;That crystal is bonded to you. Through you it acquires its character and strength. And through it, your power is enhanced.


;Should your power increase or your resolve change, speak to me again about this matter and I will help you refocus your crystal.
;Should your power increase or your resolve change, speak to me again about this matter and I will help you refocus your crystal.
 
{{-}}
{{s|Party|Kreia only refocuses your crystal if your level or alignment changes sufficiently. Refocusing your crystal changes the bonuses it grants. You can no longer speak to Kreia about your crystal once you have found the last of the Lost Jedi.
She only refocuses it if your alignment or level changes sufficiently, and you can no longer speak to her about it once you have found the last of the Lost Jedi.


;Light
;Light

Revision as of 22:51, 28 July 2017

All energy cells, emitters and lenses can be created using a Workbench with sufficient skill rank and components.

Energy cells

This power cell modifies the energy output of lightsabers, allowing skilled users to better deliver powerful attacks. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Discharge Energy Cell

Energy Cell Massive Criticals Create Item
Demolitions Cost
Discharge 1-3 5 6
Improved 1-6 13 55
Superior 1-8 21 250

Diatium Energy Cell

Energy Cell Damage Bonus Create Item
Computer Use Cost
Diatium 1, Energy 7 12
Improved 2, Energy 15 85
Superior 4, Energy 23 310
Ultimate 5, Energy 29 495

Ion Energy Cell

Energy Cell Damage Bonus Damage Bonus vs. Droid Massive Criticals Create Item
Security Cost
Ion 1-4, Ion 1-4 9 20
Improved 1, Ion 1-8, Ion 1-3 17 150
Superior 2, Ion 1-12, Ion 1-6 25 335

Telgorn Jolt Cell

Mark Damage Bonus Create Item
Demolitions Cost
I 1-3, Electrical 11 35
II 1-4, Electrical 19 180
III 1-8, Electrical 27 437

Emitters

Deflection Emitter

Emitter Defense Bonus Blaster Bolt Deflection Create Item
Repair Cost
Deflection +1 5 8
Improved 1 +2 13 55
Expert 1 +4 21 230

Deflection emitters are optimized for use against blaster fire. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Disrupting Emitter

Emitter Defense Bonus On Hit Properties Create Item
Repair Cost
Disrupting -1 Slow DC 10, 25% for 2 Rounds 7 12
Advanced -1 Stun DC 10, 25% for 2 Rounds 15 80
Superior -1 Stun DC 14, 25% for 3 Rounds 23 300

Disrupting emitters create an unsteady beam which can wreck havoc on a victim's nervous system. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Phobium Emitter

Phobium Emitter Defense Bonus On Hit Properties Create Item
Repair Cost
Crude -3 Slow DC 14 25% for 2 Rounds 9 22
Synthesized -3 Stun DC 14 25% for 2 Rounds 17 130
Alloy -3 Stun DC 18 25% for 3 Rounds 25 342
Refined -1 Slow DC 18 50% for 3 Rounds 29 470

Made for the more aggressive combatant, the phobium emitter is heavier and less wieldy than the typical disrupting emitter. It is also indisputably more effective. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Refined Phobium Emitter

This most advanced disruptor emitter is both effective and easier to use than most phobium emitters.

Fencing Emitter

Emitter Defense Bonus Blaster Bolt Deflection Damage Bonus Create Item
Repair Cost
Fencing 1 -2 1, Energy 11 35
Improved 2 -2 2, Energy 19 190
Expert 2 3, Energy 27 407

Fencing emitters are most suitable for parrying hand-to-hand attacks. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Lenses

Kunda Lens

Kunda Lens Attack Modifier Blaster Bolt Deflection Create Item
Treat injury Cost
Synthesized +1 5 10
Pure +1 +2 15 77

The kunda stone has numerous practical applications in medicine and communications. It can also be combined with normal lens to produce a broader, yet still focused beam. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Ossus Dueling Lens

Dueling Lens Attack Modifier Blaster Bolt Deflection Create Item
Treat Injury Cost
Ossus +2 +3 25 365

Ossus was known for its Great Jedi Library, however other training still took place on its surface. After being consumed by the Cron supernova, several pieces of equipment were still found in the halls of the Jedi Enclave. The dueling lens was meant to focus a lightsaber into a finely tuned blade meant for dueling and other instances where complete control is needed. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Dragite Lens

Lens Damage Bonus Create Item
Awareness Cost
Dragite 2, Energy 7 15

Though typically used as a focusing crystal, dragite is one of several crystals that can also be used to create suitable lightsaber lenses. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Adegan Lens

Lens Damage Bonus Create Item
Awareness Cost
Adegan 1-12, Energy 17 133

Though typically used as a focusing crystal, adegan is one of several crystals that can also be used to create suitable lightsaber lenses. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Pontite Lens

Lens Attack Modifier Damage Bonus Create Item
Awareness Cost
Pontite +1 2-12, Energy 27 430

The rare pontite crystal is not only a powerful focusing crystal, but also an ideal substance for a lightsaber lens. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Byrothsis Lens

Byrothsis Lens Attack Modifier Blaster Bolt Deflection Damage Bonus Create Item
Awareness Cost
Synthesized +1 -2 1, Energy 9 20
Pure +2 -3 2, Energy 19 187
Enhanced +3 -4 4, Energy 29 450

Byrothsis was originally used to create infrared camera lenses, but has since found use in other applications, including lightsaber lenses. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Beam Gem Lens

Lens Attack Modifier Damage Bonus Critical Threat Create Item
Computer Use Cost
Beam Gem 1, Energy Keen 11 32
Improved +1 2, Energy Keen 21 240

The aptly named beam gem crystals are common in optical computers such as those involved in navigational systems. Not surprisingly, they also can create a highly focused lightsaber beam. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Vibration Lens

Lens Attack Modifier Defense Bonus Damage Bonus Create Item
Computer Use Cost
Vibration -1 -1 1-8, Energy 13 50
Improved -1 -1 2-12, Energy 23 302

This lens vibrates very rapidly, resulting in a less stable, but more deadly beam. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Crystals

Lightsabers always have one crystal which determines blade color, so getting a lightsaber always gives you a color crystal as well. Lightsabers can be upgraded to change their color, but since they must have a color crystal you cannot do so if the only crystals you have are in other lightsabers: you must have at least one of the separate color crystals listed below to allow this. Some may only be acquired using Cheats.

Crystal, Blue

  • Blade Color: Blue

A facetted crystal used in the constructing of a lightsaber. It glows faintly with an inner blue light.

Crystal, Green

  • Blade Color: Green

A facetted crystal used in the constructing of a lightsaber. It glows faintly with an inner green light.

Crystal, Yellow

  • Blade Color: Yellow

A facetted crystal used in the constructing of a lightsaber. It glows faintly with an inner yellow light.

Crystal, Red

  • Blade Color: Red

A facetted crystal used in the constructing of a lightsaber. It glows faintly with an inner red light.

Crystal, Violet

  • Blade Color: Violet

A facetted crystal used in the constructing of a lightsaber. It glows faintly with an inner violet light.

Crystal, Cyan

  • Blade Color: Cyan

A faceted crystal used in the constructing of a lightsaber. It glows faintly with an inner cyan light.

Crystal, Silver

  • Blade Color: Silver

A faceted crystal used in the constructing of a lightsaber. It glows faintly with a silvery light.

Crystal, Orange

  • Blade Color: Orange

A facetted crystal used in the constructing of a lightsaber. It glows faintly with an inner orange light.

Crystal, Viridian

  • Blade Color: Viridian

A faceted crystal used in the constructing of a lightsaber. It glows faintly with a silvery green light.

Crystal, Bronze

  • Blade Color: Bronze

A facetted crystal used in the constructing of a lightsaber. Yellowish-brown in color, the same sort of crystal is sometimes used in high resolution displays.

Power crystals

Lightsabers can be upgraded with two power crystals of different types. Some may only be acquired using Cheats.

Crystal, Adegan

Adegan crystals, also called Ilum crystals, are one of the most common lightsaber focusing crystals.

Crystal, Rubat

Used in lightsaber construction, rubat crystal is mined on Phemis. It produces a clearly defined blade that a Jedi can easily track, making it easier to hit opponents.

Crystal, Ruusan

Ruusan crystals come from the Mid Rim planet of the same name. While not directly affecting a lightsaber's effectiveness, they aid a Jedi in focusing the Force.

Crystal, Nextor

This crystal is mined in the mountains of planet M'haeli, and when used in lightsaber construction it produces a volatile blade that can cause surprising amounts of damage.

Crystal, Dragite

Dragite crystals are found on M'haeli, in the D'olop mountain range. The beam they create resonates loudly when it strikes, inflicting a minor amount of sonic damage.

Crystal, Firkrann

This heavy crystal is collected by the natives of Rafa V. If used in lightsaber construction it produces an electrically charged beam that is devastating to droids.

Crystal, Phond

The strange byproduct of rare impurities bonding during the making of certain alloys and some random external condition, this crystal produces a fiercely burning lightsaber beam.

Crystal, Bondar

This crystal was mined on a far-orbit asteroid circling the Alderaan system. It produces a volatile lightsaber beam that pulses on impact, potentially stunning an opponent.

Crystal, Velmorite

Found only on the planet Velmor, these crystals produce a very fine beam that is easy to wield skillfully.

Crystal, Sigil

Mined in the Sigil System, this crystal is a costly but valued addition to a lightsaber. It produces a fiercely bright beam that sears on contact, inflicting great damage.

Crystal, Jenruax

The refined form of Opila, this crystal has been cleansed of all impurities. When used in lightsaber construction it produces a blade of unerring quickness.

Crystal, Kasha

This crystal is traditionally used by the Cereans as a meditation tool. When used as a lightsaber crystal, it helps clear the wielder's mind of distractions, even during tense combat.

Crystal, Opila

Found in the asteroid fields of the Fyrth system, this crystal can be used in lightsaber construction to produce an intense beam that seems extraordinarily quick to the cut.

Crystal, Eralam

Once mined on the third moon of Erai, ancient Sith bombardment shattered much that remained. If they can be found, these crystals produce a clear, superior lightsaber beam.

Crystal, Stygium

The stygium mineral can be used to create cloaking effects that foil enemy sensors. In its pure crystal form, it is suitable for a lightsaber.

Crystal, Damind

Found on the desert world of Daminia, this crystal can be used in lightsaber construction to produce a clearly defined beam of subtly wider width and length.

Crystal, Sapith

This crystallized material was excreted once every 11 years by the ancient Volice worm of Lwhekk, now extinct. It produces a more intense lightsaber beam, granting better control.

Crystal, Pontite

Pontite is one of the rarest forms of Adegan crystal. It radiates a powerful aura that cools both skin and tempers.

Crystal, Upari

Strangely, this crystal is usually encountered scattered in the orbit of primarily forest worlds. It is brittle but versatile, and a Master Jedi can get it to produce many effects.

Ultima-pearl

An unusual choice for a lightsaber focusing crystal, this rare stone can be found on Calamari. Difficult to properly install in a lightsaber, this valuable stone has powerful effects.

Crystal, Solari

  • Damage Bonus: +3 Energy
  • Damage Bonus vs. Dark Side: +1-8 Bludgeoning
  • Attack Modifier: +3
  • Restricted to: Light Side

There are many famous lightsaber crystals spoken of in the history of the Jedi Order. An artifact of true light side power, only those Jedi who are pure in spirit can wield a lightsaber equipped with this gleaming white gem. When the great Jedi Master Ood Bnar initiated his life-cycle change after a thousand years of serving the Order, he bequeathed the Solari crystal to his most promising student, a young female Jedi named Shaela Nuur. When Shaela disappeared shortly after the time of the Great Hunt, the Solari crystal vanished with her.

Crystal, Qixoni

  • Damage Bonus: +5 Energy
  • Regenerate Force Points: +1
  • Restricted to: Dark Side

Qixoni crystals were formed on a planet that was destroyed millenia ago when its star went supernova. They are exceedingly rare and also quite powerful.

Lorrdian Gemstone

During their subjugation, the Lorrdians were banned from speaking to each other and thus learned to use subtle gestures and ticks to communicate. The few Force-Adepts found after the Jedi freed the population of slaves has imprinted these gemstones with the Force to enhance the ability to read an opponent.

Barab Ore Ingot

The ore from Barab I actually lies on the planets surface, meaning it is exposed to high doses of radiation and torrential downpours daily. This ore can be found in concentrated ingots that actual store and magnify the radiation.

When placed in a lightsaber, the ingots produce a blade that burns almost to the point of losing its cohesion.

Ankarres Sapphire

This crystal possesses legendary healing powers and numerous other effects. It is one of the most potent crystals that can be used in lightsaber creation.

Crystal, Kaiburr

Perhaps the most powerful crystal that can be used in a lightsaber, the Kaiburr gem bestows insight and fortitute upon its owner.

Crystal, Hurrikaine

The very rare Hurrikaine crystal is best known for its unparalleled beauty. When used in a lightsaber, the dark gemstone creates a devastating beam that can partially penetrate any defenses.

Name Crystal

This crystal is bound to Name. Its power reflects that of its master.

You acquire this crystal from the Glowing Crystal Formation in the middle of the Crystal Chamber at the back of the Crystal Cave on Dantooine. The color in its description is affected by your alignment:

Alignment Very dark (0) Dark (1-39) Neutral (40-60) Light (51-99) Very light (100)
Color Black Dark Grey Light White

Since this is a power crystal, its color doesn't affect the color of your lightsaber, but it reflects the bonuses it grants. Its description also reflects the bonuses granted based on your character level:

Level Description
1-11 The crystal is opaque.
12-14 The crystal is translucent.
15-17 The crystal glows very faintly.
18-20 The crystal glows dimly.
21-23 The crystal glows moderately.
24-26 The crystal glows brightly.
27-29 The crystal glows brilliantly.
30-32 The crystal glows intensely.
33-50 The crystal radiates an immense amount of light, almost blinding anyone who looks at it.

Kreia can refocus your crystal to change or upgrade its bonuses:

File:KotORII Portrait Kreia.png
Kreia
That crystal is bonded to you. Through you it acquires its character and strength. And through it, your power is enhanced.
Should your power increase or your resolve change, speak to me again about this matter and I will help you refocus your crystal.

She only refocuses it if your alignment or level changes sufficiently, and you can no longer speak to her about it once you have found the last of the Lost Jedi.

Light
Level Attribute Attack
Modifier
On Hit
DC
Damage bonus
Strength Dexterity Wisdom Light Side vs Dark Side
1-11 +1 +1 +2 +1 +2
12-14 +1 +2 +3 +1 +1 +3
15-17 +2 +2 +3 +1 10 +2 +4
18-20 +2 +3 +4 +1 10 +2 +5
21-23 +3 +3 +4 +1 14 +3 +6
24-26 +3 +4 +5 +2 14 +3 +7
27-29 +4 +4 +5 +2 18 +4 +8
30-32 +4 +5 +6 +2 18 +4 +9
33-50 +5 +6 +7 +3 22 +5 +10

Both light and white crystals grant these bonuses, including On Hit: Slowed 25% chance, 6 seconds. Only white crystals grant the Light Side: vs Dark Side damage bonus.

Grey
Level Attribute Attack
Modifier
Force Resist
Strength Dexterity Constitution Wisdom Charisma
1-11 None +1 +1 +1 +1
12-14 +1 +1 +1 +1 +1 +1 +10
15-17 +1 +1 +2 +2 +1 +1 +12
18-20 +2 +2 +2 +2 +1 +1 +14
21-23 +2 +2 +3 +2 +2 +1 +16
24-26 +2 +3 +3 +3 +2 +2 +18
27-29 +3 +3 +3 +3 +3 +2 +20
30-32 +3 +3 +4 +4 +3 +2 +22
33-50 +4 +4 +5 +5 +4 +3 +24
Dark
Level Attribute Attack
Modifier
On Hit
DC
Damage bonus
Strength Dexterity Charisma Dark Side Critical
1-11 +2 +1 +1 +1 +1-4
12-14 +3 +1 +2 +1 +1 +1-6
15-17 +3 +2 +2 +1 10 +2 +1-8
18-20 +4 +2 +3 +1 10 +2 +1-10
21-23 +4 +3 +3 +1 14 +3 +1-12
24-26 +5 +3 +4 +2 14 +3 +2-16
27-29 +5 +4 +4 +2 18 +4 +2-20
30-32 +6 +4 +5 +2 18 +4 +3-24
33-50 +7 +5 +6 +3 22 +5 +3-30

Both dark and black crystals grant these bonuses, including On Hit: Knockdown. Only black crystals grant the Massive Criticals bonus.