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{{Template:Grand Theft Auto: San Andreas/Header|title=In the beginning}}
{{Header Nav|game=Grand Theft Auto: San Andreas}}


== Introduction ==
{| {{prettytable|notwide=true|float=right|style=width:200px}}
!Prerequisites
|-
|
* ''None''
|}


This is not technically a mission, since it doesn't score you any points, but rather refers to the events which occur upon starting a new game, but prior to triggering [[Grand Theft Auto: San Andreas/Missions/Big Smoke|the first real mission]]. "In the beginning" is the name used for the savegame slot if you manage to save the game during this period.
This is not technically a mission, since it doesn't bring you any reward, but rather refers to the events which occur upon starting a new game, but prior to triggering [[Grand Theft Auto: San Andreas/Big Smoke|the first real mission]]. ''In the beginning'' is the name used for the savegame slot if you manage to save the game during this period; interestingly, these are also the first three words of the bible.


== Cutscene ==
CJ is thrown from a moving car into Front Yard Ballas territory, a close rival of Grove Street's. You start with very little to show for yourself, although contrary to the preceding dialogue, Tenpenny doesn't take all of your money, but, in fact, you start with $350. Since this is not really a mission, you have a choice as to what to do next.


{{Template:Screenplay/Begin}}
There is nowhere you can currently save your game, but if you can scrape together at least $10,000 (the [[Grand Theft Auto: San Andreas/Burglar|Burglar]] mission is probably the easiest way), you can buy one of the safehouses, and save there. Some people like to do this to create a useful save game, which they can use to max out their [[Grand Theft Auto: San Andreas/Stats|stats]], or complete other tedious [[Grand Theft Auto: San Andreas/Walkthrough|missions]] (particularly spraying all 100 [[Grand Theft Auto: San Andreas/Gang Tags|Gang Tags]]), before even starting the first mission. This way, if they should decide to play the game again from the beginning, they won't have to endure all the tedium again.


CAPTION: Francis INTL. Airport, Liberty City, 1992.
Alternatively, if you pass [[Grand Theft Auto: San Andreas/Big Smoke|the first real mission]] you get a free safehouse to save at. To start this mission, you need to get to your house, which is marked with a [[File:GTA San Andreas radar CJ.png]] icon:


FADE IN:
# Either get on the BMX bike marked with a blue arrow, or if you prefer, you can use another vehicle instead. Either way, these directions assume you start from the location of the bike.
 
{{Template:Screenplay/Scene|INT. Francis International Airport}}
 
CJ checks in his luggage.
 
{{Template:Screenplay/Dialogue|CJ (v.o.)|After five years on the east coast, it was time to go home.}}
 
{{Template:Screenplay/Scene|INT. Los Santos International Airport}}
 
CAPTION: Los Santos International Airport.
 
CJ collects his luggage from the belt.
 
SFX: (Phone ringing)
 
{{Template:Screenplay/Dialogue|CJ (v.o.)|'Sup?}}
 
{{Template:Screenplay/Dialogue|Sweet (v.o.)|Carl, it's Sweet.}}
 
{{Template:Screenplay/Dialogue|CJ (v.o.)|Whassup, Sweet, what you want?}}
 
{{Template:Screenplay/Dialogue|Sweet (v.o.)|It's Moms... She's dead, bro.}}
 
{{Template:Screenplay/Dialogue|CJ (v.o.)|<s>How? How'd she die?</s>}}
 
{{Template:Screenplay/Dialogue|Sweet (v.o.)|<s>Not now. You coming home?</s>}}
 
{{Template:Screenplay/Dialogue|CJ (v.o.)|<s>Yeah, yeah, I am.</s>}}
 
{{Template:Screenplay/Scene|EXT. Los Santos International Airport - Morning}}
 
CJ gets into a taxi, which drives off.
 
{{Template:Screenplay/Scene|EXT. Ganton, Los Santos - Morning}}
 
The taxi is pulled over by a police car. Tenpenny, Pulaski, and Hernandez exit the police car.
 
{{Template:Screenplay/Dialogue|Tenpenny|Passenger. Show us your hands. <s>Reach out of the car and unlock your door. Get out of the car. Walk towards us with your hands behind your head. I didn't tell you to face me, boy. Back towards my voice.</s> Stop. Get down on your knees. Now down on your stomach. There you go.}}
 
Hernandez removes a wad of cash from CJ's back pocket.
 
{{Template:Screenplay/Dialogue|Tenpenny|I'll take that, Hernandez.}}
 
{{Template:Screenplay/Dialogue|CJ|Hey, that's my paper man. That's money.}}
 
Hernandez hands the wad to Tenpenny.
 
{{Template:Screenplay/Dialogue|Tenpenny|This is drug money.}}
 
{{Template:Screenplay/Dialogue|CJ|My money, man...}}
 
{{Template:Screenplay/Dialogue|Pulaski|Hey don't worry about it, I'll fill it out later.}}
 
{{Template:Screenplay/Dialogue|Tenpenny|Welcome home, Carl. Glad to be back? You haven't forgotten about us, have you boy?}}
 
{{Template:Screenplay/Dialogue|CJ|Hell no, officer Tenpenny. I was just wondering what took y'all so long.}}
 
{{Template:Screenplay/Dialogue|Tenpenny|<s>Well, you know, inside the airport, that's federal. That's not our gig.</s> Get in the car.}}
 
{{Template:Screenplay/Dialogue|CJ|Ease up, man. Damn.}}
 
{{Template:Screenplay/Dialogue|Tenpenny|Watch your head.}}
 
{{Template:Screenplay/Dialogue|CJ|Ow!}}
 
{{Template:Screenplay/Dialogue|Tenpenny|Oh! My bad.}}
 
{{Template:Screenplay/Dialogue|Pulaski|(to taxi driver) Get outta here, you greaseball bastard! Stupid Mexican... (to Hernandez) Oh, hey, sorry.}}
 
{{Template:Screenplay/Dialogue|CJ|My bag. Hey, man, my bag!}}
 
The police car drives off.
 
{{Template:Screenplay/Scene|EXT. East Los Santos - Morning}}
 
As the police car continues driving towards Jefferson, we hear dialogue from inside the car.
 
{{Template:Screenplay/Dialogue|Tenpenny (v.o.)|How you been, Carl? How's your wonderful family?}}
 
{{Template:Screenplay/Dialogue|CJ (v.o.)|I'm here to bury my Moms. You know that.}}
 
{{Template:Screenplay/Dialogue|Tenpenny (v.o.)|Yeah, I guess I do. So what else you got shakin' Carl?}}
 
{{Template:Screenplay/Dialogue|CJ (v.o.)|Nothing. I live in Liberty City now. I'm clean. Legit.}}
 
{{Template:Screenplay/Dialogue|Tenpenny (v.o.)|No, you ain't never been clean, Carl.}}
 
{{Template:Screenplay/Dialogue|Pulaski (v.o.)|Well, what've we got here?}}
 
{{Template:Screenplay/Dialogue|Tenpenny (v.o.)|This is a weapon, Officer Pulaski, that was used to gun down a police officer not ten minutes ago. Officer Pendelbury. A fine man, I might add. You work fast, nigga.}}
 
{{Template:Screenplay/Dialogue|CJ (v.o.)|You know I just got off the plane!}}
 
{{Template:Screenplay/Dialogue|Pulaski (v.o.)|It's a good thing we found you and retrieved the murder weapon.}}
 
{{Template:Screenplay/Dialogue|CJ (v.o.)|That ain't my gun.}}
 
{{Template:Screenplay/Dialogue|Tenpenny (v.o.)|Don't bullshit me, Carl.}}
 
{{Template:Screenplay/Dialogue|Pulaski (v.o.)|Yeah, don't bullshit him, Carl.}}
 
{{Template:Screenplay/Dialogue|CJ (v.o.)|What the fuck you want from me this time?}}
 
{{Template:Screenplay/Dialogue|Tenpenny (v.o.)|<s>Don't curse, Carl, you motherfucking piece of shit gang-banging cocksucker.</s> When we want you, we'll find you. In the meantime, try not to gun down any more officers of the law.}}
 
{{Template:Screenplay/Dialogue|CJ (v.o.)|You can't leave me here - it's BALLAS country.}}
 
{{Template:Screenplay/Dialogue|Tenpenny (v.o.)|<s>Carl, we're just here to protect and serve.</s> I thought you said you was innocent, Carl? That you don't bang?}}
 
{{Template:Screenplay/Dialogue|Pulaski (v.o.)|This is car 58... WHAT?!}}
 
CJ is thrown out of the car, which quickly drives away.
 
{{Template:Screenplay/Dialogue|Tenpenny (v.o.)|See you around like a doughnut, Carl...}}
 
{{Template:Screenplay/Dialogue|Pulaski (v.o.)|Officer Pendelbury's down? We'll be right over.}}
 
{{Template:Screenplay/Dialogue|Tenpenny (v.o.)|<s>See, Hernandez, that is how an experienced officer deals with a known threat.</s>}}
 
CJ walks towards a bicycle.
 
{{Template:Screenplay/Dialogue|CJ (v.o.)|Ah shit, here we go again. Worst place in the world.
Rollin Heights Balla country. I ain't represented Grove Street in five years, but the Ballas won't give a shit.}}
 
{{Template:Screenplay/End}}
 
== Walkthrough ==
 
You start in Jefferson with very little to show for yourself, although contrary to the preceding dialogue, Tenpenny doesn't take all of your money, but, in fact, you start with $350.
 
Since this is not really a mission, you have a choice as to what to do next. There is nowhere you can currently save your game, but if you can scrape together at least $10,000, you can buy one of the safehouses, and save there.
 
Alternatively, if you pass [[Grand Theft Auto: San Andreas/Missions/Big Smoke|the first real mission]] you get a free safehouse to save at. To start this mission, you need to get to your house, which is marked with a "CJ" icon. Since this is the first interactive part of the game,
I will describe a route to take to trigger the mission, but not with subsequent missions.
 
# Either get on the BMX bike marked with a blue arrow, or if you prefer, you can use another vehicle instead. Either way, I'm assuming you start from the location of the bike.
# Turn right out of the alley, and continue to the end of the road.
# Turn right out of the alley, and continue to the end of the road.
# Turn left here, then take the first right.
# Turn left here, then take the first right.
Line 153: Line 22:
# Continue along here until you see the red marker. This is your house. Put your vehicle in the attached garage if you want to keep it.
# Continue along here until you see the red marker. This is your house. Put your vehicle in the attached garage if you want to keep it.


== New Missions Available ==
== Tips ==
*If you pedal all the way back your bike stats will get an early boost.
*Bunny Hop lots and the enemy will miss you!


* [[Grand Theft Auto: San Andreas/Missions/Big Smoke|Big Smoke]]
{{Footer Nav|game=Grand Theft Auto: San Andreas|prevpage=Walkthrough|hereimg=[[File:GTA San Andreas radar CJ.png]]|nextpage=Big Smoke|nextimg=[[File:GTA San Andreas radar CJ.png]]}}
* [[Grand Theft Auto: San Andreas/Missions/Taxi Driver|Taxi Driver]]
* [[Grand Theft Auto: San Andreas/Missions/Paramedic|Paramedic]]
* [[Grand Theft Auto: San Andreas/Missions/Pimping|Pimping]]
* [[Grand Theft Auto: San Andreas/Missions/Vigilante|Vigilante]]
* [[Grand Theft Auto: San Andreas/Missions/Firefighter|Firefighter]]
* [[Grand Theft Auto: San Andreas/Missions/BMX Challenge|BMX Challenge]]
* [[Grand Theft Auto: San Andreas/Missions/8 Track|8 Track]]
* [[Grand Theft Auto: San Andreas/Missions/Los Santos Courier|Los Santos Courier]]

Latest revision as of 13:17, 16 July 2015

Prerequisites
  • None

This is not technically a mission, since it doesn't bring you any reward, but rather refers to the events which occur upon starting a new game, but prior to triggering the first real mission. In the beginning is the name used for the savegame slot if you manage to save the game during this period; interestingly, these are also the first three words of the bible.

CJ is thrown from a moving car into Front Yard Ballas territory, a close rival of Grove Street's. You start with very little to show for yourself, although contrary to the preceding dialogue, Tenpenny doesn't take all of your money, but, in fact, you start with $350. Since this is not really a mission, you have a choice as to what to do next.

There is nowhere you can currently save your game, but if you can scrape together at least $10,000 (the Burglar mission is probably the easiest way), you can buy one of the safehouses, and save there. Some people like to do this to create a useful save game, which they can use to max out their stats, or complete other tedious missions (particularly spraying all 100 Gang Tags), before even starting the first mission. This way, if they should decide to play the game again from the beginning, they won't have to endure all the tedium again.

Alternatively, if you pass the first real mission you get a free safehouse to save at. To start this mission, you need to get to your house, which is marked with a GTA San Andreas radar CJ.png icon:

  1. Either get on the BMX bike marked with a blue arrow, or if you prefer, you can use another vehicle instead. Either way, these directions assume you start from the location of the bike.
  2. Turn right out of the alley, and continue to the end of the road.
  3. Turn left here, then take the first right.
  4. Continue on this road until you cross over the freeway, then take the first left on to Grove Street.
  5. Continue along here until you see the red marker. This is your house. Put your vehicle in the attached garage if you want to keep it.

Tips[edit]

  • If you pedal all the way back your bike stats will get an early boost.
  • Bunny Hop lots and the enemy will miss you!