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{{All Game Nav|game=Command & Conquer: Generals - Zero Hour|num=0}} | {{All Game Nav|game=Command & Conquer: Generals - Zero Hour|num=0}} | ||
{{infobox | {{infobox | ||
|title=Command & Conquer: Generals - Zero Hour | |title=Command & Conquer: Generals - Zero Hour | ||
|boxart=[[Image: | |boxart=[[Image:Cnc zerohour box.jpg|250px]] | ||
|developer=[[Electronic Arts]] ([[PC]]), [[Aspyr Media]] ([[Mac]]) | |developer=[[Electronic Arts]] ([[PC]]), [[Aspyr Media]] ([[Mac]]) | ||
|publisher=[[Electronic Arts]] ([[PC]]), [[MacSoft Games]] ([[Mac]]) | |publisher=[[Electronic Arts]] ([[PC]]), [[MacSoft Games]] ([[Mac]]) | ||
|categories=[[ | |categories=[[RTS]] | ||
|systems=[[Windows NT]], [[Mac]] | |systems=[[Windows NT]], [[Mac]] | ||
|releasedates=[[February 10]], [[2003]] (NA)<br />[[February 14]], [[2003]] (EU) | |releasedates=[[February 10]], [[2003]] (NA)<br />[[February 14]], [[2003]] (EU) | ||
|players=1-8 | |players=1-8 | ||
| | |ESRB=T | ||
|requirements='''PC'''<br />800MHz CPU (1.8 GHZ recommended, 128MB RAM (256 MB recommended, 32MB video card, DirectSound compatible sound card, 1.8GB HDD<br />'''Mac'''<br />1GHz CPU, 256MB RAM, Mac OS X 10.2.6, 32MB video card, DVD-ROM drive, 8x CD-ROM, full retail version of Command & Conquer: Generals. | |requirements='''PC'''<br />800MHz CPU (1.8 GHZ recommended, 128MB RAM (256 MB recommended, 32MB video card, DirectSound compatible sound card, 1.8GB HDD<br />'''Mac'''<br />1GHz CPU, 256MB RAM, Mac OS X 10.2.6, 32MB video card, DVD-ROM drive, 8x CD-ROM, full retail version of [[Command & Conquer: Generals]]. | ||
}} | }} | ||
'''Command & Conquer: Generals - Zero Hour''' is the only existing expansion pack for the best-selling RTS '' | '''Command & Conquer: Generals - Zero Hour''' is the only existing expansion pack for the best-selling [[RTS]] ''[[Command & Conquer: Generals]]'' | ||
The game boasts three new campaigns, five missions each, replacing the briefing cinematics preceding each mission with a contemporary news report, with a live-action faction-specific actor featured. | The game boasts three new campaigns, five missions each, replacing the briefing cinematics preceding each mission with a contemporary news report, with a live-action faction-specific actor featured. | ||
In addition to the original 3 base factions (dubbed vanilla factions by the community), nine playable generals, for a total of 12 different armies, have been added, setting a record for the series. Three of these Generals are based off USA technology, three off China technology, and three off GLA technology. | In addition to the original 3 base factions (dubbed vanilla factions by the community), nine playable generals, for a total of 12 different armies, have been added, setting a record for the series. Three of these Generals are based off USA technology, three off China technology, and three off GLA technology. | ||
==Table of Contents== | |||
{{:Command & Conquer: Generals - Zero Hour/Table of Contents== | |||
{{-}} |
Revision as of 17:58, 19 December 2006
Template:All Game Nav Template:Infobox
Command & Conquer: Generals - Zero Hour is the only existing expansion pack for the best-selling RTS Command & Conquer: Generals
The game boasts three new campaigns, five missions each, replacing the briefing cinematics preceding each mission with a contemporary news report, with a live-action faction-specific actor featured.
In addition to the original 3 base factions (dubbed vanilla factions by the community), nine playable generals, for a total of 12 different armies, have been added, setting a record for the series. Three of these Generals are based off USA technology, three off China technology, and three off GLA technology.
Table of Contents
{{:Command & Conquer: Generals - Zero Hour/Table of Contents==