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General Fai's specialty is infantry, which gives him a significant advantage in | General Fai's specialty is infantry, which gives him a significant advantage earlier on in a game. His strength lies in the ability to overrun the enemy with hordes after hordes of men, but his lack of armored units can be a serious drawback. | ||
==Army modifications== | ==Army modifications== | ||
*All infantry start as Veterans. | *All infantry start as Veterans. | ||
*Battlemaster | *Battlemaster, Gattling Tank and Overlord are not available. | ||
*Horde Bonus is increased. | *Horde Bonus is increased. | ||
*Nationalism upgrade is available at start. | *Nationalism upgrade is available at start. | ||
*Level 1 Frenzy Ability is available as a 1 Star Ability, which can be used to expose part of the map like the Radar Scan ability of the GLA Radar Van. | *Level 1 Frenzy Ability is available as a 1 Star Ability, which can be used to expose part of the map like the Radar Scan ability of the GLA Radar Van. | ||
==Army units== | ==Army units== | ||
* '''Mini-Gunner''' - Replaces | * '''Mini-Gunner''' - Replaces Red Guard. Costs 350$ and is not trained in pairs, but fires faster and can target air units. | ||
* '''Assault Troop Transport''' - | * '''Assault Troop Transport''' - Replaced Troop Crawler. Costs 2400$ instead of 1400$, but comes with a Propaganda Tower, 8 Mini-Gunners and allows its passengers to fire from within. | ||
* '''Attack Outpost''' - | * '''Attack Outpost''' - Replaces Listening Outpost. Costs 1000$ instead of 800$, but comes with a Propaganda Tower with a whopping 8 slots (4 Tank Hunters and 4 Mini-Gunners by default) | ||
* '''Super Hacker''' - | * '''Super Hacker''' - Replaces Hacker. They hack faster, have stealth, and can additionally disable enemy vehicles. | ||
* '''Super Black Lotus''' - | * '''Super Lotus''' - Replaces Black Lotus. Hacks faster at a greater range. | ||
*'''Assault Helix''' - Replaces Helix. Can transport up to 8 infantry units instead of 5, but lacks the Gattling Cannon/Propaganda Tower upgrades, and cannot transport vehicles. | |||
==Army structures== | ==Army structures== | ||
* '''Fortified Bunker''' - This Bunker is more | * '''Fortified Bunker''' - This Bunker is more expensive but has a whopping 10 slots for infantry units, extra durability and comes with Land Mines by default. | ||
==Army upgrades== | ==Army upgrades== | ||
* '''Patriotism''' - Available at the Propaganda Center, increase the effect of Horde Bonus even more. | * '''Patriotism''' - Available at the Propaganda Center, increase the effect of Horde Bonus even more. |
Revision as of 01:57, 27 March 2024
General Fai's specialty is infantry, which gives him a significant advantage earlier on in a game. His strength lies in the ability to overrun the enemy with hordes after hordes of men, but his lack of armored units can be a serious drawback.
Army modifications
- All infantry start as Veterans.
- Battlemaster, Gattling Tank and Overlord are not available.
- Horde Bonus is increased.
- Nationalism upgrade is available at start.
- Level 1 Frenzy Ability is available as a 1 Star Ability, which can be used to expose part of the map like the Radar Scan ability of the GLA Radar Van.
Army units
- Mini-Gunner - Replaces Red Guard. Costs 350$ and is not trained in pairs, but fires faster and can target air units.
- Assault Troop Transport - Replaced Troop Crawler. Costs 2400$ instead of 1400$, but comes with a Propaganda Tower, 8 Mini-Gunners and allows its passengers to fire from within.
- Attack Outpost - Replaces Listening Outpost. Costs 1000$ instead of 800$, but comes with a Propaganda Tower with a whopping 8 slots (4 Tank Hunters and 4 Mini-Gunners by default)
- Super Hacker - Replaces Hacker. They hack faster, have stealth, and can additionally disable enemy vehicles.
- Super Lotus - Replaces Black Lotus. Hacks faster at a greater range.
- Assault Helix - Replaces Helix. Can transport up to 8 infantry units instead of 5, but lacks the Gattling Cannon/Propaganda Tower upgrades, and cannot transport vehicles.
Army structures
- Fortified Bunker - This Bunker is more expensive but has a whopping 10 slots for infantry units, extra durability and comes with Land Mines by default.
Army upgrades
- Patriotism - Available at the Propaganda Center, increase the effect of Horde Bonus even more.
General abilities
1 Star General Ability
- Mini-Gunner Training - All Mini-Gunners are trained as Elite units. This replaces the Red Guard Training Power.
3 Star General Ability
- Para Drop - Similar to the USA General Ability, this General Power Para Drops Mini-Gunners anywhere on the battlefield and is divided into 3 levels.
Build orders
- 20,000$ game
- Dozer 1: Power > Primary Supply > War factory
- Dozer 2: Secondary Supply > Primary Barracks
- Dozer 3: Secondary Barracks > 3 Gattling Cannons
- Don't send your dozer far away to build Power. build it on place.
- Both Supply Centers: Truck
- Sell command center to get 3,000$ dollar.
- Barracks: Train 4 pair of Hackers
- War Factory: 2 Outpost & 2 Assault Troops Crawler
- Barracks: 2 Tank Hunters + 1 pair of Minigunner
- Fill the outpost with your soldiers and attack the enemy from a place where he doesn't have much defence.
- Keep building outposts and fill it with 2 Minigunner + 2 Tank Hunter and attack in groups of 3-4 outposts at a time, add 1-2 ECM tanks and add 3-5 Gattling tanks to your outposts later on (Make sure they're moving, not disabling tanks) to deflect RPG missiles. you can purchase them from war factory after building Propaganda center.
- Use Inferno Cannon and Nuke Cannon if you want to support Infantry to the battle