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{{Grand Theft Auto: San Andreas/Header|title=Boat School}}
{{Header Nav|game=Grand Theft Auto: San Andreas}}


== Prerequisites ==
{| {{prettytable|notwide=true|float=right|style=width:200px}}
!Prerequisites
|-
|
* '''Mission''': [[File:GTA San Andreas radar Triads.png]][[Grand Theft Auto: San Andreas/Yay Ka-Boom-Boom|Yay Ka-Boom-Boom]]
* '''Location''': [[File:GTA San Andreas radar School.png]]Bayside Marina, Bayside, Tierra Robada
|}


* '''Mission''': [[Grand Theft Auto: San Andreas/Missions/Yay Ka-Boom-Boom|Yay Ka-Boom-Boom]]
This is probably one of the easiest schools in the entire game. Like driving school, go to the red marker near the TV to start each challenge.
* '''Location''': Bayside Marina, Bayside, Tierra Robada (red <span style="color: red; font-weight:bold; ">S</span> on the map)


== Walkthrough ==
== Basic Seamanship ==
 
This works just like the other schools.  Select a test, watch the video, and complete it.  Getting bronze in a test opens up the next test.  There are five tests total.
 
=== Basic Seamanship ===


* '''Vessel:''' Coastguard
* '''Vessel:''' Coastguard
* '''Scoring:''' 10 seconds for bronze, 9.6 second for gold
* '''Scoring:''' 10 seconds for bronze, 9.6 second for gold


Acclerate the boat and decelerate to stop in the area marked by the buoys.  No turning is necessary!
Accelerate the boat and decelerate to stop in the area marked by the buoys.  No turning is necessary!


To get the required time you need to start braking just after 6 seconds, it will probably take several attempts to get the timing right.
To get the required time you need to start braking just after 6 seconds, it will probably take several attempts to get the timing right. Alternative: Speed up until second 7 and then push brake/backwards ''and'' handbrake.


=== Plot a Course ===
If you have a tool that can simulate keystrokes, set it up to hold {{kbd|W}} for exactly 6.56 seconds and then immediately press {{kbd|S}} for about 3 seconds to stop.


== Plot a Course ==
* '''Vessel:''' Coastguard
* '''Vessel:''' Coastguard
* '''Scoring:''' less than 30 seconds for gold
* '''Scoring:''' less than 30 seconds for gold


As in several of the tests, you have to maneuver your boat between the ''checkpoints''--pairs of buoys.  On the radar, the pair you have to go through currently is indicated as a pair of yellow suqares.  The following pair (which you can use to help position yourself through the current pair) is indicated as brown dots.  Take care not to hit the buoys as they slow you down and cause damage, which is subtracted from your test time at the end.
As in several of the tests, you have to maneuver your boat between the ''checkpoints'' pairs of buoys.  On the radar, the pair you have to go through currently is indicated as a pair of yellow squares.  The following pair (which you can use to help position yourself through the current pair) is indicated as brown dots.  Take care not to hit the buoys as they slow you down and cause damage, which is subtracted from your test time at the end.


The important things to remember about the boats is they continue to turn after you stop moving the rudder, and that you have to be moving to turn.  Make your turns only "halfway" then accelerate, and the boat will finish its turn in the direction you want to be going.  Letting off the gas ona turn makes it a little sharper at the expense of speed.
The important things to remember about the boats is they continue to turn after you stop moving the rudder, and that you have to be moving to turn.  Make your turns only "halfway" then accelerate, and the boat will finish its turn in the direction you want to be going.  Letting off the gas ona turn makes it a little sharper at the expense of speed.
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First person view helps a lot on these.
First person view helps a lot on these.


=== Fresh Slalom ===
== Fresh Slalom ==
 
* '''Vessel:''' Dinghy
* '''Vessel:''' Dinghy
* '''Scoring:''' less than 80 seconds for gold.
* '''Scoring:''' less than 80 seconds for gold.
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Another maneuvering between the buoys test.  
Another maneuvering between the buoys test.  


=== Flying Fish ===
== Flying Fish ==
 
{{control selector|PlayStation 2,Xbox,Windows}}
* '''Vessel:''' Vortex
* '''Vessel:''' Vortex
* '''Scoring:''' more than 57m for bronze, more than 65m for gold
* '''Scoring:''' more than 57m for bronze, more than 65m for gold


The ramp is to your left as you start the test.  But you have 40 seconds, which gives you plenty of time to go to the right, make a U turn, and accelerate towards the ramp head-on.
The ramp is to your left as you start the test.  But you have 40 seconds, which gives you plenty of time to go to the right, make a U turn, and accelerate towards the ramp head-on. While in the air, you can use {{control|{{psx|Up|Lstick}} and {{psx|Down|Lstick}}|{{xbox|Up|Lstick}} and {{xbox|Down|Lstick}}|{{kbd|up}} and {{kbd|down}}}} to direct the Vortex's nose down or up, thus shortening or lengthening the jump.
 
=== Land, Sea and Air ===


== Land, Sea and Air ==
* '''Vessel:''' Vortex
* '''Vessel:''' Vortex
* '''Scoring:''' less than 130 seconds for gold
* '''Scoring:''' less than 130 seconds for gold
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== Rewards ==
== Rewards ==
As in the other schools, "bronze" means "at least bronze in every test," etc.


* '''Bronze''': Marquis spawns at the boat school
* '''{{bronze}}''': Marquis spawns at the boat school.
* '''Silver''': Squalo spawns at the boat school
* '''{{silver}}''': Marquis and Squalo spawn at the boat school.
* '''Gold''': Jetmax spawns at the boat school
* '''{{gold}}''': Marquis, Squalo and Jetmax spawns at the boat school.


Bronze is all you need to earn progress toward [[Grand Theft Auto: San Andreas/100 percent checklist|100% completion]] as well.


<div style="text-align:center">
{{Footer Nav|game=Grand Theft Auto: San Andreas|prevpage=Bike School|previmg=[[File:GTA San Andreas radar School.png]]|hereimg=[[File:GTA San Andreas radar School.png]]|nextpage=Flying School|nextimg=[[File:GTA San Andreas radar School.png]]}}
[[Grand Theft Auto: San Andreas/Missions/Yay Ka-Boom-Boom|&lt;&lt; Yay Ka-Boom-Boom]]

Latest revision as of 16:54, 7 April 2014

Prerequisites

This is probably one of the easiest schools in the entire game. Like driving school, go to the red marker near the TV to start each challenge.

Basic Seamanship[edit]

  • Vessel: Coastguard
  • Scoring: 10 seconds for bronze, 9.6 second for gold

Accelerate the boat and decelerate to stop in the area marked by the buoys. No turning is necessary!

To get the required time you need to start braking just after 6 seconds, it will probably take several attempts to get the timing right. Alternative: Speed up until second 7 and then push brake/backwards and handbrake.

If you have a tool that can simulate keystrokes, set it up to hold  W  for exactly 6.56 seconds and then immediately press  S  for about 3 seconds to stop.

Plot a Course[edit]

  • Vessel: Coastguard
  • Scoring: less than 30 seconds for gold

As in several of the tests, you have to maneuver your boat between the checkpoints — pairs of buoys. On the radar, the pair you have to go through currently is indicated as a pair of yellow squares. The following pair (which you can use to help position yourself through the current pair) is indicated as brown dots. Take care not to hit the buoys as they slow you down and cause damage, which is subtracted from your test time at the end.

The important things to remember about the boats is they continue to turn after you stop moving the rudder, and that you have to be moving to turn. Make your turns only "halfway" then accelerate, and the boat will finish its turn in the direction you want to be going. Letting off the gas ona turn makes it a little sharper at the expense of speed.

First person view helps a lot on these.

Fresh Slalom[edit]

  • Vessel: Dinghy
  • Scoring: less than 80 seconds for gold.

Another maneuvering between the buoys test.

Flying Fish[edit]

Control selector Select controller:
PlayStation 2,Xbox,Windows
  • Vessel: Vortex
  • Scoring: more than 57m for bronze, more than 65m for gold

The ramp is to your left as you start the test. But you have 40 seconds, which gives you plenty of time to go to the right, make a U turn, and accelerate towards the ramp head-on. While in the air, you can use Up lstick and Down lstick to direct the Vortex's nose down or up, thus shortening or lengthening the jump.

Land, Sea and Air[edit]

  • Vessel: Vortex
  • Scoring: less than 130 seconds for gold

Just follow the course, trying not to bump into anything as there is a damage penalty.

Rewards[edit]

As in the other schools, "bronze" means "at least bronze in every test," etc.

  • 1: Bronze trophy Bronze: Marquis spawns at the boat school.
  • 2: Silver trophy Silver: Marquis and Squalo spawn at the boat school.
  • 3: Gold trophy Gold: Marquis, Squalo and Jetmax spawns at the boat school.

Bronze is all you need to earn progress toward 100% completion as well.