Command & Conquer: Generals/USA

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< Command & Conquer: Generals
Revision as of 03:52, 12 November 2006 by JYM (talk | contribs) (Added summaries)

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USA Structures

  • Command Center
  • Cold Fusion Reactor
  • Barracks
  • Supply Center
  • Patriot Missile Battery
  • War Factory
  • Air Field
  • Strategy Center
  • Supply Drop Zone
  • Detention Camp
  • Particle Cannon

China Units

Infantry

  • Ranger
  • Missile Defender
  • Pathfinder
  • Col. Burton

Vehicles

  • Construction Dozer
  • Crusader Tank
  • Humvee
  • Paladin Tank
  • Ambulance
  • Tomahawk Missile Launcher

Air Force

  • Chinook - The USA's Primary Resource gatherer. These helicopters can carry $600 worth of supplies at once and ship it across the map at high speed. Additionally, the Chinook can be used to transport friendly units, especially dozers.
  • Comanche - A powerful helicopter. Comanches are best used as a defensive weapon, and are quite deadly in support of a ground force. With the Rocket Pods upgrade, Comanches can easily eliminate large groups at once.
  • Raptor - The most powerful fighter in the game, also an efficient bomber. Can be further upgraded with laser guided missiles to boost their effect.
  • Stealth Bomber - As it name implies, this unit is invisible during flight, unless in the company of some means of stealth detection. This plane is notably difficult to knock out before it returns to invisibility. Like the Raptor, this plane benefits from the Laser Missiles upgrade. Before the Stealth Bomber can be produced, the USA player must expend a General's Point.
  • Aurora Bomber - A supersonic bomber, capable of outdistancing enemy artillery and missiles, giving it temporary invulnerability during its bombing run. Once it has dropped its payload, the bomber flies at half speed, making its thin frame an easy target for enemy anti-air. The costly Aurora requires a strategy center in addition to an airfield.