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Basic information
Display title | Command & Conquer: Generals - Zero Hour/USA Air Force General vs. USA Superweapon General |
Default sort key | Command & Conquer: Generals - Zero Hour/USA Air Force General vs. USA Superweapon General |
Page length (in bytes) | 13,756 |
Page ID | 50244 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Page protection
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Edit history
Page creator | Karlcsr (talk | contribs) |
Date of page creation | 06:50, 17 November 2007 |
Latest editor | Notfree25 (talk | contribs) |
Date of latest edit | 11:07, 11 June 2019 |
Total number of edits | 8 |
Total number of distinct authors | 7 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Page properties
Transcluded templates (14) | Templates used on this page:
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SEO properties
Description | Content |
Article description: (description )This attribute controls the content of the description and og:description elements. | The usual startup routine of building a Reactor, Barracks and Supply Center needs to be shaken up and changed up a bit to survive the first few minutes of this mission... |