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Miscellaneous items also include the following: | Miscellaneous items also include the following: | ||
*[[../Grenades/]] | |||
*[[../Mines/]] | |||
;[[../Upgrade items/]] | |||
*[[../Upgrade item, armor/]] | |||
*[[../Upgrade item, ranged/]] | |||
*[[../Upgrade item, melee/]] | |||
*[[../Upgrade item, lightsaber/]] | |||
Some items listed below can be created using a {{s|Upgrade items|Workbench}} with sufficient skill rank and Components: | Some items listed below can be created using a {{s|Upgrade items|Workbench}} with sufficient skill rank and Components: | ||
{| {{prettytable| | {| {{prettytable|text center=1|notwide=1}} | ||
! | !width=25%|Item | ||
!width=25%|Skill | |||
!width=25%|Rank | |||
!width=25%|Cost | |||
|- | |- | ||
! {{s|Miscellaneous|Parts}} | !{{s|Miscellaneous|Parts}} | ||
| {{s|Skills|Repair}} || 5 || 10 | | {{s|Skills|Repair}} || 5 || 10 | ||
|- | |- | ||
! {{s|Miscellaneous|Computer Spike}} | !{{s|Miscellaneous|Computer Spike}} | ||
| {{s|Skills|Computer Use}} || 5 || 12 | | {{s|Skills|Computer Use}} || 5 || 12 | ||
|- | |- | ||
! {{s|Miscellaneous|Security Tunneler}} | !{{s|Miscellaneous|Security Tunneler}} | ||
| {{s|Skills|Security}} || 5 || 5 | | {{s|Skills|Security}} || 5 || 5 | ||
|- | |- | ||
! {{s|Miscellaneous|Explosive Rocket}} | !{{s|Miscellaneous|Explosive Rocket}} | ||
| Repair ||5 || 3 | | Repair ||5 || 3 | ||
|- | |- | ||
! {{s|Miscellaneous|Tranquilizer Dart}} | !{{s|Miscellaneous|Tranquilizer Dart}} | ||
| Repair || 10 || 6 | | Repair || 10 || 6 | ||
|- | |- | ||
! {{s|Miscellaneous|Buster Rocket}} | !{{s|Miscellaneous|Buster Rocket}} | ||
| Repair || 15 || 13 | | Repair || 15 || 13 | ||
|- | |- | ||
! {{s|Miscellaneous|Kyber Dart}} | !{{s|Miscellaneous|Kyber Dart}} | ||
| Repair || 20 || 17 | | Repair || 20 || 17 | ||
|- | |- | ||
! {{s|Miscellaneous|Plasma Rocket}} | !{{s|Miscellaneous|Plasma Rocket}} | ||
|Repair || 25 || 24 | |Repair || 25 || 24 | ||
|} | |} | ||
==Parts== | ==Parts== | ||
*Skill Required to Create: {{s|Skills|Repair}} (5) | |||
* Skill Required to Create: {{s|Skills|Repair}} (5) | |||
This is a disposable package of universally adaptable parts, designed for characters using the Repair skill on machines. Each pack is a one-use item. A high Repair skill reduces the number of parts required for any given task. | |||
==Computer Spike== | ==Computer Spike== | ||
*Skill Required to Create: {{s|Skills|Computer Use}} (5) | |||
* Skill Required to Create: {{s|Skills|Computer Use}} (5) | |||
These items allow a user to slice computer programs, assaulting systems with garbage data to overwhelm security measures. They are one-use items. A high Computer Use skill reduces the number of spikes required for any given task. | |||
==Security Tunneler== | ==Security Tunneler== | ||
*Skill Required to Create: {{s|Skills|Security}} (5) | |||
* Skill Required to Create: {{s|Skills|Security}} (5) | |||
This one-use item improves the user's ability to bypass security measures, creating electronic interference in the locking mechanisms of doors and containers. This item can only be used if you possess the Security skill. | |||
Skills: {{s|Skills|Security}} +6 is granted when used to open a lock. | Skills: {{s|Skills|Security}} +6 is granted when used to open a lock. | ||
==Security Spike Tunneler== | ==Security Spike Tunneler== | ||
This one-use item employs anti-encryption software and electronic interference to improve the user's ability to bypass locking mechanisms on doors and containers. This item can only be used if you possess the Security skill. | |||
Skills: {{s|Skills|Security}} +10 is granted when used to open a lock. | Skills: {{s|Skills|Security}} +10 is granted when used to open a lock. | ||
==Wrist Launcher== | ==Wrist Launcher== | ||
[[File:KotORII Item Wrist Launcher.png|left|48px]] | |||
{{s|Party|Mira}}'s cunningly-designed, custom [[../Arms|wrist]] launcher is actually three separate weapon systems incorporated into single unit: a wrist-rocket launcher, a dart gun, and a mag-sling for launching hand grenades. | |||
===Explosive Rocket=== | ===Explosive Rocket=== | ||
*Skill Required to Create: {{s|Skills|Repair}} (5) | |||
* Skill Required to Create: {{s|Skills|Repair}} (5 | *{{s|Combat|Damage}}: Piercing, 10 (single target) | ||
* {{s|Combat|Damage}}: Piercing, 10 (single target) | *Secondary: Piercing, 24 (area effect) | ||
* Secondary: Piercing, 24 (area effect) | *Area of Effect: 4 meters | ||
* Area of Effect: 4 meters | *Range: Long | ||
* Range: Long | *[[../Saves|Save]]: [[../Difficulty Classes|DC]]15 for half damage | ||
* | |||
This deadly anti-personnel wrist rocket detonates a secondary charge on impact, showering the target and those around it with shrapnel. | |||
===Tranquilizer Dart=== | ===Tranquilizer Dart=== | ||
*Skill Required to Create: {{s|Skills|Repair}} (10) | |||
* Skill Required to Create: {{s|Skills|Repair}} (10 | *{{s|Combat|Damage}}: Piercing, 1 | ||
* {{s|Combat|Damage}}: Piercing, 1 | *Secondary: [[../Combat#Debilitated penalty|Stun]] | ||
* Secondary: [[../Combat#Debilitated penalty|Stun]] | *Duration: 9sec | ||
* Duration: 9sec | *Range: Short | ||
* Range: Short | *[[../Saves|Save]]: [[../Difficulty Classes|DC]]20 for no effect | ||
* | |||
Tranquilizer darts' non-lethal toxin can knock a target out in seconds. Equally good for tagging Bantha for research purposes, or stopping a fleeing bounty mark in his tracks. | |||
===Buster Rocket=== | ===Buster Rocket=== | ||
*Skill Required to Create: {{s|Skills|Repair}} (15) | |||
* Skill Required to Create: {{s|Skills|Repair}} (15 | *{{s|Combat|Damage}}: Piercing, 50 | ||
* {{s|Combat|Damage}}: Piercing, 50 | *Range: Long | ||
* Range: Long | *[[../Saves|Save]]: [[../Difficulty Classes|DC]]15 for half damage | ||
* | |||
This wrist rocket is designed for use against vehicles and heavy droids. | |||
===Kyber Dart=== | ===Kyber Dart=== | ||
*Skill Required to Create: {{s|Skills|Repair}} (20) | |||
* Skill Required to Create: {{s|Skills|Repair}} (20 | *{{s|Combat|Damage}}: Piercing, 1 | ||
* {{s|Combat|Damage}}: Piercing, 1 | *Secondary: Poison, 25pts every 6sec | ||
* Secondary: Poison, 25pts every 6sec | *Duration: 18sec | ||
* Duration: 18sec | *Range: Short | ||
* Range: Short | *[[../Saves|Save]]: [[../Difficulty Classes|DC]]25 for half damage | ||
* | |||
Kyber darts hail from the little-known world of Kamino. The Kaminoan's intimate knowledge of genetic engineering and xenobiology allow them to develop highly virulent biotoxins that kill with frightening efficiency. | |||
===Plasma Rocket=== | ===Plasma Rocket=== | ||
*Skill Required to Create: {{s|Skills|Repair}} (25) | |||
* Skill Required to Create: {{s|Skills|Repair}} (25 | *{{s|Combat|Damage}}: Piercing, 10 | ||
* {{s|Combat|Damage}}: Piercing, 10 | *Secondary: Heat, 36pts | ||
* Secondary: Heat, 36pts | *Area of Effect: 4m | ||
* Area of Effect: 4m | *Range: Long | ||
* Range: Long | *[[../Saves|Save]]: [[../Difficulty Classes|DC]]15 for half damage | ||
* | |||
Plasma wrist rockets explode in a roiling ball of super-heated gas on impact. This generally has a markedly bad effect on the target and anything in its immediate area. | |||
===Poison Rocket=== | ===Poison Rocket=== | ||
*{{s|Combat|Damage}}: Piercing, 10 | |||
* {{s|Combat|Damage}}: Piercing, 10 | *Secondary: Poison, 5pts every 6sec | ||
* Secondary: Poison, 5pts every 6sec | *Duration: 12sec | ||
* Duration: 12sec | *Area of Effect: 4m | ||
* Area of Effect: 4m | *Range: Long | ||
* Range: Long | *[[../Saves|Save]]: [[../Difficulty Classes|DC]]25 for no effect | ||
* | |||
This hollow-tipped wrist rocket explodes in a blast of nerve gas when it strikes. The gas lingers for some time, generally killing the target if the rocket's impact did not. | |||
===Poison Dart=== | ===Poison Dart=== | ||
*{{s|Combat|Damage}}: Piercing, 1 | |||
* {{s|Combat|Damage}}: Piercing, 1 | *Secondary: Poison, 10pts every 6sec | ||
* Secondary: Poison, 10pts every 6sec | *Duration: 18sec | ||
* Duration: 18sec | *Range: Short | ||
* Range: Short | *[[../Saves|Save]]: [[../Difficulty Classes|DC]]25 for no effect | ||
* | |||
This dart contains a highly toxic chemical agent. Though the dosage is small, the concentrated poison is no less deadly that breathing nerve gas. | |||
===Piercing Dart=== | ===Piercing Dart=== | ||
*{{s|Combat|Damage}}: Piercing, 50 | |||
* {{s|Combat|Damage}}: Piercing, 50 | *Range: Medium | ||
* Range: Medium | *[[../Saves|Save]]: [[../Difficulty Classes|DC]]10 for no effect | ||
* | |||
Though easy to evade, this dart is often deadly when it strikes true. | |||
===Paralysis Dart=== | ===Paralysis Dart=== | ||
*{{s|Combat|Damage}}: Piercing, 1 | |||
* {{s|Combat|Damage}}: Piercing, 1 | *Secondary: [[../Combat#Debilitated penalty|Paralysis]] | ||
* Secondary: [[../Combat#Debilitated penalty|Paralysis]] | *Duration: 9sec | ||
* Duration: 9sec | *Range: Short | ||
* Range: Short | *[[../Saves|Save]]: [[../Difficulty Classes|DC]]20 for Slow for 3sec | ||
* | |||
A favorite among bounty hunters hoping to capture rather than kill their marks. The toxin on this dart affects the nervous system, causing grogginess or outright paralysis. | |||
===Ion Rocket=== | ===Ion Rocket=== | ||
*{{s|Combat|Damage}}: Piercing, 10 | |||
* {{s|Combat|Damage}}: Piercing, 10 | *Secondary: Ion, 48pts | ||
* Secondary: Ion, 48pts | *Area of Effect: 4m | ||
* Area of Effect: 4m | *Range: Long | ||
* Range: Long | *[[../Saves|Save]]: [[../Difficulty Classes|DC]]15 for half damage | ||
* | |||
These wrist rockets emit a burst of energy on impact, severely damaging any droids or personal shields in the area of effect. | |||
===Concussion Rocket=== | ===Concussion Rocket=== | ||
*{{s|Combat|Damage}}: 1 | |||
* {{s|Combat|Damage}}: | *Secondary: Knock Down & [[../Combat#Debilitated penalty|Stun]] for 9sec | ||
* Secondary: Knock Down & [[../Combat#Debilitated penalty|Stun]] for 9sec | *Range: Long | ||
* Range: Long | *[[../Saves|Save]]: [[../Difficulty Classes|DC]]15 for no effect | ||
* | |||
Description: This generally non-lethal wrist rocket explodes with concussive force that knocks down and disorients the target. | |||
{{Footer Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords|prevpage=Useable|nextpage=Grenades}} | {{Footer Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords|prevpage=Useable|nextpage=Grenades}} |