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{{Header Nav|game=Final Fantasy X-2}}
{{Header Nav|game=Final Fantasy X-2}}
[[Image:FinalFantasyX2RikkuMachinaMaw.jpg|right|thumb|]]
{{floatingtoc}}
Rikku's special dressphere. When activated, Yuna and Paine temporarily flee. This dressphere allows Rikku to transform into a one man, "three-member party" for devastating attacks. The complete path of a Garment Grid must be traveled during a battle in order to have the option to summon this sphere, so it is best used with a small grid such as Unerring Path. Each section is well balanced. Each can cause damage as well as inflict status ailments. The left and right sections have the ability to heal both HP and MP to successfully sustain Rikku for quite a while. Note that in order to complete this sphere to 100% two key items must be obtained.


Rikku's special dressphere.  To activate this dressphere you must traverse the entire garment grid you're using during a battle and then the command will come up the next time you do a dressphere change. This means that you control only Rikku, but you can control the Left and Right wings to attack as well - it's just like fighting with three people.
*'''Obtained by''' - Obtained while investigating the [[../Chapter 2/Bikanel Desert|Oasis]] in Chapter 2 during the mission to collect Leblanc Syndicate uniforms.


==Aquiring the Sphere==
==Machina Reactor and Machina Booster==
Two key item need to be collected in order to learn ''Break HP Limit'' and ''Break Damage Limit''.
*'''Machina Reactor''' is found in a chest near the lift to the Youth League headquarters at [[../Chapter 5/Mushroom Rock Road|Mushroom Rock]] Road during Chapter 5
*'''Machina Booster''' is obtained by dispatching 3 of each level of chocobos from the [[../Chocobo Ranch/]] successfully as well as having all runners leveled up to 5. After this task is completed, Clasko will report that the chocobos have found a secret dungeon in the Calm Lands. The chest with this item is found there.


You can find it at the Oasis in Bikanel Desert in Chapter 2.
==Attributes==
{|{{prettytable|text center=1|notwide=1}}
!Attribute!! Increase !! Attribute !! Increase
|-
| HP ||  || MP ||
|-
| Strength ||  || Magic ||
|-
| Defense ||  || Magic Def. ||
|-
| Agility ||  || Accuracy ||
|-
| Evasion ||  || Luck ||
|}


==Centre Maw==
==Commands==
;Centre Maw Battle Commands
;Machina Maw
*Attack
*Attack
*Machinations
*Machinations
Line 15: Line 33:
*Vajra
*Vajra


{| {{prettytable|sortable=1}}
;Smasher-R
! Ability
*Homing Ray
! Description
*Smash
! AP Required
*HP Repair
! MP Required
*MP Repair
! Pre-Requisites
 
;Crusher-L
*Homing Ray
*Crush
*HP Repair
*MP Repair0
 
==Abilities==
{|{{prettytable|sortable=1}}
!colspan="5"|Machina Maw
|-
|-
|Attack
! Name || AP || MP || Description || Requirements
|Attack an enemy
|0
|0
|None
|-
|-
|Revival
| Attack || 0 || 0 || Attack one enemy || None
|Revives a character from KO status.
|10
|0
|None
|-
|-
|Death Missile
| Revival || 10 || 0 || Revive one KO'd character || None
|Kills one enemy. Fails sometimes.
|0
|12
|None
|-
|-
|Bio Missile
| Death Missile || 0 || 12 || Instantly defeat one enemy (sometimes fails) || None
|Deals damage to an enemy and inflicts Poison.
|0
|12
|None
|-
|-
|Break Missile
| Bio Missile || 0 || 12 || Inflict damage and Poison on one enemy || None
|Deals damage to an enemy and inflicts Petrification.
|0
|12
|None
|-
|-
|Beserk Missile
| Break Missile || 0 || 12 || Inflict damage and Petrification on one enemy || None
|Deals damage to an enemy and inflicts Berserk.
|10
|12
|None
|-
|-
|Stop Missile
| Berserk Missile || 10 || 12 || Inflict damage and Berserk on one enemy || None
|Deals damage to an enemy and inflicts Stop.
|10
|12
|Beserk Missile
|-
|-
|Confuse Missile
| Stop Missile || 10 || 12 || Inflict damage and Stop on one enemy || Berserk Missile
|Deals damage to an enemy and inflicts Confusion.
|10
|12
|Stop Missile
|-
|-
|Shockwave
| Confuse Missile || 10 || 12 || Inflict damage and Confusion on one enemy || Stop Missile
|Damages all enemies.
|20
|36
|None
|-
|-
|Shockstorm
| Shockwave || 20 || 36 || Damages all enemies || None
|Deals damage to all enemies and delays their turns.
|20
|36
|Shockwave
|-
|-
|Varja
| Shockstorm || 20 || 36 || Damages all enemies and delays their actions || Shockwave
|Damages all enemies.
|30
|0
|Shockstorm
|-
|-
|Ribbon
| Vajra || 30 || 0 || Damages all enemies || Shockstorm
|Protection against all status ailments.
|0
|0
|None
|-
|-
|Double HP
| Ribbon || 0 || 0 || Guards against all status ailments || None
|Doubles the maximum HP.
|20
|0
|None
|-
|-
|Triple HP
| Double HP || 20 || 0 || Doubles max HP || None
|Triples the maximum HP.
|30
|0
|Double HP
|-
|-
|Break HP Limit
| Triple HP || 30 || 0 || Triples max HP || Double HP
|Allows max HP to exceed 9999.
|20
|0
|Machina Reactor Key Item
|-
|-
|Break Dmg. Limit
| Break HP Limit || 20 || 0 || Allows max HP to exceed 9,999 || Machina Reactor
|Allows max damage to exceed 9999.
|-
|20
| Break Damage Limit || 20 || 0 || Allows max damage to exceed 9,999 || Machina Booster
|0
|Machina Booster Key Item
|}
|}
 
{|{{prettytable|sortable=1}}
==Smasher-R==
!colspan="5"|Smasher-R
 
{| {{prettytable}}
|-
|-
! Ability
! Name || AP || MP || Description || Requirements
! Description
! AP Required
! MP Required
! Pre-Requisites
|-
|-
| Howitzer
| Howitzer || 0 || 12 || Damages one enemy || None
|Deals damage to an enemy.
|0
|12
|None
|-
|-
|Sleep Shell
| Sleep Shell || 10 || 12 || Inflicts damage and Sleep on one enemy || None
|Deals damage to an enemy and inflicts Sleep.
|10
|12
|None
|-
|-
|Slow Shell
| Slow Shell || 10 || 12 || Inflicts damage and Slow on one enemy || Sleep Shell
|Deals damage to an enemy and inflicts Slow.
|10
|12
|Sleep Shell
|-
|-
|Anti-Power Shell
| Anti-Power Shell || 10 || 12 || Damages one enemy and lowers its Strength || Slow Shell
|Deals damage to an enemy and lowers its Strength stat.
|10
|12
|Slow Shell
|-
|-
|Anti-Armor Shell
| Anti-Armor Shell || 10 || 12 || Damages one enemy and lowers its Defense || Anti-Power Shell
|Damages one enemy and lowers its Defense stat.
|10
|12
|Anti-Power Shell
|-
|-
|Scan
| Scan || 10 || 0 || View detailed information about one enemy || None
|View enemy's HP and other stats.
|10
|0
|None
|-
|-
|Shelter
| Shellter || 20 || 10 || Casts Shell on the party || None
|Casts Shell on the party.
|20
|10
|None
|-
|-
|Protector
| Protector || 21 || 10 || Casts Protect on the party || Shellter
|Casts Protect on the party.
|20
|10
|Shelter
|-
|-
|HP Repair
| HP Repair || 0 || 0 || Restores HP to one character || None
|Restores HP.
|0
|0
|None
|-
|-
|MP Repair
| MP Repair || 0 || 0 || Restores MP to one character || None
|Restores MP.
|0
|0
|None
|-
|-
|Homing Ray
| Homing Ray || 0 || 0 || Damages one enemy || None
|Deals damage to an enemy.
| 0
| 0
|None
|-
|-
|Ribbon
| Ribbon || 0 || 0 || Guards against all status ailments || None
|Protection against all status ailments.
|0
|0
|None
|-
|-
|Double HP
| Double HP || 20 || 0 || Doubles max HP || None
|Doubles the maximum HP.
|20
|0
|Required: None
|-
|-
|Triple HP
| Triple HP || 30 || 0 || Triples max HP || Double HP
|Triples the maximum HP.
|30
|0
|Double HP
|-
|-
|Break HP Limit
| Break HP Limit || 20 || 0 || Allows max HP to exceed 9,999 || Machina Reactor
|Allows max HP to exceed 9999.
|20
|0
|Machina Reactor key item
|-
|Break Damage Limit
|Allows max damage to exceed 9999.
|20
|0
|Machina Booster key item
|-
|-
| Break Damage Limit || 20 || 0 || Allows max damage to exceed 9,999 || Machina Booster
|}
|}
 
{|{{prettytable|sortable=1}}
==Crusher-L==
!colspan="5"|Crusher-L
{| {{prettytable}}
|-
|-
! Ability
! Name || AP || MP || Description || Requirements
! Description
! AP Required
! MP Required
! Pre-Requisites
|-
|-
|Howitzer
| Howitzer || 0 || 12 || Damages one enemy || None
|Deals damage to an enemy.
|0
|12
|None
|-
|-
|Blind Shell
| Blind Shell || 10 || 12 || Inflicts damage and Darkness on one enemy || None
|Deals damage to an enemy and inflicts Sleep.
|10
|12
|None
|-
|-
|Silence Shell
| Silence Shell || 10 || 12 || Inflicts damage and Silence on one enemy || Blind Shell
|Deals damage to an enemy and inflicts Silence.
|10
|12
|Blind Shell
|-
|-
|Anti-Magic Shell
| Anti-Magic Shell || 10 || 12 || Damages one enemy and lowers its Magic || Silence Shell
|Deals damage to an enemy and lowers its Magic stat.
|10
|12
|Silence Shell
|-
|-
|Anti-Mental Shell
| Anti-Mental Shell || 10 || 12 || Damages one enemy and lowers its Magic Defense || Anti-Magic Shell
|Deals damage to an enemy and reduces its Magic Defense stat.
|10
|12
|Anti - Magic Shell
|-
|-
|Booster
| Booster || 20 || 30 || Casts Haste on the party || None
|Casts Haste on the party.
|20
|30
|None
|-
|-
|Offence
| Offense || 20 || 10 || Raises one character's Strength || None
|Increases a character's Strength stat.
|20
|10
|None
|-
|-
|Defense
| Defense || 20 || 10 || Raises one character's Defense || Offense
|Increases a character's Defense stat.
|20
|10
|Offense
|-
|-
|HP Repair
| HP Repair || 0 || 0 || Restores HP to one character || None
|Restores HP.
|0
|0
|None
|-
|-
|MP Repair
| MP Repair || 0 || 0 || Restores MP to one character || None
|Restores MP.
|0
|0
|None
|-
|-
|Homing Ray
| Homing Ray || 0 || 0 || Damages one enemy || None
|Deals damage to an enemy.
|0
|0
|None
|-
|-
|Ribbon
| Ribbon || 0 || 0 || Guards against all status ailments || None
|Protection against all status ailments.
|0
|0
|None
|-
|-
|Double HP
| Double HP || 20 || 0 || Doubles max HP || None
|Doubles the maximum HP.
|20
|0
|None
|-
|-
|Triple HP
| Triple HP || 30 || 0 || Triples max HP || Double HP
|Triples the maximum HP.
|30
|0
|Double HP
|-
|-
|Break HP Limit
| Break HP Limit || 20 || 0 || Allows max HP to exceed 9,999 || Machina Reactor
|Allows max HP to exceed 9999.
|20
|0
|Machina Reactor key item
|-
|Break Damage Limit
|Allows max damage to exceed 9999.
|20
|0
|Machina Booster key item
|-
|-
| Break Damage Limit || 20 || 0 || Allows max damage to exceed 9,999 || Machina Booster
|}
|}


 
{{Footer Nav|game=Final Fantasy X-2|prevpage=Lady Luck|nextpage=Mascot}}
{{Footer Nav|game=Final Fantasy X-2|prevpage=Lady Luck|nextpage=Moogle}}

Latest revision as of 12:44, 20 June 2014

FinalFantasyX2RikkuMachinaMaw.jpg

Rikku's special dressphere. When activated, Yuna and Paine temporarily flee. This dressphere allows Rikku to transform into a one man, "three-member party" for devastating attacks. The complete path of a Garment Grid must be traveled during a battle in order to have the option to summon this sphere, so it is best used with a small grid such as Unerring Path. Each section is well balanced. Each can cause damage as well as inflict status ailments. The left and right sections have the ability to heal both HP and MP to successfully sustain Rikku for quite a while. Note that in order to complete this sphere to 100% two key items must be obtained.

  • Obtained by - Obtained while investigating the Oasis in Chapter 2 during the mission to collect Leblanc Syndicate uniforms.

Machina Reactor and Machina Booster[edit]

Two key item need to be collected in order to learn Break HP Limit and Break Damage Limit.

  • Machina Reactor is found in a chest near the lift to the Youth League headquarters at Mushroom Rock Road during Chapter 5
  • Machina Booster is obtained by dispatching 3 of each level of chocobos from the Chocobo Ranch successfully as well as having all runners leveled up to 5. After this task is completed, Clasko will report that the chocobos have found a secret dungeon in the Calm Lands. The chest with this item is found there.

Attributes[edit]

Attribute Increase Attribute Increase
HP MP
Strength Magic
Defense Magic Def.
Agility Accuracy
Evasion Luck

Commands[edit]

Machina Maw
  • Attack
  • Machinations
  • Revival
  • Vajra
Smasher-R
  • Homing Ray
  • Smash
  • HP Repair
  • MP Repair
Crusher-L
  • Homing Ray
  • Crush
  • HP Repair
  • MP Repair0

Abilities[edit]

Machina Maw
Name AP MP Description Requirements
Attack 0 0 Attack one enemy None
Revival 10 0 Revive one KO'd character None
Death Missile 0 12 Instantly defeat one enemy (sometimes fails) None
Bio Missile 0 12 Inflict damage and Poison on one enemy None
Break Missile 0 12 Inflict damage and Petrification on one enemy None
Berserk Missile 10 12 Inflict damage and Berserk on one enemy None
Stop Missile 10 12 Inflict damage and Stop on one enemy Berserk Missile
Confuse Missile 10 12 Inflict damage and Confusion on one enemy Stop Missile
Shockwave 20 36 Damages all enemies None
Shockstorm 20 36 Damages all enemies and delays their actions Shockwave
Vajra 30 0 Damages all enemies Shockstorm
Ribbon 0 0 Guards against all status ailments None
Double HP 20 0 Doubles max HP None
Triple HP 30 0 Triples max HP Double HP
Break HP Limit 20 0 Allows max HP to exceed 9,999 Machina Reactor
Break Damage Limit 20 0 Allows max damage to exceed 9,999 Machina Booster
Smasher-R
Name AP MP Description Requirements
Howitzer 0 12 Damages one enemy None
Sleep Shell 10 12 Inflicts damage and Sleep on one enemy None
Slow Shell 10 12 Inflicts damage and Slow on one enemy Sleep Shell
Anti-Power Shell 10 12 Damages one enemy and lowers its Strength Slow Shell
Anti-Armor Shell 10 12 Damages one enemy and lowers its Defense Anti-Power Shell
Scan 10 0 View detailed information about one enemy None
Shellter 20 10 Casts Shell on the party None
Protector 21 10 Casts Protect on the party Shellter
HP Repair 0 0 Restores HP to one character None
MP Repair 0 0 Restores MP to one character None
Homing Ray 0 0 Damages one enemy None
Ribbon 0 0 Guards against all status ailments None
Double HP 20 0 Doubles max HP None
Triple HP 30 0 Triples max HP Double HP
Break HP Limit 20 0 Allows max HP to exceed 9,999 Machina Reactor
Break Damage Limit 20 0 Allows max damage to exceed 9,999 Machina Booster
Crusher-L
Name AP MP Description Requirements
Howitzer 0 12 Damages one enemy None
Blind Shell 10 12 Inflicts damage and Darkness on one enemy None
Silence Shell 10 12 Inflicts damage and Silence on one enemy Blind Shell
Anti-Magic Shell 10 12 Damages one enemy and lowers its Magic Silence Shell
Anti-Mental Shell 10 12 Damages one enemy and lowers its Magic Defense Anti-Magic Shell
Booster 20 30 Casts Haste on the party None
Offense 20 10 Raises one character's Strength None
Defense 20 10 Raises one character's Defense Offense
HP Repair 0 0 Restores HP to one character None
MP Repair 0 0 Restores MP to one character None
Homing Ray 0 0 Damages one enemy None
Ribbon 0 0 Guards against all status ailments None
Double HP 20 0 Doubles max HP None
Triple HP 30 0 Triples max HP Double HP
Break HP Limit 20 0 Allows max HP to exceed 9,999 Machina Reactor
Break Damage Limit 20 0 Allows max damage to exceed 9,999 Machina Booster