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{{Header Nav|game=Final Fantasy X-2}} | {{Header Nav|game=Final Fantasy X-2}} | ||
The White Mage dressphere is a support type. Unable to attack, it instead allows the user to cast heal and protective spells. It is best to equip this sphere in a Garment Grid that is imbued with the abilities of an attack type sphere for a balanced character. This dressphere can become very useful if you don't want to depend on potions or other items. | |||
*'''Obtained by''' - Awarded after defeating the Flame Dragon found in the [[../Chapter 1/Besaid Island|Besaid Island Cave]] during Chapter 1. | *'''Obtained by''' - Awarded after defeating the Flame Dragon found in the [[../Chapter 1/Besaid Island|Besaid Island Cave]] during Chapter 1. | ||
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| White Magic Lv.3 || 60 || 0 || Lowers casting time for White Magic in half || White Magic Lv.2 | | White Magic Lv.3 || 60 || 0 || Lowers casting time for White Magic in half || White Magic Lv.2 | ||
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{{Footer Nav|game=Final Fantasy X-2|prevpage=Warrior|nextpage= | {{Footer Nav|game=Final Fantasy X-2|prevpage=Warrior|nextpage=Accessories}} |
Latest revision as of 01:03, 19 May 2014
The White Mage dressphere is a support type. Unable to attack, it instead allows the user to cast heal and protective spells. It is best to equip this sphere in a Garment Grid that is imbued with the abilities of an attack type sphere for a balanced character. This dressphere can become very useful if you don't want to depend on potions or other items.
- Obtained by - Awarded after defeating the Flame Dragon found in the Besaid Island Cave during Chapter 1.
Attributes[edit]
Attribute | Increase | Attribute | Increase |
---|---|---|---|
HP | MP | ||
Strength | Magic | ||
Defense | Magic Def. | ||
Agility | Accuracy | ||
Evasion | Luck |
Commands[edit]
- Pray
- Vigor
- White Magic
- Item
Abilities[edit]
Name | AP | MP | Description | Requirements |
---|---|---|---|---|
Pray | 0 | 0 | Restore a little HP to the party | None |
Vigor | 20 | 0 | Restore some HP to the party | None |
Cure | 20 | 4 | Restore a little HP to one or all party members | None |
Cura | 40 | 10 | Restore some HP to one or all party members | None |
Curaga | 80 | 20 | Restore a lot of HP to one or all party members | Cura |
Regen | 80 | 40 | Gradually restore one character's HP over time | Curaga |
Esuna | 20 | 10 | Cure one character's status ailments | None |
Dispel | 30 | 12 | Negate all spell effects on one enemy | Esuna |
Life | 30 | 18 | Revive one KO'd character | None |
Full-Life | 160 | 60 | Revive one KO'd character and fully restore HP | Life |
Shell | 30 | 10 | Reduce magical damage inflicted on the party | None |
Protect | 30 | 12 | Reduce physical damage inflicted on the party | Shell |
Reflect | 30 | 14 | Deflect spells cast at the party back at the enemy | Protect |
Full-Cure | 80 | 99 | Fully restore one character's HP and cure status ailments | Regen |
White Magic Lv.2 | 40 | 0 | Lowers casting time for White Magic by 30% | Vigor |
White Magic Lv.3 | 60 | 0 | Lowers casting time for White Magic in half | White Magic Lv.2 |