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{{Header Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords}} | {{Header Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords}} | ||
{{floatingtoc}} | {{floatingtoc|left}} | ||
{{s|Classes|Droid}}s can use one set of plating, which | {{s|Classes|Droid}}s can use one set of plating, which grants a {{s|Combat|Defense}} Bonus. | ||
{{-}} | {{-}} | ||
==Class 1== | ==Class 1== | ||
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===Droid Impact Armor Mark I=== | ===Droid Impact Armor Mark I=== | ||
[[File:KotORII Item Droid Impact Armor Mark I.png|left]] | |||
* Feats Required: {{s|Feats|Droid Upgrade}} Class 1 | * Feats Required: {{s|Feats|Droid Upgrade}} Class 1 | ||
* {{s|Combat|Defense}} Bonus: 3 | * {{s|Combat|Defense}} Bonus: 3 | ||
<br> | |||
Impact armor is designed to help absorb some of the wear-and-tear droids can take in an active workplace and save the chassis from major damage. | |||
Little more than a dust cover for the internal components of droids, Mark I is still a considerable improvement over nothing. | |||
There's a chance to buy from the following merchants: | There's a chance to buy from the following merchants: | ||
{{ | {{KotOR/Source}} | ||
| Telos | | Telos | ||
| Residential 082 East | | Residential 082 East | ||
| {{s|Residential 082 East|Opo Chano}} | | {{s|Residential 082 East|Opo Chano}} | ||
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===Droid Modular Plating Mark I=== | ===Droid Modular Plating Mark I=== | ||
[[File:KotORII Item Droid Modular Plating Mark I.png|left]] | |||
* Feats Required: {{s|Feats|Droid Upgrade}} Class 1 | * Feats Required: {{s|Feats|Droid Upgrade}} Class 1 | ||
* {{s|Combat|Defense}} Bonus: 4 | * {{s|Combat|Defense}} Bonus: 4 | ||
<br> | |||
Modular Plating was designed as a light-weight yet durable substitute for heavier, more cumbersome armor. | |||
The Mark I series is used primarily in droids in diplomatic situations where discretion is more important than defense. | |||
There's a chance to buy from the following merchants: | There's a chance to buy from the following merchants: | ||
{{ | {{KotOR/Source}} | ||
| Telos | | Telos | ||
| Residential 082 East | | Residential 082 East | ||
| {{s|Residential 082 East|Opo Chano}} | | {{s|Residential 082 East|Opo Chano}} | ||
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===Droid Desh Plating=== | ===Droid Desh Plating=== | ||
[[File:KotORII Item Droid Desh Plating.png|left]] | |||
* Feats Required: {{s|Feats|Droid Upgrade}} Class 1 | * Feats Required: {{s|Feats|Droid Upgrade}} Class 1 | ||
* {{s|Combat|Defense}} Bonus: 6 | * {{s|Combat|Defense}} Bonus: 6 | ||
* {{s|Attributes|Dexterity}}: +1 | * {{s|Attributes|Dexterity}}: +1 | ||
Desh is a very flexible, but less sturdy metal. When combined with another metal, it provides cost-effective way to protect droids. | |||
This armor uses a desh and maranium alloy that cuts the weight and expense, but at a cost to the durability. | |||
There's a chance to buy from the following merchants: | There's a chance to buy from the following merchants: | ||
{{ | {{KotOR/Source}} | ||
| Telos | | Telos | ||
| Residential 082 East | | Residential 082 East | ||
| {{s|Residential 082 East|Opo Chano}} | | {{s|Residential 082 East|Opo Chano}} | ||
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===Droid Agrinium Armor=== | ===Droid Agrinium Armor=== | ||
[[File:KotORII Item Droid Agrinium Armor.png|left]] | |||
* Feats Required: {{s|Feats|Droid Upgrade}} Class 1 | * Feats Required: {{s|Feats|Droid Upgrade}} Class 1 | ||
* {{s|Combat|Defense}} Bonus: 5 | * {{s|Combat|Defense}} Bonus: 5 | ||
* {{s|Combat|Damage Immunity}}: 50% vs. Electrical, Energy, Fire | * {{s|Combat|Damage Immunity}}: 50% vs. Electrical, Energy, Fire | ||
Agrinium is used to create solar sails and is highly resilient to all forms of radiation. Applied to droid armor, it creates a highly effective barrier against many forms of damage. | |||
This armor is used on light-weight repair droids that maintain the sails on deep space sail ships. | |||
There's a chance to buy from the following merchants: | There's a chance to buy from the following merchants: | ||
{{ | {{KotOR/Source}} | ||
| Telos | | Telos | ||
| Residential 082 East | | Residential 082 East | ||
| {{s|Residential 082 East|Opo Chano}} | | {{s|Residential 082 East|Opo Chano}} | ||
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===Droid Energized Armor Mark I=== | ===Droid Energized Armor Mark I=== | ||
[[File:KotORII Item Droid Energized Armor Mark I.png|left]] | |||
* Feats Required: {{s|Feats|Droid Upgrade}} Class 1 | * Feats Required: {{s|Feats|Droid Upgrade}} Class 1 | ||
* {{s|Combat|Defense}} Bonus: 12 | * {{s|Combat|Defense}} Bonus: 12 | ||
* [[../Saves/]]: Fortitude +5 | * [[../Saves/]]: Fortitude +5 | ||
Energized armor draws on the droid's power source and applies a current through a specially designed matrix on this armor. This energy matrix binds the molecules of the armor together to create a nearly impenetrable physical barrier. | |||
Extremely difficult to manufacture, energized armor takes years to produce, thus making this the most expensive droid armor on the open market. | |||
==Class 2== | ==Class 2== | ||
These plates have Feats Required: {{s|Feats|Droid Upgrade}} Class 2, which is normally only granted to level | These plates have Feats Required: {{s|Feats|Droid Upgrade}} Class 2, which is normally only granted to level > 6 {{s|Classes|Droid}}s. | ||
===Droid Impact Armor Mark II=== | ===Droid Impact Armor Mark II=== | ||
[[File:KotORII Item Droid Impact Armor Mark II.png|left]] | |||
* Feats Required: {{s|Feats|Droid Upgrade}} Class 2 | * Feats Required: {{s|Feats|Droid Upgrade}} Class 2 | ||
* {{s|Combat|Defense}} Bonus: 4 | * {{s|Combat|Defense}} Bonus: 4 | ||
<br> | |||
Impact armor is designed to help absorb some of the wear-and-tear droids can take in an active workplace and save the chassis from major damage. | |||
The first in the series to be seriously considered armor, the Mark II provides a decent, uniform covering. | |||
There's a chance to buy from the following merchants: | There's a chance to buy from the following merchants: | ||
{{ | {{KotOR/Source}} | ||
| Telos | | Telos | ||
| Residential 082 East | | Residential 082 East | ||
| {{s|Residential 082 East|Opo Chano}} | | {{s|Residential 082 East|Opo Chano}} | ||
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===Droid Modular Plating Mark II=== | ===Droid Modular Plating Mark II=== | ||
[[File:KotORII Item Droid Modular Plating Mark II.png|left]] | |||
* Feats Required: {{s|Feats|Droid Upgrade}} Class 2 | * Feats Required: {{s|Feats|Droid Upgrade}} Class 2 | ||
* {{s|Combat|Defense}} Bonus: 6 | * {{s|Combat|Defense}} Bonus: 6 | ||
<br> | |||
Modular Plating was designed as a light-weight yet durable substitute for heavier, more cumbersome armor. | |||
The Mark II has become the standard given its high protection versus weight ratio and is used in almost every droid army. | |||
There's a chance to buy from the following merchants: | There's a chance to buy from the following merchants: | ||
{{ | {{KotOR/Source}} | ||
| Telos | | Telos | ||
| Residential 082 East | | Residential 082 East | ||
| {{s|Residential 082 East|Opo Chano}} | | {{s|Residential 082 East|Opo Chano}} | ||
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===Droid Dura Plating Mark I=== | ===Droid Dura Plating Mark I=== | ||
[[File:KotORII Item Droid Dura Plating Mark I.png|left]] | |||
* Feats Required: {{s|Feats|Droid Upgrade}} Class 2 | * Feats Required: {{s|Feats|Droid Upgrade}} Class 2 | ||
* {{s|Combat|Defense}} Bonus: 9 | * {{s|Combat|Defense}} Bonus: 9 | ||
<br> | |||
Originally used on starship hulls, durasteel is the most cost-effective way to prevent the destruction of your droids. | |||
Mark I is the standard heavy armor used in large military droids and vehicles. | |||
There's a chance to buy from the following merchants: | There's a chance to buy from the following merchants: | ||
{{ | {{KotOR/Source}} | ||
| Telos | | Telos | ||
| Residential 082 East | | Residential 082 East | ||
| {{s|Residential 082 East|Opo Chano}} | | {{s|Residential 082 East|Opo Chano}} | ||
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===Droid Quadranium Armor=== | ===Droid Quadranium Armor=== | ||
[[File:KotORII Item Droid Quadranium Armor.png|left]] | |||
* Feats Required: {{s|Feats|Droid Upgrade}} Class 2 | * Feats Required: {{s|Feats|Droid Upgrade}} Class 2 | ||
* {{s|Combat|Defense}} Bonus: 7 | * {{s|Combat|Defense}} Bonus: 7 | ||
* {{s|Combat|Damage Immunity}}: 25% vs. Electrical, Energy, Sonic | * {{s|Combat|Damage Immunity}}: 25% vs. Electrical, Energy, Sonic | ||
* Damage Immunity: 100% vs. Fire | * Damage Immunity: 100% vs. Fire | ||
Quadranium is an incredibly strong element used in the manufacture of starship fuel tanks. It was first applied to droid armor by Aratech during the development of droids that could be sent to clean starship engines and fuel tanks without sustaining any damage. | |||
There's a chance to buy from the following merchant: | There's a chance to buy from the following merchant: | ||
{{ | {{KotOR/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Landing Pad | | Refugee Landing Pad | ||
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===Droid Energized Armor Mark II=== | ===Droid Energized Armor Mark II=== | ||
[[File:KotORII Item Droid Energized Armor Mark I.png|left]] | |||
* Feats Required: {{s|Feats|Droid Upgrade}} Class 2 | * Feats Required: {{s|Feats|Droid Upgrade}} Class 2 | ||
* {{s|Combat|Defense}} Bonus: 13 | * {{s|Combat|Defense}} Bonus: 13 | ||
* {{s|Combat|Damage Resistance}}: Resist 5/- vs. Bludgeoning, Piercing, Slashing | * {{s|Combat|Damage Resistance}}: Resist 5/- vs. Bludgeoning, Piercing, Slashing | ||
* [[../Saves/]]: Fortitude +5 | * [[../Saves/]]: Fortitude +5 | ||
Energized armor draws on the droid's power source and applies a current through a specially designed matrix on this armor. This energy matrix binds the molecules of the armor together to create a nearly impenetrable physical barrier. | |||
Extremely difficult to manufacture, energized armor takes years to produce, thus making this the most expensive droid armor on the open market. | |||
==Class 3== | ==Class 3== | ||
These plates have Feats Required: {{s|Feats|Droid Upgrade}} Class 3, which is normally only granted to level | These plates have Feats Required: {{s|Feats|Droid Upgrade}} Class 3, which is normally only granted to level > 12 {{s|Classes|Droid}}s. | ||
===Droid Impact Armor Mark III=== | ===Droid Impact Armor Mark III=== | ||
[[File:KotORII Item Droid Impact Armor Mark III.png|left]] | |||
* Feats Required: {{s|Feats|Droid Upgrade}} Class 3 | * Feats Required: {{s|Feats|Droid Upgrade}} Class 3 | ||
* {{s|Combat|Defense}} Bonus: 6 | * {{s|Combat|Defense}} Bonus: 6 | ||
<br> | |||
Impact armor is designed to help absorb some of the wear-and-tear droids can take in an active workplace and save the chassis from major damage. | |||
Mark III is the best protection available for non-combat droids and increases their survivability in hostile situations. | |||
There's a chance to buy from the following merchants: | There's a chance to buy from the following merchants: | ||
{{ | {{KotOR/Source}} | ||
| Telos | | Telos | ||
| Residential 082 East | | Residential 082 East | ||
| {{s|Residential 082 East|Opo Chano}} | | {{s|Residential 082 East|Opo Chano}} | ||
Line 271: | Line 278: | ||
===Droid Modular Plating Mark III=== | ===Droid Modular Plating Mark III=== | ||
[[File:KotORII Item Droid Modular Plating Mark III.png|left]] | |||
* Feats Required: {{s|Feats|Droid Upgrade}} Class 3 | * Feats Required: {{s|Feats|Droid Upgrade}} Class 3 | ||
* {{s|Combat|Defense}} Bonus: 7 | * {{s|Combat|Defense}} Bonus: 7 | ||
<br> | |||
Modular Plating was designed as a light-weight yet durable substitute for heavier, more cumbersome armor. | |||
The Mark III is the pinnacle of light-weight, high-impact protection using exotic materials and highly-detailed manufacturing techniques. | |||
There's a chance to buy from the following merchants: | There's a chance to buy from the following merchants: | ||
{{ | {{KotOR/Source}} | ||
| Telos | | Telos | ||
| Residential 082 East | | Residential 082 East | ||
| {{s|Residential 082 East|Opo Chano}} | | {{s|Residential 082 East|Opo Chano}} | ||
Line 295: | Line 306: | ||
===Droid Dura Plating Mark II=== | ===Droid Dura Plating Mark II=== | ||
[[File:KotORII Item Droid Dura Plating Mark I.png|left]] | |||
* Feats Required: {{s|Feats|Droid Upgrade}} Class 3 | * Feats Required: {{s|Feats|Droid Upgrade}} Class 3 | ||
* {{s|Combat|Defense}} Bonus: 10 | * {{s|Combat|Defense}} Bonus: 10 | ||
<br> | |||
Originally used on starship hulls, durasteel is the most cost-effective way to prevent the destruction of your droids. | |||
Mark II is the heaviest mass-production armor available on the open market. | |||
There's a chance to buy from the following merchant: | There's a chance to buy from the following merchant: | ||
{{ | {{KotOR/Source}} | ||
| Nar Shaddaa | | Nar Shaddaa | ||
| Refugee Landing Pad | | Refugee Landing Pad | ||
Line 309: | Line 324: | ||
===Droid Diatium Plating=== | ===Droid Diatium Plating=== | ||
[[File:KotORII Item Droid Diatium Plating.png|left]] | |||
* Feats Required: {{s|Feats|Droid Upgrade}} Class 3 | * Feats Required: {{s|Feats|Droid Upgrade}} Class 3 | ||
* {{s|Combat|Defense}} Bonus: 9 | * {{s|Combat|Defense}} Bonus: 9 | ||
* {{s|Combat|Damage Immunity}}: 75% vs. Bludgeoning, Piercing, Slashing | * {{s|Combat|Damage Immunity}}: 75% vs. Bludgeoning, Piercing, Slashing | ||
* {{s|Attributes|Dexterity}}: -2 | * {{s|Attributes|Dexterity}}: -2 | ||
Diatium is used in the construction of armor sheets that protect vital military installations and structures that are in close proximity to asteroid fields. | |||
Prohibitively heavy and expensive to shape on such a small scale, Diatium droid armor is very rarely made. | |||
===Droid Energized Armor Mark III=== | ===Droid Energized Armor Mark III=== | ||
[[File:KotORII Item Droid Energized Armor Mark I.png|left]] | |||
* Feats Required: {{s|Feats|Droid Upgrade}} Class 3 | * Feats Required: {{s|Feats|Droid Upgrade}} Class 3 | ||
* {{s|Combat|Defense}} Bonus: 14 | * {{s|Combat|Defense}} Bonus: 14 | ||
* {{s|Combat|Damage Resistance}}: Resist 10/- vs. Bludgeoning, Piercing, Slashing | * {{s|Combat|Damage Resistance}}: Resist 10/- vs. Bludgeoning, Piercing, Slashing | ||
* [[../Saves/]]: Fortitude +5 | * [[../Saves/]]: Fortitude +5 | ||
Energized armor draws on the droid's power source and applies a current through a specially designed matrix on this armor. This energy matrix binds the molecules of the armor together to create a nearly impenetrable physical barrier. | |||
Extremely difficult to manufacture, energized armor takes years to produce, thus making this the most expensive droid armor on the open market. | |||
==Droid Capacitor Armor== | ==Droid Capacitor Armor== | ||
* Useable By: {{s|Party|HK-47}} | * Useable By: {{s|Party|HK-47}} | ||
* {{s|Combat|Defense}} Bonus: 13 | * {{s|Combat|Defense}} Bonus: 13 | ||
* {{s|Combat|Damage Immunity}}: 75% vs. Electrical, Energy, Ion | * {{s|Combat|Damage Immunity}}: 75% vs. Electrical, Energy, Ion | ||
Based on an inverse architecture of Energized Armor, Capacitor Armor actually absorbs incoming energy and converts it into useable power for the droid's internal power source. The rest of the energy is dissipated harmlessly into the environment around the droid. | |||
This may only be acquired using the {{s|Cheats|Giveitem}} cheat. | |||
{{Footer Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords|prevpage=Special weapons|nextpage=Shields}} | {{Footer Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords|prevpage=Special weapons|nextpage=Shields}} |