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{{Header Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords}}
{{Header Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords}}
{{floatingtoc}}
{{floatingtoc|left}}
{| {{prettytable|notwide=1}}
{| {{prettytable|notwide=1}}
{{KotORII/Dialog||{{s|Upgrade items|Workbench}}:|Melee weapon upgrades are one of three types: grips, edges, and energy cells. Grips can affect accuracy, damage, and defense and often provide both benefits and penalties. Improved melee weapon edges can affect damage of both normal and critical hits and can also improve a weapon's critical threat range. Energy cells can only be used by powered melee weapons, such as vibroblades, and can increase damage, but often make the weapon less wieldy.}}
{{KotORII/Dialog||{{s|Upgrade items|Workbench}}:|Melee weapon upgrades are one of three types: grips, edges, and energy cells. Grips can affect accuracy, damage, and defense and often provide both benefits and penalties. Improved melee weapon edges can affect damage of both normal and critical hits and can also improve a weapon's critical threat range. Energy cells can only be used by powered melee weapons, such as vibroblades, and can increase damage, but often make the weapon less wieldy.}}
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===Devaronian Edge===
===Devaronian Edge===
{| {{prettytable}}
{| {{prettytable|text center=1}}
| {{yes2|Devaronian Blood-poison is a gemstone that can release poison into a victim's bloodstream. Application of Devaronian particles on a blade's edge can cause great pain to the weapon's victim. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.}}
|}
 
{| {{prettytable|style=text-align:center}}
!rowspan=2 width=10%| Edge
!rowspan=2 width=10%| Edge
!rowspan=2 width=30%| {{s|Combat|Damage}} Bonus
!rowspan=2 width=30%| {{s|Combat|Damage}} Bonus
!rowspan=2 width=30%| {{s|Combat|Massive Criticals}}
!rowspan=2 width=30%| [[../Combat#Critical hit|Massive Criticals]]
!colspan=2| Create Item
!colspan=2| Create Item
|-
|-
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|}
|}


{{KotORII/Source}}
Devaronian Blood-poison is a gemstone that can release poison into a victim's bloodstream. Application of Devaronian particles on a blade's edge can cause great pain to the weapon's victim. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.
| Telos: Citadel Station
| Entertainment
| [[../Entertainment#Smuggling|Samhan Dobo]] {{KotORII/Points|Dark}} (Moderate)
| 400 || 1
|-
| Onderon
| Iziz Spaceport
| {{s|Iziz Spaceport|Margar}} (Moderate)
| 480 || 1
|}


===Ionite Edge===
===Ionite Edge===
{| {{prettytable}}
{| {{prettytable|text center=1}}
| {{yes2|Ionite alloy produces the inverse charge of its surroundings, creating a disrupting effect to electronic systems. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.}}
|}
 
{| {{prettytable|style=text-align:center}}
!rowspan=2 width=10%| Edge
!rowspan=2 width=10%| Edge
!rowspan=2 width=30%| {{s|Combat|Damage}} Bonus
!rowspan=2 width=30%| {{s|Combat|Damage}} Bonus
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|}
|}


{{KotORII/Source}}
Ionite alloy produces the inverse charge of its surroundings, creating a disrupting effect to electronic systems. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.
| Peragus II
| Mining Tunnels
| [[../Mining Tunnels#High Security Door|Corpse]] (Basic)
| {{N/a|50}} || 1
|}


===Quadranium Edge===
===Quadranium Edge===
{| {{prettytable}}
{| {{prettytable|text center=1}}
| {{yes2|Quadranium is an amazingly strong material that is sometimes used for fuel storage containers. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.}}
|}
 
{| {{prettytable|style=text-align:center}}
!rowspan=2 width=10%| Edge
!rowspan=2 width=10%| Edge
!rowspan=2| {{s|Combat|Damage}} Bonus
!rowspan=2| {{s|Combat|Damage}} Bonus
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| 30 || 411
| 30 || 411
|}
|}
Quadranium is an amazingly strong material that is sometimes used for fuel storage containers. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.


===Mullinine Edge===
===Mullinine Edge===
{| {{prettytable}}
{| {{prettytable|text center=1}}
| {{yes2|Mullinine is an ideal building material for melee weapons as it holds an edge very well. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.}}
|}
 
{| {{prettytable|style=text-align:center}}
!rowspan=2 width=10%| Edge
!rowspan=2 width=10%| Edge
!rowspan=2 width=30%| {{s|Combat|Damage}} Bonus
!rowspan=2 width=30%| {{s|Combat|Damage}} Bonus
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| 24 || 257
| 24 || 257
|}
|}
Mullinine is an ideal building material for melee weapons as it holds an edge very well. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.


===Ostrine Edge===
===Ostrine Edge===
{| {{prettytable}}
{| {{prettytable|text center=1}}
| {{yes2|Ostrine is a rare mineral that exists on the planet Hargeeva. Ostrine is excellent at absorbing heat and, when refined and applied to a blade, can inflict cold damage.}}
|}
 
{| {{prettytable|style=text-align:center}}
!rowspan=2 width=10%| Edge
!rowspan=2 width=10%| Edge
!rowspan=2 width=20%| {{s|Combat|Damage Resistance}}
!rowspan=2 width=20%| {{s|Combat|Damage Resistance}}
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| 32 || 425
| 32 || 425
|}
|}
Ostrine is a rare mineral that exists on the planet Hargeeva. Ostrine is excellent at absorbing heat and, when refined and applied to a blade, can inflict cold damage.


===Neutronium Edge===
===Neutronium Edge===
{| {{prettytable}}
{| {{prettytable|text center=1}}
| {{yes2|Neutronium is a highly durable and resilient material used in the creation of durasteel. It can be used to increase the damage inflicted by a blade. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.}}
|}
 
{| {{prettytable|style=text-align:center}}
!rowspan=2 width=10%| Edge
!rowspan=2 width=10%| Edge
!rowspan=2 width=30%| {{s|Combat|Damage}} Bonus
!rowspan=2 width=30%| {{s|Combat|Damage}} Bonus
!rowspan=2 width=30%| {{s|Combat|Massive Criticals}}
!rowspan=2 width=30%| [[../Combat#Critical hit|Massive Criticals]]
!colspan=2| Create Item
!colspan=2| Create Item
|-
|-
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| 26 || 300
| 26 || 300
|}
|}
Neutronium is a highly durable and resilient material used in the creation of durasteel. It can be used to increase the damage inflicted by a blade. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.


==Energy cells==
==Energy cells==


===Ion Cell===
===Ion Cell===
{| {{prettytable}}
{| {{prettytable|text center=1}}
| {{yes2|Ion cells discharge ions along the length of the blade. Only certain melee weapons, like vibroblades, can utilize energy cells. The modifications require a workbench with adequate tools.}}
|}
 
{| {{prettytable|style=text-align:center}}
!rowspan=3 width=10%| Ion Cell
!rowspan=3 width=10%| Ion Cell
!rowspan=2 width=20%| {{s|Combat|Damage}} Bonus
!rowspan=2 width=20%| {{s|Combat|Damage}} Bonus
!rowspan=2 width=20%| Damage Bonus vs. {{s|Classes|Droid}}
!rowspan=2 width=20%| Damage Bonus vs. {{s|Classes|Droid}}
!rowspan=2 width=20%| {{s|Combat|Massive Criticals}}
!rowspan=2 width=20%| [[../Combat#Critical hit|Massive Criticals]]
!colspan=2| Create Item
!colspan=2| Create Item
|-
|-
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| 28 || 360
| 28 || 360
|}
|}
Ion cells discharge ions along the length of the blade. Only certain melee weapons, like vibroblades, can utilize energy cells. The modifications require a workbench with adequate tools.


===Vibration Cell===
===Vibration Cell===
{| {{prettytable}}
{| {{prettytable|text center=1}}
| {{yes2|
* Feats Required: {{s|Feats|Weapon Focus}} – Melee Weapons}}
|-
| {{yes2|Vibration energy cells increase the amount of damage a weapon can inflict, but make them much harder to wield. Only certain melee weapons, like vibroblades, can utilize energy cells. The modifications require a workbench with adequate tools.}}
|}
 
{| {{prettytable|style=text-align:center}}
!rowspan=3 width=10%| Vibration Cell
!rowspan=3 width=10%| Vibration Cell
!rowspan=2 width=30%| {{s|Combat|Attack}} Modifier
!rowspan=2 width=30%| {{s|Combat|Attack}} Modifier
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|-
|-
! Mark II
! Mark II
| {{no2|-2}} || 1-10, Slashing
| -2 || 1-10, Slashing
| 14 || 32
| 14 || 32
|-
|-
! Mark III
! Mark III
| {{no2|-2}} || 2-12, Slashing
| -2 || 2-12, Slashing
| 22 || 195
| 22 || 195
|-
|-
! Mark IV
! Mark IV
| {{no2|-1}} || 2-16, Slashing
| -1 || 2-16, Slashing
| 30 || 420
| 30 || 420
|}
|}


{{KotORII/Source}}
Feats Required: {{s|Feats|Weapon Focus}} – Melee Weapons
| Onderon
 
| Iziz Spaceport
Vibration energy cells increase the amount of damage a weapon can inflict, but make them much harder to wield. Only certain melee weapons, like vibroblades, can utilize energy cells. The modifications require a workbench with adequate tools.
| {{s|Iziz Spaceport|Margar}} (Vibration Cell)
| 54 || 1
|}


===Enhanced Energy Cell===
===Enhanced Energy Cell===
{| {{prettytable}}
{| {{prettytable|text center=1}}
| {{yes2|Enhanced energy cells can stabilize the blade, increasing damage. Only certain melee weapons, like vibroblades, can utilize energy cells. The modifications require a workbench with adequate tools.}}
|}
 
{| {{prettytable|style=text-align:center}}
!rowspan=3 width=10%| Enhanced Energy Cell
!rowspan=3 width=10%| Enhanced Energy Cell
!rowspan=2| {{s|Combat|Damage}} Bonus
!rowspan=2| {{s|Combat|Damage}} Bonus
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| 32 || 487
| 32 || 487
|}
|}
Enhanced energy cells can stabilize the blade, increasing damage. Only certain melee weapons, like vibroblades, can utilize energy cells. The modifications require a workbench with adequate tools.


===Sonic Discharge Cell===
===Sonic Discharge Cell===
{| {{prettytable}}
{| {{prettytable|text center=1}}
| {{yes2|Sonic discharge energy cells release sound waves upon impact. Though the sonic discharge makes the weapon unwieldy, few types of armor protect against this type of attack. Only certain melee weapons, like vibroblades, can utilize energy cells. The modifications require a workbench with adequate tools.}}
|}
 
{| {{prettytable|style=text-align:center}}
!rowspan=3 width=10%| Sonic Discharge Cell
!rowspan=3 width=10%| Sonic Discharge Cell
!rowspan=2 width=20%| {{s|Combat|Attack}} Modifier
!rowspan=2 width=20%| {{s|Combat|Attack}} Modifier
!rowspan=2 width=20%| {{s|Combat|Damage}} Bonus
!rowspan=2 width=20%| {{s|Combat|Damage}} Bonus
!rowspan=2 width=20%| {{s|Combat|Massive Criticals}}
!rowspan=2 width=20%| [[../Combat#Critical hit|Massive Criticals]]
!colspan=2| Create Item
!colspan=2| Create Item
|-
|-
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!width=15%| Cost
!width=15%| Cost
|-
|-
| {{no2|-1}} || 2, Sonic || 1-8
| -1 || 2, Sonic || 1-8
| 10 || 12
| 10 || 12
|-
|-
! Mark II
! Mark II
| {{no2|-1}} || 4, Sonic || 2-12
| -1 || 4, Sonic || 2-12
| 18 || 80
| 18 || 80
|-
|-
! Mark III
! Mark III
| {{no2|-1}} || 1-10, Sonic || 2-16
| -1 || 1-10, Sonic || 2-16
| 26 || 302
| 26 || 302
|}
|}
Sonic discharge energy cells release sound waves upon impact. Though the sonic discharge makes the weapon unwieldy, few types of armor protect against this type of attack. Only certain melee weapons, like vibroblades, can utilize energy cells. The modifications require a workbench with adequate tools.


==Grips==
==Grips==


===Agrinium Grip===
===Agrinium Grip===
{| {{prettytable}}
{| {{prettytable|text center=1}}
| {{yes2|This grip, made from the lighter mineral agrinium, balances a weapon towards the point, resulting in heftier swings. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.}}
|}
 
{| {{prettytable|style=text-align:center}}
!rowspan=2 width=10%| Grip
!rowspan=2 width=10%| Grip
!rowspan=2| {{s|Combat|Damage}} Bonus
!rowspan=2| {{s|Combat|Damage}} Bonus
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| 24 || 252
| 24 || 252
|}
|}
This grip, made from the lighter mineral agrinium, balances a weapon towards the point, resulting in heftier swings. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.


===Contoured Grip===
===Contoured Grip===
{| {{prettytable}}
{| {{prettytable|text center=1}}
| {{yes2|This shorter grip allows maximum accuracy, but the reduced leverage limits the weapon's power. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.}}
|}
 
{| {{prettytable|style=text-align:center}}
!rowspan=2 width=10%| Grip
!rowspan=2 width=10%| Grip
!rowspan=2 width=30%| {{s|Combat|Attack}} Modifier
!rowspan=2 width=30%| {{s|Combat|Attack}} Modifier
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|-
|-
! Contoured
! Contoured
| +1 || {{no2|-1}}
| +1 || -1
| 6 || 3
| 6 || 3
|-
|-
! Advanced
! Advanced
| +2 || {{no2|-1}}
| +2 || -1
| 16 || 50
| 16 || 50
|-
|-
! Superior
! Superior
| +3 || {{no2|-1}}
| +3 || -1
| 26 || 330
| 26 || 330
|}
|}
This shorter grip allows maximum accuracy, but the reduced leverage limits the weapon's power. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.


===Zabrak Grip===
===Zabrak Grip===
{| {{prettytable}}
{| {{prettytable|text center=1}}
| {{yes2|This specialized grip has a reduced crossguard, increasing both accuracy and damage, but making it less useful for parrying. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.}}
|}
 
{| {{prettytable|style=text-align:center}}
!rowspan=2 width=10%| Grip
!rowspan=2 width=10%| Grip
!rowspan=2 width=20%| {{s|Combat|Attack}} Modifier
!rowspan=2 width=20%| {{s|Combat|Attack}} Modifier
!rowspan=2 width=20%| [[../Combat#Feats and effects|Defense]] Bonus
!rowspan=2 width=20%| {{s|Combat|Defense}} Bonus
!rowspan=2 width=20%| {{s|Combat|Damage}} Bonus
!rowspan=2 width=20%| {{s|Combat|Damage}} Bonus
!colspan=2| Create Item
!colspan=2| Create Item
Line 379: Line 324:
|-
|-
! Zabrak
! Zabrak
| +1 || {{no2|-1}} || 1, Slashing
| +1 || -1 || 1, Slashing
| 8 || 5
| 8 || 5
|-
|-
! Advanced
! Advanced
| +3 || {{no2|-2}} || 2, Slashing
| +3 || -2 || 2, Slashing
| 18 || 81
| 18 || 81
|-
|-
! Superior
! Superior
| +3 || {{no2|-1}} || 1-8, Slashing
| +3 || -1 || 1-8, Slashing
| 28 || 375
| 28 || 375
|}
|}
This specialized grip has a reduced crossguard, increasing both accuracy and damage, but making it less useful for parrying. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.


===Basket Hilt===
===Basket Hilt===
{| {{prettytable}}
{| {{prettytable|text center=1}}
| {{yes2|The basket hilt makes a weapon ideal for parrying, but slightly less wieldy. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.}}
|}
 
{| {{prettytable|style=text-align:center}}
!rowspan=2 width=10%| Hilt
!rowspan=2 width=10%| Hilt
!rowspan=2 width=30%| {{s|Combat|Attack}} Modifier
!rowspan=2 width=30%| {{s|Combat|Attack}} Modifier
!rowspan=2 width=30%| [[../Combat#Feats and effects|Defense]] Bonus
!rowspan=2 width=30%| {{s|Combat|Defense}} Bonus
!colspan=2| Create Item
!colspan=2| Create Item
|-
|-
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|-
|-
! Basket
! Basket
| {{no2|-1}} || 1
| -1 || 1
| 10 || 14
| 10 || 14
|-
|-
! Advanced
! Advanced
| {{no2|-1}} || 2
| -1 || 2
| 20 || 135
| 20 || 135
|-
|-
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| 30 || 440
| 30 || 440
|}
|}
The basket hilt makes a weapon ideal for parrying, but slightly less wieldy. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.


===Nagai Grip===
===Nagai Grip===
{| {{prettytable}}
{| {{prettytable|text center=1}}
| {{yes2|The Nagai designed this grip to improve a weapon's performance without any side-effects. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.}}
|}
 
{| {{prettytable|style=text-align:center}}
!rowspan=2 width=10%| Grip
!rowspan=2 width=10%| Grip
!rowspan=2 width=30%| {{s|Combat|Attack}} Modifier
!rowspan=2 width=30%| {{s|Combat|Attack}} Modifier
!rowspan=2 width=30%| [[../Combat#Feats and effects|Defense]] Bonus
!rowspan=2 width=30%| {{s|Combat|Defense}} Bonus
!colspan=2| Create Item
!colspan=2| Create Item
|-
|-
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| 32 || 494
| 32 || 494
|}
|}
The Nagai designed this grip to improve a weapon's performance without any side-effects. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.


{{Footer Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords|prevpage=Upgrade items, ranged|nextpage=Upgrade items, lightsaber}}
{{Footer Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords|prevpage=Upgrade items, ranged|nextpage=Upgrade items, lightsaber}}
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