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This is one of the more challenging missions for the GLA generals. Thankfully, the Marauder tanks have a bit of a thick skin to help deal with the Tank General’s arsenal. | This is one of the more challenging missions for the GLA generals. Thankfully, the Marauder tanks have a bit of a thick skin to help deal with the Tank General’s arsenal. | ||
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* Build a Barracks directly to the east of the Command Center and a Stinger Site just very slightly to the east of the Barracks. This will be the eastern flank of your base. You want your base to be reasonably compact so that it will be easier to defend. Build your defenses to the north at a position where it can just barely defend the western portion of your base. | * Build a Barracks directly to the east of the Command Center and a Stinger Site just very slightly to the east of the Barracks. This will be the eastern flank of your base. You want your base to be reasonably compact so that it will be easier to defend. Build your defenses to the north at a position where it can just barely defend the western portion of your base. | ||
* Have very active management of your units. Constantly send your units to be repaired. | * Have very active management of your units. Constantly send your units to be repaired. | ||
* | * Launch two of your Scud Storms simultaneously at the northern tip of the Nuclear Missile. This will destroy both the nuke and the Propaganda Center. The Nuclear Missile will then not be rebuilt. | ||
* Always have a few Rebels on standby in a safe location to capture sniped vehicles. Once you have the Rebel Ambush command, you can create troops this way. | * Always have a few Rebels on standby in a safe location to capture sniped vehicles. Once you have the Rebel Ambush command, you can create troops this way. | ||
* A nominal defense of a Quad Cannon and three or four Marauders is needed for both the northern and eastern flanks – both backed up by a Stinger Site. The more units, the better. Place Jarmen Kell on the eastern flank, so keeping at least one Quad to the north is extremely important. (See alternate defense below.) | * A nominal defense of a Quad Cannon and three or four Marauders is needed for both the northern and eastern flanks – both backed up by a Stinger Site. The more units, the better. Place Jarmen Kell on the eastern flank, so keeping at least one Quad to the north is extremely important. (See alternate defense below.) | ||
* It seems somewhat random from which direction the first Emperor will come. Reload from your last save if you are not able to capture the first Emperor. If there is an extremely intense assault from any one direction, don’t be shy to borrow units from another area of your base. | * It seems somewhat random from which direction the first Emperor will come. Reload from your last save if you are not able to capture the first Emperor. If there is an extremely intense assault from any one direction, don’t be shy to borrow units from another area of your base. | ||
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The first Emperor may come from either direction, so be alert. Snipe it with Jarmen Kell and capture it with a Rebel. Place it at either your northern or eastern flank. Upgrade it with Gattling Cannons only after you have started building your second Scud Storm. | The first Emperor may come from either direction, so be alert. Snipe it with Jarmen Kell and capture it with a Rebel. Place it at either your northern or eastern flank. Upgrade it with Gattling Cannons only after you have started building your second Scud Storm. | ||
As soon as you have the funds start building your first Scud Storm. By now you should be Level 3, so select your Cash Bounty General’s Power to quickly build up funds for a second Scud Storm. | As soon as you have the funds start building your first Scud Storm. By now you should be Level 3, so select your Cash Bounty General’s Power to quickly build up funds for a second Scud Storm. | ||
If you want, sell your Barracks for a nice secure position for your second Scud Storm, plus this will give you a few extra credits to start the building more quickly. Don’t delay or you will be hit by the Nuclear Missile. | If you want, sell your Barracks for a nice secure position for your second Scud Storm, plus this will give you a few extra credits to start the building more quickly. Don’t delay or you will be hit by the Nuclear Missile. | ||
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Mission accomplished! | Mission accomplished! | ||