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{{Header Nav|game=Command & Conquer: Generals - Zero Hour}}
{{Header Nav|game=Command & Conquer: Generals - Zero Hour}}


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2ND option to victory,
2ND option to victory,
Build a second dozer, and a powerplant.
Build a second dozer, and a powerplant.
Order for the construction of supply centre and barracks.
Order for the construction of supply centre and baracks.
Build 3 rangers and upgrade capture building.
Build 3 rangers and upgrade capture building.
Build 2 supply helicopters.
Build 2 supply helicopters.
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While capturing build a airfield (first) and a single EMP in front of your supply centre. Make sure to keep some distance, in case it's hit by a PC if your to slow.
While capturing build a airfield (first) and a single EMP in front of your supply centre. Make sure to keep some distance, in case it's hit by a PC if your to slow.
Build a strategy centre left below your Command centre.
Build a strategie centre left below your Command centre.


During the building of the strategy centre you can build another EMP just below the derrick you captured.
During the building of the strategy centre you can build another EMP just below the derick you captured.


Now construct a PC in the triangle between the edge of the map your Command centre and the oil derrick. If you have been fast enough it's above 90% (or finished) when he starts firing his first PC.
Now construct a PC in the triangle between the edge of the map your Command centre and the oil derrick. If you have been fast enough it's above 90% (or finished) when he starts firing his first PC.


He will target your PC with his PC ALWAYS! If you keep the dozer nearby you can repair him almost completely before the second PC hits you. And again repair it before the 3th PC hits. Notice that you now have eliminated the threat of his PC's since he does not destroy anything...
He will target you PC with his PC ALWAYS!
if you keep the dozer nearby you can repair him almost completly before the second PC hits you. And again repair it before the 3th PC hits.
Notice that you now have eliminated the threat of his PC's since he does not destroy anything...


During the hits of the PC you can construct a EMP near the Tech garage to seal of that part of your base.
During the hits of the PC you can construct a EMP near the Tech garage to seal of that part of your base.


After the 3th Particle strike build a second PC and some spare powerplants.
After the 3th Particle strike build a second PC and some spare powerplants.
Complement your centre defense with Colonel Burton, and just wait.
Complement your centre defense with Colonel burton, and just wait.


He will hit you again 3 times with his beams but if you keep the dozer attached to your PC you should have no problems keeping it in one piece.
He will hit you again 3 times with his beams but if you keep the dozer attached to your PC you should have no problems keeping it in one piece.
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All three of them will go down.
All three of them will go down.


Now your in the lead, strengthen your defenses, build a aurora (or 2) to get rid of the annoying avengers.
Now your in the lead, strengthen your defenses, build a aurora (or 2) to get rid of the anoying avengers.
The next time your PC's are ready take out both war factory's. He will rebuild them but it gives you more time to build defenses.
The next time your PC's are ready take out both war factory's. He will rebuild them but it gives you more time to build defenses.


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Mission accomplished.
Mission accomplished.


{{Footer Nav|game=Command & Conquer: Generals - Zero Hour|prevpage=|nextpage=}}
{{Footer Nav|game=Command & Conquer: Generals - Zero Hour|prevpage=|nextpage=}}
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