Editing Final Fantasy X-2/Sphere Break

From StrategyWiki, the video game walkthrough and strategy guide wiki

You are not logged in. Please consider registering an account. By having a StrategyWiki account, you can have your own user page, upload images for your guide, and even customize the look of the site to match your tastes! Also, another benefit of registering an account is that your IP address is not logged whenever you edit, so it adds security and privacy as well. Sign up today! It takes less than one minute and requires no personal information — you're not even required to provide an e-mail address!

If you choose not to register, don't worry! You can still edit StrategyWiki all the same, just with fewer luxuries than registered users have. Your IP address will be recorded in this page's edit history, you must use the Show Preview feature to check over your work before being allowed to save your changes, and your edit may be scrutinized a bit more than that of a registered user's edit. If you don't wish any of the preceding things to happen to you or your edit, please log in or register. Please make sure that you are following all applicable policies and guidelines when making your edit, and we hope that you continue to contribute to StrategyWiki in the future!

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Header Nav|game=Final Fantasy X-2}}
'''Sphere Break''' is a minigame within the role-playing game ''[[Final Fantasy X-2]]''. A bit like [[w:Sudoku|Sudoku]], the game has a numerical grid that has to be dealt with using a set of rules. The mechanics of the minigame are purely mathematical, relying on sums and multiplications; the aim is to create the most multiples of a "core number" by combining numbers of the 16 coins on the board.
[[Image:FFX-2 Sphere break 4.jpg|right|thumb|Game board: Core Sphere (light blue) surrounded by center coins (gold) which are in turn surrounded by border coins (dark blue)]]
{{TOCleft}}
The Sphere Break minigame is a bit like Sudoku, as the game has a numerical grid that has to be dealt with using a set of rules. The mechanics of the minigame are purely mathematical, relying on sums and multiplications; the aim is to create the most multiples of a "core number" by combining numbers of the 16 coins on the board.
==Game elements==
__TOC__
===Coins===
{{-}}
Coins are numbered from 1 to 9 and possess several different attributes that can help you in the Final Fantasy X-2 or in the Sphere Break Minigame itself (Fee magic Item, Free potions, Echo, + coins, quota multipliers,...)
== Game elements ==
===Core Spheres===
{| {{prettytable}}
|-
! Name !! Number of Turns !! Time Limit !! Quota !! Difficulty !! Availability
|-
| Practice Core Sphere || 15 || 60 sec || 20 || * || Always
|-
| Shades Core Sphere || 15 || 60 sec || 20 || ** || Chapters 2-5
|-
| Punk Core Sphere || 20 || 45 sec || 80 || **** || Chapters 2-5
|-
| Gigolo Core Sphere || 15 || 60 sec || 30 || *** || Chapters 3-5
|-
| Dream Shop Core Sphere || 20 || 45 sec || 50 || *** || Chapters 3-5
|-
| Shoopuf Core Sphere || 20 || 45 sec || 50 || *** || Chapter 5
|-
| Pet Core Sphere || 15 || 30 sec || 50 || *** || Chapter 5
|-
| Gagazet Core Sphere || 30 || 60 sec || 100 || *** || Chapter 5
|-
| Shinra Core Sphere || 20 || 30 sec || 100 || ***** || Chapter 5
|-
| Macalaina Core Sphere || 30 || 45 sec || 80 || ***** || Chapter 5
|-
| Mi'ihen Core Sphere || 30 || 20 sec || 150 || ***** || Chapter 5
|-
| Bevelle Core Sphere || 30 || 30 sec || 200 || ***** || Chapter 5
|-
| Marvelous Core Sphere || 30 || 30 sec || 300 || ***** || Chapter 5
|}
=== Coins ===
[[Image:FFX-2 Sphere break 1.jpg|thumb|Coins.|right]]
Coins are numbered from 1–9 and possess several different attributes that can help you in the main game or in the Sphere Break minigame itself (free magic item, free potions, echo, more coins, quota multipliers, etc.).
{{-}}
====Entry coins====
You will be playing against the dealer (owner of the Core Sphere), and must select four coins to bet. They will be your entry coins and will be placed in the center. During the game, every time the dealer rolls a number on the Core Sphere, you have to pick at least one entry coin to start your turn.


{| {{prettytable|sortable=1}}
===Core Sphere===
|-
The center of the board houses the ''Core sphere'' where the dealer displays a new number from 1 to 9 per turn
! Coin Name !! Entry Number !! Trait !! Obtained
|-
| Adamantoise Coin || 3 || Item || '''Dig''' - Western or Southern Expanses.
|-
| Ahriman Coin || 6 || Coin Count Echo || Given x5 when entering the Minigame
'''Win''' - Practice Core Sphere or Easy Core Spheres.
|-
| Angra Mainyu Coin || 3 || Quota x4 || '''Win''' - Marvelous Core Sphere.
|-
| Arachnid Coin || 1 || - || '''Win''' - Shinra Core Sphere,
'''Dig''' - Eastern or Northern Expanses.
|-
| Auron Coin || 9 || Quota x4 || '''Win''' - Bevelle Core Sphere.
|-
| Azi Dahaka Coin || 7 || Rare Item || '''Win''' - Marrrvelous Core Sphere,
'''Dig''' - Central Expanse.
|-
| Behemoth Coin || 7 || Quota x2 || '''Dig''' - Western or Southern Expanses.
|-
| Bird Coin || 5 || - || Given x5 when entering the Minigame,
'''Win''' - Practice Core Sphere or Easy Core Spheres.
|-
| Blade Coin || 3 || Coin Count Echo || '''Dig''' - Western or Southern Expanses.
|-
| Bomb Coin || 1 || Coin Count Echo || '''Dig''' - Eastern or Northern Expanses.
|-
| Cactuar Coin || 2 || Coin || '''Dig''' - Eastern or Northern Expanses.
|-
| Chimera Coin || 2 || Item || '''Dig''' - Western or Southern Expanses.
|-
| Chocobo Coin || 6 || Coin || '''Win''' - Marrrvelous Core Sphere,
'''Dig''' - Central Expanse.
|-
| Coeurl Coin || 5 || Coin Count 2 || '''Dig''' - Western or Southern Expanses.
|-
| Coyote Coin || 3 || Coin || '''Dig''' - Western or Southern Expanses,
'''Win''' - Practice Core Sphere or Easy Core Spheres,
Given x5 when entering the Minigame.
|-
| Creeper Coin || 3 || Coin Count 2 || '''Dig''' - Eastern or Northern Expanses.
|-
| Daeva Coin || 9 || Quota x2 || '''Dig''' - Western or Southern Expanses.
|-
| Defender Coin || 8 || Multiplier Echo || '''Win''' - Dream Shop Core Sphere,
'''Dig''' - Western or Southern Expanses.
|-
| Dinctus Coin || 1 || Coin Count:2 || '''Dig''' - Central Expanse.
|-
| Dragon Coin || 9 || Gil x2 || '''Win''' - Shinra Core Sphere,
'''Dig''' - Eastern or Northern Expanses.
|-
| Drake Coin || 4 || Coin Count Echo || '''Win''' - Dream Shop Core Sphere,
'''Dig''' - Western or Southern Expanses.
|-
| Eater Coin || 3 || Rare Coin || '''Dig''' - Central Expanse.
|-
| Elemental Coin || 9 || - || '''Win''' - Punk Core Sphere,
'''Dig''' - Western or Southern Expanses.
|-
| Evrae Coin || 2 || Quota x3 || '''Dig''' - Central Expanse.
|-
| Flan Coin || 2 || Item || '''Dig''' - Western or Southern Expanses,
'''Win''' - Practice Core Sphere or Easy Core Spheres,
Given x5 when entering the Minigame.
|-
| Fungus Coin || 3 || Coin || '''Win''' - Shinra Core Sphere,
'''Dig''' - Eastern or Northern Expanses.
|-
| Gel Coin || 3 || - || '''Win''' - Marrrvelous Core Sphere,
'''Dig''' - Central Expanse.
|-
| Georapella Coin || 2 || Quota x4 || The boy on the Kilika island base (Accessible by speaking to the cameraman in chapters 1/3/5)
|-
| Guardian Coin || 4 || Quota x3 || '''Win''' - Marrrvelous Core Sphere.
|-
| Haizhe Coin || 5 || Coin || '''Dig''' - Central Expanse
|-
| Helm Coin || 1 || - || '''Dig''' - Western or Southern Expanses,
'''Win''' - Practice Core Sphere or Easy Core Spheres,
Given x5 when entering the Minigame.
|-
| Hermit Coin || 3 || Coin Count:2 || '''Dig''' - Central Expanse.
|-
| Iron Giant Coin || 6 || Multiplier Echo || '''Dig''' - Western or Southern Expanses.
|-
| Jumbo Cactuar Coin || 5 || Rare Item || '''Win''' - Marrrvelous Core Sphere.
|-
| Kimahri Coin || 9 || Coin Count Echo || '''Win''' - Bevelle Core Sphere.
|-
| Kukulcan Coin || 8 || - || '''Dig''' - Western or Southern Expanses.
|-
| Lulu Coin || 9 || Rare Coin || '''Win''' - Bevelle Core Sphere.
|-
| Magic Urn Coin || 5 || Gil x2 || '''Dig''' - Eastern or Northern Expanses.
|-
| Malboro Coin || 3 || Multiplier Echo || '''Win''' - Dream Shop Core Sphere,
'''Dig''' - Western or Southern Expanses.
|-
| Ochu Coin || 7 || Gil x2 || '''Dig''' - Western or Southern Expanses.
|-
| Ogre Coin || 4 || Coin || '''Dig''' - Western or Southern Expanses.
|-
| Omega Weapon Coin || 7 || Quota x3 || '''Dig''' - Central Expanse.
|-
| Paine Coin || 9 || Multiplier Echo || '''Win''' - Bevelle Core Sphere.
|-
| Pairika Coin || 7 || Coin Count Echo || '''Win''' - Shinra Core Sphere,
'''Dig''' - Eastern or Northern Expanses.
|-
| Phantom Coin || 7 || Coin || '''Win''' - Dream Shop Core Sphere,
'''Dig''' - Western or Southern Expanses.
|-
| Piranha Coin || 6 || Multiplier Echo || '''Win''' - Shinra Core Sphere,
'''Dig''' - Eastern or Northern Expanses.
|-
| Purpurea Coin || 5 || - || '''Win''' - Dream Shop Core Sphere,
'''Dig''' - Western or Southern Expanses.
|-
| Reptile Coin || 3 || - ||  Given x5 when entering the Minigame,
'''Win''' - Practice Core Sphere or Easy Core Spheres.
|-
| Rikku Coin || 9 || Coin Count Echo || '''Win''' - Bevelle Core Sphere.
|-
| Ruminant Coin || 1 || Item || '''Win''' - Dream Shop Core Sphere,
'''Dig''' - Western or Southern Expanses.
|-
| Sahagin Coin || 2 || Coin Count Echo || '''Win''' - Shinra Core Sphere,
'''Dig''' - Eastern or Northern Expanses.
|-
| Seymour Coin || 9 || Rare Item || '''Win''' - Marrrvelous Core Sphere.
|-
| Stalwart Coin || 4 || Multiplier Echo || '''Dig''' - Eastern or Northern Expanses.
|-
| Tentacles Coin || 3 || Coin Count Echo || '''Dig''' - Central Expanse.
|-
| Tomb Coin || 1 || - || '''Win''' - Punk Core Sphere,
'''Dig''' - Western or Southern Expanses.
|-
| Tonberry Coin || 4 || Quota x2 || '''Win''' - Shinra Core Sphere,
'''Dig''' - Eastern or Northern Expanses.
|-
| Ultima Weapon Coin || 9 || Quota x2 || '''Dig''' - Central Expanse.
|-
| Wakka Coin || 9 || Rare Item || '''Win''' - Bevelle Core Sphere.
|-
| Wasp Coin || 2 || Item || Given x5 when entering the Minigame,
'''Win''' - Practice Core Sphere or Easy Core Spheres.
|-
| Worm Coin || 2 || Coin || '''Win''' - Dream Shop Core Sphere,
'''Dig''' - Western or Southern Expanses.
|-
| Yuna Coin || 9 || Coin Count Echo || '''Win''' - Bevelle Core Sphere.
|-
| Zu Coin || 3 || Item || '''Win''' - '''Win''' - Dream Shop Core Sphere,
'''Dig''' - Western or Southern Expanses.
|-
| Zurvan Coin || 5 || - || Given x5 when entering the Minigame,
'''Win''' - Practice Core Sphere or Easy Core Spheres.
|-
| ???? Coin || 9 || Quota x5 || '''Win''' - Bevelle Core Sphere.
|}


====Border coins====
===Center Coins===
At each turn, 0–12 coins surround the center coins and the Core Sphere. You use them to make a Core Break. At each turn, any coin not used in a Core Break is increased in value by one. If it had a value of 9 before, it is removed from play as they cannot be a value of 10. Coins used in a Core Break are also removed. Empty spaces are filled (or not) randomly, with a new coin valued from 1–9.
Each player selects 4 coins to bet. Each turn starts by selection one of those. At least one of the 4 center coins has to be used per turn.  


=== Core Break ===
===Border Coins===
A Core Break happens when you select coins that, added to each other, form a sum that is a multiple of the number rolled by the Core Sphere. You have to obtain a Core Break in a set limit of time or you lose the game. A Core Break ends a turn in the game.
At each turn, a number of coins between 0 to 12 coins surrounds the center coins and the core sphere. The player uses them to make a multiple of the number rolled by the ''Core Sphere''.
==Gallery==
<center>
<gallery>
Image:Sphere break 1.jpg|Coins
Image:Sphere break 2.jpg|Game Opening
Image:Sphere break 3.jpg|A Break
Image:Sphere break 4.jpg|Echo
</gallery>
</center>
==Game mechanics==
# Like a dice, the dealer makes his ''Core Sphere'' produce a number from 1 to 9 for a set number of turns, i.e. 20 turns
# For each turn, the player has to use at least one of his center coins which on the tournament of Final Fantasy X-2 are preset 1,2,3 and 5 with multiplier Echo
#Each turn has a set time limit from (60 seconds, 30 seconds..) and the player has to produce a multiple of the ''Cre Sphere'' within it. If he fails he loses the game and also loses the center coins he bet
#Each game has a "Quota", i.e. a set number of coins that needs to be used in the games set umber of turns. If all turns are used and the player did not complete his quota he loses the game and also loses the center coins he bet
*By using the multipliers and other coin attributes players can beat dealers with very difficult ''Core Spheres''. The current champion Shinra has a quota of 100 coins that has to be obtained in just 20 turns with a time limit per turn of 45 seconds.


===Coin traits===
==A sample game==
===Echo Bonus===
* Quota: 30 coins, Turns: 20 turns, Time limit per turn: 60 seconds (''a very easy game with low quota, lots of turns and large time limit per turn'')
:1 - For the first turn, the dealer rolls out a number from 1-9, i.e. '''7'''
::In his first turn the player needs to find a multiple of 7 by adding the center coins (1,2,3, and 5 with ''multiplier echo'') and the 0-12 border coins (randomly set).
:: Here the player could just use center coins (2+5) but this is not to the player's advantage because center coins do not add any coins to the quota of 30 coins he has to use before his 20 turns are complete. The player has to pick one center coin, so let's pick '''2''' (Sum=2)
:: Now the player looks at the border coins and tries to get as many border coins he can to make a multiple of the core sphere's '''7'''. Since he already picked a '''2''' the maximum sum of the border coins he can pick has to be either ''5'' or ''12'' or ''19'' etc... to yield a multiple of '''7''' such as ''7'' or ''14'' or ''21'' etc...
:: The player picks 3 border coins: '''8''', '''8''' and '''3''' making his total Sum = 2 + 8 + 8 + 3 = 21 and obtains a successful turn, i.e., a ''sphere break''
:: His quota is now equal to 3 coins and his ''multiplier'' was ''3'' because he closed the turn with 21 which is 3 * 7 . The multiplier is important because one of his center coins has the ''multiplier echo'' attribute and will help augment the player's quota in his next turn
:2 - On the second turn the ''Core Sphere'' rolls a '''1''' which is good for the dealer and bad for the player
:: Faced with a '''1''' from the core sphere the player is forced to pick only center coins, as any number he picks will be a multiple of 1 and he has to start by picking a center coin. This means he will not get any extra coins to add to his quota this turn.
::As noted above, any center coin (1,2,3 and 5) will end the turn. A clever player would use the ''multiplier echo'' to his advantage here and pick the '''3''' center coin. This will make his multiplier for his second turn to be equal ''3'' which is what 3 * 1  amounts to.
::Note that the turn ends with the same multiplier as the last turn: ''3''. This means the player has a ''multiplier echo''
:: The turn ends with a quota of 3 (no border coins were added) and a ''multiplier echo'' of 1
:3 - For the 3rd turn the Core sphere rolls a '''2'''
:: A clever player would pick his mandatory center coin to be ''odd'' because any coin that is even will end his turn. Our player picks '''1'''
:: For the border coins, our player can now keep on picking ''odd'' coins but to take advantage of the ''multiplier echo'' he needs to stop when his sum totals ''6'' which is 3 * 2 and gives him another ''multiplier echo''.
:: Our player picks a '''5''' border coin making his sum equal 1+5 = 6 and making another multiplier echo
:: The turn ends with a quota of 4 plus the echo bonus of 2 * his quota on this turn which is 2*1, giving him a total quota of 6 and a new ''multiplier echo'' of 2
:4-20 - The game proceeds until either all 20 turns are completed or the quota of 30 coins is fulfilled. If the player fulfills his quota before the end of 20 turns he wins the game and all the prizes yielded by the border coin attributes.


== Game mechanics ==
==See also==  
# Like a dice, the dealer makes his Core Sphere produce a number from 1–9 for a set number of turns, i.e. 20 turns.
*[[Triple Triad]]
# For each turn, you have to use at least one of your center coins, which, on the tournament of Final Fantasy X-2, are preset 1, 2, 3 and 5 with multiplier echo.
*[[Tetra Master]]
#Each turn has a set time limit from (60 seconds, 30 seconds, etc.) and you have to produce a multiple of the Core Sphere within it. If you fail, you lose the game and also lose the center coins you bet.
*[[Blitzball]]
#Each game has a "quota", i.e. a set number of coins that needs to be used in the games set umber of turns. If all turns are used and you did not complete your quota, you lose the game and also lose the center coins you bet.


By using the multipliers and other coin attributes, you can beat dealers with very difficult Core Spheres. The current champion Shinra has a quota of 100 coins that have to be obtained in just 15 turns with a time limit per turn of 45 seconds.
==External links==
*[http://projects.aeroleviathan.com/ihsb/ I Hate Sphere Break! (a PHP version of Sphere Break)]


== A sample game ==
{{FFX}}
A very easy game with low quota, lots of turns and large time limit per turn.
*'''Quota''': 30 coins
*'''Turns''': 20 turns
*'''Time limit per turn''': 60 seconds


;Turn 1
[[Category:Final Fantasy X]]
For the first turn, the dealer rolls out a number from 1–9, i.e. '''7'''.
[[Category:Final Fantasy minigames]]
 
In your first turn, you need to find a multiple of 7 by adding the center coins (1, 2, 3, and 5 with multiplier echo) and the 0–12 border coins (randomly set). Here you could just use center coins (2+5), but this is not to your advantage because center coins do not add any coins to the quota of 30 coins you have to use before your 20 turns are complete. You have to pick one center coin, for instance '''2''', bringing the sum to 2.
 
Now you look at the border coins and try to get as many border coins as you can to make a multiple of the Core Sphere's '''7'''. Since you already picked a '''2''' the maximum sum of the border coins you can pick has to be either 5, 12, 19, etc. to yield a multiple of '''7''', such as 7, 14, 21, etc.
 
If you pick three border coins: '''8''', '''8''' and '''3''', making your total sum 21 (2+8+8+3), you'll obtain a successful turn, i.e. a Sphere Break. Your quota is now equal to three coins and your multiplier is 3, because you closed the turn with 21 which is 3×7. The multiplier is important, because one of your center coins has the multiplier echo attribute and will help augment your quota in the next turn.
 
;Turn 2
On the second turn, the Core Sphere rolls a '''1''', which is good for the dealer and bad for you.
 
Faced with a '''1''' from the Core Sphere, you are forced to pick only center coins, as any number you pick will be a multiple of 1 and you have to start by picking a center coin. This means you will not get any extra coins to add to your quota this turn.
 
As noted above, any center coin (1 ,2, 3 or 5) will end the turn. To be clever, you would use the multiplier echo to your advantage here and pick the '''3''' center coin. This will make your multiplier for his second turn to be equal 3, which is what 3×1  amounts to. Note that the turn ends with the same multiplier as the last turn: '''3'''. This means you have a multiplier echo.
 
The turn ends with a quota of '''3''' (no border coins were added) and a multiplier echo of '''1'''.
 
;Turn 3
For the third turn, the Core Sphere rolls a '''2'''.
 
You want to pick your mandatory center coin to be ''odd'', because any coin that is even will end your turn. For instance, you might pick '''1'''.
 
For the border coins, you can now keep on picking odd coins, but to take advantage of the multiplier echo, you need to stop when your sum totals '''6''', which is 3×2 and gives you another multiplier echo. You might pick a '''5''' border coin, making your sum equal 6 (1+5) and making another multiplier echo.
 
The turn ends with a quota of '''4''' plus the echo bonus of '''2''' multiplied by your quota on this turn, which is 2×1, giving you a total quota of '''6''' and a new multiplier echo of '''2'''.
 
;Turns 4–20
The game proceeds until either all 20 turns are completed or the quota of 30 coins is fulfilled. If you fulfill your quota before the end of 20 turns, you win the game and all the prizes yielded by the border coin attributes.
 
{{Footer Nav|game=Final Fantasy X-2|prevpage=Mi'ihen Mystery|nextpage=Wakthrough}}
Please note that all contributions to StrategyWiki are considered to be released under the Creative Commons Attribution-ShareAlike (see StrategyWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. DO NOT SUBMIT COPYRIGHTED WORK WITHOUT PERMISSION!
Cancel Editing help (opens in new window)

Notice to contributors: The StrategyWiki administration does not condone plagiarism or the use of materials from any other source. Period. By saving this page you are promising us that you wrote this yourself, or copied it from a public domain or similar free resource. With the exception of official media (screenshots, artwork, symbols, etc., but not text) and materials released under the CC-BY-SA you must have the rights to or ownership of all work you submit to StrategyWiki. Do not copy text or images from other websites without permission. They will be deleted.

Copy and paste: – — ° ′ ″ ≈ ≠ ≤ ≥ ± − × ÷ ← → · §   Cite your sources: <ref></ref>


{{}}   {{{}}}   |   []   [[]]   [[Category:]]   #REDIRECT [[]]   &nbsp;   <s></s>   <sup></sup>   <sub></sub>   <code></code>   <pre></pre>   <blockquote></blockquote>   <ref></ref> <ref name="" />   {{Reflist}}   <references />   <includeonly></includeonly>   <noinclude></noinclude>   {{DEFAULTSORT:}}   <nowiki></nowiki>   <!-- -->   <span class="plainlinks"></span>


{{Header Nav|game={{subst:BASEPAGENAME}}}}   {{Footer Nav|game={{subst:BASEPAGENAME}}|prevpage=|nextpage=}}   {{spoilers}}   {{spoiler|}}   {{delete|Unused}}   {{rename|MS Monster .png}}   {{floatingtoc}}   {{stub}}


Symbols: ~ | ¡ ¿ † ‡ ↔ ↑ ↓ • ¶   # ∞   ‘ ’ “ ” ‹› «»   ¤ ₳ ฿ ₵ ¢ ₡ ₢ $ ₫ ₯ € ₠ ₣ ƒ ₴ ₭ ₤ ℳ ₥ ₦ № ₧ ₰ £ ៛ ₨ ₪ ৳ ₮ ₩ ¥   ♠ ♣ ♥ ♦   ♭ ♯ ♮   © ® ™
Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
Cyrillic: А а Б б В в Г г   Ґ ґ Ѓ ѓ Д д Ђ ђ   Е е Ё ё Є є Ж ж   З з Ѕ ѕ И и І і   Ї ї Й й Ј ј К к   Ќ ќ Л л Љ љ М м   Н н Њ њ О о П п   Р р С с Т т Ћ ћ   У у Ў ў Ф ф Х х   Ц ц Ч ч Џ џ Ш ш   Щ щ Ъ ъ Ы ы Ь ь   Э э Ю ю Я я   ́
IPA: t̪ d̪ ʈ ɖ ɟ ɡ ɢ ʡ ʔ   ɸ β θ ð ʃ ʒ ɕ ʑ ʂ ʐ ç ʝ ɣ χ ʁ ħ ʕ ʜ ʢ ɦ   ɱ ɳ ɲ ŋ ɴ   ʋ ɹ ɻ ɰ   ʙ ⱱ ʀ ɾ ɽ   ɫ ɬ ɮ ɺ ɭ ʎ ʟ   ɥ ʍ ɧ   ʼ   ɓ ɗ ʄ ɠ ʛ   ʘ ǀ ǃ ǂ ǁ   ɨ ʉ ɯ   ɪ ʏ ʊ   ø ɘ ɵ ɤ   ə ɚ   ɛ œ ɜ ɝ ɞ ʌ ɔ   æ   ɐ ɶ ɑ ɒ   ʰ ʱ ʷ ʲ ˠ ˤ ⁿ ˡ   ˈ ˌ ː ˑ ̪   {{IPA|}}

Your changes will be visible immediately.
  • For testing, please use the sandbox instead.
  • On talk pages, please sign your comment by typing four tildes (~~~~).

Please note:
  • If you don't want your writing to be edited mercilessly or redistributed by others, do not submit it.
  • Only public domain resources can be copied without permission — this does not include the vast majority of web pages or images.
  • See our policies and guidelines for more information on editing.

This page is a member of a hidden category: