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(→‎Ghosts: reformat)
(Correction of spelling errors)
 
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===Death by Old Age===
===Death by Old Age===
This is the one type of death that's inevitable. You know a sim's time is up when their age bar is completely full. The grim reaper cannot be pleaded with. If a sim dies in platinum aspiration, then the animation will be different. They'll be hula dancers. If not, then the grim reaper will pull a sand timer out of the sim's body. There's only one way to cheat this method of death and that's with the elixir of life aspiration reward. The sim's ghost's will be white.  
This is the one type of death that's inevitable. You know a sim's time is up when their age bar is completely full. The grim reaper cannot be pleaded with. If a sim dies in platinum aspiration, then the animation will be different. They'll be hula dancers. If not, then the grim reaper will pull a sand timer out of the sim's body. There's only one way to cheat this method of death and that's with the elixir of life aspiration reward. The sim's ghost will be white.  
===Death by Satellite===
===Death by Satellite===
Death by satellite can occur when sims are stargazing or watching clouds. During this time, there's a chance that a satellite will collapse on the sim and kill him or her outright. The grim reaper can be pleaded with. The ghost will be orange. The satellite doesn't have to stay there. It can be sold.  
Death by satellite can occur when sims are stargazing or watching clouds. During this time, there's a chance that a satellite will collapse on the sim and kill him or her outright. The grim reaper can be pleaded with. The ghost will be orange. The satellite doesn't have to stay there. It can be sold.  
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This happens whenever hunger reaches rock bottom. When hunger gets closer, it slows down giving more you more time to feed your sims. In other words, you have to want your sims to die of starvation to cause it. If a ghost died of hunger then he or she will continually remove food points from the fridge and be transparent.  
This happens whenever hunger reaches rock bottom. When hunger gets closer, it slows down giving more you more time to feed your sims. In other words, you have to want your sims to die of starvation to cause it. If a ghost died of hunger then he or she will continually remove food points from the fridge and be transparent.  
==Ghosts==
==Ghosts==
Ghosts appear during the night and begin there wanders where the tombstone is. When ghosts appear the haunt plenty of objects and make them plenty of animations.
Ghosts appear during the night and begin to wander where the tombstone is. When ghosts appear they haunt plenty of objects and make them plenty of animations.
*Flowers will wilt
*Flowers will wilt
*TVs will mysteriously turn on
*TVs will mysteriously turn on
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*Tubs may fill with water and get dirty  
*Tubs may fill with water and get dirty  
*The medical career reward floats
*The medical career reward floats
As well ghosts may scare sims to death. The level of haunting depends on several factors.
Ghosts may scare sims to death as well. The level of haunting depends on several factors.
*Ghosts that died of hunger will haunt more if there's no fridge
*Ghosts that died of hunger will haunt more if there's no fridge
*Ghosts will haunt more if their former spouse remarries
*Ghosts will haunt more if their former spouse remarries
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{{sidebar|width=300px|title=Corruption|contents=Do not delete or sell the tombstone or urn! It will corrupt your game.}}
{{sidebar|width=300px|title=Corruption|contents=Do not delete or sell the tombstone or urn! It will corrupt your game.}}
There's only one way to safely get rid of a ghost. Move the tombstone to another lot. Using an Active Sim, click on the tombstone and select "Move this Grave" from the pie-menu. A new menu will appear where you will be prompted to select a new lot for the urn/tombstone. The urn/tombstone will then fade away, and a pop-up will notify you that the ghost and it's tombstone have moved to the new lot.  
There's only one way to safely get rid of a ghost. Move the tombstone to another lot. Using an Active Sim, click on the tombstone and select "Move this Grave" from the pie-menu. A new menu will appear where you will be prompted to select a new lot for the urn/tombstone. The urn/tombstone will then fade away, and a pop-up will notify you that the ghost and its tombstone have moved to the new lot.  




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