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==Exercise== | ==Exercise== | ||
===ElectroDance Sphere by LimIntense Unlimited=== | ===ElectroDance Sphere by LimIntense Unlimited=== | ||
{{The Sims 2 object | |||
|title=ElectroDance Sphere by LimIntense Unlimited | |||
|image=TS2_Dance_Sphere.jpg | |||
|price=3,500 | |||
|needs=Fun 10 | |||
|skills=Body | |||
|community=Miscellenous | |||
|other=<nowiki/> | |||
*Initial Depreciation: $525 | *Initial Depreciation: $525 | ||
*Daily Depreciation: $350 | *Daily Depreciation: $350 | ||
*Depreciation Limit: $ | *Depreciation Limit: $1,400 | ||
}} | |||
[[Image:TS2N DanceSphere.jpg|thumb|left|The dance sphere is a major element of dates and outings]] | |||
Interactions: | Interactions: | ||
*Spin: Chooses difficulty (Easy, Medium or High) and gets in the dance sphere. Body skill dictates the chance of getting ejected from the sphere. After using the sphere | *Spin: Chooses difficulty (Easy, Medium or High) and gets in the dance sphere. Body skill dictates the chance of getting ejected from the sphere. After using the sphere there is a chance the Sim will vomit. This chance is increased if they were thrown out of the sphere. | ||
*Watch: Sims watch and may boo or cheer the dancing sphere. The reaction is also decided on whether they're spinning at a level | *Watch: Sims watch and may boo or cheer the dancing sphere. The reaction is also decided on whether they're spinning at a level appropriate for the sphere. | ||
{{-}} | |||
==Recreation== | ==Recreation== | ||
==="52 Pickup" Card Table=== | ==="52 Pickup" Card Table=== | ||
{{The Sims 2 object | |||
|title="52 Pickup" Card Table | |||
|image=TS2N CardTable.jpg | |||
|price=630 | |||
|needs=Fun 9 | |||
|room=Study, Living | |||
|community=Miscellaneous | |||
|other=<nowiki/> | |||
*Initial Depreciation: $95 | *Initial Depreciation: $95 | ||
*Daily Depreciation: $63 | *Daily Depreciation: $63 | ||
*Depreciation Limit: $252 | *Depreciation Limit: $252 | ||
}} | |||
The card table needs chairs around it to be interacted with. When you place chairs next to the table, the chair automatically faces the table. When you move the table, the chairs are moved with the object. | The card table needs chairs around it to be interacted with. When you place chairs next to the table, the chair automatically faces the table. When you move the table, the chairs are moved with the object. | ||
Interactions: | Interactions: | ||
*Play: Sims play cards. Playing costs $100. If the | *Play: Sims play cards. Playing costs $100. If the Sim is playing alone, they will be refunded after the game. If playing against a Sim, they play a normal game of poker. After the game, the Sim will collect whatever he or she won during the game. Playing is autonomous. | ||
*Watch: Sims watch and boo or cheer based on relationship. | *Watch: Sims watch and boo or cheer based on relationship. | ||
{{-}} | |||
==="Pinmaster 3000" Bowling Alley by Hurling Fun Products, Inc=== | ==="Pinmaster 3000" Bowling Alley by Hurling Fun Products, Inc=== | ||
{{The Sims 2 object | |||
|title="Pinmaster 3000" Bowling Alley by Hurling Fun Products, Inc | |||
|image=TS2 Bowling Alley.jpg | |||
|price=5,500 | |||
|needs=Fun 10 | |||
|skills=Body | |||
|community=Miscellaneous | |||
|other=<nowiki/> | |||
*Initial Depreciation: $825 | *Initial Depreciation: $825 | ||
*Daily Depreciation: $550 | *Daily Depreciation: $550 | ||
*Depreciation Limit: $ | *Depreciation Limit: $2,200 | ||
}} | |||
[[Image:TS2N BowlingAlley.jpg|thumb|left|Bowling is a new pastime in The Sims 2: Nightlife.]] | |||
Interactions: | Interactions: | ||
*Play: Starts a solo bowling game. Increases body skill. Up to four | *Play: Starts a solo bowling game. Increases body skill. Up to four Sims can play at a time. During a game, Sims bowl 10 times. When Sims are waiting to bowl, they use any nearby chairs and socialize before their turn. | ||
{{-}} | |||
{{Footer Nav|game=The Sims 2: Nightlife|prevpage=Lighting|nextpage=Miscellaneous}} | {{Footer Nav|game=The Sims 2: Nightlife|prevpage=Lighting|nextpage=Miscellaneous}} |
Revision as of 21:59, 4 November 2008
The Sims 2: Nightlife comes with several activities. Profiled below are the dance sphere, the card table and the bowling alleys.
Exercise
ElectroDance Sphere by LimIntense Unlimited
ElectroDance Sphere by LimIntense Unlimited | |
---|---|
Price | §3,500 |
Need Effects | Fun 10 |
Skill(s) | Body |
Community Sort | Miscellenous |
Other info |
|
Interactions:
- Spin: Chooses difficulty (Easy, Medium or High) and gets in the dance sphere. Body skill dictates the chance of getting ejected from the sphere. After using the sphere there is a chance the Sim will vomit. This chance is increased if they were thrown out of the sphere.
- Watch: Sims watch and may boo or cheer the dancing sphere. The reaction is also decided on whether they're spinning at a level appropriate for the sphere.
Recreation
"52 Pickup" Card Table
"52 Pickup" Card Table | |
---|---|
Price | §630 |
Need Effects | Fun 9 |
Room(s) | Study, Living |
Community Sort | Miscellaneous |
Other info |
|
The card table needs chairs around it to be interacted with. When you place chairs next to the table, the chair automatically faces the table. When you move the table, the chairs are moved with the object.
Interactions:
- Play: Sims play cards. Playing costs $100. If the Sim is playing alone, they will be refunded after the game. If playing against a Sim, they play a normal game of poker. After the game, the Sim will collect whatever he or she won during the game. Playing is autonomous.
- Watch: Sims watch and boo or cheer based on relationship.
"Pinmaster 3000" Bowling Alley by Hurling Fun Products, Inc
Interactions:
- Play: Starts a solo bowling game. Increases body skill. Up to four Sims can play at a time. During a game, Sims bowl 10 times. When Sims are waiting to bowl, they use any nearby chairs and socialize before their turn.