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< The Sims 2
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The Sims 2 has several social interactions that can be classified as romantic. For clarity, a romantic interaction is an interaction that.

  1. Can create love or a crush.
  2. Can't be performed by family members.
  3. Can only performed between certain age groups. Teens can only do it with other teens and adults and elders can only perfrom them between themselves.

The following is a catalogue of all romantic interactions in The Sims 2. Sim A is the initiator and Sim B is the reciprient.

Appreciate Interactions

Backrub

Availabilty:

  • Daily above 40 and lifetime above 15

To be accepted mood must be above 0 and one of these conditions must be met. Playful sims may do this autonomously.

  • Either daily >45 or
  • Lifetime >25

Outcomes:

  • Accepted.
    • Sim As daily rises by 4
    • Sim As liftime rises by 2
    • Sim Bs daily rises by 6
    • Sim Bs lifetime rises by 3
  • Rejected
    • Sim As daily decreases by 7
    • Sim As lifetime decreases by 2
    • Sim Bs daily decreases by 10
    • Sim Bs lifetime decreases by 3

Flirt Interactions

Caress

Availability:

  • Daily above 65 and lifetime above 40.

Playful sims can do this autonomously. Acceptance is based on these rules. The values in the table are for Sim B.

Mood Daily Lifetime Playful Nice Outgoing
>0 >70 >55 N/A N/A N/A
>20 >70 <55 >7 N/A N/A
>20 >70 <55 <7 >7 N/A
>20 <70 >35 N/A N/A >7

Outcomes:

  • Accepted
    • Creates love and/or crush.
    • Sim As daily rises by 10
    • Sim As lifetime rises by 2
    • Sim Bs daily rises by 11
    • Sim Bs lifetime rises by 2
  • Rejected
    • Both sims daily decrease by 10
    • Sim As lifetime decreases by 3
    • Sim Bs lifetime decreases by 2

Charm

Availability:

  • Daily between 15 and 70
  • Lifetime between 5 and 70

Can be done by nice sims autonomously. Acceptance rules are as follows.

Mood Daily Lifetime Nice Outgoing
>-20 >10 >10 >6 N/A
>-20 >20 >10 <6 N/A
>-20 >20 <10 N/A >6
>-20 >30 <10 N/A <6

Outcomes are

  • Accepted:
    • Sets love and/or crush
    • Sim As daily rises by 4
    • Sim Bs daily rises by 5
    • Both sims lifetime rise by 1
  • Rejected
    • Sim As daily decreases by 4
    • Sim As lifetime decreases by 1
    • Sim Bs daily decreases by 6
    • Sim Bs lifetime doesn't change