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The Sims 2 has several social interactions that can be classified as romantic. For clarity, a romantic interaction is an interaction that.
- Can create love or a crush.
- Can't be performed by family members.
- Can only performed between certain age groups. Teens can only do it with other teens and adults and elders can only perfrom them between themselves.
The following is a catalogue of all romantic interactions in The Sims 2. Sim A is the initiator and Sim B is the reciprient.
Appreciate Interactions
Backrub
Availabilty:
- Daily above 40 and lifetime above 15
To be accepted mood must be above 0 and one of these conditions must be met. Playful sims may do this autonomously.
- Either daily >45 or
- Lifetime >25
Outcomes:
- Accepted.
- Sim As daily rises by 4
- Sim As liftime rises by 2
- Sim Bs daily rises by 6
- Sim Bs lifetime rises by 3
- Rejected
- Sim As daily decreases by 7
- Sim As lifetime decreases by 2
- Sim Bs daily decreases by 10
- Sim Bs lifetime decreases by 3
Flirt Interactions
Caress
Availability:
- Daily above 65 and lifetime above 40.
Playful sims can do this autonomously. Acceptance is based on these rules. The values in the table are for Sim B.
Mood | Daily | Lifetime | Playful | Nice | Outgoing |
---|---|---|---|---|---|
>0 | >70 | >55 | N/A | N/A | N/A |
>20 | >70 | <55 | >7 | N/A | N/A |
>20 | >70 | <55 | <7 | >7 | N/A |
>20 | <70 | >35 | N/A | N/A | >7 |
Outcomes:
- Accepted
- Creates love and/or crush.
- Sim As daily rises by 10
- Sim As lifetime rises by 2
- Sim Bs daily rises by 11
- Sim Bs lifetime rises by 2
- Rejected
- Both sims daily decrease by 10
- Sim As lifetime decreases by 3
- Sim Bs lifetime decreases by 2
Charm
Availability:
- Daily between 15 and 70
- Lifetime between 5 and 70
Can be done by nice sims autonomously. Acceptance rules are as follows.
Mood | Daily | Lifetime | Nice | Outgoing |
---|---|---|---|---|
>-20 | >10 | >10 | >6 | N/A |
>-20 | >20 | >10 | <6 | N/A |
>-20 | >20 | <10 | N/A | >6 |
>-20 | >30 | <10 | N/A | <6 |
Outcomes are
- Accepted:
- Sets love and/or crush
- Sim As daily rises by 4
- Sim Bs daily rises by 5
- Both sims lifetime rise by 1
- Rejected
- Sim As daily decreases by 4
- Sim As lifetime decreases by 1
- Sim Bs daily decreases by 6
- Sim Bs lifetime doesn't change