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Latest revision | Your text | ||
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*Block Set: Science | *Block Set: Science | ||
*Lemonade Stand: Cuisine | *Lemonade Stand: Cuisine | ||
===Paw-crafted Teddy Bear=== | |||
*Price: $49 | |||
*Initial Depreciation: $7 | |||
*Daily Depreciation: $4 | |||
*Depreciation Limit: $19 | |||
*Need Effects: Comfort 3, Fun 10 | |||
*Need Max: Fun 90 | |||
*Rooms: Kids | |||
*Community Sort: Miscellaneous, Shopping | |||
There are actually two identical copies of this teddy bear. They both share the same stats. The teddy bear contains the same interactions as the original one. | There are actually two identical copies of this teddy bear. They both share the same stats. The teddy bear contains the same interactions as the original one. | ||
===High Society High Chair=== | |||
*Price: $65 | |||
*Initial Depreciation: $9 | |||
*Daily Depreciation: $6 | |||
*Depreciation Limit: $26 | |||
*Need Max: Comfort 70 | |||
*Skill: Cleaning | |||
*Rooms: Dining, Kitchen | |||
*Community Sort: Miscellaneous, Shopping | |||
Contains the same interactions as the original high chair. | Contains the same interactions as the original high chair. | ||
===Lil' Angel Potty Chair=== | |||
*Price: $65 | |||
Contains the same interactions as the original potty chair. | *Initial Depreciation: $9 | ||
*Daily Depreciation: $6 | |||
*Depreciation Limit: $26 | |||
*Need Effects: Fun 10 | |||
*Rooms: Kids, Bathroom | |||
*Community Sort: Shopping | |||
Contains the same interactions as the original potty chair. | |||
===Contained Fun Toybox=== | |||
*Price: $75 | |||
*Initial Depreciation: $11 | |||
*Daily Depreciation: $7 | |||
*Depreciation Limit: $30 | |||
*Need Effects: Fun 7 | |||
*Need Max: Fun 85 | |||
*Rooms: Kids | |||
*Community Sort: Miscellaneous, Shopping. | |||
Contains the same interactions as other toy boxes. | Contains the same interactions as other toy boxes. | ||
===Teeny Tikes Activity Table=== | |||
*Price: $200 | |||
*Initial Depreciation: $30 | |||
*Daily Depreciation: $20 | |||
*Depreciation Limit: $80 | |||
*Need Effects: -1 Energy, Fun 6 | |||
*Hobbies: Tinkering, Arts & Crafts | |||
*Skills: Mechanical, Creativity | |||
*Rooms: Kids | |||
*Community Sort: Miscellaneous | |||
The activity table is a new object that allows toddlers to socialise with each other as well as children. Its interactions are: | The activity table is a new object that allows toddlers to socialise with each other as well as children. Its interactions are: | ||
*Play with Blocks: Toddler or child builds a block tower. The higher the sims mechanical, the more advanced the tower is. Builds mechanical skill and Tinkering. If another sim joins, then they both gain social and relationship. | *Play with Blocks: Toddler or child builds a block tower. The higher the sims mechanical, the more advanced the tower is. Builds mechanical skill and Tinkering. If another sim joins, then they both gain social and relationship. | ||
*Draw: Toddler or child draws a picture. After a while, the picture is complete. It can then be grabbed and hanged on the wall. They can also be sold but won't give you money. The higher the creativity, the more detailed the drawing. Drawing builds creativity and Arts & Crafts. Like paintings on the easel, drawings can be left if the need arises and resumed later. They can also be scraped. Up to four sims can draw a picture at a time. | *Draw: Toddler or child draws a picture. After a while, the picture is complete. It can then be grabbed and hanged on the wall. They can also be sold but won't give you money. The higher the creativity, the more detailed the drawing. Drawing builds creativity and Arts & Crafts. Like paintings on the easel, drawings can be left if the need arises and resumed later. They can also be scraped. Up to four sims can draw a picture at a time. | ||
*Clean Up: Child or older cleans the table of blocks and uncompleted drawings. | *Clean Up: Child or older cleans the table of blocks and uncompleted drawings. | ||
===Wonderland Sleigh Crib=== | |||
*Price: $300 | |||
*Initial Depreciation: $45 | |||
*Daily Depreciation: $30 | |||
*Depreciation Limit: $120 | |||
*Need Effects: Energy 12 | |||
*Rooms: Kids, Bedroom | |||
*Community Sort: Miscellaneous, Shopping | |||
Contains the same interactions as other cribs. | Contains the same interactions as other cribs. | ||
===Lil' Jailbird Canopy Crib=== | |||
*Price: $325 | |||
*Initial Depreciation: $48 | |||
*Daily Depreciation: $32 | |||
*Depreciation Limit: $130 | |||
*Need Effects: Energy 12 | |||
*Rooms: Kids, Bedroom | |||
*Community Sort: Miscellaneous, Shopping | |||
Contains the same interactions as other cribs. | Contains the same interactions as other cribs. | ||
===Good Times Changing Table=== | |||
*Price: $425 | |||
*Initial Depreciation: $63 | |||
*Daily Depreciation: $42 | |||
*Depreciation Limit: $170 | |||
*Need Effects: Hygiene 10 | |||
*Rooms: Kids | |||
*Community Sort: Miscellaneous | |||
Contains the same interactions as other changing tables. | Contains the same interactions as other changing tables. | ||
==Party== | ==Party== | ||
Several party objects boost enthusiasm for at least one kind of hobby. These are as follows. | Several party objects boost enthusiasm for at least one kind of hobby. These are as follows. | ||
Line 42: | Line 95: | ||
*Toasting Set: Cuisine | *Toasting Set: Cuisine | ||
*Wedding Cake: Cuisine | *Wedding Cake: Cuisine | ||
===Sweetening Fruit Nectar Bar=== | |||
*Price: $375 | |||
*Initial Depreciation: $56 | |||
*Daily Depreciation: $37 | |||
*Depreciation Limit: $150 | |||
*Need Effects: Environment 4 | |||
*Hobby: Cuisine | |||
*Rooms: Dining, Living, Kitchen | |||
*Community Sort: Miscellaneous, Food | |||
The nectar bar allows you to drink finer drinks then those supplied in normal bars. Interactions are: | The nectar bar allows you to drink finer drinks then those supplied in normal bars. Interactions are: | ||
*Drink: Choose from Grape, Peach or Berry nectar. Sims with Playful personalities will use the nectar bar more than other bars autonomously. As with normal drinks, nectar increases fun and hunger but depletes bladder. | *Drink: Choose from Grape, Peach or Berry nectar. Sims with Playful personalities will use the nectar bar more than other bars autonomously. As with normal drinks, nectar increases fun and hunger but depletes bladder. | ||
*Serve: Sim serves four glasses of the specified nectar. | *Serve: Sim serves four glasses of the specified nectar. | ||
*Clean Up: Sim clears the nectar table. | *Clean Up: Sim clears the nectar table. | ||
===Ultra Serious Fan Island Bar by Al Ike Spordz=== | |||
*Price: $1,700 | |||
*Initial Depreciation: $255 | |||
*Daily Depreciation: $170 | |||
*Depreciation Limit: $680 | |||
*Need Effects: Fun 3 | |||
*Need Max: Fun 80 | |||
*Hobby: Cuisine | |||
*Rooms: Dining, Living, Kitchen | |||
*Community Sort: Miscellaneous, Food | |||
This bar contains the same interactions as normal bars. On community lots interactions are: | This bar contains the same interactions as normal bars. On community lots interactions are: | ||
*Order Drink: Orders a blended ($15) or poured ($10) drink from a bartender. | *Order Drink: Orders a blended ($15) or poured ($10) drink from a bartender. | ||
*Be Bartender: Takes over job as bartender in exchange for money. | *Be Bartender: Takes over job as bartender in exchange for money. | ||
===S.P.E.L.L=== | |||
*Price: $2,000 | |||
*Initial Depreciation: $300 | |||
*Daily Depreciation: $200 | |||
*Depreciation Limit: $800 | |||
*Need Effects: Fun 3 | |||
*Need Max: Fun 80 | |||
*Hobby: Cuisine | |||
*Rooms: Dining, Living, Kitchen | |||
*Community Sort: Miscellaneous, Food | |||
This bar contains the same interactions as normal bars. | This bar contains the same interactions as normal bars. | ||
{{Footer Nav|game=The Sims 2: FreeTime|prevpage=Hobbies|nextpage=Other}} | {{Footer Nav|game=The Sims 2: FreeTime|prevpage=Hobbies|nextpage=Other}} |