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m (Added or updated Model parameter to {{KotOR/NPC}} where necessary, removed {{~}})
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{{Header Nav|game=Star Wars: Knights of the Old Republic}}
{{Header Nav|game=Star Wars: Knights of the Old Republic}}
Once aboard the [[../Star Forge/]], you need to get from the {{s|Deck 1|Ebon Hawk}} on the north side of the first deck to the {{s|Deck 1|West Exit}} or {{s|Deck 1|East Exit}} on its south side: the layout and encounters are more or less symmetrical so it doesn't matter if you go west or east. However, once you approach the first junction you won't be able to return to the Ebon Hawk: its {{s|Items|Workbench}} is your last chance to upgrade armor and weapons, and party selection should be considered carefully, prioritizing combat support.
After dark Jedi emerge from the {{s|Deck 1|Elevator}} in the docking bay and engage you and four Jedi Knights, the Jedi remain on guard there so you can escape later when you're able to return via the elevator. You encounter {{s|Deck 1|Assault Droids}} and more {{s|Deck 1|Dark Jedi}} as you head south across the deck.
{{KotOR/Header|Deck 1|Map of the first deck of the Star Forge|map}}
{{KotOR/Header|Deck 1|Map of the first deck of the Star Forge|map}}
If you haven't returned to the dark side, then after leaving the planet Carth picks up a transmission from the Republic fleet, which has begun its assault on the Star Forge:
{{KotOR/Hide}}
{| {{prettytable}}
{{KotOR/Dialog|Carth||The Republic Fleet must have got the message I sent as we were crashing onto that planet. I'm picking up a transmission from them now.}}
|-
{{KotOR/Dialog||Admiral Dodonna:|This is Admiral Forn Dodonna to the Ebon Hawk, do you read us?}}
|-
{{KotOR/Dialog|Carth||Admiral Dodonna, this is Carth Onasi. We are receiving your transmission.}}
|-
{{KotOR/Dialog||Admiral Dodonna:|Carth, I'm glad to see you're still alive. We've begun our assault on the Star Forge, but we're taking heavy losses. How did the Sith ever manage to build something of this scope!}}
|-
{{KotOR/Dialog|Carth||The Star Forge wasn't constructed by the Sith, Admiral. We don't have time for me to fully explain it, but that space station is far older than you can imagine.}}
|-
{{KotOR/Dialog||Admiral Dodonna:|Maybe we should pull the fleet back and retreat. I don't know if we have the firepower to go up against this alien technology.}}
|-
{{KotOR/Dialog|Carth||You can't do that, Admiral. The Star Forge is a factory of immense power. It's been churning out the capital ships, snub fighters and assault droids that have powered the Sith war effort. You have to destroy the Star Forge now or you'll be fighting an unending wave of reinforcements.}}
|-
{{KotOR/Dialog||Admiral Dodonna:|Then I guess we have no choice. But it isn't going to be easy. I can't even get our capital ships into position to start bombarding the Star Forge. The Sith fleet is too well organized. It's like they can guess our every move and counter our every strategy.}}
|-
{{KotOR/Dialog|Carth||It's because of Bastila, Admiral. She turned to the dark side and become Malak's apprentice. We suspect she's somewhere on that space station right now, using her Battle Meditation against you and your fleet.}}
|-
{{KotOR/Dialog||Admiral Dodonna:|This is Master Vandar. A number of Jedi Knights have joined our fleet under his command.}}
|-
{{KotOR/Dialog||Vandar:|If Bastila is using her power to augment the Sith then Malak's fleet is invincible. Our only hope is to somehow stop Bastila from using her Battle Meditation.}}
|-
{{KotOR/Dialog||Admiral Dodonna:|How can we do that if she's on the space station?}}
|-
{{KotOR/Dialog||Vandar:|I will send a squadron of Jedi Knights to the Star Forge to find Bastila. Their small ships will be able to fly through the Sith blockade and dock on the space station. If they can find Bastila, they may be able to distract her attention from the battle overhead. That should allow you to move your capital ships into position for a final assault on the Star Forge itself.}}
|}
|}
{| {{prettytable}}
{{KotOR/Dialog||Admiral Dodonna:|I hate to ask you this after all you've done, Carth, but the Jedi may need all the help they can get...}}
|-
{{KotOR/Dialog|Carth||Don't worry, Admiral. The Ebon Hawk and her crew are going to see this through to the end!}}
|-
{{KotOR/Dialog||Vandar:|And may the Force be with you.}}
|}
If you ''have'' returned to the dark side, Bastila thinks you may use their arrival to your advantage:
{{KotOR/Hide}}
{| {{prettytable}}
{{KotOR/Dialog|Bastila||The Republic Fleet must have got the message Carth sent as we were crashing onto that planet. Maybe we can use their arrival to our advantage. If Malak is distracted by the attack, we should be able to get in close enough to dock on the Star Forge and hunt the Dark Lord down!}}
|-
{{KotOR/Dialog||Admiral Dodonna:|This is Admiral Forn Dodonna to the Ebon Hawk, do you read us?}}
|-
{{KotOR/Dialog|Bastila||Admiral Dodonna, this is Bastila Shan of the Jedi Order. We are receiving your transmission.}}
|-
{{KotOR/Dialog||Admiral Dodonna:|It is good to hear your voice Bastila. We had thought you were lost to us. Carth's transmission reported that Malak had taken you prisoner.}}
|-
{{KotOR/Dialog|Bastila||The Jedi sent to rescue me from the Dark Lord did their job well - though I am sorry to report Carth did not survive the mission.}}
|-
{{KotOR/Dialog||Admiral Dodonna:|His loss is a great blow to the Republic. We could have used him in this battle. We were about to pull back. We're taking heavy losses against the Star Forge.}}
|-
{{KotOR/Dialog|Bastila||Don't pull back, Admiral. You have to attack the Star Forge now, otherwise the Sith will use its power to destroy the Republic.}}
|-
{{KotOR/Dialog||Admiral Dodonna:|I'll try to press the attack but we can't hold out much longer. Not unless you can use your Battle Meditation to turn the tide.}}
|-
{{KotOR/Dialog||Admiral Dodonna:|This is Master Vandar.  A number of Jedi Knights have joined the fleet, under his command.}}
|-
{{KotOR/Dialog||Vandar:|Bastila's power could help you win this battle, Admiral, but it will mean nothing if Malak escapes. Destroying the Star Forge is secondary to stopping the Sith threat once and for all.}}
|-
{{KotOR/Dialog||Admiral Dodonna:|What are you proposing?}}
|-
{{KotOR/Dialog||Vandar:|A small squadron of Jedi Knights in snub fighters could penetrate the Sith blockade and dock on the space station. If they can find Malak we can end the threat of the Sith... forever.}}
|-
{{KotOR/Dialog||Admiral Dodonna:|I'll order the fleet to press the attack and provide some cover for your fighters.  But what of Bastila and her Battle Meditation?}}
|-
{{KotOR/Dialog||Vandar:|Bastila, you and... the Padawan... should join us.  We will need the combined strength of our entire Order to defeat Malak.}}
|-
{{KotOR/Dialog|Bastila||As you wish, Master Vandar.}}
|-
{{KotOR/Dialog||Vandar:|And may the Force be with you.}}
|}
|}
{| {{prettytable}}
{{KotOR/Dialog|Bastila||The fools! Even Master Vandar did not realize you have reclaimed your identity as the Dark Lord! The Jedi strike team and the Republic forces will provide the perfect distraction as we hunt down your ex-apprentice. And once we have slain Malak, I can use my Battle Meditation and the power of the Star Forge to crush the Republic fleet. All our enemies will be destroyed in a single glorious day!}}
|}
==Ebon Hawk==
==Ebon Hawk==
The ''Ebon Hawk'' approaches the Star Forge with four other small ships, two of which are blown to smithereens before they can dock with the space station. You disembark on the north side of the first deck of the Star Forge: if you've returned to the dark side then Bastila must be a member of your party at this time, and your remaining choice is now limited to T3-M4, Canderous or possibly Zaalbar or HK-47.
You disembark on the north side of the first deck of the Star Forge: if you've returned to the dark side then Bastila must be a member of your party at this time, and your remaining choice is now limited to T3-M4, Canderous or possibly Zaalbar or HK-47.


==Elevator==
==Elevator==
As you disembark you're greeted by four Jedi Knights, led by a female:
As you disembark you're greeted by four Jedi Knights, led by a female:


{| {{prettytable}}
{| {{prettytable|style=table-layout:fixed}}
{{KotOR/Dialog||Jedi Knight:|You made it! Several Jedi have already gone ahead into the Star Forge. We have to strike while we still have the element of surprise!|C=2}}
{{KotOR/Dialog||Jedi Knight:|You made it! Several Jedi have already gone ahead into the Star Forge. We have to strike while we still have the element of surprise!|C=2}}
|-
|-
{{KotOR/Dialog||Jedi Knight:|If we don't stop Bastila from using her Battle Meditation the entire Republic fleet will be wiped out!|W=50%|B=light}}
{{KotOR/Dialog||Jedi Knight:|We have to find Malak! A victory by the Republic fleet won't mean anything if the Dark Lord gets away.|B=dark}}
{{KotOR/Dialog||Jedi Knight:|We have to find Malak! A victory by the Republic fleet won't mean anything if the Dark Lord gets away.|W=50%|B=dark}}
{{KotOR/Dialog||Jedi Knight:|If we don't stop Bastila from using her Battle Meditation the entire Republic fleet will be wiped out!|B=light}}
|-
|-
{{KotOR/Dialog||Jedi Knight:|Come on, before they...|C=2}}
{{KotOR/Dialog||Jedi Knight:|Come on, before they...|C=2}}
Line 105: Line 21:
A quartet of dark Jedi appear from the elevator in the southeast corner of the docking bay:
A quartet of dark Jedi appear from the elevator in the southeast corner of the docking bay:


{| {{prettytable}}
{| {{prettytable|style=table-layout:fixed}}
{{KotOR/Dialog||Jedi Knight:|Damn! So much for catching them unprepared.|C=2}}
{{KotOR/Dialog||Jedi Knight:|Damn! So much for catching them unprepared.|C=2}}
|-
|-
{{KotOR/Dialog||Jedi Knight:|We'll deal with these Sith - you get into the Star Forge and find Bastila! Hurry!|W=50%|B=light}}
{{KotOR/Dialog||Jedi Knight:|We'll deal with these Sith - you get into the Star Forge and find Malak!|B=dark}}
{{KotOR/Dialog||Jedi Knight:|We'll deal with these Sith - you get into the Star Forge and find Malak!|W=50%|B=dark}}
{{KotOR/Dialog||Jedi Knight:|We'll deal with these Sith - you get into the Star Forge and find Bastila! Hurry!|B=light}}
|}
|}


The two groups of Jedi engage in combat: although they're evenly matched in number, the Jedi Knights cannot be reduced below 1 Vitality so their victory is inevitable, and any experience is still received even if they are the ones to kill the dark Jedi. You can simply be on your way but you can help if you want, particularly with the one nearest you attacking the female Jedi Knight to whom you've just been speaking:
The two groups of Jedi engage in combat: although they're evenly matched in number, the Jedi Knights cannot be reduced below 1 Vitality so their victory is inevitable, and any experience is still received even if they are the ones to kill the dark Jedi. You can simply be on your way but you can help if you want, particularly with the one nearest you attacking the female Jedi Knight to whom you've just been speaking:


{{KotOR/NPC|no
{{KotOR/NPC
|Name=Dark Jedi
|Name=Dark Jedi
|Model=Dark Jedi (Deck 1, Short)
|Model=Dark Jedi (Deck 1, Short)
|Class=Jedi Guardian
|Class=Jedi Guardian
|Level=14
|Level=14
|Awareness=49


|Strength=16
|Strength=16
Line 139: Line 54:
|Reflex=11
|Reflex=11
|Will=10
|Will=10
|Awareness=49


|MA1=18
|MA1=18
Line 149: Line 65:


|Items and abilities=
|Items and abilities=
{{KotOR/Item|Lightsabers|Short Lightsaber|Red}}
{{KotOR/Item|Lightsabers|Short Lightsaber|Red}} {{KotOR/Item|Lightsabers|Lightsaber|Red}}
{{KotOR/Item|Lightsabers|Lightsaber|Red}}


|Feats=
|Feats=
{{KotOR/Feat|Jedi Sense|Master Sense}}
{{KotOR/Feat|Jedi Sense|Master Sense}} {{KotOR/Feat|Two-Weapon Fighting|Master Two-Weapon Fighting}} {{KotOR/Weapon|Specialization|Lightsaber}} {{KotOR/Feat|Jedi Defense|Advanced Jedi Defense|BBD=17}} {{KotOR/Feat|Power Attack}} {{KotOR/Feat|Flurry}} {{KotOR/Feat|Critical Strike|DC=17}}
{{KotOR/Feat|Two-Weapon Fighting|Master Two-Weapon Fighting}}
{{KotOR/Weapon|Specialization|Lightsaber}}
{{KotOR/Feat|Jedi Defense|Advanced Jedi Defense|BBD=17}}
{{KotOR/Feat|Power Attack}}
{{KotOR/Feat|Flurry}}
{{KotOR/Feat|Critical Strike|DC=17}}
}}
}}


The other three are engaged by the male Jedi Knights over by the elevator. Two use a single {{KotOR|Lightsabers|Lightsaber}} while one uses a {{KotOR|Lightsabers|Double-Bladed Lightsaber}}:
The other three are engaged by the male Jedi Knights over by the elevator. Two use a single {{s|Lightsabers|Lightsaber}} while one uses a {{s|Lightsabers|Double-Bladed Lightsaber}}:


{{KotOR/NPC
{{KotOR/NPC
Line 169: Line 78:
|Class=Jedi Guardian
|Class=Jedi Guardian
|Level=14
|Level=14
|Awareness=49


|Strength=16
|Strength=16
Line 189: Line 97:
|Reflex=11
|Reflex=11
|Will=10
|Will=10
|Awareness=49


|MA1=18
|MA1=18
Line 199: Line 108:


|Feats=
|Feats=
{{KotOR/Feat|Jedi Sense|Master Sense}}
{{KotOR/Feat|Jedi Sense|Master Sense}} {{KotOR/Weapon|Specialization|Lightsaber}} {{KotOR/Feat|Jedi Defense|Advanced Jedi Defense|BBD=17}} {{KotOR/Feat|Flurry}}
{{KotOR/Weapon|Specialization|Lightsaber}}
{{KotOR/Feat|Jedi Defense|Advanced Jedi Defense|BBD=17}}
{{KotOR/Feat|Flurry}}
}}
}}


{{KotOR/NPC|no
{{KotOR/NPC
|Name=Dark Jedi
|Name=Dark Jedi
|Model=Dark Jedi (Deck 1, Double-Bladed)
|Model=Dark Jedi (Deck 1, Double-Bladed)
|Class=Jedi Guardian
|Class=Jedi Guardian
|Level=14
|Level=14
|Awareness=49


|Strength=16
|Strength=16
Line 230: Line 135:
|Reflex=11
|Reflex=11
|Will=10
|Will=10
|Awareness=49


|MA1=18
|MA1=18
Line 243: Line 149:


|Feats=
|Feats=
{{KotOR/Feat|Jedi Sense|Master Sense}}
{{KotOR/Feat|Jedi Sense|Master Sense}} {{KotOR/Feat|Two-Weapon Fighting|Master Two-Weapon Fighting}} {{KotOR/Weapon|Specialization|Lightsaber}} {{KotOR/Feat|Jedi Defense|Advanced Jedi Defense|BBD=17}} {{KotOR/Feat|Flurry}}
{{KotOR/Feat|Two-Weapon Fighting|Master Two-Weapon Fighting}}
{{KotOR/Weapon|Specialization|Lightsaber}}
{{KotOR/Feat|Jedi Defense|Advanced Jedi Defense|BBD=17}}
{{KotOR/Feat|Flurry}}
}}
}}


Line 256: Line 158:
If you try to use the elevator door:
If you try to use the elevator door:


;[This door is locked and will not open.]
{| {{prettytable}}
! [This door is locked and will not open.]
|}


The two human male Jedi Knights now guard it, while the Twi'lek male guards the walkway exiting the docking bay to the south:
The two human male Jedi Knights now guard it, while the Twi'lek male guards the walkway exiting the docking bay to the south:


{| {{prettytable}}
{| {{prettytable|style=table-layout:fixed; text-align:center}}
|width=50% bgcolor=d0d5f1|'''The Sith will want to cut off our escape. We'll stay here and protect the ships so we can get out of here once you stop Bastila!'''
| {{no2|'''The Sith will want to cut off our escape. We'll stay here and protect the ships so we can get out of here once Malak's dead!'''}}
|width=50% {{no2|'''The Sith will want to cut off our escape. We'll stay here and protect the ships so we can get out of here once Malak's dead!'''}}
|bgcolor=d0d5f1| '''The Sith will want to cut off our escape. We'll stay here and protect the ships so we can get out of here once you stop Bastila!'''
|}
|}


The female Jedi Knight also guards this walkway:
The female Jedi Knight also guards this walkway:


{| {{prettytable}}
{| {{prettytable|style=table-layout:fixed; text-align:center}}
|width=50% bgcolor=d0d5f1|'''We don't want the Sith to cut off our escape route. We'll stay here and hold this docking bay. You get in there and find Bastila!'''
| {{no2|'''We don't want the Sith to cut off our escape route. We'll stay here and hold this docking bay. You get in there and find Malak!'''}}
|width=50% {{no2|'''We don't want the Sith to cut off our escape route. We'll stay here and hold this docking bay. You get in there and find Malak!'''}}
|bgcolor=d0d5f1| '''We don't want the Sith to cut off our escape route. We'll stay here and hold this docking bay. You get in there and find Bastila!'''
|}
|}


Line 280: Line 184:
|}
|}


Any equipment can be retrieved from his remains, and you can return to the ''Ebon Hawk'' to replace him. On the other hand, you can actually prevent this encounter by entering Solo mode before going down the walkway to the door at the end of the tunnel ahead, beyond which you'll be reunited with your party after an event is triggered.
Any equipment can be retrieved from his remains, and you can return to Ebon Hawk to replace him. On the other hand, you can actually prevent this encounter by entering Solo mode before going down the walkway to the door at the end of the tunnel ahead, beyond which you'll be reunited with your party after an event is triggered.


However, '''save game''' before exiting the tunnel via the door: when you approach the junction at the bottom of the ramp in the walkway beyond, this door closes behind you and you won't be able to return to the ''Ebon Hawk'' ever again.
However, '''save game''' before exiting the tunnel via the door: when you approach the junction at the bottom of the ramp in the walkway beyond, this door closes behind you and you won't be able to return to the Ebon Hawk until the very end.


==Assault droids==
==Assault Droids==
Elsewhere on the first deck, a Sith master approaches Lord Malak:
Elsewhere on the first deck, a Sith master approaches Lord Malak:
{| {{prettytable}}
{{KotOR/Dialog||Sith Master:|Lord Malak, a team of Jedi have penetrated our defenses! Their fighters have landed on the Star Forge.}}
|}


{{KotOR/Hide}}
{{KotOR/Hide}}


{| {{prettytable}}
{| {{prettytable}}
{{KotOR/Dialog||Sith Master:|Lord Malak, a team of Jedi have penetrated our defenses! Their fighters have landed on the Star Forge.}}
|-
{{KotOR/Dialog||Darth Malak:|This is not unexpected. The Jedi are formidable opponents. Send the Star Forge's battle droids to deal with them.}}
{{KotOR/Dialog||Darth Malak:|This is not unexpected. The Jedi are formidable opponents. Send the Star Forge's battle droids to deal with them.}}
|-
|-
Line 311: Line 217:
Doors at the east and west ends of the walkway to either side of the junction are each breached by a pair of assault droids which emerge from the tunnels beyond. If you try to use the door behind you to the north:
Doors at the east and west ends of the walkway to either side of the junction are each breached by a pair of assault droids which emerge from the tunnels beyond. If you try to use the door behind you to the north:


'''[This door is locked and will not open.]'''
{| {{prettytable}}
! [This door is locked and will not open.]
|}


All use a droid shield equivalent to an {{KotOR|Shields|Environment Shield Level 3}} and a {{KotOR|Heavy weapons|Heavy Repeating Blaster}}, while all but that on the left to the east can also use a {{KotOR|Special weapons|Flame Thrower}}:
All use a droid shield equivalent to an {{s|Shields|Environment Shield Level 3}} and a {{s|Heavy weapons|Heavy Repeating Blaster}}, while all but that on the left to the east can also use a {{s|Special weapons|Flame Thrower}}:


{{KotOR/NPC
{{KotOR/NPC
Line 320: Line 228:
|Class=Combat Droid
|Class=Combat Droid
|Level=12
|Level=12
|Awareness=44


|Strength=14
|Strength=14
Line 340: Line 247:
|Reflex=15
|Reflex=15
|Will=11
|Will=11
|Awareness=44


|RA1=17
|RA1=17
Line 347: Line 255:


|Items and abilities=
|Items and abilities=
{{KotOR/Item|Shields|Environment Shield Level 3}}
{{KotOR/Item|Shields|Environment Shield Level 3}} {{KotOR/Item|Heavy weapons|Heavy Repeating Blaster}}
{{KotOR/Item|Heavy weapons|Heavy Repeating Blaster}}


|Feats=
|Feats=
{{KotOR/Feat|Logic Upgrade|Battle Droid Logic Upgrade}}
{{KotOR/Feat|Logic Upgrade|Battle Droid Logic Upgrade}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 3}} {{KotOR/Weapon|Focus|Heavy Weapons}} {{KotOR/Feat|Power Blast|Master Power Blast}} {{KotOR/Feat|Rapid Shot|Master Rapid Shot}} {{KotOR/Feat|Sniper Shot|Improved Sniper Shot|DC=10}}
{{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 3}}
{{KotOR/Weapon|Focus|Heavy Weapons}}
{{KotOR/Feat|Power Blast|Master Power Blast}}
{{KotOR/Feat|Rapid Shot|Master Rapid Shot}}
{{KotOR/Feat|Sniper Shot|Improved Sniper Shot|DC=10}}
}}
}}


{{KotOR/NPC|no
{{KotOR/NPC
|Name=Assault Droid
|Name=Assault Droid
|Model=Assault Droid (Flame Thrower)
|Model=Assault Droid (Flame Thrower)
|Class=Combat Droid
|Class=Combat Droid
|Level=12
|Level=12
|Awareness=44


|Strength=15
|Strength=15
Line 384: Line 285:
|Reflex=15
|Reflex=15
|Will=11
|Will=11
|Awareness=44


|RA1=17
|RA1=17
Line 391: Line 293:


|Items and abilities=
|Items and abilities=
{{KotOR/Item|Special weapons|Flame Thrower}}
{{KotOR/Item|Special weapons|Flame Thrower}} {{KotOR/On Hit|Horror|DC=15}} {{KotOR/Item|Shields|Environment Shield Level 3}} {{KotOR/Item|Heavy weapons|Heavy Repeating Blaster}}
{{KotOR/On Hit|Horror|DC=15}}
{{KotOR/Item|Shields|Environment Shield Level 3}}
{{KotOR/Item|Heavy weapons|Heavy Repeating Blaster}}


|Feats=
|Feats=
{{KotOR/Feat|Logic Upgrade|Battle Droid Logic Upgrade}}
{{KotOR/Feat|Logic Upgrade|Battle Droid Logic Upgrade}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 3}} {{KotOR/Weapon|Focus|Heavy Weapons}} {{KotOR/Feat|Power Blast|Master Power Blast}} {{KotOR/Feat|Rapid Shot|Master Rapid Shot}} {{KotOR/Feat|Sniper Shot|Master Sniper Shot|DC=10}}
{{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 3}}
{{KotOR/Weapon|Focus|Heavy Weapons}}
{{KotOR/Feat|Power Blast|Master Power Blast}}
{{KotOR/Feat|Rapid Shot|Master Rapid Shot}}
{{KotOR/Feat|Sniper Shot|Master Sniper Shot|DC=10}}
}}
}}


Line 410: Line 304:
|Class=Combat Droid
|Class=Combat Droid
|Level=12
|Level=12
|Awareness=44


|Strength=15
|Strength=15
Line 430: Line 323:
|Reflex=14
|Reflex=14
|Will=11
|Will=11
|Awareness=44


|RA1=16
|RA1=16
Line 437: Line 331:


|Items and abilities=
|Items and abilities=
{{KotOR/Item|Special weapons|Flame Thrower}}
{{KotOR/Item|Special weapons|Flame Thrower}} {{KotOR/On Hit|Horror|DC=15}} {{KotOR/Item|Shields|Environment Shield Level 3}} {{KotOR/Item|Heavy weapons|Heavy Repeating Blaster}}
{{KotOR/On Hit|Horror|DC=15}}
{{KotOR/Item|Shields|Environment Shield Level 3}}
{{KotOR/Item|Heavy weapons|Heavy Repeating Blaster}}


|Feats=
|Feats=
{{KotOR/Feat|Logic Upgrade|Battle Droid Logic Upgrade}}
{{KotOR/Feat|Logic Upgrade|Battle Droid Logic Upgrade}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 3}} {{KotOR/Weapon|Focus|Heavy Weapons}} {{KotOR/Feat|Power Blast|Improved Power Blast}} {{KotOR/Feat|Rapid Shot|Master Rapid Shot}} {{KotOR/Feat|Sniper Shot|Improved Sniper Shot|DC=10}}
{{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 3}}
{{KotOR/Weapon|Focus|Heavy Weapons}}
{{KotOR/Feat|Power Blast|Improved Power Blast}}
{{KotOR/Feat|Rapid Shot|Master Rapid Shot}}
{{KotOR/Feat|Sniper Shot|Improved Sniper Shot|DC=10}}
}}
}}


{| {{prettytable}}
{| {{prettytable}}
{{KotOR/XP|Kill|#=14|Killed Assault Droid (3)|W=50%}}
{{KotOR/XP|Kill|#=14|Killed Assault Droid (3)
{{KotOR/XP|Kill|#=12|Killed Assault Droid|W=50%}}
* '''Challenge Rating 12''' Killed Assault Droid|W=50%}}
|-
{{KotOR/Container|Assault Droid|
{{KotOR/Container|Assault Droid|
*{{KotOR|Grenades|Ion Grenade}}
* {{s|Grenades|Ion Grenade}}
*{{KotOR|Grenades|Plasma Grenade}} }}
* {{s|Grenades|Plasma Grenade}}|W=25%}}
{{KotOR/Container|Assault Droid (2)|
{{KotOR/Container|Assault Droid (2)|
*{{KotOR|Utility items|Computer Spike}} }}
* {{s|Utility items|Computer Spike}}|W=25%}}
|}
|}


The remainder of the walkway from this junction to those with the walkway along the southern perimeter of the first deck is symmetrical along the north-south axis in both layout and encounters, so it doesn't matter whether you take the east or west fork. However, the first time you approach either door at the other end of one of the tunnels from which the assault droids emerged, the door is breached, inflicting universal damage and stunning those nearby unless {{KotOR|Saves|Immunity}}: {{KotOR|Saves|Mind-Affecting}} or {{KotOR|Feats|Force Immunity}}: Stun prevents it. In either case, another pair of assault droids await beyond:
The remainder of the walkway from this junction to those with the walkway along the southern perimeter of the first deck is symmetrical along the north-south axis in both layout and encounters, so it doesn't matter whether you take the east or west fork. However, the first time you approach either door at the other end of one of the tunnels from which the assault droids emerged, the door is breached, inflicting universal damage and stunning those nearby unless Immunity: {{s|Saves|Mind-Affecting}} or {{s|Feats|Force Immunity}}: Stun prevents it. In either case, another pair of assault droids await beyond:


{{KotOR/NPC|no
{{KotOR/NPC
|Name=Assault Droid
|Name=Assault Droid
|Model=Assault Droid (Stun Ray)
|Model=Assault Droid (Stun Ray)
|Class=Combat Droid
|Class=Combat Droid
|Level=14
|Level=14
|Awareness=44


|Strength=13
|Strength=13
Line 489: Line 373:
|Reflex=15
|Reflex=15
|Will=11
|Will=11
|Awareness=44


|RA1=19
|RA1=19
Line 496: Line 381:


|Items and abilities=
|Items and abilities=
{{KotOR/Item|Special weapons|Stun Ray}}
{{KotOR/Item|Special weapons|Stun Ray}} {{KotOR/On Hit|Stun|DC=15}} {{KotOR/Item|Special weapons|Flame Thrower}} {{KotOR/On Hit|Horror|DC=15}} {{KotOR/Item|Shields|Environment Shield Level 3}} {{KotOR/Item|Heavy weapons|Heavy Repeating Blaster}}
{{KotOR/On Hit|Stun|DC=15}}
{{KotOR/Item|Special weapons|Flame Thrower}}
{{KotOR/On Hit|Horror|DC=15}}
{{KotOR/Item|Shields|Environment Shield Level 3}}
{{KotOR/Item|Heavy weapons|Heavy Repeating Blaster}}


|Feats=
|Feats=
{{KotOR/Feat|Logic Upgrade|Battle Droid Logic Upgrade}}
{{KotOR/Feat|Logic Upgrade|Battle Droid Logic Upgrade}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 3}} {{KotOR/Weapon|Specialization|Heavy Weapons}} {{KotOR/Feat|Power Blast|Master Power Blast}} {{KotOR/Feat|Rapid Shot|Master Rapid Shot}} {{KotOR/Feat|Sniper Shot|Improved Sniper Shot|DC=12}}
{{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 3}}
{{KotOR/Weapon|Specialization|Heavy Weapons}}
{{KotOR/Feat|Power Blast|Master Power Blast}}
{{KotOR/Feat|Rapid Shot|Master Rapid Shot}}
{{KotOR/Feat|Sniper Shot|Improved Sniper Shot|DC=12}}
}}
}}


{| {{prettytable}}
{| {{prettytable|style=table-layout:fixed}}
{{KotOR/XP|Kill|#=14|Killed Assault Droid (2)|W=50%}}
{{KotOR/XP|Kill|#=14|Killed Assault Droid (2)}}
{{KotOR/XP|Kill|#=14|Killed Assault Droid (2)|W=50%}}
{{KotOR/XP|Kill|#=14|Killed Assault Droid (2)}}
|-
|-
{{KotOR/Container|Assault Droid (2)|
{{KotOR/Container|Assault Droid (2)|
*Computer Spike}}
* Computer Spike}}
{{KotOR/Container|Assault Droid (2)|
{{KotOR/Container|Assault Droid (2)|
*Computer Spike}}
* Computer Spike}}
|}
|}


Beyond these tunnels the walkways go down a ramp before turning south and down another ramp to the door of another tunnel, which contains another pair of assault droids guarding the door at the south end:
Beyond these tunnels the walkways go down a ramp before turning south and down another ramp to the door of another tunnel, which contains another pair of assault droids guarding the door at the south end:


{{KotOR/NPC|no
{{KotOR/NPC
|Name=Assault Droid
|Name=Assault Droid
|Model=Assault Droid (Stun Ray)
|Model=Assault Droid (Stun Ray)
|Class=Combat Droid
|Class=Combat Droid
|Level=12
|Level=12
|Awareness=44


|Strength=14
|Strength=14
Line 549: Line 423:
|Reflex=13
|Reflex=13
|Will=10
|Will=10
|Awareness=44


|RA1=15
|RA1=15
Line 556: Line 431:


|Items and abilities=
|Items and abilities=
{{KotOR/Item|Special weapons|Advanced Stun Ray}}
{{KotOR/Item|Special weapons|Advanced Stun Ray}} {{KotOR/On Hit|Stun|DC=20}} {{KotOR/Item|Special weapons|Flame Thrower}} {{KotOR/On Hit|Horror|DC=15}} {{KotOR/Item|Shields|Environment Shield Level 3}} {{KotOR/Item|Heavy weapons|Heavy Repeating Blaster}}
{{KotOR/On Hit|Stun|DC=20}}
{{KotOR/Item|Special weapons|Flame Thrower}}
{{KotOR/On Hit|Horror|DC=15}}
{{KotOR/Item|Shields|Environment Shield Level 3}}
{{KotOR/Item|Heavy weapons|Heavy Repeating Blaster}}


|Feats=
|Feats=
{{KotOR/Feat|Logic Upgrade|Battle Droid Logic Upgrade}}
{{KotOR/Feat|Logic Upgrade|Battle Droid Logic Upgrade}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 3}} {{KotOR/Weapon|Focus|Heavy Weapons}} {{KotOR/Feat|Power Blast|Improved Power Blast}} {{KotOR/Feat|Rapid Shot|Master Rapid Shot}} {{KotOR/Feat|Sniper Shot|Master Sniper Shot|DC=12}}
{{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 3}}
{{KotOR/Weapon|Focus|Heavy Weapons}}
{{KotOR/Feat|Power Blast|Improved Power Blast}}
{{KotOR/Feat|Rapid Shot|Master Rapid Shot}}
{{KotOR/Feat|Sniper Shot|Master Sniper Shot|DC=12}}
}}
}}


Line 577: Line 442:
|Class=Combat Droid
|Class=Combat Droid
|Level=12
|Level=12
|Awareness=44


|Strength=13
|Strength=13
Line 597: Line 461:
|Reflex=13
|Reflex=13
|Will=11
|Will=11
|Awareness=44


|RA1=15
|RA1=15
Line 604: Line 469:


|Items and abilities=
|Items and abilities=
{{KotOR/Item|Special weapons|Flame Thrower}}
{{KotOR/Item|Special weapons|Flame Thrower}} {{KotOR/On Hit|Horror|DC=15}} {{KotOR/Item|Special weapons|Stun Ray}} {{KotOR/On Hit|Stun|DC=15}} {{KotOR/Item|Shields|Environment Shield Level 3}} {{KotOR/Item|Heavy weapons|Heavy Repeating Blaster}}
{{KotOR/On Hit|Horror|DC=15}}
{{KotOR/Item|Special weapons|Stun Ray}}
{{KotOR/On Hit|Stun|DC=15}}
{{KotOR/Item|Shields|Environment Shield Level 3}}
{{KotOR/Item|Heavy weapons|Heavy Repeating Blaster}}


|Feats=
|Feats=
{{KotOR/Feat|Logic Upgrade|Battle Droid Logic Upgrade}}
{{KotOR/Feat|Logic Upgrade|Battle Droid Logic Upgrade}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 3}} {{KotOR/Weapon|Focus|Heavy Weapons}} {{KotOR/Feat|Power Blast|Improved Power Blast}} {{KotOR/Feat|Rapid Shot|Master Rapid Shot}} {{KotOR/Feat|Sniper Shot|Master Sniper Shot|DC=10}}
{{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 3}}
{{KotOR/Weapon|Focus|Heavy Weapons}}
{{KotOR/Feat|Power Blast|Improved Power Blast}}
{{KotOR/Feat|Rapid Shot|Master Rapid Shot}}
{{KotOR/Feat|Sniper Shot|Master Sniper Shot|DC=10}}
}}
}}


{| {{prettytable}}
{| {{prettytable|style=table-layout:fixed}}
{{KotOR/XP|Kill|#=12|Killed Assault Droid (2)|W=50%}}
{{KotOR/XP|Kill|#=12|Killed Assault Droid (2)}}
{{KotOR/XP|Kill|#=12|Killed Assault Droid (2)|W=50%}}
{{KotOR/XP|Kill|#=12|Killed Assault Droid (2)}}
|}
|}


Beyond the south doors exiting the tunnels, there's an identical pair of assault droids at the bottom of the ramp in the walkway:
Beyond the south doors exiting the tunnels, there's an identical pair of assault droids at the bottom of the ramp in the walkway:


{| {{prettytable}}
{| {{prettytable|style=table-layout:fixed}}
{{KotOR/XP|Kill|#=12|Killed Assault Droid (2)|W=50%}}
{{KotOR/XP|Kill|#=12|Killed Assault Droid (2)}}
{{KotOR/XP|Kill|#=12|Killed Assault Droid (2)|W=50%}}
{{KotOR/XP|Kill|#=12|Killed Assault Droid (2)}}
|}
|}


Both sides of the deck can be cleared by returning to the north junction and taking the opposite walkway. An uninterrupted circuit cannot be completed since if you try to use the southernmost door opposite the one already opened:
Both sides of the deck can be cleared by returning to the north junction and taking the opposite walkway. An uninterrupted circuit cannot be completed since if you try to use the southernmost door opposite the one already opened:


;[This door is locked and will not open.]
{| {{prettytable}}
! [This door is locked and will not open.]
|}


The east and west walkways now turn back towards the center of the deck.
The east and west walkways now turn back towards the center of the deck.
Line 647: Line 504:
These dark Jedi ''do'' use Force powers, but after combat with the Jedi Knights they aren't at maximum Vitality:
These dark Jedi ''do'' use Force powers, but after combat with the Jedi Knights they aren't at maximum Vitality:


{{KotOR/NPC|no
{{KotOR/NPC
|Name=Dark Jedi
|Name=Dark Jedi
|Model=Dark Jedi (Deck 1, Short)
|Model=Dark Jedi (Deck 1, Short)
|Class=Jedi Guardian
|Class=Jedi Guardian
|Level=8
|Level=8
|Awareness=47
|Treat Injury=2


|Strength=16
|Strength=16
Line 674: Line 529:
|Reflex=8
|Reflex=8
|Will=6
|Will=6
|Awareness=47
|Treat Injury=2


|MA1=10
|MA1=10
Line 684: Line 541:


|Items and abilities=
|Items and abilities=
{{KotOR/Item|Lightsabers|Short Lightsaber|Red}}
{{KotOR/Item|Lightsabers|Short Lightsaber|Red}} {{KotOR/Item|Lightsabers|Lightsaber|Red}} + {{KotOR/Item|Medical items|Advanced Medpac}}
{{KotOR/Item|Lightsabers|Lightsaber|Red}}
+{{KotOR/Item|Medical items|Advanced Medpac}}


|Feats=
|Feats=
{{KotOR/Feat|Jedi Sense|Knight Sense}}
{{KotOR/Feat|Jedi Sense|Knight Sense}} {{KotOR/Feat|Two-Weapon Fighting|Improved Two-Weapon Fighting}} {{KotOR/Weapon|Focus|Lightsaber}}
{{KotOR/Feat|Two-Weapon Fighting|Improved Two-Weapon Fighting}}
{{KotOR/Weapon|Focus|Lightsaber}}


|Powers=
|Powers=
{{KotOR/Power|Wound|Choke}}
{{KotOR/Power|Wound|Choke}} {{KotOR/Power|Drain Life}} {{KotOR/Power|Shock|Force Lightning|DC=14}} {{KotOR/Power|Throw Lightsaber|Advanced Throw Lightsaber}} {{KotOR/Power|Force Aura|Force Shield}}
{{KotOR/Power|Drain Life}}
{{KotOR/Power|Shock|Force Lightning|DC=14}}
{{KotOR/Power|Throw Lightsaber|Advanced Throw Lightsaber}}
{{KotOR/Power|Force Aura|Force Shield}}
}}
}}


{{KotOR/NPC|no
{{KotOR/NPC
|Name=Dark Jedi
|Name=Dark Jedi
|Model=Dark Jedi (Deck 1)
|Model=Dark Jedi (Deck 1)
|Class=Jedi Guardian
|Class=Jedi Guardian
|Level=8
|Level=8
|Awareness=47


|Strength=16
|Strength=16
Line 727: Line 575:
|Reflex=8
|Reflex=8
|Will=6
|Will=6
|Awareness=47


|MA1=12
|MA1=12
Line 734: Line 583:


|Items and abilities=
|Items and abilities=
{{KotOR/Item|Robes|Dark Jedi Master Robe|Blue}}
{{KotOR/Item|Robes|Dark Jedi Master Robe|Blue}} {{KotOR/Item|Lightsabers|Lightsaber|Red}}
{{KotOR/Item|Lightsabers|Lightsaber|Red}}


|Feats=
|Feats=
{{KotOR/Feat|Jedi Sense|Knight Sense}}
{{KotOR/Feat|Jedi Sense|Knight Sense}} {{KotOR/Weapon|Focus|Lightsaber}}
{{KotOR/Weapon|Focus|Lightsaber}}


|Powers=
|Powers=
{{KotOR/Power|Force Resistance|Force Immunity|FR=23}}
{{KotOR/Power|Force Resistance|Force Immunity|FR=23}} {{KotOR/Power|Drain Life}} {{KotOR/Power|Shock|Force Lightning|DC=14}} {{KotOR/Power|Throw Lightsaber|Advanced Throw Lightsaber}} {{KotOR/Power|Energy Resistance}} {{KotOR/Power|Force Aura|Force Shield}}
{{KotOR/Power|Drain Life}}
{{KotOR/Power|Shock|Force Lightning|DC=14}}
{{KotOR/Power|Throw Lightsaber|Advanced Throw Lightsaber}}
{{KotOR/Power|Energy Resistance}}
{{KotOR/Power|Force Aura|Force Shield}}
}}
}}


{{KotOR/NPC|no
{{KotOR/NPC
|Name=Dark Jedi
|Name=Dark Jedi
|Model=Dark Jedi (Deck 1)
|Model=Dark Jedi (Deck 1)
|Class=Jedi Guardian
|Class=Jedi Guardian
|Level=8
|Level=8
|Awareness=47
|Treat Injury=2


|Strength=16
|Strength=16
Line 777: Line 617:
|Reflex=8
|Reflex=8
|Will=6
|Will=6
|Awareness=47
|Treat Injury=2


|MA1=12
|MA1=12
Line 784: Line 626:


|Items and abilities=
|Items and abilities=
{{KotOR/Item|Robes|Jedi Master Robe}}
{{KotOR/Item|Robes|Jedi Master Robe}} {{KotOR/Item|Lightsabers|Lightsaber|Red}} + {{KotOR/Item|Medical items|Life Support Pack}}
{{KotOR/Item|Lightsabers|Lightsaber|Red}}
+{{KotOR/Item|Medical items|Life Support Pack}}


|Feats=
|Feats=
{{KotOR/Feat|Jedi Sense|Knight Sense}}
{{KotOR/Feat|Jedi Sense|Knight Sense}} {{KotOR/Weapon|Focus|Lightsaber}}
{{KotOR/Weapon|Focus|Lightsaber}}


|Powers=
|Powers=
{{KotOR/Power|Wound|Choke}}
{{KotOR/Power|Wound|Choke}} {{KotOR/Power|Drain Life}} {{KotOR/Power|Shock|Force Lightning|DC=14}}
{{KotOR/Power|Drain Life}}
{{KotOR/Power|Shock|Force Lightning|DC=14}}
}}
}}


{| {{prettytable}}
{| {{prettytable|style=table-layout:fixed}}
{{KotOR/XP|Kill|#=14|Killed Dark Jedi (3)|C=3}}
{{KotOR/XP|Kill|#=14|Killed Dark Jedi (3)|C=3}}
|-
|-
{{KotOR/Container|Dark Jedi|
{{KotOR/Container|Dark Jedi|
*{{KotOR|Upgrade items|Crystal, Nextor}}
* {{s|Upgrade items|Crystal, Nextor}}
*{{KotOR|Grenades|Plasma Grenade}} (2)
* {{s|Grenades|Plasma Grenade}} (2)
*{{KotOR|Medical items|Advanced Medpac}}|W=33%}}
* {{s|Medical items|Advanced Medpac}} }}
{{KotOR/Container|Dark Jedi|
{{KotOR/Container|Dark Jedi|
*{{KotOR|Stimulants|Hyper-battle Stimulant}}
* {{s|Stimulants|Hyper-battle Stimulant}}
*{{KotOR|Grenades|Adhesive Grenade}}
* {{s|Grenades|Adhesive Grenade}}
*{{KotOR|Belts|Nerve Amplifier Belt}}|W=34%}}
* {{s|Belts|Nerve Amplifier Belt}} }}
{{KotOR/Container|Dark Jedi|
{{KotOR/Container|Dark Jedi|
*{{KotOR|Stimulants|Hyper-adrenal Strength}}
* {{s|Stimulants|Hyper-adrenal Strength}}
*{{KotOR|Stimulants|Hyper-adrenal Alacrity}}
* {{s|Stimulants|Hyper-adrenal Alacrity}}
*{{KotOR|Medical items|Life Support Pack}}|W=33%}}
* {{s|Medical items|Life Support Pack}} }}
|}
|}


Line 820: Line 657:
The west door to the [[../Deck 2#West Exit|second deck]] at the end of the walkway along the southern perimeter of the deck is guarded by a pair of dark Jedi:
The west door to the [[../Deck 2#West Exit|second deck]] at the end of the walkway along the southern perimeter of the deck is guarded by a pair of dark Jedi:


{{KotOR/NPC|no
{{KotOR/NPC
|Name=Dark Jedi
|Name=Dark Jedi
|Model=Dark Jedi (Deck 1)
|Model=Dark Jedi (Deck 1)
|Class=Jedi Guardian
|Class=Jedi Guardian
|Level=8
|Level=8
|Awareness=47
|Treat Injury=2


|Strength=16
|Strength=16
Line 847: Line 682:
|Reflex=8
|Reflex=8
|Will=6
|Will=6
|Awareness=47
|Treat Injury=2


|MA1=12
|MA1=12
Line 854: Line 691:


|Items and abilities=
|Items and abilities=
{{KotOR/Item|Robes|Dark Jedi Master Robe|Black}}
{{KotOR/Item|Robes|Dark Jedi Master Robe|Black}} {{KotOR/Item|Lightsabers|Lightsaber|Red}} + {{KotOR/Item|Medical items|Squad Recovery Stim}} {{KotOR/Item|Medical items|Advanced Medpac}}(2)
{{KotOR/Item|Lightsabers|Lightsaber|Red}}
+{{KotOR/Item|Medical items|Squad Recovery Stim}}
{{KotOR/Item|Medical items|Advanced Medpac}}(2)


|Feats=
|Feats=
{{KotOR/Feat|Jedi Sense|Knight Sense}}
{{KotOR/Feat|Jedi Sense|Knight Sense}} {{KotOR/Weapon|Focus|Lightsaber}} {{KotOR/Feat|Jedi Defense|Advanced Jedi Defense|BBD=8}} {{KotOR/Feat|Power Attack}} {{KotOR/Feat|Flurry}} {{KotOR/Feat|Critical Strike|DC=11}}
{{KotOR/Weapon|Focus|Lightsaber}}
{{KotOR/Feat|Jedi Defense|Advanced Jedi Defense|BBD=8}}
{{KotOR/Feat|Power Attack}}
{{KotOR/Feat|Flurry}}
{{KotOR/Feat|Critical Strike|DC=11}}


|Powers=
|Powers=
{{KotOR/Power|Force Resistance|FR=18}}
{{KotOR/Power|Force Resistance|FR=18}} {{KotOR/Power|Wound|Choke}} {{KotOR/Power|Drain Life|Death Field}} {{KotOR/Power|Stun Droid|Disable Droid}} {{KotOR/Power|Force Push|DC=14}} {{KotOR/Power|Throw Lightsaber|Advanced Throw Lightsaber}} {{KotOR/Power|Force Aura|Force Shield}} {{KotOR/Power|Burst of Speed|Master Speed}}
{{KotOR/Power|Wound|Choke}}
{{KotOR/Power|Drain Life|Death Field}}
{{KotOR/Power|Stun Droid|Disable Droid}}
{{KotOR/Power|Force Push|DC=14}}
{{KotOR/Power|Throw Lightsaber|Advanced Throw Lightsaber}}
{{KotOR/Power|Force Aura|Force Shield}}
{{KotOR/Power|Burst of Speed|Master Speed}}
}}
}}


{{KotOR/NPC|no
{{KotOR/NPC
|Name=Dark Jedi
|Name=Dark Jedi
|Model=Dark Jedi (Deck 1, Short)
|Model=Dark Jedi (Deck 1, Short)
|Class=Jedi Guardian
|Class=Jedi Guardian
|Level=8
|Level=8
|Awareness=47
|Treat Injury=2


|Strength=19
|Strength=19
Line 905: Line 725:
|Reflex=8
|Reflex=8
|Will=6
|Will=6
|Awareness=47
|Treat Injury=2


|MA1=13
|MA1=13
Line 915: Line 737:


|Items and abilities=
|Items and abilities=
{{KotOR/Item|Hands|Sith Power Gauntlets}}
{{KotOR/Item|Hands|Sith Power Gauntlets}} {{KotOR/Item|Arms|Sith Energy Shield}} {{KotOR/Item|Robes|Dark Jedi Master Robe|Blue}} {{KotOR/Item|Lightsabers|Short Lightsaber|Red}} {{KotOR/Item|Lightsabers|Lightsaber|Red}} + {{KotOR/Item|Medical items|Squad Recovery Stim}} {{KotOR/Item|Medical items|Advanced Medpac}}
{{KotOR/Item|Arms|Sith Energy Shield}}
{{KotOR/Item|Robes|Dark Jedi Master Robe|Blue}}
{{KotOR/Item|Lightsabers|Short Lightsaber|Red}}
{{KotOR/Item|Lightsabers|Lightsaber|Red}}
+{{KotOR/Item|Medical items|Squad Recovery Stim}}
{{KotOR/Item|Medical items|Advanced Medpac}}


|Feats=
|Feats=
{{KotOR/Feat|Jedi Sense|Knight Sense}}
{{KotOR/Feat|Jedi Sense|Knight Sense}} {{KotOR/Weapon|Focus|Lightsaber}} {{KotOR/Feat|Jedi Defense|Advanced Jedi Defense|BBD=8}} {{KotOR/Feat|Power Attack}} {{KotOR/Feat|Flurry}} {{KotOR/Feat|Critical Strike|DC=11}}
{{KotOR/Weapon|Focus|Lightsaber}}
{{KotOR/Feat|Jedi Defense|Advanced Jedi Defense|BBD=8}}
{{KotOR/Feat|Power Attack}}
{{KotOR/Feat|Flurry}}
{{KotOR/Feat|Critical Strike|DC=11}}


|Powers=
|Powers=
{{KotOR/Power|Force Resistance|FR=18}}
{{KotOR/Power|Force Resistance|FR=18}} {{KotOR/Power|Wound|Choke}} {{KotOR/Power|Drain Life|Death Field}} {{KotOR/Power|Stun Droid|Disable Droid}} {{KotOR/Power|Force Push|DC=14}} {{KotOR/Power|Throw Lightsaber|Advanced Throw Lightsaber}} {{KotOR/Power|Force Suppression|Force Breach}} {{KotOR/Power|Force Aura|Force Shield}} {{KotOR/Power|Burst of Speed|Master Speed}}
{{KotOR/Power|Wound|Choke}}
{{KotOR/Power|Drain Life|Death Field}}
{{KotOR/Power|Stun Droid|Disable Droid}}
{{KotOR/Power|Force Push|DC=14}}
{{KotOR/Power|Throw Lightsaber|Advanced Throw Lightsaber}}
{{KotOR/Power|Force Suppression|Force Breach}}
{{KotOR/Power|Force Aura|Force Shield}}
{{KotOR/Power|Burst of Speed|Master Speed}}
}}
}}


{| {{prettytable}}
{| {{prettytable|style=table-layout:fixed}}
{{KotOR/XP|Kill|#=14|Killed Dark Jedi (2)|C=2}}
{{KotOR/XP|Kill|#=14|Killed Dark Jedi (2)|C=2}}
|-
|-
{{KotOR/Container|Dark Jedi|
{{KotOR/Container|Dark Jedi|
*{{KotOR|Medical items|Squad Recovery Stim}}
* {{s|Medical items|Squad Recovery Stim}}
*{{KotOR|Medical items|Advanced Medpac}}
* {{s|Medical items|Advanced Medpac}}
*{{KotOR|Stimulants|Hyper-adrenal Alacrity}}
* {{s|Stimulants|Hyper-adrenal Alacrity}}
*Advanced Medpac|W=50%}}
* Advanced Medpac}}
{{KotOR/Container|Dark Jedi|
{{KotOR/Container|Dark Jedi|
*Squad Recovery Stim
* Squad Recovery Stim
*{{KotOR|Stimulants|Hyper-adrenal Stamina}}
* {{s|Stimulants|Hyper-adrenal Stamina}}
*{{KotOR|Stimulants|Hyper-adrenal Strength}}
* {{s|Stimulants|Hyper-adrenal Strength}}
*Advanced Medpac|W=50%}}
* Advanced Medpac}}
|}
|}


Line 961: Line 764:


==East Exit==
==East Exit==
The east door to the [[../Deck 2#East Exit|second deck]] at the end of the walkway along the southern perimeter of the deck is guarded by a pair of dark Jedi: that using a {{KotOR|Lightsabers|Lightsaber}} and a {{KotOR|Lightsabers|Short Lightsaber}} is identical to that guarding the west door.
The east door to the [[../Deck 2#East Exit|second deck]] at the end of the walkway along the southern perimeter of the deck is guarded by a pair of dark Jedi: that using a {{s|Lightsabers|Lightsaber}} and a {{s|Lightsabers|Short Lightsaber}} is identical to that guarding the west door.


{{KotOR/NPC|no
{{KotOR/NPC
|Name=Dark Jedi
|Name=Dark Jedi
|Class=Jedi Guardian
|Class=Jedi Guardian
|Model=Dark Jedi (Deck 1, Double-Bladed)
|Model=Dark Jedi (Deck 1, Double-Bladed)
|Level=8
|Level=8
|Awareness=47
|Treat Injury=2


|Strength=16
|Strength=16
Line 990: Line 791:
|Reflex=8
|Reflex=8
|Will=6
|Will=6
|Awareness=47
|Treat Injury=2


|MA1=12
|MA1=12
Line 1,000: Line 803:


|Items and abilities=
|Items and abilities=
{{KotOR/Item|Robes|Dark Jedi Master Robe|Blue}}
{{KotOR/Item|Robes|Dark Jedi Master Robe|Blue}} {{KotOR/Item|Lightsabers|Double-Bladed Lightsaber|Red}} + {{KotOR/Item|Medical items|Squad Recovery Stim}} {{KotOR/Item|Medical items|Advanced Medpac}}(2)
{{KotOR/Item|Lightsabers|Double-Bladed Lightsaber|Red}}
+{{KotOR/Item|Medical items|Squad Recovery Stim}}
{{KotOR/Item|Medical items|Advanced Medpac}}(2)


|Feats=
|Feats=
{{KotOR/Feat|Jedi Sense|Knight Sense}}
{{KotOR/Feat|Jedi Sense|Knight Sense}} {{KotOR/Feat|Two-Weapon Fighting|Master Two-Weapon Fighting}} {{KotOR/Weapon|Focus|Lightsaber}} {{KotOR/Feat|Jedi Defense|Advanced Jedi Defense|BBD=8}} {{KotOR/Feat|Power Attack}} {{KotOR/Feat|Flurry}} {{KotOR/Feat|Critical Strike|DC=11}}
{{KotOR/Feat|Two-Weapon Fighting|Master Two-Weapon Fighting}}
{{KotOR/Weapon|Focus|Lightsaber}}
{{KotOR/Feat|Jedi Defense|Advanced Jedi Defense|BBD=8}}
{{KotOR/Feat|Power Attack}}
{{KotOR/Feat|Flurry}}
{{KotOR/Feat|Critical Strike|DC=11}}


|Powers=
|Powers=
{{KotOR/Power|Force Resistance|FR=18}}
{{KotOR/Power|Force Resistance|FR=18}} {{KotOR/Power|Wound|Choke}} {{KotOR/Power|Drain Life|Death Field}} {{KotOR/Power|Stun Droid|Disable Droid}} {{KotOR/Power|Force Push|DC=14}} {{KotOR/Power|Throw Lightsaber|Advanced Throw Lightsaber}} {{KotOR/Power|Force Suppression|Force Breach}} {{KotOR/Power|Force Aura|Force Shield}} {{KotOR/Power|Burst of Speed|Master Speed}}
{{KotOR/Power|Wound|Choke}}
{{KotOR/Power|Drain Life|Death Field}}
{{KotOR/Power|Stun Droid|Disable Droid}}
{{KotOR/Power|Force Push|DC=14}}
{{KotOR/Power|Throw Lightsaber|Advanced Throw Lightsaber}}
{{KotOR/Power|Force Suppression|Force Breach}}  
{{KotOR/Power|Force Aura|Force Shield}}
{{KotOR/Power|Burst of Speed|Master Speed}}
}}
}}


{| {{prettytable}}
{| {{prettytable|style=table-layout:fixed}}
{{KotOR/XP|Kill|#=14|Killed Dark Jedi (2)|C=2}}
{{KotOR/XP|Kill|#=14|Killed Dark Jedi (2)|C=2}}
|-
|-
{{KotOR/Container|Dark Jedi|
{{KotOR/Container|Dark Jedi|
*{{KotOR|Medical items|Squad Recovery Stim}}
* {{s|Medical items|Squad Recovery Stim}}
*{{KotOR|Stimulants|Hyper-adrenal Stamina}}
* {{s|Stimulants|Hyper-adrenal Stamina}}
*{{KotOR|Stimulants|Hyper-adrenal Strength}}
* {{s|Stimulants|Hyper-adrenal Strength}}
*{{KotOR|Medical items|Advanced Medpac}}|W=50%}}
* {{s|Medical items|Advanced Medpac}} }}
{{KotOR/Container|Dark Jedi|
{{KotOR/Container|Dark Jedi|
*Squad Recovery Stim
* Squad Recovery Stim
*{{KotOR|Upgrade items|Crystal, Damind}}
* {{s|Upgrade items|Crystal, Damind}}
*Advanced Medpac
* Advanced Medpac
*{{KotOR|Stimulants|Hyper-adrenal Alacrity}}
* {{s|Stimulants|Hyper-adrenal Alacrity}}
*Advanced Medpac|W=50%}}
* Advanced Medpac}}
|}
|}


[[../Medical items/]] are only received if unused.
[[../Medical items/]] are only received if unused.


{{Footer Nav|game=Star Wars: Knights of the Old Republic|prevpage=Temple Summit|nextpage=Deck 2}}
{{Footer Nav|game=Star Wars: Knights of the Old Republic|prevpage=Star Forge|nextpage=Deck 2}}

Latest revision as of 00:11, 18 January 2024

Once aboard the Star Forge, you need to get from the Ebon Hawk on the north side of the first deck to the West Exit or East Exit on its south side: the layout and encounters are more or less symmetrical so it doesn't matter if you go west or east. However, once you approach the first junction you won't be able to return to the Ebon Hawk: its Workbench is your last chance to upgrade armor and weapons, and party selection should be considered carefully, prioritizing combat support.

After dark Jedi emerge from the Elevator in the docking bay and engage you and four Jedi Knights, the Jedi remain on guard there so you can escape later when you're able to return via the elevator. You encounter Assault Droids and more Dark Jedi as you head south across the deck.

Map of the first deck of the Star Forge

Ebon Hawk[edit]

You disembark on the north side of the first deck of the Star Forge: if you've returned to the dark side then Bastila must be a member of your party at this time, and your remaining choice is now limited to T3-M4, Canderous or possibly Zaalbar or HK-47.

Elevator[edit]

As you disembark you're greeted by four Jedi Knights, led by a female:

Jedi Knight: You made it! Several Jedi have already gone ahead into the Star Forge. We have to strike while we still have the element of surprise!
Dark Jedi Knight: We have to find Malak! A victory by the Republic fleet won't mean anything if the Dark Lord gets away. Light Jedi Knight: If we don't stop Bastila from using her Battle Meditation the entire Republic fleet will be wiped out!
Jedi Knight: Come on, before they...

A quartet of dark Jedi appear from the elevator in the southeast corner of the docking bay:

Jedi Knight: Damn! So much for catching them unprepared.
Dark Jedi Knight: We'll deal with these Sith - you get into the Star Forge and find Malak! Light Jedi Knight: We'll deal with these Sith - you get into the Star Forge and find Bastila! Hurry!

The two groups of Jedi engage in combat: although they're evenly matched in number, the Jedi Knights cannot be reduced below 1 Vitality so their victory is inevitable, and any experience is still received even if they are the ones to kill the dark Jedi. You can simply be on your way but you can help if you want, particularly with the one nearest you attacking the female Jedi Knight to whom you've just been speaking:

Dark Jedi
Class Jedi Guardian
Level 14
Alignment 50 (neutral)
Attributes
Strength 16 +3
Dexterity 14 +2
Constitution 14 +2
Intelligence 10 0
Wisdom 18 +4
Charisma 14 +2
Attribute
Vitality 120
Defense 28
Fortitude 11
Reflex 11
Will 10
Skills
Awareness 49
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 18 16
Energy 7-217-17
Threat 19-20,x219-20,x2
Items and abilities Feats
Short Lightsaber Lightsaber Master Sense Master Two-Weapon Fighting Weapon Specialization: Lightsaber Advanced Jedi Defense17 Power Attack Flurry Critical Strike17

The other three are engaged by the male Jedi Knights over by the elevator. Two use a single Lightsaber while one uses a Double-Bladed Lightsaber:

Dark Jedi
Class Jedi Guardian
Level 14
Alignment 50 (neutral)
Attributes
Strength 16 +3
Dexterity 14 +2
Constitution 14 +2
Intelligence 10 0
Wisdom 18 +4
Charisma 14 +2
Attribute
Vitality 120
Defense 28
Fortitude 11
Reflex 11
Will 10
Skills
Awareness 49
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 18 -
Energy 7-21-
Threat 19-20,x2-
Items and abilities Feats
Lightsaber Master Sense Weapon Specialization: Lightsaber Advanced Jedi Defense17 Flurry
Dark Jedi
Class Jedi Guardian
Level 14
Alignment 50 (neutral)
Attributes
Strength 16 +3
Dexterity 14 +2
Constitution 14 +2
Intelligence 10 0
Wisdom 18 +4
Charisma 14 +2
Attribute
Vitality 120
Defense 28
Fortitude 11
Reflex 11
Will 10
Skills
Awareness 49
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 18 16
Energy 7-257-25
Threat 20-20,x220-20,x2
Items and abilities Feats
Double-Bladed Lightsaber Master Sense Master Two-Weapon Fighting Weapon Specialization: Lightsaber Advanced Jedi Defense17 Flurry
Experience Points (XP) Received:

If you try to use the elevator door:

[This door is locked and will not open.]

The two human male Jedi Knights now guard it, while the Twi'lek male guards the walkway exiting the docking bay to the south:

The Sith will want to cut off our escape. We'll stay here and protect the ships so we can get out of here once Malak's dead! The Sith will want to cut off our escape. We'll stay here and protect the ships so we can get out of here once you stop Bastila!

The female Jedi Knight also guards this walkway:

We don't want the Sith to cut off our escape route. We'll stay here and hold this docking bay. You get in there and find Malak! We don't want the Sith to cut off our escape route. We'll stay here and hold this docking bay. You get in there and find Bastila!

As you reach the bottom of the ramp in the walkway to the south and enter the tunnel, if you've returned to the dark side and Zaalbar is in your party then he attacks you:

Zaalbar: Wait! This... this isn't right. What am I doing here? I know you are evil, but I followed you anyway! What have I done? You tricked me, Revan! You twisted my mind and made me kill Mission! I will avenge her death! RAARGH!
Experience Points (XP) Received:

Any equipment can be retrieved from his remains, and you can return to Ebon Hawk to replace him. On the other hand, you can actually prevent this encounter by entering Solo mode before going down the walkway to the door at the end of the tunnel ahead, beyond which you'll be reunited with your party after an event is triggered.

However, save game before exiting the tunnel via the door: when you approach the junction at the bottom of the ramp in the walkway beyond, this door closes behind you and you won't be able to return to the Ebon Hawk until the very end.

Assault Droids[edit]

Elsewhere on the first deck, a Sith master approaches Lord Malak:

Sith Master: Lord Malak, a team of Jedi have penetrated our defenses! Their fighters have landed on the Star Forge.
Dialog
Darth Malak: This is not unexpected. The Jedi are formidable opponents. Send the Star Forge's battle droids to deal with them.
Sith Master: Lord Malak, forgive me... but how can mere droids be a match for the Jedi?
Darth Malak: You underestimate the power of the Star Forge's droid army. Dispatch the droids.
Sith Master: Of course, Lord Malak.

An assault droid approaches, and the Sith master addresses it:

Sith Master: The Jedi have invaded the Star Forge. Destroy them. Destroy them all.

Doors at the east and west ends of the walkway to either side of the junction are each breached by a pair of assault droids which emerge from the tunnels beyond. If you try to use the door behind you to the north:

[This door is locked and will not open.]

All use a droid shield equivalent to an Environment Shield Level 3 and a Heavy Repeating Blaster, while all but that on the left to the east can also use a Flame Thrower:

Assault Droid
Class Combat Droid
Level 12
Alignment 50 (neutral)
Attributes
Strength 14 +2
Dexterity 16 +3
Constitution 15 +2
Intelligence 6 -2
Wisdom 8 -1
Charisma 6 -2
Attribute
Vitality 160
Defense 32
Fortitude 18
Reflex 15
Will 11
Skills
Awareness 44
Ranged Main Off
Attack 17 -
Energy 1-10-
Threat 20-20,x2-
Melee Main Off
Attack - -
Damage --
Threat --
Items and abilities Feats
Environment Shield Level 3 Heavy Repeating Blaster Battle Droid Logic Upgrade Droid Upgrade Class 3 Weapon Focus: Heavy Weapons Master Power Blast Master Rapid Shot Improved Sniper Shot10
Assault Droid
Class Combat Droid
Level 12
Alignment 50 (neutral)
Attributes
Strength 15 +2
Dexterity 17 +3
Constitution 15 +2
Intelligence 6 -2
Wisdom 8 -1
Charisma 6 -2
Attribute
Vitality 160
Defense 32
Fortitude 18
Reflex 15
Will 11
Skills
Awareness 44
Ranged Main Off
Attack 17 -
Energy 1-10-
Threat 20-20,x2-
Melee Main Off
Attack - -
Damage --
Threat --
Items and abilities Feats
Flame Thrower On Hit: Horror15 Environment Shield Level 3 Heavy Repeating Blaster Battle Droid Logic Upgrade Droid Upgrade Class 3 Weapon Focus: Heavy Weapons Master Power Blast Master Rapid Shot Master Sniper Shot10
Assault Droid
Class Combat Droid
Level 12
Alignment 50 (neutral)
Attributes
Strength 15 +2
Dexterity 15 +2
Constitution 15 +2
Intelligence 6 -2
Wisdom 8 -1
Charisma 6 -2
Attribute
Vitality 160
Defense 32
Fortitude 18
Reflex 14
Will 11
Skills
Awareness 44
Ranged Main Off
Attack 16 -
Energy 1-10-
Threat 20-20,x2-
Melee Main Off
Attack - -
Damage --
Threat --
Items and abilities Feats
Flame Thrower On Hit: Horror15 Environment Shield Level 3 Heavy Repeating Blaster Battle Droid Logic Upgrade Droid Upgrade Class 3 Weapon Focus: Heavy Weapons Improved Power Blast Master Rapid Shot Improved Sniper Shot10
Experience Points (XP) Received: Item(s) Received Assault Droid Item(s) Received Assault Droid (2)

The remainder of the walkway from this junction to those with the walkway along the southern perimeter of the first deck is symmetrical along the north-south axis in both layout and encounters, so it doesn't matter whether you take the east or west fork. However, the first time you approach either door at the other end of one of the tunnels from which the assault droids emerged, the door is breached, inflicting universal damage and stunning those nearby unless Immunity: Mind-Affecting or Force Immunity: Stun prevents it. In either case, another pair of assault droids await beyond:

Assault Droid
Class Combat Droid
Level 14
Alignment 50 (neutral)
Attributes
Strength 13 +1
Dexterity 17 +3
Constitution 15 +2
Intelligence 6 -2
Wisdom 8 -1
Charisma 6 -2
Attribute
Vitality 154
Defense 32
Fortitude 19
Reflex 15
Will 11
Skills
Awareness 44
Ranged Main Off
Attack 19 -
Energy 3-12-
Threat 20-20,x2-
Melee Main Off
Attack - -
Damage --
Threat --
Items and abilities Feats
Stun Ray On Hit: Stun15 Flame Thrower On Hit: Horror15 Environment Shield Level 3 Heavy Repeating Blaster Battle Droid Logic Upgrade Droid Upgrade Class 3 Weapon Specialization: Heavy Weapons Master Power Blast Master Rapid Shot Improved Sniper Shot12
Experience Points (XP) Received: Experience Points (XP) Received:
Item(s) Received Assault Droid (2)
  • Computer Spike
Item(s) Received Assault Droid (2)
  • Computer Spike

Beyond these tunnels the walkways go down a ramp before turning south and down another ramp to the door of another tunnel, which contains another pair of assault droids guarding the door at the south end:

Assault Droid
Class Combat Droid
Level 12
Alignment 50 (neutral)
Attributes
Strength 14 +2
Dexterity 12 +1
Constitution 12 +1
Intelligence 10 0
Wisdom 6 -2
Charisma 4 -3
Attribute
Vitality 150
Defense 32
Fortitude 17
Reflex 13
Will 10
Skills
Awareness 44
Ranged Main Off
Attack 15 -
Energy 1-10-
Threat 20-20,x2-
Melee Main Off
Attack - -
Damage --
Threat --
Items and abilities Feats
Advanced Stun Ray On Hit: Stun20 Flame Thrower On Hit: Horror15 Environment Shield Level 3 Heavy Repeating Blaster Battle Droid Logic Upgrade Droid Upgrade Class 3 Weapon Focus: Heavy Weapons Improved Power Blast Master Rapid Shot Master Sniper Shot12
Assault Droid
Class Combat Droid
Level 12
Alignment 50 (neutral)
Attributes
Strength 13 +1
Dexterity 13 +1
Constitution 15 +2
Intelligence 6 -2
Wisdom 8 -1
Charisma 6 -2
Attribute
Vitality 150
Defense 32
Fortitude 18
Reflex 13
Will 11
Skills
Awareness 44
Ranged Main Off
Attack 15 -
Energy 1-10-
Threat 20-20,x2-
Melee Main Off
Attack - -
Damage --
Threat --
Items and abilities Feats
Flame Thrower On Hit: Horror15 Stun Ray On Hit: Stun15 Environment Shield Level 3 Heavy Repeating Blaster Battle Droid Logic Upgrade Droid Upgrade Class 3 Weapon Focus: Heavy Weapons Improved Power Blast Master Rapid Shot Master Sniper Shot10
Experience Points (XP) Received: Experience Points (XP) Received:

Beyond the south doors exiting the tunnels, there's an identical pair of assault droids at the bottom of the ramp in the walkway:

Experience Points (XP) Received: Experience Points (XP) Received:

Both sides of the deck can be cleared by returning to the north junction and taking the opposite walkway. An uninterrupted circuit cannot be completed since if you try to use the southernmost door opposite the one already opened:

[This door is locked and will not open.]

The east and west walkways now turn back towards the center of the deck.

Dark Jedi[edit]

As you approach a ramp down to the walkway along the southern perimeter of the deck, you notice three dark Jedi prevailing over three Jedi Knights in combat in the middle of the walkway below between the east and west junctions. You in turn don't go unnoticed:

Dark Jedi: Ah... more victims for us to slaughter.

These dark Jedi do use Force powers, but after combat with the Jedi Knights they aren't at maximum Vitality:

Dark Jedi
Class Jedi Guardian
Level 8
Alignment 50 (neutral)
Attributes
Strength 16 +3
Dexterity 14 +2
Constitution 12 +1
Intelligence 10 0
Wisdom 14 +2
Charisma 8 -1
Attribute
Vitality 108
Force108
Defense 25
Fortitude 7
Reflex 8
Will 6
Skills
Awareness 47
Treat Injury2
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 10 8
Energy 5-195-15
Threat 19-20,x219-20,x2
Items and abilities Feats Force powers
Short Lightsaber Lightsaber + Advanced Medpac Knight Sense Improved Two-Weapon Fighting Weapon Focus: Lightsaber Choke Drain Life Force Lightning14 Advanced Throw Lightsaber Force Shield
Dark Jedi
Class Jedi Guardian
Level 8
Alignment 50 (neutral)
Attributes
Strength 16 +3
Dexterity 14 +2
Constitution 12 +1
Intelligence 10 0
Wisdom 14 +2
Charisma 8 -1
Attribute
Vitality 108
Force108
Defense 23
Fortitude 7
Reflex 8
Will 6
Skills
Awareness 47
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 12 -
Energy 5-19-
Threat 19-20,x2-
Items and abilities Feats Force powers
Dark Jedi Master Robe Lightsaber Knight Sense Weapon Focus: Lightsaber Force Immunity23 Drain Life Force Lightning14 Advanced Throw Lightsaber Energy Resistance Force Shield
Dark Jedi
Class Jedi Guardian
Level 8
Alignment 50 (neutral)
Attributes
Strength 16 +3
Dexterity 14 +2
Constitution 12 +1
Intelligence 10 0
Wisdom 14 +2
Charisma 8 -1
Attribute
Vitality 108
Force108
Defense 22
Fortitude 7
Reflex 8
Will 6
Skills
Awareness 47
Treat Injury2
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 12 -
Energy 5-19-
Threat 19-20,x2-
Items and abilities Feats Force powers
Jedi Master Robe Lightsaber + Life Support Pack Knight Sense Weapon Focus: Lightsaber Choke Drain Life Force Lightning14
Experience Points (XP) Received:
Item(s) Received Dark Jedi Item(s) Received Dark Jedi Item(s) Received Dark Jedi

Medical items are only received if unused.

West Exit[edit]

The west door to the second deck at the end of the walkway along the southern perimeter of the deck is guarded by a pair of dark Jedi:

Dark Jedi
Class Jedi Guardian
Level 8
Alignment 50 (neutral)
Attributes
Strength 16 +3
Dexterity 14 +2
Constitution 12 +1
Intelligence 10 0
Wisdom 14 +2
Charisma 8 -1
Attribute
Vitality 120
Force108
Defense 29
Fortitude 7
Reflex 8
Will 6
Skills
Awareness 47
Treat Injury2
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 12 -
Energy 5-19-
Threat 19-20,x2-
Items and abilities Feats Force powers
Dark Jedi Master Robe Lightsaber + Squad Recovery Stim Advanced Medpac(2) Knight Sense Weapon Focus: Lightsaber Advanced Jedi Defense8 Power Attack Flurry Critical Strike11 Force Resistance18 Choke Death Field Disable Droid Force Push14 Advanced Throw Lightsaber Force Shield Master Speed
Dark Jedi
Class Jedi Guardian
Level 8
Alignment 50 (neutral)
Attributes
Strength 19 +4
Dexterity 14 +2
Constitution 12 +1
Intelligence 10 0
Wisdom 14 +2
Charisma 8 -1
Attribute
Vitality 120
Force108
Defense 29
Fortitude 7
Reflex 8
Will 6
Skills
Awareness 47
Treat Injury2
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 13 11
Energy 5-195-15
Threat 19-20,x219-20.x2
Items and abilities Feats Force powers
Sith Power Gauntlets Sith Energy Shield Dark Jedi Master Robe Short Lightsaber Lightsaber + Squad Recovery Stim Advanced Medpac Knight Sense Weapon Focus: Lightsaber Advanced Jedi Defense8 Power Attack Flurry Critical Strike11 Force Resistance18 Choke Death Field Disable Droid Force Push14 Advanced Throw Lightsaber Force Breach Force Shield Master Speed
Experience Points (XP) Received:
Item(s) Received Dark Jedi Item(s) Received Dark Jedi

Medical items are only received if unused.

East Exit[edit]

The east door to the second deck at the end of the walkway along the southern perimeter of the deck is guarded by a pair of dark Jedi: that using a Lightsaber and a Short Lightsaber is identical to that guarding the west door.

Dark Jedi
Class Jedi Guardian
Level 8
Alignment 50 (neutral)
Attributes
Strength 16 +3
Dexterity 14 +2
Constitution 12 +1
Intelligence 10 0
Wisdom 14 +2
Charisma 8 -1
Attribute
Vitality 120
Force108
Defense 29
Fortitude 7
Reflex 8
Will 6
Skills
Awareness 47
Treat Injury2
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 12 10
Energy 5-235-23
Threat 20-20,x220-20,x2
Items and abilities Feats Force powers
Dark Jedi Master Robe Double-Bladed Lightsaber + Squad Recovery Stim Advanced Medpac(2) Knight Sense Master Two-Weapon Fighting Weapon Focus: Lightsaber Advanced Jedi Defense8 Power Attack Flurry Critical Strike11 Force Resistance18 Choke Death Field Disable Droid Force Push14 Advanced Throw Lightsaber Force Breach Force Shield Master Speed
Experience Points (XP) Received:
Item(s) Received Dark Jedi Item(s) Received Dark Jedi

Medical items are only received if unused.