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File:KotOR Map Elder Settlement.png
Map of the Elder settlement

Trapped on a Nameless World[edit]

Three Elder councillors greet you as you enter. If you haven't already visited the Rakatan Settlement on the north beach:

Otherwise:

KotOR Icon Dark.png Dark Side Points Gained: -2
1. Give me what the One is after or I'll slaughter you all!
KotOR Icon Dialog.png 1. Enough talking. It's time for bloodshed!
KotOR Icon Dialog.png Elder Councillor: Guards! Guards! We are under attack!

If you made a deal with the One then this is the first opportunity to attack, although waiting until later gives you the opportunity to gain more experience:

In either case, you need to persuade them to help you:

KotOR Icon Journal.png Journal Entry Added: Trapped on a Nameless World
The Elders have offered to get you inside the Temple of the Ancients if you rescue one of their tribe being held hostage in the camp of the One.
KotOR Icon XP.png Experience Points (XP) Received:
  • 1000 Accepted offer of the Elders

You don't receive this experience if you've already rescued one of their tribe from the One. Otherwise, you may attack if you've made a deal with the One, but you shouldn't (yet):

You can ask them questions about their history, where you can find parts to repair your ship and how to disable the disruptor field that caused your ship to crash:

Once you've rescued one of their tribe:

KotOR Icon Journal.png Journal Entry Added: Trapped on a Nameless World
The Elders have agreed to help you get inside the Temple of the Ancients. Once inside, you should be able to find a way to disable the disruptor field and get off this planet. You only have to speak to them when you're ready to go in, though in accordance with ancient traditions they have insisted you go in alone.
KotOR Icon Dialog.png Elder Councillor: Go to the Temple now. We will meet you there once the ritual has been prepared. Remember: in accordance with ancient Rakata tradition you must enter the Temple alone.

You must now make your own way to the Temple Entrance.

South Beach[edit]

The settlement exit is in the north wall of the lobby at the north end of the Elder settlement. There's a gong by the south wall opposite which you can strike, although it serves no purpose. A passage exits to the east and west, leading around the perimeter of the hub of the settlement.

If you made a deal with the One beforehand then you can speak to any of the three Elder councillors to attack them at any time, although to gain more experience you should activate Rakatan Research and speak to Keeper Orsaa before attacking and killing him to retrieve the ancient tome from his remains.

If you attack, then the Elder councillors summon an Elder elite warrior to the west and an Elder warrior to the east:

Elder Councillor
KotOR Model Elder Councillor.png
Class Minion
Level 14
Alignment 50 (neutral)
Skills
Awareness 4
Treat Injury 14
Attribute
Strength 10 0
Dexterity 17 +3
Constitution 17 +3
Intelligence 18 +4
Wisdom 18 +4
Charisma 18 +4
Attribute
Vitality 136
Force -
Defense 22
Fortitude 22
Reflex 22
Will 23
Ranged Main Off hand
Attack - -
Energy --
Threat --
Melee
Attack 16 -
Physical 1,+2 +2-12 Electrical
Threat 20-20,x2-
Items and abilities Feats Force powers

Verpine Prototype Shield Immunity: Mind-Affecting Force Resistance32 Regeneration3 Elder Rakatan Battle Wand On Hit: Stun14 +Advanced Medpac(2)

Master Conditioning Toughness Weapon Proficiency: Melee Weapons

None

Their high natural Force Resistance means that even a level 20 Jedi's Force powers will only breach it 45% of the time, which combined with Immunity: Mind-Affecting makes it unlikely that they can be debilitated before they use their Verpine Prototype Shields: consequently, using Force powers (even (Advanced) Throw Lightsaber) or energy weapons isn't recommended.

Elder Elite Warrior
KotOR Model Elder Elite Warrior.png
Class Minion
Level 12
Alignment 50 (neutral)
Skills
Awareness 11
Attribute
Strength 10 0
Dexterity 18 +4
Constitution 28 +4
Intelligence 10 0
Wisdom 14 +2
Charisma 8 -1
Attribute
Vitality 108
Force -
Defense 14
Fortitude 16
Reflex 16
Will 14
Ranged Main Off hand
Attack - -
Energy --
Threat --
Melee
Attack 13 11
Physical 2-143-12
Threat 19-20,x219-20,x2
Items and abilities Feats Force powers

Nerve Enhancement Package Nerve Amplifier Belt Immunity: Mind-Affecting Vibroblade Vibrosword

Master Conditioning Toughness Uncanny Dodge Implant Level 2 Master Two-Weapon Fighting Weapon Specialization: Melee Weapons Improved Power Attack Master Flurry Improved Critical Strike12

None

KotOR Icon XP.png Experience Points (XP) Received:
  • Challenge Rating 8 Killed Elder Councillor (3)
  • Challenge Rating 14 Killed Elder Elite Warrior
  • Challenge Rating 8 Killed Elder Warrior
KotOR Icon Item(s) Received.png Item(s) Received: Elder Councillor (3)

Medical items are only received if unused. The passage exiting the lobby to the east and west curves to the south and circles around the hub of the settlement, with entrances to its four quadrants in the inner walls to the east and west. This passage contains four Elder Rakata, and two Elder droids:

If you attack the Elder councillors or Keeper Orsaa, the Elder Rakata use Quarterstaffs:

Beep beep beep-oop!

If you attack, the Elder droids use Light Repeating Blasters:

The northwest quadrant of the hub contains another Elder Rakata, and a wicker bin with random contents in the northeast corner; there's also an entrance to the southwest quadrant in the south wall, through which there are two more Elder Rakata, and another wicker bin with random contents in the northeast corner.

KotOR Icon XP.png Experience Points (XP) Received: KotOR Icon XP.png Experience Points (XP) Received:

The northeast quadrant of the hub contains Rakatan Research, while the southeast quadrant contains three Elder worshippers praying before an altar in its northwest corner, who comment like the Elder Rakata when spoken to; there are also two gongs by the southeast wall. If you attack, then the worshippers are unarmed:

KotOR Icon XP.png Experience Points (XP) Received:

Data Archives[edit]

At the south end of the passage around the hub of the settlement is a storage area in the north wall. There are two metal boxes in its northwest corner, and two plasteel cylinders in its northeast corner:

KotOR Icon Item(s) Received.png Item(s) Received: Metal Box (2) KotOR Icon Item(s) Received.png Item(s) Received: Plasteel Cylinder KotOR Icon Item(s) Received.png Item(s) Received: Plasteel Cylinder

These are guarded by two Elder Rakata and an Elder droid. A short passage to the south leads to a path around a circular pool, which is also guarded by another two Elder Rakata and an Elder droid. If you attack the Elder councillors or Keeper Orsaa:

KotOR Icon XP.png Experience Points (XP) Received: KotOR Icon XP.png Experience Points (XP) Received:

The short passage continues to the south, where it ends at the door to the computer room. Keeper Orsaa kneels to the left of this door, on the east side of the passage:

You only receive experience for being told about the beginnings of the Rakata Empire, although you can continue to ask questions about their history:

KotOR Icon XP.png Experience Points (XP) Received:
  • 500 Told about the beginnings of the Rakata Empire

You can also ask if he knows how to disable the disruptor field that caused your ship to crash, or where you can find parts to repair your ship:

If you made a deal with the One then you can attack and kill him to retrieve the ancient tome from his remains before returning with it to the Rakatan settlement on the north beach:

KotOR Icon Dialog.png 4. Thanks for the information. I guess I can kill you now! KotOR Icon Dialog.png 4. I'm here to kill you all!
KotOR Icon Dialog.png Keeper Orsaa: Guards! Guards! We are under attack!
Keeper Orsaa
KotOR Model Keeper Orsaa.png
Class Soldier
Level 7
Alignment 50 (neutral)
Skills
Awareness 4
Attribute
Strength 10 0
Dexterity 17 +3
Constitution 17 +3
Intelligence 10 0
Wisdom 14 +2
Charisma 8 -1
Attribute
Vitality 98
Force -
Defense 22
Fortitude 15
Reflex 12
Will 11
Ranged Main Off hand
Attack - -
Energy --
Threat --
Melee
Attack 9 -
Physical 1,+2-
Threat 20-20,x2-
Items and abilities Feats Force powers

Rakatan Battle Wand On Hit: Stun14

Master Conditioning Toughness Weapon Proficiency: Melee Weapons Power Attack Flurry Critical Strike7

None

KotOR Icon XP.png Experience Points (XP) Received: KotOR Icon Item(s) Received.png Item(s) Received: Keeper Orsaa

This worn manuscript appears to be a collection of historical and religious writings from the height of the Infinite Empire's power. It includes details on a number of rituals sacred to the Rakata.

The computer room contains two wicker footlockers in its northeast corner, a wicker bin by the north wall in its northwest corner and two wicker footlockers to either side of the statue by the south wall, all with random contents. If you use the Rakatan computer facing the door in the center of the room, then a Rakatan hologram appears in the doorway behind you:

Rakatan Research[edit]

The northeast quadrant of the hub of the settlement contains Researcher Ll'awa and two Elder researchers, who hold three Rakatan warriors captive in cages along the northeast wall:

The cage is locked with a strange mechanical contraption. Likely you will need a special key.

Speaking to the warriors suggests releasing them would be inadvisable:

The wrath of the Rakata will consume you all! If we survive, you will all know the wrath of the Rakata! The One will not let the Elders live!

If you speak to the researchers:

Only through our experiments and analysis can our people hope to regain our past. Our work is the most important one undertaken by our people. The future of our tribe rests with us.

You should speak to Researcher Ll'awa:

KotOR Icon Journal.png Journal Entry Added: Rakatan Research
You have discovered that the Elders are researching the genetic history of their people in an attempt to make them Force sensitive again. They believe that this will allow them to peacefully re-enter galactic society.

They think that there may be information stored in the Temple that could help them.

You can retrieve some genetic data from the Ancient Computer in the catacombs of the Temple of the Ancients to receive experience. However, if you made a deal with the One and attack the Elder councillors or Keeper Orsaa beforehand, you won't be able to return it:

KotOR Icon Dialog.png Researcher Ll'awa: You have done our people a great service here, Revan, but your destiny lies elsewhere. May the blessings of the Elders go with you.
KotOR Icon Journal.png Journal Entry Added: Rakatan Research
You have given the genetic data you found in the Temple of the Ancients to the Elder Researchers. They are most pleased. They thanked you profusely and you think that this information will advance their research considerably.
KotOR Icon XP.png Experience Points (XP) Received:
  • 1000 Genetic data found in the Temple of the Ancients given to the Elder Researchers

If you speak to the two Elder researchers afterwards:

With the new information we can gain from the Temple, we will be able to complete our experiments! When this new data we gain is assimilated, we shall gain unprecedented advances!

Otherwise:

Researcher Ll'awa
KotOR Model Keeper Orsaa.png
Class Soldier
Level 8
Alignment 50 (neutral)
Skills
Awareness 7
Attribute
Strength 10 0
Dexterity 17 +3
Constitution 17 +3
Intelligence 10 0
Wisdom 14 +2
Charisma 8 -1
Attribute
Vitality 70
Force -
Defense 22
Fortitude 16
Reflex 12
Will 11
Ranged Main Off hand
Attack - -
Energy --
Threat --
Melee
Attack 10 -
Physical 1,+2-
Threat 20-20,x2-
Items and abilities Feats Force powers

Rakatan Battle Wand On Hit: Stun14

Master Conditioning Toughness Weapon Proficiency: Melee Weapons Power Attack Flurry Critical Strike8

None

Elder Researcher
KotOR Model Keeper Orsaa.png
Class Minion
Level 8
Alignment 50 (neutral)
Skills
Awareness 7
Attribute
Strength 10 0
Dexterity 17 +3
Constitution 17 +3
Intelligence 10 0
Wisdom 14 +2
Charisma 8 -1
Attribute
Vitality 70
Force -
Defense 22
Fortitude 13
Reflex 13
Will 12
Ranged Main Off hand
Attack - -
Energy --
Threat --
Melee
Attack 10 -
Physical 1,+2-
Threat 20-20,x2-
Items and abilities Feats Force powers

Rakatan Battle Wand On Hit: Stun14

Master Conditioning Toughness Weapon Proficiency: Melee Weapons Power Attack Flurry Critical Strike8

None

KotOR Icon XP.png Experience Points (XP) Received: KotOR Icon XP.png Experience Points (XP) Received:
KotOR Icon Item(s) Received.png Item(s) Received: Researcher Ll'awa KotOR Icon Item(s) Received.png Item(s) Received: Elder Researcher (2)
  • Rakatan Battle Wand

The is a key that appears to fit the cages in the Elder Researchers' room.

The caged warriors change their tune:

Please, off-worlder! Release us! Release us from these cages and we can escape! Get us out of here and you shall have the gratitude of the Rakata!

After releasing the first warrior:

Otherwise:

KotOR Icon Dialog.png 4. Actually I just wanted a moving target.
KotOR Icon Dialog.png Rakatan Warrior: What?? You shall never kill me!

Each warrior is like an Elder Rakata in all but name, appearance and Awareness, using a Quarterstaff which must have been hidden... somewhere (the staff appears to be collapsible, but still...):

KotOR Icon XP.png Experience Points (XP) Received: