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Spaceport[edit]

The spaceport door to the docking bay is in the northwest corner of Anchorhead. There are a number of Duros miners and Anchorhead tradesmen around:

The tradesmen comments on significant events on other planets resulting from your actions:

Hunting Lodge[edit]

Travel southeast from the spaceport along Anchorhead's main thoroughfare, and once you pass a ronto (a giraffe-like creature) on your left you'll see the door to the Hunting Lodge in the north wall.

Middleman[edit]

You can speak to Sharina Fizark, a human female standing to the right of the hunting lodge:

KotOR Icon Journal.png Journal Entry Added: Middleman
A distraught woman outside Fazza's hunting lodge needs someone to buy a wraid plate from her.

Any of those responses now or in the future end the dialog at any time. Otherwise:

If you're not willing or able to pay her anything, you can persuade her to let you take it and sell it for her:

Medium 1. [Persuade] It's the only choice you have. Trust me. High (Dominate Mind) 2. [Force Persuade] You trust me. You will give me the plate to sell.
KotOR Icon Journal.png Journal Entry Added: Middleman
You have convinced the woman outside Fazza's to give you the wraid plate so you can sell it for her and bring her back the money.
KotOR Icon Item(s) Received.png Item(s) Received: Sharina Fizark
  • Sharina's Wraid Plate

This is the incredibly dense bone skull plate of a Tatooine desert wraid.

You can only sell it to Fazza Utral in the Hunting Lodge for 500 credits, and then only after getting a hunting license from the Czerka Office in exchange for agreeing to help stop the Sand People from attacking their interests:

You can just take the plate to move closer to the dark side (and the closest if you use the Force), and receive some experience:

KotOR Icon Dialog.png 1. Hand it over or things will get very unpleasant. High (Dominate Mind) 2. [Force Persuade] You will give it to me now!
KotOR Icon Dark.png Dark Side Points Gained: -4
Sharina Fizark: Please no! Take it then… but you may as well have killed me. You've trapped us here… we have nothing.
KotOR Icon Dark.png Dark Side Points Gained: -6
Sharina Fizark: [Success] I... I will give you the plate now… here, take it. What... what did you make me do?
KotOR Icon Journal.png Journal Entry Added: Middleman
You have taken the wraid plate from the woman outside Fazza's. She could do nothing to stop you.
KotOR Icon XP.png Experience Points (XP) Received:
  • 50 Taken Sharina's Wraid Plate
KotOR Icon Item(s) Received.png Item(s) Received: Sharina Fizark
  • Sharina's Wraid Plate

If you persuaded her to let you take it and then sold it, you move closer to the dark side of the Force and receive more experience for giving her nothing:

KotOR Icon Dialog.png 4. I got a good price. You get nothing.
KotOR Icon Dark.png Dark Side Points Gained: -4
Sharina Fizark: What? But... but I trusted you! How can you stand there and... and... No, I won't give you the satisfaction.
KotOR Icon Journal.png Journal Entry Added: Middleman
You have made it clear to the woman outside Fazza's that you will not be paying her for the wraid plate she entrusted to you. There was nothing she could do about it.
KotOR Icon XP.png Experience Points (XP) Received:
  • 150 Sold Sharina's Wraid Plate and gave her nothing

Your receive the same experience for persuading her to accept half the asking price to move closer to the dark side (more so if you use the Force):

Easy 1. [Persuade] Look, half is better than nothing, right? Easy 2. [Persuade/Lie] He was wrong. I swear it was only worth half. Low (Affect Mind) 2. [Force Persuade] Half is acceptable. You agree. Low (Affect Mind) 3. [Force Persuade] It was only worth half what you said.
KotOR Icon Dark.png Dark Side Points Gained: -2
Sharina Fizark: [Success] I guess I don't have much choice, do I? I have to take it.
KotOR Icon Dark.png Dark Side Points Gained: -4
Sharina Fizark: [Success] Half is acceptable to me. I... I agree?
KotOR Icon Dialog.png Sharina Fizark: It... it will have to do. I thank you, I guess. Maybe... maybe it's enough...
KotOR Icon XP.png Experience Points (XP) Received:
  • 150 Paid half for Sharina's Wraid Plate

You receive no experience if you simply tell her that's how it's going to be after persuading her to let you take it and then selling it:

KotOR Icon Dark.png Dark Side Points Gained: -2
1. Take half and stay healthy, understand?
KotOR Icon Dialog.png Sharina Fizark: I see. I suppose I should thank you for not stealing it all... but I won't. You have no conscience. I hope it will be enough. Goodbye. I hope we never meet again.
KotOR Icon Journal.png Journal Entry Added: Middleman
You have paid the woman outside Fazza's lodge for the wraid plate, offering half what she was asking. She was unimpressed, but had no other choice.
KotOR Icon Credits.png Credits Lost: 250

Otherwise, you can pay full value to move closer to the light side of the Force and receive even more experience, or pay an extra 200 credits to move closest to the light side and receive the most experience:

KotOR Icon Dialog.png 2. I will pay you what you want. Here. KotOR Icon Dialog.png 2. He paid full value. Here. It's all yours. KotOR Icon Dialog.png 3. I'll pay that, and an extra 200. Good luck. KotOR Icon Dialog.png 1. He paid 200 more than you thought. Here.
KotOR Icon Light.png Light Side Points Gained: +2
Sharina Fizark: Thank you. I hope it is enough. You have been a great help. I appreciate it. My children will too.
KotOR Icon Light.png Light Side Points Gained: +4
Sharina Fizark: 700 credits! Oh, thank you. It is more than generous of you. I don't know what to say, I just don't.
KotOR Icon Journal.png Journal Entry Added: Middleman
You have paid the woman outside Fazza's lodge for the wraid plate. She was very grateful.
KotOR Icon Journal.png Journal Entry Added: Middleman
You have paid the woman outside Fazza's lodge for the wraid plate, offering more than she was asking. She was extremely grateful for your kindness.
KotOR Icon Credits.png Credits Lost: 500 KotOR Icon Credits.png Credits Lost: 700
KotOR Icon XP.png Experience Points (XP) Received:
  • 200 Paid for Sharina's Wraid Plate
KotOR Icon XP.png Experience Points (XP) Received:
  • 250 Paid extra for Sharina's Wraid Plate

Believe it or not, this may be the only chance to move closer to the light side of the Force on this entire planet (you can also do so by speaking to Mission after reuniting her with her brother, but you don't need to be on Tatooine when this happens).

Czerka Office[edit]

To the south of the Hunting Lodge is the door to the Czerka Office in the east wall: you need to enter and agree to help stop the Sand People from attacking their interests to get the hunting license which allows you to leave Anchorhead and enter the Dune Sea to the southeast.

To the right of this door is a footlocker with random contents, and a working sandcrawler mechanic who can be asked questions about his job, Tatooine and Anchorhead:

You can also take exception to him asking you to make it quick:

KotOR Icon Dialog.png 2. I think you're my problem. Maybe I should do something about it.
KotOR Icon Dark.png Dark Side Points Gained: -2
Sandcrawler Mechanic: Hey... why are you threatening me? I just repair the crawlers. It's not like I'm packing away the credits.

You can force him never to speak to you again to move even closer to the dark side of the Force:

KotOR Icon Dark.png Dark Side Points Gained: -2
1. [Force Persuade] Never speak to me again, worm. Never.

Alternatively, you can persuade him to give you a few credits, or do likewise by continuing to threaten him or by using the Force to move closer to the dark side:

Medium 2. [Persuade] I'll leave you alone... for a few credits.
KotOR Icon Dark.png Dark Side Points Gained: -2
4. Maybe I don't like your face. Maybe I should remove it!
KotOR Icon Dialog.png Sandcrawler Mechanic: What do you want? Credits? Here, take some! Just leave me alone. I've got work to do.
KotOR Icon Dialog.png Sandcrawler Mechanic: Don't need some crazy surge-slime threatening me. Got Sand People for that. Hmph!
KotOR Icon Credits.png Credits Received: 25
KotOR Icon Dark.png Dark Side Points Gained: -2
3. [Force Persuade] I'm not a threat. You like me and want to give me credits.
KotOR Icon Credits.png Credits Received: 25

If you used the Force you can still ask questions, otherwise:

KotOR Icon Dialog.png Sandcrawler Mechanic: You again? Oh no, you can just keep walking. I'm not dealing with you again.

Bastila's Mother[edit]

Once you've encountered the messenger Malare after speaking to Bastila, an agitated Duros named Maana Demknot awaits you outside the Czerka office:

So the cause of his agitation can be found in the Cantina to the southeast...

Swoop Registration[edit]

After encountering Calo Nord and finding the Star Map in the Eastern Dune Sea, you'll be approached by the Twi'lek Senni Vek as you turn the corner to the south of the Czerka Office and to the west of swoop registration. Otherwise, as you travel south and then east along Anchorhead's main thoroughfare you'll encounter citizens of Anchorhead, Twi'lek Czerka trading officers and Jawas:

As you travel east you'll come to a hairpin bend with the door to Swoop Registration in its south wall. When you turn northeast, you'll see a trio of dark Jedi waiting for you. They'll challenge you and engage in combat when you try to pass them, but you and any party can prepare before doing so:

KotOR Icon Dialog.png Dark Jedi: Lord Malak was most displeased when he learned you had escaped Taris alive! He has promised a great reward to whoever destroys you.

They receive bonuses depending on your character level:

Character level Dexterity Wisdom Vitality Force
12-14 +4 +4 +50 +50
> 14 +6 +6 +100 +100

Thus at character level > 14:

Dark Jedi
KotOR Model Dark Jedi Consular (Tatooine).png
Class Jedi Consular
Level 8
Alignment 25 (dark)
Skills
Awareness 13
Attribute
Strength 14 +2
Dexterity 20 +5
Constitution 12 +1
Intelligence 10 0
Wisdom 20 +5
Charisma 14 +2
Attribute
Vitality 168
Force 276
Defense 21
Fortitude 10
Reflex 9
Will 11
Ranged Main Off hand
Attack - -
Energy --
Threat --
Melee
Attack 10 8
Energy 4-224-22
Threat 20-20,x220-20,x2
Items and abilities Feats Force powers

Dark Jedi Knight Robe Verpine Cardio-Regulator Double-Bladed Lightsaber

Knight Sense Improved Force Focus Weapon Focus: Lightsaber Advanced Jedi Defense9 Improved Two-Weapon Fighting Power Attack Flurry Critical Strike10

Force Resistance18 Affliction20 Choke Drain Life Horror22 Advanced Throw Lightsaber

Dark Jedi
KotOR Model Dark Jedi Guardian (Tatooine).png
Class Jedi Guardian
Level 8
Alignment 25 (dark)
Skills
Awareness 16
Attribute
Strength 16 +3
Dexterity 20 +5
Constitution 12 +1
Intelligence 10 0
Wisdom 20 +5
Charisma 12 +1
Attribute
Vitality 208
Force 196
Defense 19
Fortitude 7
Reflex 11
Will 9
Ranged Main Off hand
Attack - -
Energy --
Threat --
Melee
Attack 14 -
Energy 7-21-
Threat 19-20,x2-
Items and abilities Feats Force powers

Lightsaber

Knight Sense Weapon Specialization: Lightsaber Jedi Defense8 Improved Force Jump Improved Power Attack Improved Flurry Improved Critical Strike11

Force Resistance18 Choke Drain Life Force Lightning Force Push Horror19 Throw Lightsaber

Dark Jedi
KotOR Model Dark Jedi Sentinel (Tatooine).png
Class Jedi Sentinel
Level 8
Alignment 25 (dark)
Skills
Awareness 13
Attribute
Strength 16 +3
Dexterity 20 +5
Constitution 12 +1
Intelligence 10 0
Wisdom 20 +5
Charisma 12 +1
Attribute
Vitality 188
Force 228
Defense 19
Fortitude 8
Reflex 12
Will 10
Ranged Main Off hand
Attack - -
Energy --
Threat --
Melee
Attack 10 8
Energy 5-155-15
Threat 19-20,x219-20,x2
Items and abilities Feats Force powers

Short Lightsaber Short Lightsaber

Knight Sense Force Immunity Stun Conditioning Weapon Focus: Lightsaber Advanced Jedi Defense9 Improved Two-Weapon Fighting Improved Power Attack Improved Flurry Improved Critical Strike11

Force Resistance18 Choke Drain Life Fear Force Whirlwind19 Throw Lightsaber

The dark Jedi in the middle who spoke to you is a Jedi Guardian, while that to the left is a Jedi Consular and the other to the right is a Jedi Sentinel: it's advisable to focus on each of them in turn. Although this may be your first encounter with multiple Force users, unlike against Juhani you don't have to combat them alone.

Strange but true: your loyal droid HK-47 is actually darker than your dark Jedi foes... even after he's incinerated them on a desert world with two suns.
KotOR Icon XP.png Experience Points (XP) Received:
KotOR Icon Item(s) Received.png Item(s) Received: Dark Jedi KotOR Icon Item(s) Received.png Item(s) Received: Dark Jedi KotOR Icon Item(s) Received.png Item(s) Received: Dark Jedi

The datapad makes it clear that Calo Nord isn't the only one hunting you for Darth Malak:

This datapad contains detailed descriptions of you and Bastila. It also has a brief message:
Bastila has escaped Taris. Whoever can find and dispose of her and her Jedi companion will be greatly rewarded by Lord Malak himself.

Cantina[edit]

Travel east from Swoop Registration along the main thoroughfare until it turns north, and you'll see the door to the Anchorhead Cantina in the south wall with another ronto standing just beyond it in the southeast corner.

Droid Shop[edit]

Travel north from the cantina and the main thoroughfare opens onto the southwest corner of a large square at the east end of Anchorhead. Across the square you'll see the door to the Droid Shop in its north wall, with a utility droid to the right of it:

Beep beep beep-oop!

HK-47 can be purchased within, although this is only necessary for a peaceful solution to the Sand People raids.

Dune Sea[edit]

A huge gate at the east end of Anchorhead separates it from the Dune Sea beyond. Gate guard Billan stands before it:

Regardless of how persuasive you can be, even with the Force, he cannot unlock the gate without authorization:

Threatening him moves you closer to the dark side of the Force, but has no other effect beyond restricting his dialog to the purely functional:

KotOR Icon Dark.png Dark Side Points Gained: -2
3. Let me pass or this gets bloody!
KotOR Icon Dialog.png Gate Guard Billan: Eh, no need for that. I'm just doing my job. Besides. Your threats won't help. I need to swipe the gate lock with your authorization. I've got no choice, which means you've got no choice. Get authorization from the Czerka office or don't come back.

You need to go to the Czerka Office to the northwest and agree to help stop the Sand People from attacking their interests to get the hunting license which allows you to leave Anchorhead:

KotOR Icon Dialog.png 1. Here is my hunting license. KotOR Icon Dialog.png Gate Guard Billan: Hmm? Oh, it's you again. I'll just let you pass. The boys in the office may need authorization in triplicate, but not me. Good hunting out there.
KotOR Icon Dialog.png Gate Guard Billan: All right, I'll just scan that and you're off. I'll keep it on file, too. Good luck out there. You'll need it.

You're now free to enter the Dune Sea.

Fair Trade[edit]

A Jawa named Iziz stands to the left of the gate, in the northeast corner:

KotOR Icon Journal.png Journal Entry Added: Fair Trade
Iziz has asked that you help rescue members of his tribe from the Sand People enclave. He will reward you well for any help given.

If you ask for his help looking for the Star Map, either during the first dialog or upon returning:

KotOR Icon Journal.png Journal Entry Added: Fair Trade
Iziz says he knows where the Star Map is, and will trade you the information for help rescuing his tribe members from the Sand People enclave.

Travel south through the Dune Sea and Sand People Territory, and you'll find his tribe members in an enclosure on the east side of the Sand People Enclave. If you speak to him after their release:

KotOR Icon Journal.png Journal Entry Added: Fair Trade
Iziz was very grateful for your help in rescuing his tribe members from the Sand People enclave.
KotOR Icon XP.png Experience Points (XP) Received:
  • 350 Told Iziz you rescued his tribe members
KotOR Icon Item(s) Received.png Item(s) Received: Iziz

You can ask him to give more, even after receiving your reward:

He can be persuaded, but you move closer to the dark side if you use the Force:

Medium 2. [Persuade] You know the rescue was worth more. Low (Affect Mind) 3. [Force Persuade] You will pay me more and like it.
KotOR Icon Dialog.png Iziz: [Success] Proper trade gives value where deserved. You are right to call the deal an error. KotOR Icon Dark.png Dark Side Points Gained: -2
Iziz: [Success] Eeee... trade needs to change... you should take more. Iziz says it is so.
KotOR Icon Dialog.png Iziz: More for you, but that is all. Thanks are yours, but now we must go. We remember, and thank.

Threatening him also moves you closer to the dark side of the Force:

KotOR Icon Dark.png Dark Side Points Gained: -2
4. Then I'll have to take it out of your hide!
KotOR Icon Credits.png Credits Received: 500

Now if you ask for his help looking for the Star Map, he'll give you a map of the Eastern Dune Sea if you haven't already received one from the Sand People chieftain:

He'll even do so after being threatened:

KotOR Icon Journal.png Journal Entry Added: Free Trade
Iziz gave you some information about the Star Map. He said it may be in the Eastern Dune Sea, in a cavern currently occupied by a krayt dragon.
KotOR Icon Item(s) Received.png Item(s) Received: Iziz
  • Map of the Eastern Dune Sea

By showing how to interpret ancient marker stones, this map can be used to find a safe route through the Eastern Dune Sea. Only intimate local knowledge could take the place of such a document.

You can now enter the Eastern Dune Sea from the Dune Sea or Sand People Territory, if you couldn't already do so.