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File:KotOR Map Bridge.png
Map of the Leviathan's bridge

Bridge storage is to the northwest of the bridge itself. Beyond the standard door in the south wall of the southeast corner is the command deck, to which you shouldn't need to return unless you haven't already retrieved space suits from its Armory.

There's a pile of parts by the west wall, and six storage containers in the northwest corner, three of which contain mostly random items:

KotOR Icon Item(s) Received.png Item(s) Received: Parts KotOR Icon Item(s) Received.png Item(s) Received: Storage Container KotOR Icon Item(s) Received.png Item(s) Received: Storage Container
KotOR Icon Item(s) Received.png Item(s) Received: Storage Container
  • Medpac

The airlock inner door is in the north wall of the northeast corner.

Airlock[edit]

In the airlock itself, the airlock outer door is in the east wall:

Security Airlock Outer Door Unlock 100 (80) Bash Resist - Vitality -

[You will need space suits to exit the airlock.]

If you've already retrieved space suits from the Armory of the command deck then when you use the door, you will simply exit. While wearing space suits you'll move quite slowly and you cannot attack or use Force powers, but the only thing you have to do is walk along the walkway and use the airlock outer door in the south wall at the east end of the walkway. Your space suits will be removed after using the airlock inner door in the south wall of the airlock beyond, and you'll need to equip your weapons again (any buffs have also been removed).

Beyond the standard door in the south wall is a room containing five Sith elite troopers:

Sith Elite Trooper
KotOR Model Sith Elite Trooper (Bridge).png
Class Soldier
Level 14
Alignment 50 (neutral)
Skills
Awareness 2
Treat Injury 0
Attribute
Strength 14 +2
Dexterity 18 +4
Constitution 14 +2
Intelligence 10 0
Wisdom 10 0
Charisma 10 0
Attribute
Vitality 140
Force -
Defense 25
Fortitude 11
Reflex 8
Will 4
Ranged Main Off hand
Attack 21 -
Energy 3-10,+2-
Threat 19-20,x2-
Melee
Attack 16 -
Physical 3-12-
Threat 19-20,x2-
Items and abilities Feats Force powers

Battle Armor Mandalorian Assault Rifle On Hit: Stun10 +Vibroblade Advanced Medpac Plasma Grenade(3)

Armor Proficiency: Heavy Weapon Specialization: Blaster Rifle Weapon Proficiency: Melee Weapons Master Rapid Shot

None

KotOR Icon XP.png Experience Points (XP) Received:

There are three large lockers by the south wall in the southwest corner with mostly random contents:

KotOR Icon Item(s) Received.png Item(s) Received: Large Locker KotOR Icon Item(s) Received.png Item(s) Received: Large Locker
  • Medpac
KotOR Icon Item(s) Received.png Item(s) Received: Large Locker

Beyond the standard door in the west wall is a room with a locked standard door in its west wall:

Security Standard Door Unlock 100 (80) Bash Resist - Vitality -

Beyond the standard door in the east wall is a corridor leading straight up a series of two ramps to the door of the bridge at its east end.

Bridge[edit]

Before opening the door to the bridge, prepare to engage in combat: the bridge will remain locked until it's concluded. Admiral Karath awaits you at the east end of the bridge, flanked by two dark Jedi:

There are also four Sith elite troopers, one to either side of the Admiral and dark Jedi, and one to either side of the locked door behind you. These are similar to those encountered after exiting the airlock, except they only have 118, not 140, Vitality, they may use Stun Batons in melee combat and they'll definitely use their three Plasma Grenades: successful Reflex Saves and (Improved) Energy Resistance should make these much less troublesome, otherwise they should be debilitated by you or Bastila, or engaged in melee combat.

Admiral Karath
KotOR Model Admiral Karath.png
Class Soldier
Level 16
Alignment 50 (neutral)
Skills
Awareness 10
Attribute
Strength 13 +1
Dexterity 18 +4
Constitution 15 +2
Intelligence 15 +2
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 160
Force -
Defense 24
Fortitude 13
Reflex 10
Will 8
Ranged Main Off hand
Attack 26 -
Energy 3-6,+5 +1-10 Ion
Threat 19-20,x2-
Melee
Attack 17 -
Physical 5-15-
Threat 19-20,x2-
Items and abilities Feats Force powers

Verpine Prototype Shield Heavy Battle Armor Sith Assassin Pistol On Hit: Stun10 +Vibrosword

Conditioning Armor Proficiency: Heavy Weapon Specialization: Blaster Pistol Weapon Specialization: Melee Weapons Master Power Blast Master Rapid Shot

None

Dark Jedi
KotOR Model Dark Jedi (Bridge).png
Class Jedi Guardian
Level 16
Alignment 50 (neutral)
Skills
Awareness 10
Attribute
Strength 16 +3
Dexterity 14 +2
Constitution 12 +1
Intelligence 10 0
Wisdom 14 +2
Charisma 8 -1
Attribute
Vitality 144
Force 80
Defense 26
Fortitude 11
Reflex 12
Will 9
Ranged Main Off hand
Attack - -
Energy --
Threat --
Melee
Attack 20 -
Energy 5-19-
Threat 19-20,x2-
Items and abilities Feats Force powers

Lightsaber

Master Sense Weapon Focus: Lightsaber

Choke Destroy Droid Drain Life Fear Force Lightning Force Push22 Plague100 Advanced Throw Lightsaber Burst of Speed

KotOR Icon XP.png Experience Points (XP) Received: KotOR Icon XP.png Experience Points (XP) Received:

Carth[edit]

Admiral Karath doesn't die until he's spoken to Carth:

KotOR Icon Light.png Light Side Points Gained: +2
1. No, Carth, don't give in to your hatred!
KotOR Icon Dialog.png 2. Forget him, Carth, we have to get out of here before Malak arrives! KotOR Icon Dark.png Dark Side Points Gained: -2
3. Take your time, Carth. Make him suffer for what he's done to you!
KotOR Icon Bastila.png Bastila: No, Carth, not like this! Do not give in to the hate.
Male Female
KotOR Icon Journal.png Journal Entry Added: Carth
Carth and you have nothing more to talk about, for the moment.
KotOR Icon Journal.png Journal Entry Added: Carth
Carth's revenge is complete. Saul Karath is dead. What Carth will do now is anyone's guess.
KotOR Icon Item(s) Received.png Item(s) Received: Admiral Karath

Captured by the Leviathan[edit]

There's a computer panel in the northeast corner of the bridge:

KotOR Icon Journal.png Journal Entry Added: Captured by the Leviathan
You've opened the Leviathan's hangar doors, but you can feel Darth Malak's presence drawing ever closer. Now you have to get off the ship before the Dark Lord arrives.

As you return to the west, you'll encounter three Sith grenadiers approaching the bridge:

Sith Grenadier
KotOR Model Sith Trooper (Prison Block).png
Class Soldier
Level 6
Alignment 50 (neutral)
Skills
Awareness 6
Attribute
Strength 10 0
Dexterity 12 +1
Constitution 10 0
Intelligence 10 0
Wisdom 10 0
Charisma 10 0
Attribute
Vitality 30
Force -
Defense 19
Fortitude 5
Reflex 3
Will 2
Ranged Main Off hand
Attack 7 -
Physical 1-6-
Threat 20-20,x2-
Melee
Attack 6 -
Physical 1-6-
Threat 20-20,x2-
Items and abilities Feats Force powers

Battle Armor Disruptor Rifle +Short Sword Frag Grenade(3)

Armor Proficiency: Heavy Weapon Proficiency: Blaster Rifle Weapon Proficiency: Melee Weapons

None

KotOR Icon XP.png Experience Points (XP) Received:

Command Deck[edit]

You don't need to go back through the airlock as the standard door due west of the bridge is unlocked after using the computer panel on the bridge to open docking bay doors, allowing you to return directly to the command deck, at the east end of the bridge corridor. A pair of dark Jedi stands at the end of the corridor to the south, while another pair also stand to the south at the west end of the bridge corridor, outside the door to the second Barracks:

Dark Jedi
KotOR Model Dark Jedi (Command Deck).png
Class Jedi Guardian
Level 8
Alignment 20 (dark)
Skills
Awareness 10
Attribute
Strength 16 +3
Dexterity 14 +2
Constitution 12 +1
Intelligence 10 0
Wisdom 14 +2
Charisma 8 -1
Attribute
Vitality 80
Force 72
Defense 16
Fortitude 7
Reflex 8
Will 6
Ranged Main Off hand
Attack - -
Energy --
Threat --
Melee
Attack 12 -
Energy 5-19-
Threat 19-20,x2-
Items and abilities Feats Force powers

Lightsaber

Knight Sense Weapon Focus: Lightsaber Jedi Defense8 Power Attack Flurry Critical Strike11

Affliction20 Choke Horror Force Lightning Stun Stun Droid14 Throw Lightsaber Force Shield Force Suppression Improved Energy Resistance

Dark Jedi
KotOR Model Dark Jedi Master (Command Deck).png
Class Jedi Guardian
Level 8
Alignment 20 (dark)
Skills
Awareness 10
Attribute
Strength 16 +3
Dexterity 14 +2
Constitution 12 +1
Intelligence 10 0
Wisdom 14 +2
Charisma 8 -1
Attribute
Vitality 80
Force 72
Defense 16
Fortitude 7
Reflex 8
Will 6
Ranged Main Off hand
Attack - -
Energy --
Threat --
Melee
Attack 12 -
Energy 5-19-
Threat 19-20,x2-
Items and abilities Feats Force powers

Lightsaber

Knight Sense Weapon Focus: Lightsaber Jedi Defense8 Power Attack Flurry Critical Strike11

Choke Destroy Droid Drain Life Fear Force Push14 Advanced Throw Lightsaber Burst of Speed

KotOR Icon XP.png Experience Points (XP) Received:

Up to 12 Sith grenadiers can also be encountered as you travel back to the Elevator due east of the door from the bridge. Three appear to the west of the north end of the central corridor as you approach from the south, one appears at the north end of the elevator corridor as you approach from the east, and three more appear at the south end of the elevator corridor as you do likewise: the five remaining will only appear one at a time once some of these have been killed.

Sith Grenadier
KotOR Model Sith Trooper (Prison Block).png
Class Soldier
Level 12
Alignment 50 (neutral)
Skills
Awareness 12
Attribute
Strength 10 0
Dexterity 12 +1
Constitution 10 0
Intelligence 10 0
Wisdom 10 0
Charisma 10 0
Attribute
Vitality 60
Force -
Defense 19
Fortitude 8
Reflex 5
Will 4
Ranged Main Off hand
Attack 13 -
Physical 1-6-
Threat 20-20,x2-
Melee
Attack 12 -
Physical 1-6-
Threat 20-20,x2-
Items and abilities Feats Force powers

Battle Armor Disruptor Rifle +Short Sword Thermal Detonator(3)

Armor Proficiency: Heavy Weapon Proficiency: Blaster Rifle Weapon Proficiency: Melee Weapons

None

KotOR Icon XP.png Experience Points (XP) Received:

Once you've taken the elevator to the Hangar, you won't be able to use it again.