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File:KotOR Map Jedi Enclave.png
Map of the Jedi enclave

Ebon Hawk[edit]

[Until you have talked with the Jedi Council, you will be unable to switch characters in and out of the party.]

Bastila leaves and Carth follows, down a ramp to a tunnel exiting the docking bay to the north, leading to the Jedi Council Chambers. If you don't follow immediately, you can look around the docking bay first. If you try to speak to any security droid:

Beep beep beep-oop!

There's also a protocol droid, and male and female Jedi who can comment but don't engage in dialog:

Beyond the east door in the northeast corner is the Aratech Mercantile store.

Lur Arka Sulas, a green Twi'lek male, stands to the left at the top of the ramp down to the north exit tunnel. If spoken to, he will ask you about a kidnapped girl called Sasha:

You may also encounter a messenger for a party member if unlocked by dialog:

Bastila Canderous Carth Jolee Juhani Mission
Malare Jagi Jordo Davin Kotras No Lena

Jedi Council Chambers[edit]

As you go down the ramp to the tunnel exiting the docking bay to the north, you'll see Deesra, a green Twi'lek male Jedi, to the left at its base. If you're following Bastila and Carth then you'll lose sight of them if you stop to speak to him:

The north tunnel turns east, then north again, before exiting into a small courtyard. The first time you enter, a human female Jedi on the left named Belaya challenges you:

You may have lost sight of Bastila and Carth (if you hadn't already), or depending on the camera angle you may have seen them exit the courtyard to the west as you spoke to Belaya. Do likewise and you'll see Carth waiting for you to the left when you reach the T-junction; to the right is a door to the training room:

KotOR Icon Carth.png Carth: They're waiting for you inside.

The Council chambers are behind him to the southwest, through the west archway.

Bastila to the left of the four Masters of the Jedi Council of Dantooine. From left to right: Master Dorak, Master Vandar Tokare, Master Vrook Lamar and Master Zhar Lestin.

As you approach, they will speak to you:

Afterwards you automatically return to the Ebon Hawk to sleep, when you have another dream or vision. Revan is pacing in front of a closed door in an ancient ruin, when Malak begins voicing his misgivings:

KotOR Icon Dialog.png Malak: The dark side is strong in this place – I can feel its power! Is this wise? The ancient Jedi sealed this archway. If we pass beyond this door, we can never go back. The Order will surely banish us. Are the secrets of the Star Forge so valuable? Can its power truly be worth the risk?

Revan opens the door, and Malak follows him through it into the chamber beyond...

The next morning, Carth informs you that Bastila had already left, and mentioned that you should also return to the Council chambers:

You are now able to change party selection again.

Jedi Trials[edit]

Jedi Trials (33:16)

When you return to the Council chambers, they'll once again speak to you as you approach. You can move closer to the dark side of the Force if you lie or express selfish concern for your own safety:

KotOR Icon Dialog.png 3. What?? How would Bastila know if we shared a dream? KotOR Icon Dark.png Dark Side Points Gained: -2
4. [Lie] I don't know what Bastila is talking about.
KotOR Icon Dark.png Dark Side Points Gained: -2
3. [Lie] Of course, Masters. I seek to follow the light.
KotOR Icon Dark.png Dark Side Points Gained: -2
2. I don't know if I want to do this... it sounds dangerous.

The obligatory montage now plays as you're trained in the ways of the ancient Jedi Order in the courtyard and Council chambers by Master Zhar Lestin with Bastila's assistance:

It ends with you speaking to Zhar Lestin in the training room:

You can speak to him again to begin the first trial, or if you did so already instead of questioning him about Revan and Malak, you can question him now. Otherwise, this is your first opportunity to exit the training room through its south archway and speak to the masters of the Jedi Council individually in the Council chambers beyond. You cannot speak to Bastila at this point:

KotOR Icon Bastila.png Bastila: If you have questions, you should direct them towards the Jedi Council members.

Master Dorak is the chronicler of the Academy, and he can share the recent history of the Jedi order with you, namely the Mandalorian Wars, the fall of Revan and Malak, and the rise of the Sith:

KotOR Icon Dialog.png Dorak: I have already told you of the war against Exar Kun and the damage it wrought upon the Republic and the Jedi Order. Even now we are still rebuilding from that terrible conflict.
KotOR Icon Dialog.png Dorak: When we last spoke I had just told you of the Mandalorian invasion of seven years ago. The Republic sent their entire fleet to do battle with this new threat.
KotOR Icon Dialog.png Dorak: I was telling you how Revan and Malak returned three years ago, at the head of a massive invasion fleet.

If you return after hearing the complete history:

Later you can also seek knowledge of the Jedi Code during your first trial, from all three masters in the Council chambers.

Master Vandar Tokare can also be asked about Revan and Malak, as well as Bastila, and Master Vrook Lamar's apparent dislike for you. Later you can also ask him about the Mandalorian Raiders:

Finally, Master Vrook Lamar can also be asked about Revan and Malak, as well as Bastila, and his apparent displeasure with, and criticism of, you. Later you can also ask him about the Mandalorian raiders:

You don't need to speak to them now, and you can still do so at a later stage.

First trial[edit]

KotOR Icon Journal.png Journal Entry Added: Jedi Trials
The Jedi Council on Dantooine has decided to train you in the ways of the ancient Jedi Order. After much initial training, your first task will be to learn the precepts of the Jedi Code. This code is the path by which all Jedi should lead their lives.

At this point, a number of quest items left over from Taris will be removed from your inventory. You can seek knowledge of the Jedi Code from any of the other three masters in the Jedi Council chambers through the archway to the south:

You can also learn it from the Jedi Belaya or Deesra:

KotOR Icon Journal.png Journal Entry Added: Jedi Trials
The Jedi Council on Dantooine has decided to train you in the ways of the ancient Jedi Order. After much initial training, your first task will be to learn the precepts of the Jedi Code. This code is the path by which all Jedi should lead their lives.

There is no emotion, there is peace. There is no ignorance, there is knowledge. There is no passion, there is serenity. There is no chaos, there is harmony. There is no death, there is the Force.

Once you've learned it, return to Master Zhar in the training room to the north of the Council chambers:

The first dialog repeats itself, until you reach this point:

KotOR Icon Dialog.png Zhar Lestin: You must now prove you have a Jedi's understanding of the Code by completing these fundamental precepts of our Order:

If you make a mistake, Master Zhar will stop you:

KotOR Icon Dialog.png Zhar Lestin: That is not correct, apprentice. Perhaps you are not yet ready for this challenge. There is no shame in admitting weakness. Feel free to speak to the other Jedi in the academy if you require assistance. They will gladly share their knowledge with you. Return when you feel you are ready for this challenge. May the Force be with you.

You'll need to start again, and repeat until you get it all right:

KotOR Icon Journal.png Journal Entry Added: Jedi Trials
Having completed the first trial, your second task to become a Jedi is to speak to Master Dorak and determine what sort of path within the Order you wish to follow.
KotOR Icon XP.png Experience Points (XP) Received:
  • 200 Completed first trial

Master Dorak awaits you in the Jedi Council chambers through the archway to the south.

Second trial[edit]

KotOR Icon Dialog.png Zhar Lestin: You should speak to Master Dorak. He can assist you in selecting your lightsaber crystal.

Before speaking to Master Dorak, save game: this is your last opportunity to level up as your starting class, and you may change your mind later. You may also want to use the training computer in the southeast corner for a training orientation about the three Jedi classes:

When you're ready, go and speak to Master Dorak:

Although the answers to his four questions inform his own recommendation, and may influence your choice of Jedi class if you're still undecided, you're free to choose any class at this point (although do not make the choice based on crystal color, as this isn't at all permanent).

KotOR Icon Dialog.png 1. Blue. The path of the Jedi Guardian. KotOR Icon Dialog.png 2. Yellow. The path of the Jedi Sentinel. KotOR Icon Dialog.png 3. Green. The path of the Jedi Consular.
KotOR Icon Journal.png Journal Entry Added: Jedi Trials
Having completed the first trial, your second task to become a Jedi is to speak to Master Dorak and determine what sort of path within the Order you wish to follow.

You have received your lightsaber crystal and become a Jedi. You must return to Master Zhar and complete your training.
KotOR Icon Item(s) Received.png Item(s) Received: Dorak KotOR Icon Item(s) Received.png Item(s) Received: Dorak KotOR Icon Item(s) Received.png Item(s) Received: Dorak

You also receive enough experience to level up, and you must do so now. So even if you haven't been saving any levels, you will gain at least one as your Jedi class.

Return to the training room to speak to Master Zhar:

KotOR Icon Dialog.png Zhar Lestin: Ah, good. Now that you have selected your crystal, we shall begin the construction of your lightsaber.

You automatically walk to the workbench in the southwest corner to assemble your lightsaber:

KotOR Icon Item(s) Received.png Item(s) Received: Workbench

Speak to Master Zhar again to learn more about lightsabers and their crystals:

Although you can end the dialog here, you need to complete it before the Council decrees you may come and go as you please, allowing you to leave the Jedi enclave to face your third and final trial. The only thing you can do at this point that you couldn't before is tell the Jedi Belaya or Deesra you're looking for crystals to alter your lightsaber, but neither has anything to add to what Master Zhar has just told you about the Crystal Cave:

KotOR Icon Journal.png Journal Entry Added: Jedi Trials
You must cleanse a meditation grove to the southeast of the dark taint that has been infesting it. The exact nature of the cause of the taint has not been made clear.
KotOR Icon XP.png Experience Points (XP) Received:
  • 200 Completed the second trial

Now you can finally leave the enclave...

Third trial[edit]

KotOR Icon Dialog.png Zhar Lestin: The dark side still taints the ancient grove. Your lessons cannot continue until the spreading corruption of the dark side has been stopped. This is your task, apprentice. May the Force be with you.

You can now exit the enclave and travel to the southeast through the plains outside the courtyard and across the Matale grounds to find the tainted grove beyond.

Outer Courtyard[edit]

To the east from the courtyard outside the Jedi Council Chambers is the enclave exit to the outer Courtyard, with a Jedi droid standing to the left. If you try to open the door before beginning your third trial, you'll find it locked. If you speak to the droid:

The Council has decreed you must not leave the enclave. Please return to your room.

Once you have begun your third trial, speak to the droid to open the door:

The Council has decreed you may come and go as you please.

Where your room is, or even if you have one, isn't specified, but if you exit the courtyard to the north then the tunnel turns west and there are three doors in the south wall. Beyond the right door is a room occupied by Ahlan Matale, who does not want to be bothered, while beyond the middle door is an unoccupied room, with a footlocker at the base of the bed:

KotOR Icon Dialog.png Ahlan Matale: Why are you bothering me? I am here to speak with the Council, not some servant! Please leave or I shall be forced to tell the Council of your rude behavior! KotOR Icon Item(s) Received.png Item(s) Received: Footlocker

Sol'aa[edit]

Beyond the left door is a room occupied by Sol'aa, an orange Tw'lek male Pazaak player and card seller. If you already have a Pazaak deck:

KotOR Icon Dialog.png Sol'aa: You've the look of a seasoned Pazaak player about you. I dabble in it from time to time myself. Care for a game?
KotOR Icon Dialog.png 1. Who are you?
KotOR Icon Dialog.png Sol'aa: I am Sol'aa and, to be perfectly blunt, my business is my own. I do offer you, though, the company of my time for a game or two of Pazaak. Do you care for a hand?

If you don't, then you can buy one:

KotOR Icon Credits.png Credits Lost: 100 KotOR Icon Item(s) Received.png Item(s) Received: Sol'aa
  • Pazaak Deck

This is a standard Pazaak deck, complete with side deck cards.

You can play, or buy cards for your side deck:

KotOR Icon Dialog.png 1. Sure, I'll play. KotOR Icon Dialog.png 4. Not right now.
KotOR Icon Dialog.png Sol'aa: Ah, well. Come back if you ever feel up to a game.
KotOR Icon Dialog.png 3. Do you have any cards to sell?
KotOR Icon Dialog.png Sol'aa: As a matter of fact, I do. If you see any you like, I am willing to part with them for a small sum.
Sol'aa
Buy Item Cost Amount Buy Item Cost Amount
Pazaak Card +/-2 150 1 Pazaak Card +4 25 3
Pazaak Card +/-4 100 2 Pazaak Card -3 25 2
Pazaak Card +1 100 2 Pazaak Card -4 25 2
Pazaak Card -1 100 1 Pazaak Card +5 12 4
Pazaak Card +/-5 75 3 Pazaak Card -5 12 4
Pazaak Card +2 75 2 Pazaak Card +6 5 5
Pazaak Card -2 75 1 Pazaak Card -6 5 5
Pazaak Card +3 50 3

Aratech Mercantile[edit]

Beyond the east door in the northeast corner of the docking bay is the Aratech Mercantile store. The proprietors are two green Twi'lek males assisted by two protocol droids, both of which are sorry to be unable to render assistance to you at this time (or any time, as it turns out):

I am sorry, human, I am unable to render assistance at this time. I am sorry, apprentice, I am unable to render assistance at this time. I am sorry, Padawan, I am unable to render assistance at this time.

Crattis Yurkal[edit]

Crattis Yurkal is closer on the left, and will speak (at length) about the evils of the Czerka Corporation. Later you can also ask him (and Karal) about the Mandalorian Raiders:

KotOR Icon Dialog.png 1. I'd like to see what you have for sale.
KotOR Icon Dialog.png Crattis Yurkal: Excellent. As always, my selection is somewhat limited. Czerka Corp. has a monopoly on some of the suppliers. But I'm sure you'll find all my inventory is of the highest quality... and I've got a few special items you won't find anywhere else!
Crattis Yurkal
Buy Item Cost Amount Buy Item Cost Amount
Advanced Medpac 80 5 Arkanian Energy Shield 700 1
Antidote Kit 49 5 Energy Shield 140 4
Medpac 40 Infinite CNS Strength Enhancer 8500 1
Military Suit 150 2 Calrissian's Utility Belt 3000 1
Heavy Combat Suit 100 2 Retinal Combat Implant 750 1
Combat Suit 50 2 Adrenal Alacrity 50 5
Battle Armor 400 1 Adrenal Stamina 50 5
Light Battle Armor 250 1 Adrenal Strength 50 5
Sanasiki's Blade 7000 1 Pazaak Card +/-1 200 1
Jurgan Kalta's Assault Rifle 8000 1 Pazaak Card +/-3 125 1
Stealth Field Reinforcement 2400 1 Pazaak Card -2 75 1
Interface Band 1000 1 Pazaak Card +/-5 75 1
Breath Mask 100 1 Pazaak Card -4 25 1
Aural Amplifier 50 1 Pazaak Card -6 5 1
Infiltrator Gloves 7000 1

Karal Kaar[edit]

Karal Kaar stands further back, and is much less talkative:

KotOR Icon Dialog.png 1. Let me see what you have in stock.
KotOR Icon Dialog.png Karal Kaar: Explore my inventory at your convenience. Settler families have purchased all my droids, but I have many upgrades and other wares for purchase.
Karal Kaar
Buy Item Cost Amount Buy Item Cost Amount
Advanced Repair Kit 50 5 Sensor Probe 500 1
Repair Kit 25 Infinite Computer Probe 500 1
Droid Heavy Plating Type 1 1250 1 Security Interface Tool 500 1
Droid Medium Plating Type 1 500 1 Environment Shield Level 1 350 1
Droid Light Plating Type 3 250 1 Energy Shield Level 1 300 1
Droid Light Plating Type 2 150 1 Stun Ray 300 Infinite
Droid Light Plating Type 1 75 2 Shield Disruptor 300 Infinite
Basic Targeting Computer 500 1