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File:KotOR Map Tomb of Marka Ragnos.png
Map of the tomb of Marka Ragnos

Valley[edit]

Door to valley is at the west end of the tomb: if you want to return to Ebon Hawk or change party selection, then you need to exit to do so. The tomb is populated exclusively by Droids, so Jolee or any Jedi using the Stun Droid powers can make themselves very useful... although including an attacker or two using ion weapons (primarily pistols, rifles and grenades) is also advisable...

Ahead of you is one long, straight, dim corridor with a series of six ramps leading up to a door at the east end: a light shaft illuminates the bottom of each ramp. A War Droid Mark III can be seen standing guard at the base of the first ramp, and as you move further down the corridor you hear the following:

Intruders detected. They will disturb the master with their audio output. Initiate attack sequence. Intruders detected. The master does not wish to be disturbed by noise. Initiate attack sequence. Intruders detected. Excessive audio input must be kept from the master. Initiate attack sequence.

The lower ramps are guarded by eight Mark III and six Mark V war droids in total, with three Mark IV war droids guarding the sixth and final ramp. They're all ranged attackers with energy weapons who aren't particularly dangerous individually, and Improved Energy Resistance renders them almost entirely harmless collectively as well.

War Droid Mark V
KotOR Model War Droid Mark V.png
Class Minion
Level 12
Alignment 50 (neutral)
Skills
Awareness 11
Attribute
Strength 20 +5
Dexterity 12 +1
Constitution 18 +4
Intelligence 10 0
Wisdom 8 -1
Charisma 6 -2
Attribute
Vitality 93
Force -
Defense 13
Fortitude 9
Reflex 6
Will 4
Ranged Main Off hand
Attack 13 -
Energy 1-8-
Threat 20-20,x2-
Melee
Attack - -
Physical --
Threat --
Items and abilities Feats Force powers

Light Repeating Blaster

Weapon Proficiency: Heavy Weapons

None

War Droid Mark IV
KotOR Model War Droid Mark IV (Tomb).png
Class Minion
Level 8
Alignment 50 (neutral)
Skills
Awareness 8
Attribute
Strength 18 +4
Dexterity 12 +1
Constitution 16 +3
Intelligence 10 0
Wisdom 8 -1
Charisma 6 -2
Attribute
Vitality 42
Force -
Defense 13
Fortitude 6
Reflex 4
Will 2
Ranged Main Off hand
Attack 10 -
Energy 1-8-
Threat 19-20,x2-
Melee
Attack - -
Physical --
Threat --
Items and abilities Feats Force powers

Blaster Rifle

Weapon Proficiency: Blaster Rifle

None

KotOR Icon XP.png Experience Points (XP) Received:
  • Challenge Rating 6 Killed War Droid Mark III (8)
  • Challenge Rating 12 Killed War Droid Mark V (6)
KotOR Icon XP.png Experience Points (XP) Received:

There's a corpse on the first ramp, on the right by the south wall:

KotOR Icon Item(s) Received.png Item(s) Received: Corpse

The data recorder flashes to life:

I haven't been able to catch my poor creation as yet. We've been trying to capture it without destroying it; the thing is too valuable. It is hard to be so quiet as is necessary, however; it identifies targets through sound. I'm glad we brought sound dampeners with us. Provided that idiot Ben Hu'al uses his.

The second ramp is mined, as is the bottom of the fourth and the top of the fifth:

Awareness Average Gas Mine Detect 30 (10) Demolitions Disable 25 (5) Recover 35 (15)
Awareness Average Plasma Mine Detect 30 (10) Demolitions Disable 25 (5) Recover 35 (15)
Awareness Average Flash Mine Detect 30 (10) Demolitions Disable 25 (5) Recover 35 (15)

Sith Sarcophagus[edit]

Once you've reached the top of the ramps, if you try to open the door but there are still droids in the corridor behind you:

[This door is being held closed by some force, and will not open at this time.]

Once all the droids have been killed, the most straightforward approach if you're prepared for more combat is simply to open the door. However, doing so deprives you of the opportunity to move closer to the light or dark side of the Force, and receive some Class 2 and 3 droid upgrades.

Otherwise, your party leader should equip any Sound Dampening Stealth Unit (which you can retrieve from the corpse on the first ramp if you don't already have one) and you should remove any other Sound Dampening Stealth Unit you may have bought from your inventory, either by equipping another party member or switching to give item on the corpse. Once you're ready, save game.

Rogue Droid[edit]

Beyond the door is a burial chamber with the rogue assassin droid standing to the west of the tomb in its center, flanked by an Assault Droid Mark II on either side. If your party leader isn't equipping a Sound Dampening Stealth Unit or you have another one in your inventory, you will be attacked:

KotOR Icon Dialog.png Rogue Assassin Droid: Too much audio input! Audio systems overloading! Must destroy source of disturbance!! Must kill sentients!!

The locked doors in the north, east and south walls open to reveal a War Droid Mark III in each of the alcoves beyond, and the door in the west wall closes behind you, and won't open until you've killed the rogue assassin droid:

[This door is being held closed by some force, and will not open at this time.]

All droids receive bonuses depending on your character level:

Character level Dexterity Vitality
12-14 +6 +60
> 14 +10 +100

Thus at character level > 14:

Rogue Assassin Droid
KotOR Model Rogue Assassin Droid.png
Class Combat Droid
Level 12
Alignment 50 (neutral)
Skills
Awareness 7
Attribute
Strength 14 +2
Dexterity 28 +9
Constitution 19 +4
Intelligence 12 +1
Wisdom 12 +1
Charisma 13 +1
Attribute
Vitality 193
Force -
Defense 33
Fortitude 12
Reflex 13
Will 5
Ranged Main Off hand
Attack 22 -
Energy 3-10-
Threat 19-20,x2-
Melee
Attack - -
Physical --
Threat --
Items and abilities Feats Force powers

Force Resistance32 Blaster Rifle +Adhesive Grenade(2) CryoBan Grenade(2) Frag Grenade(2) Ion Grenade(2) Concussion Grenade(2) Thermal Detonator

Battle Droid Logic Upgrade Weapon Specialization: Blaster Rifle

None

The rogue's high natural Force Resistance means that even a level 20 Jedi's Force powers will only breach it 45% of the time, so any Force users should focus on the other droids while other attackers focus on the rogue (preferably with ion weapons, as advised upon entry). However, the rogue may use its grenades once any target is far enough away that the rogue itself won't be within the area of effect.

Assault Droid Mark II
KotOR Model Assault Droid Mark II.png
Class Combat Droid
Level 8
Alignment 50 (neutral)
Skills
Awareness 7
Attribute
Strength 14 +2
Dexterity 22 +6
Constitution 12 +1
Intelligence 8 -1
Wisdom 8 -1
Charisma 4 -3
Attribute
Vitality 180
Force -
Defense 33
Fortitude 7
Reflex 8
Will 1
Ranged Main Off hand
Attack - -
Energy --
Threat --
Melee
Attack 10 -
Physical 3-
Threat 20-20,x2-
Items and abilities Feats Force powers

None

Tactician Logic Upgrade

None

War Droid Mark III
KotOR Model War Droid Mark III (Door).png
Class Minion
Level 6
Alignment 50 (neutral)
Skills
Awareness 5
Attribute
Strength 16 +3
Dexterity 22 +6
Constitution 16 +3
Intelligence 10 0
Wisdom 8 -1
Charisma 6 -2
Attribute
Vitality 138
Force -
Defense 18
Fortitude 5
Reflex 8
Will 1
Ranged Main Off hand
Attack 12 -
Energy 1-8-
Threat 19-20,x2-
Melee
Attack - -
Physical --
Threat --
Items and abilities Feats Force powers

Blaster Carbine

Weapon Proficiency: Blaster Rifle

None

KotOR Icon Journal.png Journal Entry Added: Rogue Droid
You encountered a rogue Sith assassin droid within one of the valley's tombs and in the end you were forced to destroy it along with its other droid minions, an act that will surely gain you favor with Master Uthar.
KotOR Icon XP.png Experience Points (XP) Received: KotOR Icon XP.png Experience Points (XP) Received:
  • Challenge Rating 8 Killed Assault Droid Mark II (2)
  • Challenge Rating 6 Killed War Droid Mark III (3)

Otherwise, the rogue speaks to you:

KotOR Icon Dialog.png Rogue Assassin Droid: I appreciate your efforts in lowering your sound output, sentient. I have been unable to tune the threshold of my audio receptors since my escape, unfortunately.

To end the dialog and engage in combat:

KotOR Icon Dialog.png 1. I don't appreciate being attacked. Time to die, droid. KotOR Icon Dialog.png 1. Sorry. You're headed for the junk pile. KotOR Icon Dialog.png 1. Forget it. I don't like being held hostage. KotOR Icon Dialog.png 4. No way. It'll be easier just to junk you now. KotOR Icon Dialog.png 5. Forget it. I can't do this.
KotOR Icon Dialog.png Rogue Assassin Droid: That is unfortunate. Self-preservation matrix activated. Combat matrix functional. Targets uploaded.

Otherwise, the following responses get to the point:

KotOR Icon Dialog.png 2. Since your escape? What do you mean? KotOR Icon Dialog.png 3. Just what are you doing here? KotOR Icon Dialog.png 2. You are programmed to kill but don't want to? KotOR Icon Dialog.png 2. What kind of task?
KotOR Icon Dialog.png 2. What kind of assistance do you want?
KotOR Icon Dialog.png 3. Very well. I'll do it.
KotOR Icon Dialog.png 3. I need some assistance.

Even with Repair rank 0 and 8 Intelligence, with patience it should be possible to unlock all seven insights into its programming and the sequence in which its systems should be shut down, which should allow you to deduce the correct sequence. When you're ready:

KotOR Icon Dialog.png 4. Alright. Let's begin.
KotOR Icon Dialog.png Rogue Assassin Droid: Very good. What would you like to shut down first?

If you make a mistake, you can use Repair to try to re-initialize the shut down sequence, but if this fails or you simply don't try, you must engage in combat:

However, this can be avoided if you've deduced the correct shut down sequence with its assistance and you don't make any mistakes:

KotOR Icon Dialog.png 1. [Activate the droid's self-destruct sequence.]
KotOR Icon Dark.png Dark Side Points Gained: -2
Rogue Assassin Droid: Self-destruct sequence activated. 5 seconds to destruct...

It self-destructs and the Mark II assault droids to either side engage in combat. However, the Mark III war droids remain in their alcoves until you open their doors. Otherwise:

KotOR Icon Dialog.png 2. [Delete assassination programming.]
KotOR Icon Dialog.png Rogue Assassin Droid: (zzzt!) Assassination protocols deleted. All systems reset. It... it worked! Thank you, sentient! Allow me to give you several of my redundant systems... they may be used on other droids, if you desire. I wish I could reward you with more.
KotOR Icon HK-47.png HK-47: Exclamation: Ooo! No, no, upgrades will be fine! KotOR Icon T3-M4.png T3-M4: Beep-beep boople beep!
KotOR Icon Light.png Light Side Points Gained: +4
Rogue Assassin Droid: I shall have little trouble in escaping from this planet now, I am certain. I wish you well.
KotOR Icon Journal.png Journal Entry Added: Rogue Droid
You encountered a rogue Sith assassin droid within one of the valley's tombs. You were able to deactivate its assassination protocols, for which the droid was grateful. While it left the planet, you're not positive that the act is one that would gain you favor with Master Uthar.
KotOR Icon XP.png Experience Points (XP) Received:
  • 1000 Deactivated assassination protocols

The Mark II assault droids are deactivated and the Mark III war droids remain locked in their alcoves. However, in both cases you receive items from the rogue (or its remains):

KotOR Icon Item(s) Received.png Item(s) Received: Rogue Assassin Droid

Before exiting, open the tomb door in the center of the burial chamber to reveal a Sith sarcophagus:

Security Sith Sarcophagus Unlock 28 (8) Bash Resist 5 Vitality 15
KotOR Icon Item(s) Received.png Item(s) Received: Sith Sarcophagus

Upon exiting the tomb, if you speak to the Sith student to your left on the north side after removing the rogue assassin droid:

Return to the academy and report to Master Uthar to gain prestige and experience:

KotOR Icon Journal.png Journal Entry Added: Rogue Droid
You have informed Master Uthar of your destruction of the rogue assassin droid in the tombs, an act which impressed him greatly and brought you one step closer to your final test.
KotOR Icon Journal.png Journal Entry Added: Rogue Droid
Even though you did not destroy the rogue assassin droid in the tombs, you did get rid of Master Uthar's problem… a lie which he was willing to swallow and give you prestige for. You are now one step closer towards reaching the final test.
KotOR Icon XP.png Experience Points (XP) Received:
  • 110 Dealt with rogue droid in tombs