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Star Map: Korriban[edit]

Ebon Hawk[edit]

You disembark from the Ebon Hawk on the north side of the starport on the west side of Dreshdae. A mechanic patrols the perimeter, checking computer panels. You can ask him some questions about Korriban and why the Sith think it's special, and if he's ever heard of a Star Map:

KotOR Icon Journal.png Journal Entry Added: Star Map: Korriban
You have heard that there are ancient ruins of unknown origin located on the surface of Korriban. This would be a likely place to start looking for the Star Map, so finding out more about these ruins is a good idea.

You can also ask about the Sith Academy, and how someone gets to the ruins or into the academy:

KotOR Icon Journal.png Journal Entry Added: Star Map: Korriban
It seems that only the Sith of the local monastery have access to the ruins on the surface. If you are going to reach them and search for the Star Map it will have to be through the monastery.

The door to Dreshdae is on the southeast side of the starport, with a Czerka guard standing to the right. As you approach, you may encounter a messenger for a party member if unlocked by dialog:

Bastila Canderous Carth Jolee Juhani Mission
No Jagi No Davin Kotras Xor No

The Twi'lek port authority standing behind a computer panel to the left speaks to you about a docking fee:

If you don't pay, you cannot go through the door to Dreshdae:

[The door to Dreshdae will not open until the port authority has been paid his docking fee.]

The Czerka guard is no help:

You can simply pay 25 credits, but it's easy to persuade him using skill or the Force that he doesn't need to collect the fee, before asking some questions:

KotOR Icon Dialog.png Port Authority: A pleasure to see the owner of the Ebon Hawk. The docking fee, for you, is only 25 credits.
KotOR Icon Dialog.png 2. Here's the 25 credits. Easy 3. [Persuade] That's not really necessary, is it? Low (Affect Mind) 4. [Force Persuade] You don't need to collect the fee.
KotOR Icon Credits.png Credits Lost: 25

The door to Dreshdae is now open.

Shaardan[edit]

At the corner of the corridor to the southeast you'll see the Sith apprentice Shaardan berating three prospective Sith students. As you approach, he speaks to you to ask how to teach them a lesson:

You move closest to the light side of the Force by telling him to let them go, then trying to persuade him using skill or the Force, and succeeding:

KotOR Icon Light.png Light Side Points Gained: +2
1. Let them go. That's my decision.
KotOR Icon Dialog.png Shaardan: Let them go? And what could possibly convince me to do that?
KotOR Icon Light.png Light Side Points Gained: +2
1. [Persuade] They aren't worth your time.
KotOR Icon Light.png Light Side Points Gained: +2
2. [Persuade] Killing them is wrong. You know that.
KotOR Icon Light.png Light Side Points Gained: +2
3. [Force Persuade] You want to let them go.
KotOR Icon Light.png Light Side Points Gained: +3
Shaardan: [Success] *sigh* I suppose not, but you're as boring as they are. Fine, fine... go on, all of you. Hopefully you've learned something, here.
KotOR Icon Light.png Light Side Points Gained: +3
Shaardan: [Success] Ha ha ha ha! Now *that* has to be the funniest thing I've heard all day. Well, fine, whoever you are... since you've proven such a good sport, the boys can run off. I'm sure your little lesson will give them something to chew on.
KotOR Icon Light.png Light Side Points Gained: +3
Shaardan: [Success] I... want to let them go. Yes, that's right. They're... not worth my time... My head... what was that? I feel like... hmph. Just... get out of here. All of you. I don't have time for this.

However, if you fail due to lack of skill then he kills them with Force Lightning:

Medium 1. [Persuade] They aren't worth your time. Easy 2. [Persuade] Killing them is wrong. You know that. Low (Affect Mind) 3. [Force Persuade] You want to let them go.
KotOR Icon Dialog.png Shaardan: [Failure] No, I think it's you who isn't worth my time. Them I prefer to kill. Just feel lucky I don't squish you while I'm at it. KotOR Icon Dialog.png Shaardan: [Failure] Now *that* has to be a first. Wrong, is it? Let me show you how wrong I think it is. KotOR Icon Dialog.png Shaardan: [Failure] Do you really think my mind is that weak? I'm practically insulted. Now instead of trying the easy way out, give me a real answer.

If you cannot dominate minds then after failing you should choose the only entirely neutral option remaining:

KotOR Icon Dialog.png 3. I think humiliation would be enough.
KotOR Icon Dialog.png Shaardan: You do? Hmmm. Perhaps having a bunch of hopefuls soiling themselves would be somewhat amusing. Let's see, shall we?

Otherwise, if you told him to let them go then you can choose another neutral option:

KotOR Icon Dialog.png 4. Because I'll kill you if you don't.
KotOR Icon Dialog.png Shaardan: Oh? My, but that is rather intrepid of you! I don't think I've had someone stand up to me like that in ages! You see, boys? *This* is the kind of backbone you need if you ever want a hope of becoming a Sith. Now get out of my sight.

The remaining options may result in no net alignment shift if neutral (40-60), otherwise you're likely to move closer to the opposite side to your current alignment (or simply closer to the dark side if you don't want to get involved from the start):

KotOR Icon Light.png Light Side Points Gained: +2
4. Perhaps just... scare them a little.
KotOR Icon Dialog.png 5. No way. Leave me out of it. KotOR Icon Dialog.png 5. Fine. Do whatever you like.
KotOR Icon Dark.png Dark Side Points Gained: -2
Shaardan: Hmph. You're as pathetic as they are, it looks like. Bah! I can't be bothered. Get out of here, all of you! The sight of you makes me sick to my stomach!

You move closest to the dark side of the Force by telling him to kill them from the start:

KotOR Icon Dialog.png 2. Kill them, I don't care.
KotOR Icon Juhani.png Juhani: Do not do this. Do not turn towards the dark side!
KotOR Icon Dark.png Dark Side Points Gained: -4
Shaardan: My thoughts exactly. How lovely to encounter someone with such an agreeable disposition.

Lashowe[edit]

The corridor from the starport turns a corner to the northeast and goes down to a room where the Rodian weapons merchant B'ree faces you behind a counter at the south end. There's a freighter crewman on the northwest side of the room, and a male citizen in the northwest corner:

Lashowe and two other Sith apprentices stand in the northeast corner of the room, and she challenges you as you try to exit via the corridor to the southeast:

KotOR Icon Dialog.png Lashowe: What do you say? Amuse us. Make us laugh, and we just might consider allowing you to live.

Unfortunately you can't call them out here and now (but have patience...). You can placate her by successfully making them laugh:

Medium 4. [Persuade] Err... okay. These two Mandalorians are out in the woods...

Otherwise, you can only antagonize her before they leave:

Enter the Sith Academy[edit]

You don't need to do anything before exiting Dreshdae and speaking to the guard at the Sith Academy entrance on the surface of Korriban, but you can ask the Czerka representative in the store about entering the Sith Academy, although the prospective Sith male and Tw'lek female in the store and by the exit respectively are better informed.

Czerka Store[edit]

Leave the room via the corridor to the southeast. Just beyond the exit on the right is the entrance to the Czerka store: after encountering Calo Nord and finding the Star Map in the Tomb of Naga Sadow, you'll be approached by the Twi'lek Senni Vek as you go up or down the ramp just beyond it, to the southeast. Inside the store, a Czerka representative stands behind a counter facing the entrance:

KotOR Icon Dialog.png 1. Can I see what you have to offer?
KotOR Icon Dialog.png Czerka Representative: You certainly can. Allow me to punch up our stock.
Czerka Representative
Buy Item Cost Amount Buy Item Cost Amount
Life Support Pack 150 10 Battle Armor 400 2
Advanced Medpac 80 20 Light Battle Armor 250 1
Antidote Kit 49 10 Heavy Targetting Optics 9000 1
Medpac 40 Infinite Verpine Ocular Enhancer 750 1
Construction Kit 100 10 Verpine Bond Gauntlets 1500 1
Advanced Repair Kit 50 10 Stabilizer Gauntlets 300 1
Repair Kit 25 Infinite Arkanian Energy Shield 700 1
Security Spike Tunneler 200 2 Sith Energy Shield 350 2
Security Spike 100 5 Energy Shield 140 4
Exar Kun's Light Battle Suit 6000 1 Eriadu Stealth Unit 1250 2
Reinforced Fiber Armor 3500 1 Advanced Stealth Unit 500 1
Cinnagar War Suit 3000 1 Sound Dampening Stealth Unit 200 1
Echani Light Armor 1000 1 Stealth Field Generator 100 2
Military Suit 150 1 Sith Regenerator 8500 1
Heavy Combat Suit 100 1 Hyper-battle Stimulant 200 5
Krath Holy Battle Suit 6000 1 Echani Battle Stimulant 200 5
Krath Heavy Armor 5000 1 Hyper-adrenal Strength 100 5
Powered Battle Armor 2000 1 Hyper-adrenal Alacrity 100 5
Heavy Battle Armor 1000 1 Hyper-adrenal Stamina 100 5

You can ask him to tell you about the colony and the Sith academy, and who is allowed to enter:

KotOR Icon Journal.png Journal Entry Added: Enter the Sith Academy
In order to get inside the Sith academy in Dreshdae, you will have to be approved by one of the Sith as a worthy "hopeful". The one who does the deciding is a Twi'lek by the name of Yuthura Ban, apparently.

You can also ask if he ever heard of a Star Map:

You'll need to be persuasive to get him to tell you all he knows:

Medium 1. [Persuade] Can't say or don't know? Low (Affect Mind) 2. [Force Persuade] It is very important that you tell me what you know.
KotOR Icon Journal.png Journal Entry Added: Star Map: Korriban
It seems that only the Sith of the local monastery have access to the ruins on the surface. If you are going to reach them and search for the Star Map it will have to be through the monastery.

The prospective Sith male standing in the northeast corner can also tell you how someone gets into the academy, as well as where you can find Yuthura Ban:

KotOR Icon Journal.png Journal Entry Added: Enter the Sith Academy
In order to get inside the Sith academy in Dreshdae, you will have to be approved by one of the Sith as a worthy "hopeful". The one who does the deciding of which hopefuls make it is a Twi'lek Sith Master by the name of Yuthura Ban. She can reportedly be sometimes found in colony's cantina... you should check there.

He stands with a Twi'lek female citizen, while a less informative prospective Sith, another Twi'lek female, stands in the southeast corner:

A male citizen stands with her, while another wanders the northwest side. Both are informed of events on other planets:

Another Czerka guard stands in the back room to the southwest.

Korriban[edit]

Another male citizen wanders between the Czerka store and the Cantina down at the southeast end of the corridor. Beyond the cantina is the exit from Dreshdae: outside is the Sith Academy Entrance on the surface of Korriban.

To the right of the entrance to the cantina stand a prospective Sith Twi'lek female and human male. The female can tell you how someone gets into the academy, as well as where you can find Yuthura Ban:

KotOR Icon Journal.png Journal Entry Added: Enter the Sith Academy
In order to get inside the Sith academy in Dreshdae, you will have to be approved by one of the Sith as a worthy "hopeful". The one who does the deciding of which hopefuls make it is a Twi'lek Sith Master by the name of Yuthura Ban. She can reportedly be sometimes found in colony's cantina... you should check there.

The male is less informative:

You need to exit Dreshdae and speak to the Sith Academy guard at its entrance before returning here to gain entry to the Sith Academy.

Cantina[edit]

The entrance to the cantina is in the left wall down at the southeast end of the corridor. The Rodian Lurze Kesh stands to the left of this entrance by the cantina sign:

The Drunk Side

The Rodian Mika Dorin manages the cantina from behind the bar down its center:

He can answer some questions, including if he knows anything about a Star Map on Korriban:

KotOR Icon Journal.png Journal Entry Added: Star Map: Korriban
You have heard mention that the Sith are performing excavations on the surface of Korriban in a place they call the "Valley of the Dark Lords". This valley contains ancient ruins and seems to be the most likely location to find the Star Map, although how one might reach it is unknown.

There's a crate in the northwest corner:

KotOR Icon Item(s) Received.png Item(s) Received: Crate

There are also two pilots standing on the northwest side. The elder on the right can be asked about the Sith excavations:

KotOR Icon Journal.png Journal Entry Added: Star Map: Korriban
You have heard that there are ancient ruins of unknown origin located on the surface of Korriban. This would be a likely place to start looking for the Star Map, so finding out more about these ruins is a good idea.
KotOR Icon Journal.png Journal Entry Added: Star Map: Korriban
It seems that only the Sith of the local monastery have access to the ruins on the surface. If you are going to reach them and search for the Star Map it will have to be through the monastery.
KotOR Icon Dialog.png Pilot: Nice to see you again. Hold onto that Hawk... it'll do well by you.

The younger bearded pilot on the left is less talkative:

A Rodian and an informed citizen stand in the southwest corner:

The Rodian Pazaak player Toll Apkar stands by a table in the southeast corner:

KotOR Icon Dialog.png 2. Let's play.

If you don't have a deck, you'll need to get one on another planet before returning.

Unfinished Business[edit]

Speak to the Rodian Lurze Kesh outside the Cantina to learn about some unfinished business involving the Ebon Hawk:

KotOR Icon Journal.png Journal Entry Added: Unfinished Business
You encountered an alien by the name of Lurze who wanted some spice that was apparently put on the ship by Davik in order to be smuggled to him. You have refused to get involved, however, and Lurze left you alone... although he did comment that his employers might not be happy about this.

Otherwise:

KotOR Icon Journal.png Journal Entry Added: Unfinished Business
You have encountered an alien by the name of Lurze who mentions that there is a container on board the Ebon Hawk filled with spice that Davik had agreed to bring him. You have agreed to return to Lurze with the spice, and he has provided you with the security code: "Red-47".

If you return without the spice, you have another opportunity to tell him you don't want to get involved in this:

Once you've retrieved the spice from the compartment in the north wall of the Ebon Hawk's cargo hold, you can tell him you don't want it or his credits, or exchange it for 1000 credits as agreed:

KotOR Icon Credits.png Credits Received: 1000

However, he can always be persuaded to give more:

KotOR Icon Credits.png Credits Received: 1500
KotOR Icon XP.png Experience Points (XP) Received:
  • 500 Turned over spice to Lurze
KotOR Icon Item(s) Lost.png Item(s) Lost: Lurze Kesh
  • Spice

Once Lurze has taken the spice off your hands, he asks if you might be interested in earning more credits:

KotOR Icon Journal.png Journal Entry Added: Unfinished Business
You turned over a shipment of spice that Davik had left on board the Ebon Hawk to an alien named Lurze. Lurze offered you further employment, but you refused to get involved any further and so he left you alone.

Otherwise:

KotOR Icon Dialog.png 2. Alright. I'll do it.
KotOR Icon Dialog.png Lurze Kesh: Very good. I will have some of my workers load the box onto the Ebon Hawk for you. It will be waiting there for you. Remember: do not open the box! Now I must go. My employers thank you for your assistance.
KotOR Icon Journal.png Journal Entry Added: Unfinished Business
Upon turning over the spice to Lurze, he offered you further employment: take a strange box to Motta the Hutt at the swoop track on Tatooine. However, Lurze warned you *not* to open the box... though he was not clear on why or what might be inside.

If your curiosity gets the better of you then you can open the mysterious box now in the Ebon Hawk's cargo hold, or you can simply travel to Tatooine and speak to Motta the Hutt in Anchorhead's swoop registration.

B'ree[edit]

You can ask B'ree what sort of merchandise he offers:

KotOR Icon Dialog.png B'ree: Good to see you again; is there anything you need?
KotOR Icon Dialog.png 3. Can I see your merchandise?
KotOR Icon Dialog.png B'ree: Certainly; allow me to punch up the stock.
B'ree
Buy Item Cost Amount Buy Item Cost Amount
Krath War Blade 130 5 Sonic Rifle 400 5
Vibro Double-Blade 180 5 Plasma Grenade 750 Infinite
Cassus Fett's Heavy Pistol 10000 1 CryoBan Grenade 130 Infinite
Bothan Shrieker 1250 5 Poison Grenade 130 5
Ion Blaster 200 5 Sonic Grenade 130 5
Disruptor Pistol 200 5 Ion Grenade 130 5
Sonic Pistol 200 5 Adhesive Grenade 130 5
Heavy Repeating Blaster 1500 2 Concussion Grenade 80 5
Medium Repeating Blaster 800 2 Average Flash Mine 250 2
Blaster Carbine 500 5 Average Frag Mine 250 2
Ion Rifle 400 5 Average Gas Mine 250 2
Disruptor Rifle 400 5 Average Plasma Mine 250 2