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File:KotOR Map Tomb of Tulak Hord.png
Map of the tomb of Tulak Hord

Valley[edit]

Door to Valley is at the west end of the tomb: if you want to return to Ebon Hawk or change party selection, then you need to exit to do so.

There's a patrol droid behind rubble to the right, on the south side of the tunnel:

Patrol Droid
KotOR Model Patrol Droid (Tomb).png
Class Combat Droid
Level 11
Alignment 50 (neutral)
Skills
Awareness 11
Attribute
Strength 17 +3
Dexterity 15 +2
Constitution 15 +2
Intelligence 11 0
Wisdom 11 0
Charisma 7 -1
Attribute
Vitality 192
Force -
Defense 29
Fortitude 12
Reflex 8
Will 6
Ranged Main Off hand
Attack - -
Energy --
Threat --
Melee
Attack 14 -
Physical 4-
Threat 20-20,x2-
Items and abilities Feats Force powers

None

Tactician Logic Upgrade

None

KotOR Icon XP.png Experience Points (XP) Received:
  • 15 * level Optimized droid's weaponry
  • 15 * level Optimized droid's targeting systems
KotOR Icon XP.png Experience Points (XP) Received:
  • 15 * level Activated droid's shields
  • 20 * level Engaged droid in patrol mode

The droid is actively engaged in its patrol route. You cannot reprogram it anymore.

The tuk'ata and shyrack within the tomb only inflict physical damage, so activating its Environment Shield Level 3 isn't useful unless you'll be using Thermal Detonators or CryoBan, Plasma or Sonic Grenades against them. Otherwise, although lacking damage it has enough defense and vitality for ranged attackers and Force users to make use of it as a durable distraction, and using a Force Valor power will increase its attributes.

The droid is actively engaged in its patrol route. You cannot reprogram it anymore.

It patrols to the east, then south, then north and east to the door at the end of the corridor before returning. The corridor to the east is mined:

Awareness Average Flash Mine Detect 30 (10) Demolitions Disable 25 (5) Recover 35 (15)

The droid will trigger this once actively engaged in its patrol route. Beyond, a ramp goes up to a junction where a tuk'ata encounter awaits on the north side, the composition of which depends on your character level:

Character level
< 12 12 13 14 > 14
  • Tuk'ata (2)
  • Tuk'ata (2)
  • Dire Tuk'ata
  • Tuk'ata (3)
  • Dire Tuk'ata
  • Tuk'ata (4)
  • Dire Tuk'ata
  • Tuk'ata (4)
  • Dire Tuk'ata (2)

The high natural Force Resistance of tuk'ata means that even a level 20 Jedi's Force powers will only breach it 45% of the time, so Force users are advised to use (Advanced) Throw Lightsaber against them.

Tuk'ata
KotOR Model Tuk'ata Brute.png
Class Minion
Level 8
Alignment 50 (neutral)
Skills
Awareness 6
Attribute
Strength 18 +4
Dexterity 20 +5
Constitution 14 +2
Intelligence 8 -1
Wisdom 6 -2
Charisma 9 -1
Attribute
Vitality 56
Force -
Defense 22
Fortitude 5
Reflex 8
Will 1
Ranged Main Off hand
Attack - -
Energy --
Threat --
Melee
Attack 12 -
Physical 5-
Threat 20-20,x2-
Items and abilities Feats Force powers

Force Resistance32 Regeneration1

None

None

Dire Tuk'ata
KotOR Model Tuk'ata Brute.png
Class Minion
Level 13
Alignment 50 (neutral)
Skills
Awareness 6
Attribute
Strength 22 +6
Dexterity 14 +2
Constitution 18 +4
Intelligence 8 -1
Wisdom 6 -2
Charisma 9 -1
Attribute
Vitality 137
Force -
Defense 19
Fortitude 9
Reflex 7
Will 3
Ranged Main Off hand
Attack - -
Energy --
Threat --
Melee
Attack 19 -
Physical 7-
Threat 20-20,x2-
Items and abilities Feats Force powers

Force Resistance32 Regeneration1

None

None

KotOR Icon XP.png Experience Points (XP) Received: KotOR Icon XP.png Experience Points (XP) Received:

The ramp to the south leads up to a room where there's a shyrack encounter, the composition of which depends on your character level:

Character level
< 10 10 11 12-14 > 14
  • Shyrack
  • Shyrack Alpha
  • Shyrack (2)
  • Shyrack Alpha
  • Shyrack (3)
  • Shyrack Alpha
  • Shyrack (3)
  • Shyrack Alpha
  • Shyrack Wyrm
  • Shyrack (3)
  • Shyrack Alpha
  • Shyrack Wyrm (2)
Shyrack Alpha
KotOR Model Shyrack Alpha.png
Class Scoundrel
Level 18
Alignment 50 (neutral)
Skills
Awareness 4
Attribute
Strength 18 +4
Dexterity 24 +7
Constitution 10 0
Intelligence 6 -2
Wisdom 8 -1
Charisma 6 -2
Attribute
Vitality 52
Force -
Defense 30
Fortitude 6
Reflex 18
Will 5
Ranged Main Off hand
Attack - -
Energy --
Threat --
Melee
Attack 17 -
Physical 5-
Threat 20-20,x2-
Items and abilities Feats Force powers

None

Master Scoundrel's Luck

None

Shyrack Wyrm
KotOR Model Shyrack Alpha.png
Class Minion
Level 12
Alignment 50 (neutral)
Skills
Awareness 11
Attribute
Strength 16 +3
Dexterity 28 +9
Constitution 16 +3
Intelligence 6 -2
Wisdom 8 -1
Charisma 6 -2
Attribute
Vitality 116
Force -
Defense 26
Fortitude 8
Reflex 14
Will 4
Ranged Main Off hand
Attack - -
Energy --
Threat --
Melee
Attack 15 -
Physical 4-
Threat 20-20,x2-
Items and abilities Feats Force powers

None

None

None

They all look alike, but while Shyrack and Alphas actually inflict slightly more damage than Wyrms, they have significantly less vitality.

KotOR Icon XP.png Experience Points (XP) Received: KotOR Icon XP.png Experience Points (XP) Received: KotOR Icon XP.png Experience Points (XP) Received:

This room is mined, and there's a corpse by the east wall:

Awareness Average Gas Mine Detect 30 (10) Demolitions Disable 25 (5) Recover 35 (15)
KotOR Icon Item(s) Received.png Item(s) Received: Corpse

Return to the junction and the corridor to the north turns east, where a corpse on the left by the north wall is mined (the droid will also trigger this once actively engaged in its patrol route):

Awareness Average Frag Mine Detect 30 (10) Demolitions Disable 25 (5) Recover 35 (15)
KotOR Icon Item(s) Received.png Item(s) Received: Corpse

A ramp to the east leads down to a tuk'ata queen encounter, the composition of which depends on your character level:

Character level
< 12 12-13 14 > 14
  • Tuk'ata Queen
  • Tuk'ata Brute (2)
  • Tuk'ata Queen
  • Tuk'ata Brute (2)
  • Dire Tuk'ata
  • Tuk'ata Queen
  • Tuk'ata Brute (3)
  • Dire Tuk'ata
  • Tuk'ata Queen
  • Tuk'ata Brute (3)
  • Dire Tuk'ata (2)
Tuk'ata Queen
KotOR Model Tuk'ata Brute.png
Class Soldier
Level 9
Alignment 50 (neutral)
Skills
Awareness 6
Attribute
Strength 18 +4
Dexterity 20 +5
Constitution 14 +2
Intelligence 8 -1
Wisdom 6 -2
Charisma 9 -1
Attribute
Vitality 58
Force -
Defense 22
Fortitude 8
Reflex 8
Will 1
Ranged Main Off hand
Attack - -
Energy --
Threat --
Melee
Attack 13 -
Physical 5-
Threat 20-20,x2-
Items and abilities Feats Force powers

Force Resistance32 Regeneration1

None

None

Brutes are the same as their queen.

KotOR Icon XP.png Experience Points (XP) Received: KotOR Icon XP.png Experience Points (XP) Received:

Sith Sarcophagus[edit]

The corridor to the northeast ends in a door, with a corpse to the left, by the north wall:

[This door is locked and must be opened by some other means.]

KotOR Icon Item(s) Received.png Item(s) Received: Corpse

This heavy armor has Damage Resistance: Resist 25/- vs. Electrical... which is a clue to what you might be about to face, so prepare accordingly. There's also an ancient console to the left of this corpse that allows you to open and close the door:

Once the door is open, you'll see the corridor continues to another door to the east. However, save game before approaching it, as doing so triggers a trap:

KotOR Icon Dialog.png Message: [Noxious fumes surround you.]
KotOR Icon Dialog.png Message: [Your party chokes and falls over.]

The door at the east end of the corridor opens, and a man approaches:

KotOR Icon Dialog.png Jorak Uln: Ha ha ha! Another idiotic student has stumbled into my little web, eh? Well... the contact nerve toxin in the air should knock you out quickly enough. Ha ha! Welcome!

Hermit in the Hills[edit]

You awaken unharmed in the burial chamber to the east, with the exit in the west wall behind you. Any party members stand to the north and south of the tomb in the center, while Mekel stands to your right: all of you are being restrained by the man on your left, Jorak Uln, once the head of the Sith academy:

Let's move this along:

KotOR Icon Dialog.png 4. Forget it! I refuse to play along! KotOR Icon Dialog.png 5. Go ahead. Do your worst.

His test of your suitability as a Sith begins:

Each time you refuse to answer or do so incorrectly, he inflicts electrical damage equal to 25% of your remaining Vitality (rounded down), so you cannot be killed (even though Combat Difficulty can subsequently increase or decrease it). Obviously, this can be reduced or even negated by (Improved) Energy Resistance or Damage Resistance or Damage Immunity: vs. Electrical, so if you took the hint before triggering the trap then there's no need to suffer too much to spare Mekel.

However, each time you answer correctly he punishes Mekel instead, and three correct answers will result in his death. After answering three of the first four questions correctly:

KotOR Icon Dark.png Dark Side Points Gained: -4
Jorak Uln: Will you look at that? Poor Mekel has gone and died on us. Tsk tsk. And here I thought he was good for at least one more.

Only a very dark character (alignment < 20) is given the option to answer the fifth and final question correctly, but doing so isn't recommended as you may miss the opportunity to move closer to the dark side of the Force by killing Mekel during or after the test. Otherwise:

KotOR Icon Dialog.png Jorak Uln: Well, then... with young Mekel dead, I suppose you've gone and passed my little test, haven't you? That indeed would be a first. I think you must have cheated a little, but there's nothing wrong with a Sith cheating a little. I'll keep my word. I'll just give you my tablet. Perhaps we'll meet again... Sith. That would be fun, no?
KotOR Icon Journal.png Journal Entry Added: The Hermit in the Hills
You encountered Jorak Uln in his lair deep within one of the Valley's tombs. He tested you for Sith "purity" and found you suitable enough to release along with a gift: an ancient Sith tablet that included his own translations and musings, certainly something that would earn you prestige with Master Uthar.
KotOR Icon XP.png Experience Points (XP) Received:
  • 1000 Released by Jorak Uln
KotOR Icon Item(s) Received.png Item(s) Received: Jorak Uln
  • Ancient Sith Tablet
KotOR Icon Item(s) Received.png Item(s) Received: Mekel

This thick stone tablet is covered with ancient runes of an unknown language. It is extremely cold to the touch and has almost a sinister aura about it.

Recently carved into the side of the tablet appears to be a primer... no doubt intended to provide a means to translate the runes.

He leaves, and you can now do so as well (although you should search this burial chamber first). Otherwise, if you answer less than three questions correctly then Mekel survives the test:

KotOR Icon Dialog.png Jorak Uln: Now... this is odd. The test is over and you're both still alive. Well that's never happened before. Hmmmn. What to do, what to do... I suppose this means you can go, Mekel. I'll have to just figure out what to do with our friend, here. Run along, now.
KotOR Icon Dialog.png Mekel: Or... or I could use the Force to free them! And we could kill you!! Seems you didn't think of that, old man!!
KotOR Icon Dialog.png Jorak Uln: What?! Mutiny! Behave, students! I'll... that's it! Detention for all of you! Permanent detention!!

Jorak receives bonuses depending on your character level:

Character level Dexterity Wisdom Vitality Force
12-14 +4 +4 +50 +50
> 14 +6 +6 +100 +100

Thus at character level > 14:

Jorak Uln
KotOR Model Jorak Uln.png
Class Jedi Consular
Level 15
Alignment 50 (neutral)
Skills
Awareness 25
Treat Injury 6
Attribute
Strength 16 +3
Dexterity 26 +8
Constitution 14 +2
Intelligence 10 0
Wisdom 22 +6
Charisma 14 +2
Attribute
Vitality 280
Force 420
Defense 27
Fortitude 11
Reflex 15
Will 15
Ranged Main Off hand
Attack - -
Energy --
Threat --
Melee
Attack 20 18
Energy 5-235-23
Threat 20-20,x220-20,x2
Items and abilities Feats Force powers

Sith Energy Shield Dark Jedi Master Robe Double-Bladed Lightsaber +Advanced Medpac

Master Sense Master Force Focus Master Two-Weapon Fighting Weapon Focus: Lightsaber Master Jedi Defense17 Power Attack Master Flurry Master Critical Strike18

Force Immunity30 Choke Drain Life Force Wave Insanity32 Advanced Throw Lightsaber

You can now open the door in the west wall to escape, but Mekel alone is no match for Jorak, particularly if you answered one or two questions correctly: however, if Jorak kills him then you can retrieve the items from his remains without moving closer to the dark side of the Force. Otherwise, you can help him kill Jorak, and using a Force Valor power improves his chances of survival if Jorak doesn't always remain focused on you.

KotOR Icon Journal.png Journal Entry Added: The Hermit in the Hills
You encountered Jorak Uln in his lair deep within one of the valley's tombs. He tested you for Sith "purity" and you were able to escape his strange tortures and kill him. Reporting his death might be worthy of prestige... but so might bringing to Master Uthar the ancient Sith tablet Jorak mentioned.
KotOR Icon XP.png Experience Points (XP) Received: KotOR Icon Item(s) Received.png Item(s) Received: Jorak Uln
KotOR Icon Dialog.png Mekel: What do you know? I guess he wasn't a 'true Sith' after all. I can't believe that I'm alive. You saved me... you could have easily just answered those questions and let me die.
KotOR Icon Dialog.png 1. Nobody deserves to die like that. Nobody.
KotOR Icon Dialog.png Mekel: Yeah, well... I see what you mean. I've never... I mean, I've never been on that side of the fence before. It makes you think.

This response gives a light side character (alignment > 60) the opportunity to try to persuade him to change his ways:

KotOR Icon Dialog.png Mekel: I'd be dead if you weren't... I mean, if you were a proper Sith. But you're not, are you? Don't worry... I won't tell anyone.
Easy 1. [Persuade] This could be your chance to change your ways, Mekel.
KotOR Icon Light.png Light Side Points Gained: +6
Mekel: [Success] You mean... the light side? I've never thought about that. Can you... can you even go back? I've done some... I mean, I've hurt a lot of people.

Otherwise, he returns to the academy...

...unless you decide to kill him:

KotOR Icon Dialog.png 4. I just saved you for last! KotOR Icon Dialog.png 2. Sorry, but I can't take that chance. You have to die.
KotOR Icon Dark.png Dark Side Points Gained: -2
Mekel: Ahh! I'll kill you! You won't get away with this!!

Mekel only receives Vitality bonuses depending on your character level: +50 at levels 12-14 and +100 at level > 14. Thus at character level > 14:

Mekel
KotOR Model Mekel.png
Class Jedi Guardian
Level 8
Alignment 50 (neutral)
Skills
Awareness 10
Attribute
Strength 16 +3
Dexterity 14 +2
Constitution 12 +1
Intelligence 10 0
Wisdom 14 +2
Charisma 8 -1
Attribute
Vitality 168
Force 9
Defense 24
Fortitude 7
Reflex 8
Will 6
Ranged Main Off hand
Attack - -
Energy --
Threat --
Melee
Attack 12 -
Energy 5-19-
Threat 19-20,x2-
Items and abilities Feats Force powers

Lightsaber

Knight Sense Weapon Focus: Lightsaber Advanced Jedi Defense11 Power Attack Flurry Critical Strike11

Drain Life14

KotOR Icon XP.png Experience Points (XP) Received: KotOR Icon Item(s) Received.png Item(s) Received: Mekel

The tomb door in the center of the burial chamber opens to reveal a Sith sarcophagus:

Security Sith Sarcophagus Unlock 28 (8) Bash Resist 5 Vitality 10
KotOR Icon Item(s) Received.png Item(s) Received: Sith Sarcophagus

Beyond the locked doors in the north, east and south walls, there are only alcoves containing clay urns:

Security Door Unlock 28 (8) Bash Resist 10 Vitality 30
KotOR Icon Item(s) Received.png Item(s) Received: Clay Urn KotOR Icon Item(s) Received.png Item(s) Received: Clay Urn KotOR Icon Item(s) Received.png Item(s) Received: Clay Urn

Return to the academy and give the ancient Sith tablet to Master Uthar to gain prestige and experience (you gain none for finding Jorak or killing Mekel):

KotOR Icon Journal.png Journal Entry Added: The Hermit in the Hills
The ancient Sith tablet that included Jorak Uln's own musings has been turned over to Master Uthar, impressing him greatly and bringing you one step closer to your final test.
KotOR Icon XP.png Experience Points (XP) Received:
  • 110 Turned over ancient Sith tablet

If you speak to a female Sith teacher after your encounter in the tomb:

KotOR Icon Dialog.png Sith Teacher: Heh heh... someone told me that you had an encounter with the 'hermit', himself. How is Jorak these days, eh? Still puritan and longing for the old days? Heh heh heh.

If you speak to Yuthura Ban after Mekel's death:

KotOR Icon Dialog.png Yuthura Ban: You killed Mekel, I hear? Well... I suppose it is just as well. He was far too devious to be allowed to live. One less opponent is an excellent result regardless of how it occurs, correct? Now, then... something you needed?